• Title/Summary/Keyword: Digital Space

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Koh Chang Island Eco-Tourism Mapping by Balloon-born Remote Sensing Imagery System

  • Kusanagi, Michiro;Nogami, Jun;Choomnoommanee, Tanapati;Laosuwan, Teerawong;Penaflor, Eileen;Shulian, Niu;Zuyan, Yao
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.894-896
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    • 2003
  • Koh Chang Island is located near the east border of Thailand. The government of Thailand promotes the island as a model of eco-tourism spots. The Island undeveloped until recent years, is expected to change to major tourist attraction. 'Digital Koh Chang project' has thus. The main objective of this project is to monitor the environment and land use status of the island and to support its sound development. In March 2003, a field survey of this project was planned and field data were collected using both airborne and ground platforms and an ocean vessel. These data were combined with satellite data in the laboratory. This presentation is all balloon-born system field operation. A 5-meter length balloon filled with Helium gas was used, whose payload consisted of two RGB standard color digital still cameras, two directional rotating servo motors, a camera mount cradle as well as signal transmitting and receiving components. A series of aerial high-resolution digital images were rather easily obtained using this inexpensive system, making it possible to monitor intended landscape features in a specific field. Design of simple, low-cost and easily transportable flying platforms and local field surveys using them are useful for getting local ground truth data to calibrate satellite or airborne-based RS data. The design analysis to upgrade the system is further investigated.

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Deokhu's culture in adolescent as a play space on Cyber (사이버상의 놀이 공간으로서 청소년의 덕후 문화)

  • Huh, Jeung-Kyeung
    • Journal of Digital Convergence
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    • v.16 no.3
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    • pp.87-94
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    • 2018
  • The purpose of this study is to explore the essential meaning of Deokhu's culture in adolescent as a play space on Cyber. A phenomenological research method guided data collection and analysis. Qualitative research methods collected from 18 in - depth interviews using semistructured question types for 13 to 17 year - old adolescents living in Seoul Jamsil. As a result, As a result, adolescent's Deokhu culture started by stress and social and emotional desire, and especially it was utilized as a play space on the cyber of purchase activity of fandom and goods around SNS activities. This has a positive effect on self-awareness as well as self-identity formation. Above all, the shortage of play time due to heavy school entrance and the lack of socially provided play space make the cyber space as another play space for the adolescents.

A Study on the Space Planing for Restaurant Kitchens to Improve Hygiene (식당 주방의 위생 향상을 위한 공간계획에 관한 연구)

  • Lee, Jong-Ran
    • Journal of The Korean Digital Architecture Interior Association
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    • v.11 no.1
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    • pp.5-13
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    • 2011
  • This research proposed the space planing methode and diagrams of restaurant kitchens to improve hygiene by analyzing the related contents collected from books and researches in interior design and HACCP (Hazard Analysis and Critical Control Point). HACCP is an effective and scientific hygiene system for food safety in order to prevent cross-contamination from food hazards. Based on the analyses, improvement of food production environments like restaurant kitchens is necessary for food hygiene. The space planing methode of restaurant kitchens to improve hygiene are followings: The circulation planing is that the direction of movement of the food, workers, waste, and dishes should be fractionated and managed for cross-contamination prevention. The space separation planing is that the spaces in the kitchen should be classified and divided into contaminated area and non-contaminated and clean area depending on the degree of cleanliness. The zoning is space arrangement with feed-back process to check the possible points of cross-contamination and correct space arrangement until the possibility of cross-contamination disappear in kitchen. However, if cross-contamination is unavoidable in some points in restaurant kitchens, hygiene facilities such as washing rooms, pass rooms, and double doors with air-shower should be located in order to remove contamination.

