• Title/Summary/Keyword: Digital education

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A study on the Practical Adaptation of BIM Programs for Architectural Education (건축교육에서 BIM 프로그램 적용에 관한 연구)

  • Shin, Dong-Chul
    • Journal of The Korean Digital Architecture Interior Association
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    • v.11 no.4
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    • pp.57-66
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    • 2011
  • The advent of BIM(Building Information Modeling) design process based on the digital media has brought innovation to the production and management of AEC industry. Accordingly the need for educating BIM professionals has been radically increased both in the real world practice and in academia. Some developed countries have already been studying and establishing the optimized curriculum in the academic architecture courses for BIM based education with multi_efforts using the digital media as design processing tools focused on educating architectural professionals with creativity and productivity. However in the domestic education systems, it is hardly found that researches and curriculums deal with the BIM education in the academia. Thus the objective of this paper is to investigate the architectural design pedagogy in the advanced digital media setting in response to the urgent need for BIM education. This study focuses on developing the curriculum based on practical adaptation of BIM programs for architectural education. It aims to provide students with the basic understanding of BIM theory and the practice of BIM tools as an instrument enhancing the creativity for architectural design. Thus this study proposes an BIM curriculum for the students who first encounter the notion and knowledge of BIM during their academic years. And the education result after the application of this curriculum has been analysed through the students questionnaires before and after the lecture.

The digital literacy, awareness, and educational needs of virtual reality among nursing students (간호대학생의 디지털 리터러시, 가상현실에 대한 인식 및 가상현실을 적용한 간호 교육 요구도)

  • Kim, Hye-Won
    • The Journal of Korean Academic Society of Nursing Education
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    • v.29 no.1
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    • pp.17-26
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    • 2023
  • Purpose: This study's aim was to investigate digital literacy, awareness of virtual reality, and educational needs of virtual reality-based nursing education among nursing students. Methods: Structured self-reported questionnaires were used to measure the nursing students' digital literacy, awareness, and educational needs of virtual reality. This study was conducted on 162 nursing students in Seoul between December 13 and December 24, 2021. The data were analyzed using descriptive statistics, t-test, and one-way ANOVA with SPSS/WIN 24.0. Results: The mean scores on digital literacy, awareness, and educational needs of virtual reality were 4.38±0.42, 4.71±0.64, and 4.08±0.61, respectively. Concerning the educational needs of the subjects, the need for safety education was the highest, followed by the need for oxygenation education, elimination education, and activity and exercise education. Significant relationships were found between digital literacy and the awareness of virtual reality (r=.34, p<.001), between digital literacy and the educational needs of virtual reality (r=.17, p=.028), and between awareness and the educational needs of virtual reality (r=.51, p<.001). Conclusion: This study suggests that it is necessary to develop a virtual reality-based nursing educational program that reflects the educational needs of nursing students.

Analysis of Informatics Curriculum and Teaching Cases for Digital Literacy Education (디지털 리터러시 교육을 위한 정보과 교육과정 및 수업 사례 분석)

  • Lee, Jaejin;Kim, Sungwook
    • The Journal of Korean Association of Computer Education
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    • v.22 no.5
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    • pp.11-25
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    • 2019
  • This study aims to examine how the subject-matter contents related to digital literacy are adopted in Informatics curriculum in middle school and draw implications by exploring and analyzing teaching cases based on how digital literacy education is put into practice in real Informatics classes. Especially the result showed that 13 items out of all 17 standards of Informatics curriculum in terms of achievement standards are directly related with digital literacy. Also, it confirmed the position of Informatics subject-matter as a core subject for digital literacy education by analyzing the related curriculum contents. Furthermore, the study investigated the aspects of digital literacy education's being applied and the possibilities of the digital literacy education which is implemented in diverse manners in Informatics subject-matter through the analysis of teaching cases. Finally, it identified the limitations and improvement directions revealed in the process.

The Digital Divide and Challenges on the Elderly in Intelligence Information Society (지능정보사회 노인층의 디지털 정보격차와 과제)

  • No-Min Park
    • Journal of Digital Policy
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    • v.3 no.1
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    • pp.11-20
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    • 2024
  • The intelligent information society is expected to drastically change our lives. The purpose of this content is to derive tasks in the field of media education for the elderly for the realization of digital inclusion in an intelligent information society. To this end, the vision, goals, strategies, and tasks of the intelligent information society were examined through the 6th National Informatization Basic Plan(2018~2022) and the 2022 Education Informatization White Paper(2022). In addition, the current status of the digital gap among the elderly classified as vulnerable groups was identified through the results of the 2022 Digital Information Gap Survey. In order to ease the digital information gap between the elderly in the intelligent information society, it is believed that the development of intelligent media education services using intelligent information technology, provision of media education services for the elderly through learning online service channels, and support for digital intelligent media education for the elderly are necessary.

