• Title/Summary/Keyword: Digital video data

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Design of PSIP converter for data broadcasting service in the interoperable network of terrestrial and cable

  • Choi Ji Hoon;Lee Yong Ju;Park Min Sik;Choi Jin Soo;Hong Jin Woo
    • Proceedings of the IEEK Conference
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    • 2004.08c
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    • pp.562-566
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    • 2004
  • In this paper, we propose a method for constructing terrestrial/cable PSIP converting system, so-called a PSIP converter, which is converting terrestrial PSIP into cable PSIP for a data broadcasting service in the interoperable network of terrestrial and cable, and define an interface between the PSIP converter and the OOB SI generator by using PMCP messages compliant to ATSC T3/S1. The exiting PSIP converter just converts terrestrial PSIP into cable PSIP compliant to ATSC and OCAP standard and transmits by a MPEG-2 TS format. That is to say, it is not for the digital data broadcasting but for the digital broadcasting. Say in other word, the proposed PSIP converter is designed to convert and transmit PSIP including DET information which is necessary data event information for data broadcasting service. In addition, the PSIP converter can support various types of PSIP information to the OOB SI generator by using PMCP messages defined by a hierarchical structure as per each channel, audio/video event, data event and so on.

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Implementation of an improved real-time object tracking algorithm using brightness feature information and color information of object

  • Kim, Hyung-Hoon;Cho, Jeong-Ran
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.5
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    • pp.21-28
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    • 2017
  • As technology related to digital imaging equipment is developed and generalized, digital imaging system is used for various purposes in fields of society. The object tracking technology from digital image data in real time is one of the core technologies required in various fields such as security system and robot system. Among the existing object tracking technologies, cam shift technology is a technique of tracking an object using color information of an object. Recently, digital image data using infrared camera functions are widely used due to various demands of digital image equipment. However, the existing cam shift method can not track objects in image data without color information. Our proposed tracking algorithm tracks the object by analyzing the color if valid color information exists in the digital image data, otherwise it generates the lightness feature information and tracks the object through it. The brightness feature information is generated from the ratio information of the width and the height of the area divided by the brightness. Experimental results shows that our tracking algorithm can track objects in real time not only in general image data including color information but also in image data captured by an infrared camera.

Flower of Digital Broadcasting DMB (디지털방송의 꽃 DMB(Digital Multimedia Broadcasting))

  • Cha, Hwan-Ju
    • Journal of the Korean Professional Engineers Association
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    • v.38 no.3
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    • pp.6-12
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    • 2005
  • DMB(Digital Multimedia Broadcasting) Service was started, DMB enables people on the move to enjoy seamless video streaming, theater-quality audio and data through a hand-held digital device much like a handset or an in-car terminal. Realization of any-time, any-where, any-device, any-one DMB Service is needed for the government effective policy, Technical R&D and Standization, Corporate investment.

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Watermarking of Compressed Video in the Bitstream Domain: An Efficient Algorithm and its Implementation

  • Drobouchevitvh Inna G.;Lim Sung-Jun;Han Byung-Wan;Chang Hang-Bae;Kim Kyung-Kyu
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.4C
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    • pp.458-471
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    • 2006
  • Digital watermarking of multimedia data is a very active research area that has enjoyed a considerable amount of attention in recent years. In this paper, we propose an algorithm for embedding/detecting a fragile watermark in MPEG-4 compressed video domain (Simple and Advance Simple Profiles). The watermark bits are put directly into Huffman VLC-codespace of quantized DCT domain. The advantage of watermark embedding into the compressed domain is the significant savings for a real-time implementation as it does not require a full decoding operation. The watermark embedding does not change the video file size. The algorithm demonstrates high watermarking capacity, thereby providing reliable foolproof authentication. The results of experimental testing demonstrate that watermark embedding preserves the video quality. Watermark detection is performed without using the original video.

Data Model, Query Language, and Indexing Scheme for Structured Video Documents (구조화된 비디오 문서의 데이터 모델 및 질의어와 색인 기법)

  • 류은숙;이규철
    • Journal of Korea Multimedia Society
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    • v.1 no.1
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    • pp.1-17
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    • 1998
  • Video information is an important component of multimedia systems such as Digital Library, World-Wide Web (WWW), and Video-On-Demand (VOD) service system. Video information has hierarchical document structure inherently, so it is named "structure video document" in this paper. This paper proposes a data model, a query language, and an indexing scheme for structured video documents in order to store, retrieve, and share video documents efficiently. In representing structured video documents, the object-oriented data modeling technique is used since the hierarchical structure information can be modeled as complex objects. We also define object types for the structure information. Our query language supports not only content-based retrieval, which means the queries based on the structure of video documents, and spatial/temporal relation for video documents. In order to perform structure queries efficiently, as well as to reduce the storage overhead of indices, an optimized inverted index structure is proposed.

