• Title/Summary/Keyword: Digital Zoom

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Generalization by LoD and Coordinate Transformation in On-the-demand Web Mapping (웹환경에서 LoD와 좌표변형에 의한 지도일반화)

  • Kim, Nam-Shin
    • Journal of the Korean association of regional geographers
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    • v.15 no.2
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    • pp.307-315
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    • 2009
  • The purpose of map generalization is a method of map making to transmit the concise cartographic representation and geographic meaning. New generalization algorithm has been developed to be applied in the digital environments by the development of computer cartography. This study aims to look into possibilities of the multiscale mapping by generalization in application with the coordinate transformation and LoD(level of detail) in the web cartography. A method of the coordinate transformation is to improve a transmission of spatial data. Lod is a method which is making web map with selection spatial data by zoom level of users. Layers for test constructed contour line, stream network, the name of a place, a summit of mountain, and administrative office. The generalization was applied to zoom levels by scale for the linear and polygonal features using XML-Based scalable vector graphics(SVG). Resultantly, storage capacity of data was minimized 41% from 9.76mb to 4.08mb in SVG. Generalization of LoD was applied to map elements by stages of the zoom level. In the first stages of zoom level, the main name of places and administrative office, higher order of stream channels, main summit of mountain was represented, and become increase numbers of map elements in the higher levels. Results of this study can help to improve esthetic map and data minimization in web cartography, and also need to make an efforts to research an algorithm on the map generalization over the web.

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Designing the Memo Application Based on Emotional Satisfaction (사용자의 감성적 만족도를 고려한 메모 애플리케이션의 설계)

  • Lee, Ja-Youn;Seo, Young-Wan;Lee, Jung-Bong
    • 한국HCI학회:학술대회논문집
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    • 2006.02b
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    • pp.549-556
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    • 2006
  • 본 연구에서는 일상 생활 속에서의 사람들의 행태(behavior)를 Digital 환경에 반영하여, 보다 사용자에게 친숙한 형태의 사용자 경험을 제공하고자 한다. 그리고 사용자에게 감성적인 요소를 제공함으로써 컴퓨터 기기와의 Interaction 과정에서의 사용자 만족도를 높이고자 하였다. 우리는 이 연구를 통해서 User Preference 를 고려하여 사용자 의지에 따라 UI 의 변경이 가능하도록 하는 User Interface 의 설계를 제안한다. 또한 살아있는 객체와 interaction 하는 것 같은 느낌을 제공하여 사용자의 감성적 만족도를 높이고자 했으며 이 과정에서 Fluid interaction 의 개념이 적용되었다. Digital 환경의 한정된 공간을 효율적으로 사용할 수 있도록 하기 위해서 Zoomable UI 의 개념을 적용하여 사용자에게 효과적인 정보 전달을 하고자 하였다. 이러한 연구의 결과로서 Zoom in/out 이 가능한 새로운 개념의 Memo Application 을 설계, 구현하였다.

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Implementation of a Learning Support System that Facilitates Teacher-Student Interaction Utilizing a Digital Human (디지털 휴먼을 활용하여 교수-학생 상호작용을 촉진시키는 학습지원 시스템 구현)

  • Gyu-Sung Jung;Chan-Hyeong Im;Hae-Chan Lee;Ra Yun Boo;Soonuk Seol
    • Journal of Practical Engineering Education
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    • v.14 no.3
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    • pp.523-533
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    • 2022
  • During the COVID-19 pandemic, the use of video classes and real-time online education has increased, but the lack of interaction between instructors and learners remains a challenging problem to be resolved. This paper designs and implements a learning support system that utilizes a digital human to improve faculty-student interaction, which plays an important role in increasing the educational effect and satisfaction of real-time online classes. In this paper, a digital human participates in a class as a virtual learner and asks questions raised by other learners through an anonymous chat system to the instructor on behalf of the learners. In addition, as a class facilitator, the digital human analyzes the lecturer's speech in real time and provides it to the learner in the form of a summary of the class, thereby facilitating faculty-student interaction. In order to confirm that the proposed system can be used in actual online real-time classes, we apply our system to Zoom classes. Experimental results show that facilitated Q&A and real-time class summaries are successfully provided through our digital human-based learning support system.

The Semantic Zooming Method for Efficient Web Browsing on Internet-connected Digital Television (IPTV 환경에서 효율적인 웹 탐색을 위한 시맨틱 주밍 기법)

  • Chung, Ji-Hye;Lee, Hye-Jeong;Lea, Jong-Ho;Kim, Yeun-Bae
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.579-583
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    • 2008
  • Web pages with complex layout and small font size do not display well on large screen display such as TV because it has limited capabilities: long distance view, passive user attitude, limited input device like a legacy remote controller. We have designed and implemented new semantic zoom browsing facilities to support effective navigation on Internet-connected digital television with limited capabilities. Our browser performs partitioning of an HTML document content into semantic blocks. Semantic blocks present summarized information with more readable style and modified layout for optimal reading and browsing. Individual blocks can be selected by the user and zoomed in more detail information by the user. The scrolling on large display device needs more user interaction. Our browser modifies the layout of an HTML document with removing horizontal scrolling and minimizing vertical scrolling. This method allows users to easily view the web page by converting into optimal reading style and layout and to easily seek the information just with zooming.

