• Title/Summary/Keyword: Digital Production

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A Study on the Production-Consumption Behavior of Digital Game: Based on Semiotic Analysis of the Labortainment Game (디지털 게임의 '생산적 소비' 행위에 관한 연구 : 레이버테인먼트 게임의 기호학적 분석을 중심으로)

  • Kim, Eun-Jung
    • Journal of Korea Game Society
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    • v.10 no.6
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    • pp.79-87
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    • 2010
  • Through the development of digital technology digital game is becoming a fusion of work and play. The aim of this article is to define the concept of labortainment game that playing the game as a consumer is connected with work to create new value-added economic production and to ascertain the characteristics of labortainment game through a semiotic approach. Digital Game has evolved into a more advanced from which accumulated game data is used as something of value in itself for facilitating collaboration as well as entertainment value of games. Labortainment game fills game developer's hidden desire through using the game data produced by the collective amusements for external service.

CG image product system by virtual control of simulator camera (시뮬레이터 카메라 가상제어형 VFX 영상제작시스템)

  • Du, Yi-chen;Dong, Xiao;Ko, Jae-Hyuk
    • Journal of Digital Convergence
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    • v.15 no.3
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    • pp.195-200
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    • 2017
  • The purpose of this study is to provide a virtual CG - based image production system for a simulator camera. The video production system proposed in this study is designed to synchronize the virtual camera of the graphic tool with the simulator camera at the shooting site and the CG application image editing, And can be easily and easily performed through a graphic tool by being controlled virtually through a control interface. Blaze Knights, an animation created by Dongseo University, was used to illustrate the superiority of the research results by comparing the progress and the amount of work before and after the application of the system. According to the results of the research, the CG artist's work efficiency is increased, while the physical constraint is minimized when the scene of the CG application image is minimized. It is possible to produce various scenes and minimize the re- We expect the contribution to the industry to be high.

Concept and Development Direction of Digital Aquaculture considering the Improvement of Aquaculturists' Acceptability (어가수용성 향상을 고려한 디지털양식의 정의 및 발전방향)

  • Sang Jung Ahn;Chang-Mo Ma;Se Han Kim;Deuk-Young Jeong;Sungyoon Cho;Kiwon Kwon
    • Journal of Internet Computing and Services
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    • v.24 no.4
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    • pp.93-105
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    • 2023
  • In order to transform the traditional aquaculture industry, which is dependent on experience, labor-intensive and natural environment, into future intelligent smart aquaculture, digital aquaculture improves aquaculture reproducibility and efficiency of production process through digitization of the aquaculture industry based on ICT equipments, Data analysis and utilization for promoted to increase the acceptability of aquaculturist. Europe's advanced fisheries countries have achieved rapid growth not only in aquaculture technology but also in the aquaculture equipment industry through digitization that combines information and communication technology with aquaculture farms. However, it is not possible to collect aquacultural data in Korea because it has not secured a Korean aquaculture industry for multi-variety, small-scale production and aquaculturists' refusal of reception for digital transformation. Therefore, this study intends to suggest the development direction of digital aquaculture to convert to intelligent smart aquaculture in the future by analyzing trends and critical technology.

A Study on Environmental Factor Recommendation Technology based on Deep Learning for Digital Agriculture (디지털 농업을 위한 딥러닝 기반의 환경 인자 추천 기술 연구)

  • Han-Jin Cho
    • Smart Media Journal
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    • v.12 no.5
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    • pp.65-72
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    • 2023
  • Smart Farm means creating new value in various fields related to agriculture, including not only agricultural production but also distribution and consumption through the convergence of agriculture and ICT. In Korea, a rental smart farm is created to spread smart agriculture, and a smart farm big data platform is established to promote data collection and utilization. It is pushing for digital transformation of agricultural products distribution from production areas to consumption areas, such as expanding smart APCs, operating online exchanges, and digitizing wholesale market transaction information. As such, although agricultural data is generated according to characteristics from various sources, it is only used as a service using statistics and standardized data. This is because there are limitations due to distributed data collection from agriculture to production, distribution, and consumption, and it is difficult to collect and process various types of data from various sources. Therefore, in this paper, we analyze the current state of domestic agricultural data collection and sharing for digital agriculture and propose a data collection and linkage method for artificial intelligence services. And, using the proposed data, we propose a deep learning-based environmental factor recommendation method.

A Study on depth analysis for S3D animation (S3D 애니메이션 제작을 위한 입체 값 분석 기술)

  • Kim, Sang-hoon;hwan, Moon suk
    • Journal of Digital Contents Society
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    • v.16 no.4
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    • pp.645-650
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    • 2015
  • In this paper, we propose the method for creating a stable stereoscopic 3D contents with the production guidelines by removing the excessive depth value and scene changes for high quality. We have developed a three-dimensional depth analysis tool for detecting the scene changes out of the production guidelines and the depth value changes excessively. The Scenes detected by depth analysis tool can be modified at the post production and it helps to make a stable stereoscopic 3D contents.

