• Title/Summary/Keyword: Digital Picture

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DWT Analysis of Scatter-Ray Due to the Changed Energy on Digital Medical Images (디지털 의료영상에서 에너지 변화에 따른 산란선의 DWT 분석)

  • Kim, Jisun;Jung, Jaeeun;Ahn, Byeoungju
    • Journal of the Korean Society of Radiology
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    • v.8 no.2
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    • pp.65-74
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    • 2014
  • This study extracts characteristics of signal by wavelet transform to prove that the Compton scattering, occurred by changed the energy, influenced a picture. We also analyzed the extracted data and evaluated how much the picture of scatter-rays was affected by a change of tube voltage. For this study, we wrote a program with MatLap which is engineering tool and evaluated with the program on variation of scattered-rays due to increased tube voltage. The evaluation result shows both CR and DR have frequency changes of high frequency area by tube voltage variations and it proved that Compton scattering influences the picture. In conclusion, according to this study indicates that DR is more sensitive to radiation with high energy than CR. Therefore, the research on DR detector needs to be advanced as actual condition of clinical setting is being changed to DR circumstance gradually. From the result of this study, we expect that assessment method of the image quality using MatLab Tool becomes the official assessment method and very useful method.

The Effect of Action Observation Training on Balance in Patients with Chronic Stroke (동작관찰훈련이 만성 뇌졸중 환자의 균형능력에 미치는 영향)

  • Choi, Hyo-Seung;Nam, Ki-Won
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.6
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    • pp.3759-3765
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    • 2014
  • This study examined the effects of action observations on the balance of patients with chronic stroke. The study period was between July 8, 2013 and August 10 2013. The participants were divided randomly into either the landscape picture observation group (n=20) and the action observation group (n=20). Each group observed the landscape pictures and video-recorded action-related balance for 5 minutes, respectively. Both groups had a balance training session for 10 minutes after the picture and video observations. The balance training sessions were repeated twice a day, three times a week for 6 weeks. As a result, significant improvement was noted in the action observation group than the landscape picture observation group for static balance and dynamic balance (p<.05). Consequently, the combination of action observation and balance training is believed to help improve the balance recovery for patients with chronic stroke.

Selective Quality Control of Multiple Video Programs for Digital Broadcasting Service (디지털 방송 서비스를 위한 다수의 비디오 프로그램들의 선택적 화질 제어)

  • 홍성훈;유상조
    • Journal of Broadcast Engineering
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    • v.6 no.2
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    • pp.148-159
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    • 2001
  • This paper presents a selective duality control system to control relative picture quality among the video programs in terms of Peak Signal-to-Noise Ratio (PSNR) . The selective quality control system allows variable bit rate (VBR) for each video program to maintain the pre-determitted relative picture Quality among aggregated video programs while keeping a constant bit rate for alt programs to be transmitted over a single constant bit rate (CBR) channel. Thus is achieved by simultaneous controlling the video encoders to generate VBR video streams at the central controller. furthermore, we also suggest a buffer regulation method based on the analysis of the constraints Imposed by sender/receiver buffer sizes and the total transmission rate. Through various simulation results, it is found that the proposed quality control system guarantees that the video buffers neither overflow nor underflow and the quality control errors do not exceed 0.1 dB.

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Investigation about Figure Industry by Extension of Image Media (Game, Animation, Motion Picture) (영상미디어(게임, 애니메이션, 영화 분야)의 확장에 따른 피규어 산업에 대한 고찰)

  • Sohn, Jong-Nam;Lee, Jong-Han
    • The Journal of the Korea Contents Association
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    • v.8 no.3
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    • pp.67-74
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    • 2008
  • Various image media such as game, animation, movie is developing. Goods called Figure as extension that use contents source of one kind in several forms were made, and is drawing a lot of popularity today. However, is handled as simple toy of children in the Korea. So, development of allied industry is slow. In case of overseas recognized the importance by means of marketing in contents industry. In this paper, explain meaning about figure and kinds of figure and through philosophical thought and theory, analyzed personality which figure has through scientific investigation(theory of Walter Benjamin, Freud and psychologists). Nowaday, figure industry of the Korea and other foreign country is continuing development. Especially the contents of Hanryu(Korea) star figure has lots of value and possibility of future growth.

Design and Implementation of USB Module for Foot Switch (풋 스위치용 USB 모듈 설계 및 구현)

  • Lee, Jong-Hyeok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.8
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    • pp.1849-1854
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    • 2010
  • As for information system in hospital which digital hospital aims at, there are PACS(Picture Archiving and Communication System) and soon. PACS transfer and store various medical pictures which are occurring in hospital. The various medical pictures is captured by using keyboard or foot switch during a surgical operation. In this paper, foot switch USB module that can be mounted into a main foot switch case is designed and implemented, it is having a MCU circuit with a built-in micro-controller and a I/O interface having a maximum of five switch. we also developed foot switch control software program with various functions. The result of using the module in the hospital field confirms that the module operates safely.