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Deep Video Stabilization via Optical Flow in Unstable Scenes (동영상 안정화를 위한 옵티컬 플로우의 비지도 학습 방법)

  • Bohee Lee;Kwangsu Kim
    • Journal of Intelligence and Information Systems
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    • v.29 no.2
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    • pp.115-127
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    • 2023
  • Video stabilization is one of the camera technologies that the importance is gradually increasing as the personal media market has recently become huge. For deep learning-based video stabilization, existing methods collect pairs of video datas before and after stabilization, but it takes a lot of time and effort to create synchronized datas. Recently, to solve this problem, unsupervised learning method using only unstable video data has been proposed. In this paper, we propose a network structure that learns the stabilized trajectory only with the unstable video image without the pair of unstable and stable video pair using the Convolutional Auto Encoder structure, one of the unsupervised learning methods. Optical flow data is used as network input and output, and optical flow data was mapped into grid units to simplify the network and minimize noise. In addition, to generate a stabilized trajectory with an unsupervised learning method, we define the loss function that smoothing the input optical flow data. And through comparison of the results, we confirmed that the network is learned as intended by the loss function.

MPEG-DASH Services for 3D Contents Based on DMB AF (DMB AF 기반 3D 콘텐츠의 MPEG-DASH 서비스)

  • Kim, Yong Han;Park, Minkyu
    • Journal of Broadcast Engineering
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    • v.18 no.1
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    • pp.115-121
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    • 2013
  • Recently an extension to DMB AF (Digital Multimedia Broadcasting Application Format) standard has been proposed in such a way that the extended DMB AF can include stereoscopic video and stereoscopic images for interactive service data, i.e., MPEG-4 BIFS (Binary Format for Scene) data, in addition to the existing 2D video and 2D images for BIFS services. In this paper we developed a service that provides the streaming of 3D contents in DMB AF by using MPEG-DASH (Dynamic Adaptive Streaming over HTTP) standard and validated it by implementing the client software.

A Study on the Value Evaluation of the Unstructured Data within Enterprise (기업내 비정형 데이터의 가치 평가 모델에 관한 연구)

  • Jang, Man-Chul;Kim, Jeong-Su;Kim, Jong-Hee;Kim, Jong-Bae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.367-369
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    • 2014
  • Digital data are mostly comprised of unstructured data such as text file, office file, image file, video file, and drawing file. The recent digital data being generated and used within enterprise are sharply increasing in quantity. Those digital data are becoming significant as digital assets, but the value of digital assets is not properly evaluated. Accordingly, this study will present a model to evaluate the value of unstructured data as digital assets within enterprise and will also present a differentiated management plan for unstructured data as assets.

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Predicting Learning Achievements with Indicators of Perceived Affordances Based on Different Levels of Content Complexity in Video-based Learning

  • Dasom KIM;Gyeoun JEONG
    • Educational Technology International
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    • v.25 no.1
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    • pp.27-65
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    • 2024
  • The purpose of this study was to identify differences in learning patterns according to content complexity in video-based learning environments and to derive variables that have an important effect on learning achievement within particular learning contexts. To achieve our aims, we observed and collected data on learners' cognitive processes through perceived affordances, using behavioral logs and eye movements as specific indicators. These two types of reaction data were collected from 67 male and female university students who watched two learning videos classified according to their task complexity through the video learning player. The results showed that when the content complexity level was low, learners tended to navigate using other learners' digital logs, but when it was high, students tended to control the learning process and directly generate their own logs. In addition, using derived prediction models according to the degree of content complexity level, we identified the important variables influencing learning achievement in the low content complexity group as those related to video playback and annotation. In comparison, in the high content complexity group, the important variables were related to active navigation of the learning video. This study tried not only to apply the novel variables in the field of educational technology, but also attempt to provide qualitative observations on the learning process based on a quantitative approach.

A Study on the Activation of Digital Material Using by the Actual Condition of Digital Material Operation in Public Library (공공도서관 디지털자료 운영실태에 따른 디지털자료 이용 활성화 방안 연구)

  • Noh, Younghee;Kang, Pil Soo;Kim, Yoon-Jeong
    • Journal of the Korean Society for information Management
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    • v.38 no.1
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    • pp.25-51
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    • 2021
  • In this study, we tried to provide basic materials necessary for introduction of smart libraries by analyzing present conditions of its operation based on the actual conditions of digital materials. For this study, a survey of actual use of digital materials is conducted for digital material rooms of public libraries in nationwide and 213 persons in charge of digital materials. As a result of this study, the followings are found: first, 80.8% of those public libraries responding to the survey operate digital material rooms and average 1.75 person is in charge of managing digital materials and open type Wi-Fis are installed in those public libraties but only 11.3% of those libraries provide 5G services; second, it is found that the digital data which are owned by those public libraries most are video contents (63.8%), e-books (53.5%) and audio books (53.5%) in order. In addition average number of types of audio books 781, video contents 4,985, nonbook contents except for video 3,616 and other digital data 626. This study is a basic research for introduction of smart library and it is necessary to conduct another study of a plan for future revitalization of digital materials and librarians' awareness on introduction of smart library.