Development of a Copyright Protection System for Computer Forensics (컴퓨터 포렌식을 위한 디지털 저작권 보호시스템 개발)

  • Lee, Wol-Young;Hwang, Chul
    • Journal of Korea Multimedia Society
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    • v.10 no.3
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    • pp.365-372
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    • 2007
  • The information of world is most likely to be created as digital data. These digital productions need some legal protection mechanisms or techniques because users can illegally use them. Thus many researchers are developing various techniques. Currently most techniques are focusing on the physical and chemical methods like disk inspection for taking legal evidence about production infringement. This paper has developed a computer forensics-based copyrights protection system capable of detecting and notifying disobedience facts when user uses illegally a production. Furthermore if the user infringes continually the production the system stores the infringement facts to take the legal evidence by mapping to law for intellectual property right. The technique can protect data from digital evidence manipulation or destruction.

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An Analysis on the Error of the Present Situation-Based Serial Cadastral Map Production Using GIS and Digital Orthophoto (GIS와 수치정사사진을 이용한 현황 중심의 연속지적도 제작 오류 분석)

  • Hong, Sung-Eon;Kim, Yun-Ki;Park, Jong-Oh
    • Journal of Korean Society for Geospatial Information Science
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    • v.17 no.4
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    • pp.105-112
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    • 2009
  • The present serial cadastral maps, which have lots of problems arisen from map matching processes, have very limited applications. That is, the poor quality of serial cadastral maps has kept us from using them. Therefore, a special project for improving the quality of serial cadastral maps was proposed by korean cadastral specialists to solve those problems. The primary purpose of this study is to provide effective ways of serial cadastral map production by reviewing the errors of the present situation-based serial cadastral map production using GIS and digital orthophoto.

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Research on Ontology-based Task Adaptability Improvement for Digital Human Model (온톨로지 기반 디지털 휴먼모델의 작업 적응성 제고 방안 연구)

  • Kang, Su-Ho;Sohn, My-E
    • Korean Journal of Computational Design and Engineering
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    • v.17 no.2
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    • pp.79-90
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    • 2012
  • In digital virtual manufacturing simulation, Digital Human widely used to optimal workplace design, enhancing worker safety in the workplace, and improving product quality. However, the case of ergonomics simulation solutions to support digital human modeling, Optimal DHM (Digital Human Model) data needed to develop and perform DHM will collect information related to the production process. So simulation developer has burden of collecting information. In this study, to overcome the limitations of existing solutions, we proposed the ADAGIO(Automated Digital humAn model development for General assembly usIng Ontology) framework. The ADAGIO framework was developed for DHM ontology to support optimal deployment of digital virtual environment and in order to ensure consistency of simulation components that are required for simulation modeling was made of a library.

Manufacturing Preparations in the New Car Development for an Automotive Body Shop by Digital Manufacturing Technologies (차체공장 디지털생산 기술 적용을 통한 신차 개발 생산준비 업무 수행)

  • 노상도;박영진
    • Transactions of the Korean Society of Automotive Engineers
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    • v.11 no.6
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    • pp.118-126
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    • 2003
  • Digital Manufacturing is a technology facilitating effective developments and agile productions of the product via digital computer models representing physical and logical schema and the behavior of the real manufacturing systems including manufacturing resources, environments and products. For the successful application of this technology, a digital factory as a well-designed and an integrated environment is essential. In this paper, we constructed the sophisticated digital factory of a Korean automotive company's body shop, and conducted precise simulations of unit cell, lines and the whole factory for the collision check, the production flow analysis and the off-line programming. We expect that this digital factory of the body shop helps us achieve great savings in time and cost for many manufacturing preparation activities of the new car development.

Digital Management System in a Business Environment

  • Veresklia, Mariana;Mykhalitska, Nataliia;Trut, Olha;Honchar, Svitlana;Larin, Stanislav
    • International Journal of Computer Science & Network Security
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    • v.22 no.9
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    • pp.217-223
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    • 2022
  • In modern business conditions, the improvement of business processes cannot do without digitalization. Digital technologies allow businesses to conquer markets, quickly introduce new technologies not only into production processes, but also at all levels of economic activity. The rapid pace of development of information, communication and economic spheres determine the relevance of the research topic and the goals that digital management solves. Today, the use of digital equipment and platforms makes it possible to form the basis for the formation of competitive business advantages, minimize costs, and most importantly, respond in time to changes in both the internal and external environment..Thus, the main task of the study is to analyze the digital management system in a business environment. As a result of the study, current trends and prerequisites for digital management system in a business environment were investigated.