• Title/Summary/Keyword: Digital Recording

Search Result 324, Processing Time 0.024 seconds

Significance of Three-Dimensional Digital Documentation and Establishment of Monitoring Basic Data for the Sacred Bell of Great King Seongdeok (성덕대왕신종의 3차원 디지털 기록화 의미와 모니터링 기초자료 구축)

  • Jo, Younghoon;Song, Hyeongrok;Lee, Sungeun
    • Conservation Science in Museum
    • /
    • v.24
    • /
    • pp.55-74
    • /
    • 2020
  • The Sacred Bell of Great King Seongdeok is required digital precision recording of conservation conditions because of corrosion and partial abrasion of its patterns and inscriptions. Therefore, this study performed digital documentation of the bell using four types of scanning and unmanned aerial vehicle (UAV) photogrammetry technologies, and performed the various shape analyses through image processing. The modeling results of terrestrial laser scanning and UAV photogrammetry were merged and utilized as basic material for monitoring earthquake-induced structural deformation because these techniques can construct mutual spatial relationships between the bell and its tower. Additionally, precision scanning at a resolution four to nine times higher than that of the previous study provided highly valuable information, making it possible to visualize the patterns and inscriptions of the bell. Moreover, they are well-suited as basic data for identifying surface conservation conditions. To actively apply three-dimensional scanning results to the conservation of the original bell, the time and position of any changes in shape need to be established by further scans in the short-term. If no change in shape is detected by short-term monitoring, the monitoring should continue in medium- and long-term intervals.

Creation of the dental virtual patients with dynamic occlusion and its application in esthetic dentistry (심미치의학 영역에서 동적 교합을 나타내는 가상 환자의 형성을 통한 전치부 보철 수복 증례)

  • An, Se-Jun;Shin, Soo-Yeon;Choi, Yu-Sung
    • The Journal of Korean Academy of Prosthodontics
    • /
    • v.60 no.2
    • /
    • pp.222-230
    • /
    • 2022
  • Digital technology is gradually expanding its field and has a great influence on various fields of dentistry. Recently in digital dentistry, the importance of superimposing various 3-dimensional (3D) image data is emerging, in order to utilize gathered data effectively for diagnosis and prosthesis fabrication. Integrating data from facial scans, intraoral scans, and mandibular movement recordings can create a virtual patient. A virtual patient is formed by integrating digital 3D diagnostic data such as intraoral and extraoral soft tissues, residual dentition, and dynamic occlusion, and the results of prosthetic treatment can be evaluated virtually. The patients in this case report were a 37-year-old female whose chief complaint is that the appearance of the existing prosthesis was distorted and a 55-year-old female patient whose anterior prosthesis needed to be refabricated after the endodontic treatment. 3D facial scans were obtained from each patient, and the patient's mandibular movements were recorded using ARCUS Digma 2 (KaVo Dental GmbH, Biberach an der Riss, Germany). The collected data were integrated on computer-aided design (CAD) software (Exocad dental CAD; exocad GmbH, Darmstadt, Germany) and transferred to a virtual articulator to create a digital virtual patient. The temporary fixed prostheses were designed, restored, and evaluated, and it was reflected into the final restorations. With the aid of the virtual dental patient, accuracy and predictability could be increased throughout treatment, simplifying the occlusal adjustment and clinical evaluation with improved esthetic outcomes.

The Error Analysis of Scale Effect for Dam Submerged Area and the Surrounded Regions (댐 수몰 및 주변지역의 축척 규모에 따른 오차분석)