A Study on the Expression and the Sense of Time in Contemporary Architectural Space (현대 건축 공간에 나타나는 시간의 감각과 표현에 관한 연구)

  • Jang, Jung-Jae
    • Korean Institute of Interior Design Journal
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    • v.22 no.1
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    • pp.154-163
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    • 2013
  • This study is aimed to identify the expression and the sense of time in contemporary architectural space. And to classify the system and elements of Zeitlichkeit in the contemporary architectural design. The concept of time can be divided into two meaningful perceptions. Those are the concept of realistic time and the concept of subjective time. These tendencies of theories of architectural space has borrowed from innovations in the sciences, and the whole idea of space-time within art and architecture. Those notions developed through the researches of Bauhaus, Postmodernism, Landscape architecture, Digital Architecture and so forth. The result of this study is that the concepts of time are one of the most important strategies of architectural design and have the various languages which there was not in the past. At the point of the transformation in contemporary architecture, the The concepts of space-time are classified into those from the orders of form and space, from dynamic of the image in the dissolution of architectural form, from traces and steps of movement in dynamic form, and from the systems of commands in the digital softwares. As such, Zeitlichkeit in contemporary architecture means that the architecture moves from the construction of the sensual design elements into Art of life through events and contents which human can experience and recognize. These theories and researches reveal that contemporary architectural movements insert the meaningful stories into architectural space through programs and diagrams.

A Study on the Deconstruction of Perspective in Fashion Illustrations (패션 일러스트레이션에 나타난 원근법 해체에 대한 연구)

  • Kim, Soon-Ja
    • Journal of the Korea Fashion and Costume Design Association
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    • v.17 no.2
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    • pp.93-109
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    • 2015
  • Advent of diverse media and advancement in digital technology significantly affected our perception of time and space. By utilizing digital media actively, fashion illustration has come to go beyond the limitation on conventional perspective expression. This study aims to examine the phenomenon of deconstruction of perspective in fashion illustration, and to analyze a variety of space expressions and effects of visual expression in fashion illustration. By way of literature research for the study, theoretical data are reviewed about basic concepts of conventional perspective and the characteristics and aesthetic concept of perspective deconstruction expression in visual art. By way of an empirical study, fashion illustrations that represent the deconstruction of perspective are classified and analyzed characteristics and image effects of such expressions. Deconstruction of perspective in fashion illustration find in expression of spaces by means of multi-space, multi-layer space, reverse perspective, perspective through the exaggeration, multi-perspective space, and panoramic visual condition. Fashion illustration expresses visual confusion or fantasy rather than creating realistic spaces that have utilized reasonable perspective. Fashion illustration is moving toward a trait with disharmony and an in-depth visionary space by overlapping or mixing spaces differing from each other, and by means of such peculiar and unrealistic expressions, unfamiliar images are created.

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A Study on The Modulor System Shown in Structure and Envelope of Le Corbusier's Works (Le Corbusier 건축의 구조와 외피에 나타나는 모듈러 시스템에 관한 연구)

  • Cho, Sung-Hyun
    • Journal of The Korean Digital Architecture Interior Association
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    • v.10 no.1
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    • pp.15-22
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    • 2010
  • As for structural system, which constitutes his construction, there are column inside dimension and span which constitutes plane, and as for constructions for section, there are C.H and slab, and as for constructive factors for envelope, there are window and closing panel of outer wall, and as for opening, there are punching window and wave window. With these constructive parts and opening of envelope, his construction composes volume and mass. The relation of structure and modulor which are shown in his later construction can be divided in two cases that modulor is directly and indirectly adapted for rate and measure calculation of the constructive body. As for indirectly adapted case, we can find it form most of his later construction, it is living place in which human beings life is, and it is adapted mainly for small space. In his construction, he tried to tell human scale and sense of musical rhythm through modulor. In other words, he played sense of space and musical scale by adapting regular and repetitive modulor of opening, and in small space for daily life, he made the size of space into the space which human can perceive. And, if we interpret mudulor in modern meaning, it is an establishment of radius of human act. And, we can make organic and harmonic design of space if we use modulor as origin of human centered measurement calculation, and if we adapt space after dividing by use.

Space Syntax-based Application to Recommend Paths for Female's Safe Leisure Life (Space Syntax 기반 여성의 안전한 여가활동 경로 추천 애플리케이션)

  • Lim, Won-Jun;Lee, Kang-Hee
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.1
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    • pp.127-135
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    • 2015
  • In this paper, we propose and implement an application that recommends safe paths for outdoor leisure activity of women based on Space Syntax theory. Compared to general navigation systems which focuses on the shortest time or the shortest distance, the proposed application makes safe paths the first priority. It generates path recommendation with regard to accessibility of travel time and correlation of regions and considers various risk factors for searching for the safest path. Concludingly, the employed Space Syntax algorithm enables the women users to select their own customized paths.

