• Title/Summary/Keyword: Digital Manufacture

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Research about digital contents development of internal culture relics (국내 문화유적의 디지털콘텐츠 개발에 관한 연구)

  • Kim, Moon Seok
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.5 no.3
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    • pp.147-154
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    • 2009
  • There are not much digital contents researches that do to culture relics basically. Digital contents research is studied by various method such as Cyber Gallery, 3-D Graphics, Hologram from Scanning that is the simplest form. This research wishes to do with internal culture relics as the central figure that it is that 'Sosu Seowon'. Korean culture contents cyber gallery construction can see as childhood yet. Present result that investigator develops research and as presentation about research process and contents result, wish to argue about problem. Digital contents escapes in existent physical time factor and development to new culture code is possible. Go and come often carrying out and search of fast data or experience of cultural inheritance is available. Through research, wished to present possible metheod actually in digital contents manufacture of internal cultural inheritance. Through this, expect role that offer base in contents manufacture skill.

Study of Furniture Design Utilizing 3D Printers Joris Laarman (요리스 라만(Joris Laarman)의 3D프린터를 활용한 가구디자인에 관한 연구)

  • Lee, Hyun Jung
    • Journal of the Korea Furniture Society
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    • v.27 no.2
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    • pp.128-136
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    • 2016
  • Digital designs that appear in the three-dimensional virtual space by the digital type are designed as there is not an image created with an organic artificially generated (Creation) and representation (Modifying), developed by the specific environment given. The advanced digital design will produce a result with an algorithm according to a mathematical operation and the environment and has the nature of generating the real world, changes, development and affinity (Genetic Process). The digital design process is largely defined by a set of processes that are consistently designed to integrate form of creation, reproduction, proceeds in three steps, while the manufacture and assembly as a form of maintenance as possible the intended form of control data from the concept of building. By Joris Laarman 3D printer design is a simulation created by the digital process by the various algorithms and design achieved through the development of 3D printers, such as new materials and MX3D. From the mold production of a complex whole by using a robot and other digital production tool extracts a variety of forms.

New Manufacture Process Technology of Flexible Flat Lighting used LED (LED를 이용한 플렉시블 면 조명의 신 제조 공정기술 개발)

  • Youn, Shin-Yong
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.65 no.2
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    • pp.142-150
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    • 2016
  • This paper developed new manufacture process technology of slim type flexible flat lighting product used lower power white LED. Flexible flat lighting is applied to letter sign lighting, traffic lighting, interior wall lighting, flat lighting, aquarium back lighting, wreath light etc. Main manufacture process technology were developed drawing software for electronics circuit, inkjet electronic circuit pattern and inkjet white ink coating. For pattern printing it was utilized for piezoelectonic inkjet head printing technology. Also high vacuum pressure laminating technology was waterproofing for LED flat lighting protection. Hence, form process technology we were manufactured for flexible flat lighting product of the power 12 W, input voltage 48 V and plane size $480{\times}480mm$. It acquired a these validity from experiment results.

Reliability of System in Packages

  • Gao, Shan;Hong, Ju-Pyo;Kim, Tae-Hyun;Choi, Seog-Moon;Yi, Sung
    • Proceedings of the International Microelectronics And Packaging Society Conference
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    • 2006.10a
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    • pp.67-73
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    • 2006
  • A system in package (SiP) generally contains a variety of systems such as analog, digital, optical and micro-electro-mechanical systems, integrated in a system-level package connected through a substrate. However, there are many electrical and mechanical reliability issues including the reliability issue for embedded structures. A mismatch of thermal coefficients of expansion among packaging materials and devices can lead to warping or delamination in the package. In this study, the effect of material properties of underfill, such as Young's modulus and CTE, are investigated through FEM simulation. Experimental investigation on the warpage of the package is also carried out to verify the simulation results. The results show that the reliability of the system in package is closely related to the material properties of underfill. The results of this study provide a good guidance for the material selection when designing the system in package.

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Research about a game image 3D versification (3D 게임영상 작성법에 관한 연구)

  • Lee Dong-Lyeor
    • Journal of Game and Entertainment
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    • v.1 no.1
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    • pp.31-38
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    • 2005
  • Correct flow of various game manufacture among the justice which is used at the game development. and The understanding about the manufacture regards we making rather correct game. We justice understanding which we are correct in the image manufacture to become the reason air control of the game and We put the center in a 3B game image manufacture understanding. we are marked in maneuvered the game in actual game good. The image of the back of Cut Scene which is inserted at an opeuning incomparableness event time, we have been produced in this method. The thing which a 3D game image is utilized in a special effectiveness image though it is different from the game in the theater movie, we are the graphic which a game manufacture o'clock must be considered. The reason air control which the game player Is rather correct, we are regarded we offer the reason to immerse with his game.