  • Lee, Geun-Sang;Choi, Yun-Woong;Hwang, Eui-Ho;Chae, Young-Gang
    • Spatial Information Research
    • /
    • v.18 no.4
    • /
    • pp.43-53
    • /
    • 2010
  • A dam is effective in stable supply of water required in daily life and reduction of damage from floods. hut a lot of land or houses arc submerged due to the construction of a darn heavily affecting environment in surrounding areas. In order to improve and support daily life environment. surrounding a dam, many projects have been conducted. and the study has focused on analyzing bow to calculate error characteristics of scale effect for submerged area by using GIS spatial overlay. First, as a result of areal error in submerged area by scale based on a 1/3,000 digital topographic map, it was found that the 1/5,000 digital topographic map is 9.5 times, 9.0 times and 10.5 times more accurate than the 1/25,000 digital topographic map, respectively, in the total of areal error, standard error and areal error for submerged area. Second, as a result of analysis on areal error in areas surrounding a dam, it has been found that Jinan-eup in Jinan-gun registered the largest difference in area within 2km and 2~5km catchment area by recording 13.8 times and 20.6 times, respectively, in the 1/5,000 digital topographic map compared to the 1/25,000 digital topographic map. In addition, in areas out of catchment area within 2km, the area of occupation was very small, so there were no characteristics in error. The out of catchment area, Nami-myeon in Geumsan-gun recorded the largest errors of 31.8 times. Finally, it was found that the ratio of the total areal error in area surrounding a dam, standard error and the total areal error in the entire area using 1,5000 digital topographic map is 7.4 times, 11.8 times and 7.4 times more accurate than the 1/25,000 digital topographic map.

A Relative Study of 3D Digital Record Results on Buried Cultural Properties (매장문화재 자료에 대한 3D 디지털 기록 결과 비교연구)

  • KIM, Soohyun;LEE, Seungyeon;LEE, Jeongwon;AHN, Hyoungki
    • Korean Journal of Heritage: History & Science
    • /
    • v.55 no.1
    • /
    • pp.175-198
    • /
    • 2022
  • With the development of technology, the methods of digitally converting various forms of analog information have become common. As a result, the concept of recording, building, and reproducing data in a virtual space, such as digital heritage and digital reconstruction, has been actively used in the preservation and research of various cultural heritages. However, there are few existing research results that suggest optimal scanners for small and medium-sized relics. In addition, scanner prices are not cheap for researchers to use, so there are not many related studies. The 3D scanner specifications have a great influence on the quality of the 3D model. In particular, since the state of light reflected on the surface of the object varies depending on the type of light source used in the scanner, using a scanner suitable for the characteristics of the object is the way to increase the efficiency of the work. Therefore, this paper conducted a study on nine small and medium-sized buried cultural properties of various materials, including earthenware and porcelain, by period, to examine the differences in quality of the four types of 3D scanners. As a result of the study, optical scanners and small and medium-sized object scanners were the most suitable digital records of the small and medium-sized relics. Optical scanners are excellent in both mesh and texture but have the disadvantage of being very expensive and not portable. The handheld method had the advantage of excellent portability and speed. When considering the results compared to the price, the small and medium-sized object scanner was the best. It was the photo room measurement that was able to obtain the 3D model at the lowest cost. 3D scanning technology can be largely used to produce digital drawings of relics, restore and duplicate cultural properties, and build databases. This study is meaningful in that it contributed to the use of scanners most suitable for buried cultural properties by material and period for the active use of 3D scanning technology in cultural heritage.

On the Performance Analysis of Blind Equalization for Parial Response Channels (부분응답 채널에 대한 블라인드 등화기의 성능분석)

  • Lee, Sang-Kyung;Lee, Jae-Chon
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.28 no.4C
    • /
    • pp.413-423
    • /
    • 2003
  • The CMA algorithmis most widely investigated blind algorithm and the most widely used one in practice. But, since nonlinear CM cost function have not closed form solution about the optimum weight. There have been difficultiesto analyze the CMA equalizer's theoretical performance. Recently, Zeng presents the notable theoretical resultabout the MSE of CM-minimizing estimators for the FIR linear channel in the presence of AWGN. Through this method, It wouldbe possible to campare the theoretical performance between CMA and Wiener equalizer in terms of MSE. In this paper, based on Zeng's method, we first calculate the theoretical MSE bound of CMA equalizer in partial response channel which is widely used in HDD, digital VCR such as high-density digital recording.playback systems. We confirmedthis result withthe computer simulation. Except this, we also performedthe theoretical and simulation analysis about the modified CMA equalizer, which was proposed to improve the performance of CMA equalizer in partial response channel. Finally, we compare and evaluate the performance analysis results between CMA and Modified CMA equalizer.