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Digital Watermarking Technique using self-similarity (자기유사성을 이용한 디지털 워터마킹 기법)

  • Lee, Mun-Hee;Lee, Young-hee
    • The Journal of Korean Association of Computer Education
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    • v.6 no.4
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    • pp.37-47
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    • 2003
  • In this paper. we propose a new digital watermarking technique which uses the self-similarity of OCT(Discrete Cosine Transform) coefficients for the ownership protection of an image, similar coefficients are classified by SOM(Self-Organizing Map) out of Neural Network. The watermark is inserted into the selected cluster among clusters which consist of coefficients. Generally, the inserted watermark in high frequency regions of an image is eliminated by the compression process such as JPEG compressions, and the inserted watermark in low frequency regions of an image causes the distortion of an image quality. Therefore, the watermark is inserted into the cluster that has many coefficients in the middle frequency regions. This algorithm reduces the distortion of an image quality because of inserting the watermark into an image according to the number of coefficients in selected cluster. To extract watermarks from the watermarked image, the selected cluster is used without an original image. In the experiment, the new proposed algorithm have a good quality and endure attacks(JPEG compressions, filtering. zoom in, zoom out, cropping, noises) very well.

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Camera Module Actuator and Electromechanical Shutter for Mobile Phone (휴대폰용 카메라 모듈 구동기 및 셔터)

  • Jung, Jae-Hyun;Lee, Kyung-Taek;Lee, Jong-Jin;Lee, Man-Hyung;Hong, Sam-Nyol;Ko, Eui-Seok
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2005.11a
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    • pp.740-742
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    • 2005
  • In the past, a mobile phone had only a function of communication. Recently, new functions such as an mp3 player and a camera are added in a mobile phone. For the application of a camera module to a mobile phone, the size of the camera module needs to become smaller than a general Digital Camera. Furthermore, it is also required that the performance of the camera module in a mobile phone be the same as that of a Digital Camera. In order to fulfill these requirements, the camera module should have functions such as Auto Focus, Zoom, the shutter and the aperture. Therefore, we introduce a simple and effective actuator and propose the shutter composed of solenoid.

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Establishing the Definitions of Metaverse and Metaverse Literacy and Developing the framework for Metaverse Literacy

  • Hee Chul, Kim;Iljun, Park;Myoeun, Kim
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.3
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    • pp.197-208
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    • 2023
  • The purpose of this study is to establish definitions on Metaverse and Metaverse literacy and to develop a framework for Metaverse literacy utilizing a Delphi study and in-depth interview methods with experts on Metaverse and digital, and future education. 9 experts participated in the Delphi study and 4 took part in the in-depth interview, and Delphi study data was collected via emails from January 12th to 17th and in-depth study data was gathered via zoom from March 1st to 19th in 2022. To establish the definition of Metaverse, 6 existing definitions were presented and ranked with calculated means of each definition, and additional comments were collected. To build the definition of Metaverse literacy, 1 existing definition was shown and calculated with the degree of agreement, and additional feedback was gathered. To develop a framework for Metaverse literacy, 12 sub-concepts were presented and ranked with calculated means of each concept. After applying feedback of the Delphi study, the authors re-established the definitions of Metaverse and Metaverse literacy, and re-develop the framework for Metaverse literacy. In the in-depth interview, feedback on these definitions and the framework was collected. After these processes, the definitions of Metaverse and Metaverse literacy were finalized, and the framework for Metaverse literacy was developed. Based on the results, implications and limitations of the study, and possible future study are discussed.

Development of Shape Determination Program for Suspension Bridge Using Digital Image Processing (디지털 화상처리기법을 이용한 현수교의 형상결정기법 개발)

  • Cheung, Jin-Hwan;Kang, Choong-Hyun;Kim, Nam-Shik;Park, Yong-Myoung
    • Journal of the Korea institute for structural maintenance and inspection
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    • v.12 no.1
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    • pp.117-126
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    • 2008
  • In this paper, it is presented a digital image processing method and the program (Visual C++) to determine the shape of the suspension bridge. To investigate the precision of this method, a suspension bridge is divided into 5, 13 and 19 images, respectively, by using the 6.3M pixels digital camera with 300mm zoom lens. Obtained results of the Kwang-Ahn Grand Bridge by using this method are fairly close to the real precision surveyed data. The accuracy is more improved by increasing the number of divided images of the structure. The total cost, man power and time of field survey by this method presented in this study could be much more reduced and the developed program could be applied with little modification for other structures like cable-stayed bridges, if lens compensation algorithms and program access capabilities are improved.

PARALLAX ADJUSTMENT FOR REALISTIC 3D STEREO VIEWING OF A SINGLE REMOTE SENSING IMAGE

  • Kim, Hye-Jin;Choi, Jae-Wan;Chang, An-Jin;Yu, Ki-Yun
    • Proceedings of the KSRS Conference
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    • 2007.10a
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    • pp.452-455
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    • 2007
  • 3D stereoscopic viewing of large scale imagery, such as aerial photography and satellite images, needs different parallaxes relative to the display scale. For example, when a viewer sees a stereoscopic image of aerial photography, the optimal parallax of its zoom-in image should be smaller than that of its zoom-out. Therefore, relative parallax adjustment according to the display scale is required. Merely adjusting the spacing between stereo images is not appropriate because the depths of the whole image are either exaggerated or reduced entirely. This paper focuses on the improving stereoscopic viewing with a single remote sensing image and a digital surface model (DSM). We present the parallax adjustment technique to maximize the 3D realistic effect and the visual comfort. For remote sensing data, DSM height value can be regarded as disparity. There are two possible kinds of methods to adjust the relative parallax with a single image performance. One is the DSM compression technique: the other is an adjustment of the distance between the original image and its stereo-mate. In our approach, we carried out a test to evaluate the optimal distance between a single remote sensing image and its stereo-mate, relative to the viewing scale. Several synthetic stereo-mates according to certain viewing scale were created using a parallel projection model and their anaglyphs were estimated visually. The occlusion of the synthetic stereo-mate was restored by the inpainting method using the fields of experts (FoE) model. With the experiments using QuickBird imagery, we could obtain stereoscopic images with optimized parallax at varied display scales.

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