Effective Demand Lifting through Pre-Launch Movie Marketing Activities

  • Song, Tae Ho;Yoo, Shijin;Lee, Janghyuk
    • Asia Marketing Journal
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    • v.18 no.3
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    • pp.1-18
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    • 2016
  • The purpose of this paper is to examine empirically how to balance advertising expenditure before and after launch with regard to the direction of word of mouth in the motion picture industry. The vector auto-regression model is applied to assess the dynamic impact of advertising and word of mouth on sales. Empirical data, including advertising, word of mouth, and sales (the number of entries) of 83 movies are used for analysis. The research results show that for a movie having more positive word of mouth in the pre- and post-launch periods, it is worthwhile to spend the advertising budget in the pre-launch period only and to spare it in post-launch period. However, it is worthwhile to spare the advertising budget in the pre-launch period for movies having less positive word of mouth before and after launch, and to concentrate spending in post-launch period instead. Mangers who handle products and services facing shortened lifecycles, such as games, eBooks, and digital music contents, need to check the quality of pre-launch word of mouth for their advertising budget decisions in the pre- and post-launch periods and spend more of the advertising budget in the post- (pre-) launch period if pre-launch word of mouth is negative (positive). For products and services with a shortened lifecycle, it is recommended to spend more of the advertising budget in the post- (pre-) launch period if pre-launch word of mouth is negative (positive).

Effective BER Measurement System for Terrestrial DMB (지상파 DMB를 위한 효율적인 비트오류율 측정시스템)

  • 김상훈;임중곤;김만식;이종화
    • Journal of Broadcast Engineering
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    • v.8 no.3
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    • pp.250-258
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    • 2003
  • Recently, the transition from conventional analog broadcasting to digital broadcasting has been proceeding as a result of the advance in digital multimedia broadcasting technique. In radio broadcasting, Eureka-147 DAB(Digital Audio Broadcasting) was decided as the standard system of digital radio broadcasting in Korea. In addition to CD quality audio, a variety of data services and excellent performance in mobile reception can be served by DAB, and DAB was evolved into DMB(Digital Multimedia Broadcasting) in Korea for the purpose of emphasizing moving picture multimedia service by DAB. In case of digital broadcasting, it is absolutely essential to measure the BER(Bit Error Rate) in the received signal in order to evaluate the coverage obtained by a transmitter and the quality of the received signal. In this paper, we propose efficient subchannel data structure and BER measurement algorithm. and then verify it by laboratory experiments. With a proposed method, the synchronization for BER measurement is easily obtained and especially the exact results can be obtained by classifying the lost bits which are included in the reception-failed CIFs(Common Interleaved Frame) into errors. This makes the proposed BER measurement system especially appropriate to DMB in which the frequent changes in channel status caused by mobile reception environment exist.

A study of the Concept of Analogue-Digital Interaction Trace and its Application in Media Art ('아날로그-디지털 인터랙션 흔적'에 관한 개념 연구와 미디어 아트에의 응용)

  • Choi, Min-A;Kwon, Doo-Young
    • The Journal of the Korea Contents Association
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    • v.11 no.9
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    • pp.76-84
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    • 2011
  • This paper describes the development of the media art environment concept, in which the user's interaction becomes visual arts in both digital and analogue media. It describes AD-Trace, an experimental media art component that investigates the aesthetic and technological possibilities through the development of interactive media artworks that utilizes that the traces of the user's interaction. The AD-Trace consists of three design components: Analogue Trace, Digital Trace, and Interaction Metaphor to guide user interactions with user's understanding. Three artworks are proposed to demonstrate the real world applications of the concept: AD-PD(analogue digital picture diary), AD-Star (analogue digital star), and AD-Map (analogue digital map).

Contents Creation and Consumption Module System for User Customization Contents Service (사용자 맞춤형 콘텐츠 서비스를 위한 콘텐츠 저작 및 소비 모듈 시스템)

  • Lee, Sang-Jo;Kim, Kwang-Yong;Hong, Jin-Woo;Kim, Chul-Won;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.101-104
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    • 2007
  • Digital content increased much according to the development of an information technique and internet. Many content services are appearing therefore. These would be provide customized digital content to satisfy user request following specific character of user. A digital content must be provided to the structure to be standardized for this. The expression is possible this in MPEG to DID of MPEG-21 framework which is processing the standardization. In this paper, We designed and implemented module that possible to create meta data and to package Digital Item via MPEG-21 DID Standardization based on selected information of consumer.

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A Study on Generation and Parsing System for MPEG-21 Broadcasting Digital Item (MPEG-21 방송 디지털 아이템을 위한 생성 및 파싱 시스템에 대한 연구)

  • 김천석;한희준;노용만;남제호;홍진우
    • Journal of Broadcast Engineering
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    • v.8 no.1
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    • pp.80-90
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    • 2003
  • Today, thanks to the spread of Internet and the development of various multimedia technologies, broadcasting environment is changing in a way to merging broadcasting and communication environment. In such a new environment, transparent delivery and interoperability between different technologies become an important issue. In ISO/IEC MPEG meeting, MPEG-21 has been established. In MPEG-21, it is discussed actively about big picture to build an infrastructure for the delivery and consumption of multimedia contents. In this paper, we have applied Digital Item in MPEG-21 to broadcasting contents. Broadcasting Digital Item is generated using MPEG-7 MDS for the description of resources as well as Digital Item Declaration, and Digital Item Identification. Furthermore, we develop Digital Item generation system and parsing system. In experiment, we verify the usefulness of Broadcasting Digital Item by generating an education video contents and consuming it at different user environments.