Discussions on the Reconstruction of Visual Illusion in Dynamic Images - Take of Paul Sermon as an example (다이나믹 이미지 예술 중 착시의 재구성에 관한 연구 - 폴 셔먼의 을 중심으로)

  • GAO, XIAOYA;Paik, Joonki
    • Journal of the Korea Convergence Society
    • /
    • v.12 no.10
    • /
    • pp.189-201
    • /
    • 2021
  • The art of dynamic images has experienced three development stages, including experimental films, recording art, and new media image. By introducing all kinds of new materials, new media to the art, and the art of dynamic images has created more freedom for art creation. With the development of digital information technology, dynamic image works have put forward an increasingly high requirement of visual art. The combination of dynamic images and visual illusion can give rise to different forms and expression methods, thus endowing artworks with more vigor. This paper provides an overview by sorting out the lineage and development of dynamic images in the background, as well as understanding the application and performance of contrasted visual illusion. Based on the understanding of the characteristics of visual illusion, we discuss the new characteristics of applying the theory of visual illusion to new media dynamic images in relation to the technical approach of dynamic images. Through the analysis of specific works of Telematic Vision, we search for its reasonable combination and find the appropriate technical means of implementation. We discuss how to use digital multimedia technology and spatial optical illusion to make the design more novel and impactful, and consider how the combination of digital dynamic image technology and visual illusion should be interpreted and applied.

A Study on the Public Broadcasting and Audiovisual Archive : Focusing on the INA (공공 방송·영상 아카이브 연구 프랑스 INA 사례분석을 중심으로)

  • Kim, Hee jin;Yi, Kyoung Yong
    • The Korean Journal of Archival Studies
    • /
    • no.70
    • /
    • pp.157-187
    • /
    • 2021
  • Broadcasting and audiovisuals are the easiest audiovisuals to access in everyday life and are shared through the media by recording the times. Overseas, independent broadcasting and audiovisual archives are already in operation under the legal system. As the domestic broadcasting and audiovisual industries continue to grow in size and are drawing global attention, the establishment and operation of public broadcasting and audiovisual archives need to be discussed in more detail. In particular, it is clear that the legal device is a task that must be preceded as the basis for the establishment of public broadcasting and audiovisual archives. To this end, this study first looked at the Digital Archive Center, which was operated in the 2000s. In addition, the cause of the dismantling of the Digital Archive Center was considered as the absence of a legal device, and the case of the Institut national de l'audiovisuel(INA), which has been operating on a legal basis for a long time, was investigated. INA is a representative example of implementing a lead-based system in the broadcasting and audiovisual fields, and has been introduced several times through previous studies, but tends to be focused on user services. Therefore, in this study, the analysis was focused on legal factors supporting the operation of INA. Finally, in order to realize the Public Broadcasting and Audiovisual Archive discussed in the previous study, I would like to suggest a legal device for the establishment of Public Broadcasting and Audiovisual Archive in Korea.

Development of The Safe Driving Reward System for Truck Digital Tachograph using Hyperledger Fabric (하이퍼레저 패브릭을 이용한 화물차 디지털 운행기록 단말기의 안전운행 보상시스템 구현)