A Study On Effectiveness of Digital Inking in the Collaboration Learning with Digital Textbook (스마트 교육기반 협력 학습에서 디지털 교과서의 잉킹 효과 연구)

  • Sohn, Won-Sung;Yun, Min-Sik
    • Journal of The Korean Association of Information Education
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    • v.16 no.1
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    • pp.99-106
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    • 2012
  • This study investigated the effects of problem-solving competency of students when they studied with digital textbook contents and digital inking in collaborative learning. The experimental group solved the math problems using basic digital textbook contents and digital inking while the control group solved the math problems using basic digital textbook contents alone. The result of analysis and comparison is as follows, the experimental group with basic digital textbook contents and digital inking showed more improved problem-solving competency than that of the control group with basic digital textbook contents alone, the experimental group showed recorded a higher satisfactory level than that of the control group.

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A Study on the Factors Affecting the Qualitative Digital Divide of People with Disabilitie (장애인 질적 정보격차의 영향요인에 관한 분석)

  • Lee, sun-hee
    • Proceedings of the Korea Contents Association Conference
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    • 2016.05a
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    • pp.479-480
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    • 2016
  • This study aimed to present the tasks to solve digital divide by understanding the actual condition of the digital divide of persons with disabilities in South Korea. Moreover, It is considered that the factors about qualitative digital divide. As a result, it was found that "Information Utilization Capacity" and "Information Utilization" tend to be higher among the young, more often male, higher education level, higher income people who had some information technology education and experience using telecommunication services. In Addition, all failure type affected the "age", "income", "information technology education" in common. Among them, influence of "age" and "information technology education" has become stronger than the other variables. Therefore, in order to solve the qualitative digital divide, it is required to focus as "age" and "information technology education".

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Analysis of the pre-service teachers' needs for digital citizenship and perception of digital citizenship education (예비교사의 디지털 시민성 요구도 및 디지털 시민성 교육에 관한 인식 분석)

  • Lee, June;You, Suk-Kyung;Lee, Yun-Oug
    • Journal of Digital Convergence
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    • v.20 no.3
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    • pp.93-103
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    • 2022
  • This study aims to explore the digital citizenship education of pre-service teachers through deriving the needs for digital citizenship of pre-service teachers and analyzing their perceptions. To this end, an online survey was conducted on pre-service teachers enrolled in a graduate school of education, and data from 245 respondents were collected and analyzed. The needs assessment was prioritized by synthesizing paired t-test, Borich needs assessment, and the locus for focus model. The results of the study were as follows; first, when synthesizing the analysis of needs, the priority of digital citizenship of pre-service teachers was 'self-protection'. Second, pre-service teachers were aware of the need for digital citizenship education and were willing to participate in it. They hoped that it would be taught in an extra-curricular program or teacher education courses. Based on the study results, the direction of education to strengthen the digital citizenship of pre-service teachers was discussed.

Fundamental study on the technology and application for the Next Generation Digital Textbook (차세대 디지털교과서를 위한 기반기술 및 적용에 관한 연구)

  • Sohn, Won-Sung;Han, Jae-Hyeop;Choy, Jin-Yong;Seo, Jong-Hoon;Choy, Yoon-Chul;Han, Tack-Don;Lim, Soon-Bum
    • Journal of The Korean Association of Information Education
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    • v.14 no.2
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    • pp.165-174
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    • 2010
  • The digital textbook project which embarked by the Ministry of Education, Science and Technology has focused on experiments and practices from the school designated by the government. However the previous research about digital textbook provides static interaction models and teaching-learning models analogous to web-based learning based desktop PC even the framework of the digital textbook is based of Tablet PC. This paper provides learning and teaching models for next generation digital textbook which based digital inking techinques for sketcth interface and AR(augmented reality) interactions between teacher and learner. The proposed method of this paper is applied to educational contents and we found positive effect which is supported by statistical experiments. The results of this study in the future and the future development of digital textbooks in effect will be an effective development plan.

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