Mapping the real-space distributions of galaxies in SDSS DR7

  • Shi, Feng
    • The Bulletin of The Korean Astronomical Society
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    • v.44 no.1
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    • pp.78.1-78.1
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    • 2019
  • Using a method to correct redshift space distortion (RSD) for individual galaxies, we mapped the real space distributions of galaxies in the Sloan Digital Sky Survey (SDSS) Data Release 7(DR7). We use an ensemble of mock catalogs to demonstrate the reliability of this extension, showing that it allows for an accurate recovery of the real-space correlation functions and galaxy biases. We also demonstrate that, using an iterative method applied to intermediate scale clustering data, we can obtain an unbiased estimate of the growth rate of structure $f\sigma_8$, which is related to the clustering amplitude of matter, to an accuracy of $\sim 10\%$. Applying this method to the Sloan Digital Sky Survey (SDSS) Data Release 7 (DR7), we construct a real-space galaxy catalog spanning the redshift range $0.01 \leq z \leq 0.2$, which contains 584,473 galaxies in the North Galactic Cap (NGC). Using this data we, infer $0.376 \pm 0.038$ at a median redshift z=0.1, which is consistent with the WMAP9 cosmology at $1\sigma$ level. By combining this measurement with the real-space clustering of galaxies and with galaxy-galaxy weak lensing measurements for the same sets of galaxies, we are able to break the degeneracy between $f$, $\sigma_8$ and $b$. From the SDSS DR7 data alone, we obtain the following cosmological constraints at redshift $z=0.1$ for galaxies.

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A Study on Simulation tracking analysis for Spatial configuration analysis (공간구조분석을 위한 시뮬레이션 추적 분석에 관한 연구)

  • Park, Jong-Hyun;Lee, Jong-Ruyl
    • Journal of The Korean Digital Architecture Interior Association
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    • v.9 no.3
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    • pp.95-102
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    • 2009
  • An architectural space can be considered a life form that interconnects a number of architectural elements such as the humans who live in it. It is difficult to understand and evaluate the complexity of the interrelation between each element, but there have been various attempts to understand and evaluate this architectural space. The Space Syntax that emerged in 1980s has been studied and used more frequently than other methods. Space Syntax is the space analysis tool that analyzes the physical structure of space and represents it as a graph. Space syntax enables its various applications in space analysis by quantifying each spatial property of a whole structure, analyzing it systemically and objectively based on mathematical logic, and representing the results as a quantitative value. Integration of Space Syntax, a widely used index, reflects human behavior in spatial configuration. Meanwhile, there have been various studies in the field of architectural environmental psychology about the relationships between space and human behavior by applying behavioral science to architectural plan. One of the most widely used one is spatial behavior simulation which uses models and simulates the behavioral characteristics to anticipate practical situations and investigate the behavior related spatial problems. In this study, which focuses on the accessibility of the space syntax model, the usefulness of space will be analyzed through the simulation of human behavior that moves through each space. Furthermore, the validity of index will be verified by displaying several examples and compared with integration in space syntax, which represents the usefulness of space.

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Study on Changes of Street Furniture in Digital Environment (디지털 환경에서 가로시설물의 변화에 관한 연구)

  • In, Chiho;Kim, Hyunsoo
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.28 no.1D
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    • pp.129-136
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    • 2008
  • Along with the development in cutting-edge digital technology, the street space is also being changed. Mobile telecommunication units and internet give a big change in a human being's lifestyle. And the ubiquitous computing is proceeding with expanding its application range from the indoor space to the street space. As the street furniture is the convenient facility that allows a human being's life in street space to be abundant, it is getting advanced. First of all, in terms of such phenomenon, this study analyzed the cases of a research on application of street space and the actual condition of a change in the number of individuals for the street furniture, through a literature research of ubiquitous. Also, it researched into the realities of using the street furniture of the walking-desired streets at Daehac-ro and Hongdae district, where are two representative places related to digital generation. The next was carried out FGI (Focus Group Interview) with users of the street space in front of Hongik University and managers of the street furniture, and was researched into the use & management behavior, and recognition level on the street furniture. Thus, the key elements were extracted such as interchange of information for cultural activities, automation for interaction variability in function. Finally the core elements for future vision of street furniture in this digital era were extracted in 3I, namely, Information, Intellectualization, and Integration. This is considered to be applied to the establishment of direction in the process of high-tech digitalization in street furniture related to information hereafter.