  • Kim, Yong-bae;Back, Juyong;Kim, Jongweon
    • Journal of Internet Computing and Services
    • /
    • v.23 no.3
    • /
    • pp.47-56
    • /
    • 2022
  • The safe driving reward system aims to reduce the loss of life and property by reducing the occurrence of accidents by motivating safe driving and encouraging active participation by providing direct reward to vehicle drivers who have performed safe driving. In the case of the existing digital tachograph, the goal is to limit dangerous driving by recording the driving status of the vehicle whereas the safe driving reward system is a support measure to increase the effect of accident prevention and induces safe driving with financial reward when safe driving is performed. In other words, in an area where accidents due to speeding are high, direct reward is provided to motivate safe driving to prevent traffic accidents when safe driving instructions such as speed compliance, maintaining distance between vehicles, and driving in designated lanes are performed. Since these safe operation data and reward histories must be managed transparently and safely, the reward evidences and histories were constructed using the closed blockchain Hyperledger Fabric. However, while transparency and safety are guaranteed in the blockchain system, low data processing speed is a problem. In this study, the sequential block generation speed was as low as 10 TPS(transaction per second), and as a result of applying the acceleration function a high-performance network of 1,000 TPS or more was implemented.

European Experience in Implementing Innovative Educational Technologies in the Field of Culture and the Arts: Current Problems and Vectors of Development

  • Kdyrova, I.O.;Grynyshyna, M.O.;Yur, M.V.;Osadcha, O.A.;Varyvonchyk, A.
    • International Journal of Computer Science & Network Security
    • /
    • v.22 no.5
    • /
    • pp.39-48
    • /
    • 2022
  • The main purpose of the work is to analyze modern innovative educational practices in the field of culture and art and their effectiveness in the context of the spread of digitalization trends. The study used general scientific theoretical methods of analysis, synthesis, analogy, comparative, induction, deduction, reductionism, and a number of others, allowing you to fully understand the pattern of modern modernization processes in a long historical development and demonstrate how the rejection of the negativity of progress allows talented artists to realize their own potential. The study established the advantages and disadvantages of involving innovative technologies in the educational process on the example of European experience and outlined possible ways of implementing digitalization processes in Ukrainian institutions of higher education, formulated the main difficulties encountered by teachers and students in the use of technological innovation in the pandemic. The rapid development of digital technologies has had a great impact on the sphere of culture and art, both visual, scenic, and musical in all processes: creation, reproduction, perception, learning, etc. In the field of art education, there is a synthesis of creative practices with digital technologies. In terms of music education, these processes at the present stage are provided with digital tools of specially developed software (music programs for composition and typing of musical text, recording, and correction of sound, for quality listening to the whole work or its fragments) for training programs used in institutional education and non-institutional learning as a means of independent mastering of the theory and practice of music-making, as well as other programs and technical tools without which contemporary art cannot be imagined. In modern stage education, the involvement of video technologies, means of remote communication, allowing realtime adjustment of the educational process, is actualized. In the sphere of fine arts, there is a transformation of communicative forms of interaction between the teacher and students, which in the conditions of the pandemic are of two-way communication with the help of information and communication technologies. At this stage, there is an intensification of transformation processes in the educational industry in the areas of culture and art.

A Study on Colour Properties for Colour Recognition in Digital Media Environments (디지털 미디어 환경에서 색상을 인지하는 색채 속성 연구)

  • Ji-Young Hong
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.24 no.3
    • /
    • pp.9-14
    • /
    • 2024
  • Hue, value, and chroma are the fundamental colour components used in colour property research to identify colour in the digital media environment. In the Munsell colour system, which is based on the characteristics of visual perception, the basic properties are classified into hue, value, and chroma. The methods for recording these three properties can be divided into the colour appearance system and the colour mixing system: in the former, they are documented based on a colour chart that focuses on visual perception, and in the latter, accurate numerical records are kept without concern for discolouration. Colour terminology is crucial for conveying and expressing colours, and colours can be classified and defined according to the combination of hue, value, and chroma. With the development of various media, it has become possible to represent a range of colours previously unachievable, necessitating basic research into the characteristics of colour perception by further subdividing digital-oriented colour studies. In this study, we conducted psychophysical experiments to identify and analyse the categories of value and chroma needed to recognise each colour among the ten representative colours of the Munsell colour system, based on visual perception on a display. This study analyses the results of these experiments, defines their significance as foundational research data on colour perception characteristics, and suggests directions for future research.