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Contract Guideline for Digital Content Distribution (디지털콘텐츠 유통계약기준 개선 방안)

  • O, Sang-Hun;Park, Yeo-Won
    • 한국디지털정책학회:학술대회논문집
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    • 2004.05a
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    • pp.53-67
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    • 2004
  • On the base of IT growth, competition between countries for preoccupation of digital content market is keen. And it is prospected that the development of digital content industry will be more rapid with the base of telecommunication infra-structure(for example internet, digital broadcasting) which is the main channel for distribution of digital content. The bill of "Act for Development of Online Digital Content Industry", has passed the national assembly jan, 2002, and "Draft Blueprint for Developing Online Digital Content Industry(2003$\sim$2005)" was made on the base on that law feb, 2003. And we can find measures for protect the digital content manufacture in the laws such as "Literary Property Law", "Trademarks Law" and "law for prevention of unfair competition". On this study we suggested three measures to make digital content industry more profitable by the method of research of related law and industry survey.

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PCB layout for ITE digital hearing aids manufacture (귀속형 디지털 보청기 제작을 위한 PCB설계)

  • Jarng, Soon-Suck;Kim, Kyoung-Suck
    • Proceedings of the KIEE Conference
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    • 2004.11c
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    • pp.577-579
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    • 2004
  • Digital hearing aids enclose $6{\sim}8$ tiny components. Those electromechanical components are individually wired by soldering which is a manual labor and sometimes causes components' damage by heating. This paper suggests a PCB design for overcome these problems. Several PCBs are designed and manufactured and circuited to produce ITE(In The Ear) type hearing aids which are inserted in the ear canal. The most optimal size of the PCB design for the ITE hearing aid is presented in this paper.

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Design of CTS for Graduation Album Production (졸업앨범 책자 제작을 위한 컴퓨터조판시스템 설계)

  • Jung, Byung-Wan;Choi, Sin-Hyeong;Han, Kun-Hee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.8 no.6
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    • pp.1491-1495
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    • 2007
  • Due to proliferation of Digital cameras and high-speed digital printers, anyone can do easily digital photo shoot and print services, but album manufacture for celebrating the graduation or marriage, and a hundred days needs a lot of capacity of image files and requires high quality, therefore that is working in the photo studio's to the whole responsibility. In this paper, we show all album process to product album manufacture quickly and accurately using high-quality template and variety of libraries, and propose CTS(computerized typesetting system) to build album, which separates a role of photo studio, processing laboratory and printing house and can revolutionize a working process.

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Digital Optimization Method for Constructability of Freeform Building (비정형 건축물의 시공성을 고려한 디지털 최적화 기술 적용 방법)

  • Kim, Sung-Jin;Ryu, Geun-seok;Ryu, Han-Guk
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2012.11a
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    • pp.225-226
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    • 2012
  • Nowadays the widely used media in architecture include visualizations, animations and three-dimensional models. An optimized 3D digital method using active CAM(Computer Aided Manufacturing) and CNC(Computerized Numerical Control) imaging is developed for accurate shape and 3D measurements in freeform buildings in this paper. In contrast to a conventional building using auto CAD system and others, the proposed active digital optimization is based on a combination of 3D numerical data and parametric 3D model. The objective of this paper is therefore to present digital optimization method for constructability of freeform building. The 3D digital optimization method is appropriate to serious variations in freeform shape. The developed digital optimization method is necessary to be carried out to verify the robustness and accuracy for constructability.

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Analysis of Digital Hologram Rendering Using a Computational Method

  • Choi, Hyun-Jun;Seo, Young-Ho;Jang, Seok-Woo;Kim, Dong-Wook
    • Journal of information and communication convergence engineering
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    • v.10 no.2
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    • pp.205-209
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    • 2012
  • To manufacture a real time digital holographic display system capable of being applied to next-generation television, it is important to rapidly generate a digital hologram. In this paper, we analyze digital hologram rendering based on a computer computation scheme. We analyze previous recursive methods to identify regularity between the depth-map image and the digital hologram.