• Title/Summary/Keyword: Digital Form-Generation

Search Result 99, Processing Time 0.026 seconds

Analysis on exhibits for nuclear energy of science museums (원자력을 주제로 하는 과학관 전시물에 대한 분석)

  • Lee, Gui-Won;Yang, Han-Joon
    • Korean Journal of Digital Imaging in Medicine
    • /
    • v.15 no.2
    • /
    • pp.25-30
    • /
    • 2013
  • The purpose of this study was to provide information about exhibits for nuclear energy in science museums. This analysed form and content of exhibits of science museums. The subjects were exhibits of 3 science museums; Seoul science park, Seoul national science museum, Gwachen national science museum. The research results were as follows: First, 3 science museums had similar methods of exhibits and types of explanations because of speciality of theme. 3 science museums had mostly fixed exhibit. Panel was the most types of explanations in 3 science museums. Second, 3 science museums had similar contents of exhibits. They dealt with nuclear power generation and radiation. However, Some parts such as radioactive waste, nuclear fusion generation had different. This study suggests that exhibits for nuclear energy of science museums use a variety of methods and types of explanation. Also, science museums need to increase exhibits for nuclear energy.

  • PDF

The model of wide-area intelligent information portal for the next generation e-government (차세대 전자정부의 지능형 광역정보포털 모델)

  • Choi, Chun-Sung;Noh, Kyoo-Sung;Cho, Hyun-Joo;Cho, Jae-Wan
    • Journal of Digital Convergence
    • /
    • v.5 no.2
    • /
    • pp.59-70
    • /
    • 2007
  • Recently, rising of the convergence of technologies such as IT, GIS, GPS, and Sensors is developing the new information environment which enables man-to-man, man-to-object and object-to-object to exchange information anywhere and anytime. The Korean government has made great efforts to implement the virtual government with development of the next generation technologies continually and dynamically. These efforts for implementing e-government can be summarized by the citizen centered, integrated services, the customized personalization, the intellectual services, and the integration and cooperation between each offices for providing those services. Therefore, we wish to present the model of wide-area intelligent information systems which can provide services to form the future of this virtual government with GIS infrastructure in this study.

  • PDF

Re-organization of Parametric epidermis (파라메트릭 표피 재 조직화)

  • Park, Jeong-Joo
    • Proceedings of the Korean Institute of Interior Design Conference
    • /
    • 2008.05a
    • /
    • pp.46-49
    • /
    • 2008
  • This research does Complexity form, Interior epidermis cell re-organization, Object discovery that have correct numerical value concept by purpose. Research applied by Grid re-organization in form generation, Parameter variation of cell unit (morphor, tweener), Symbol, pattern of variation, self-organization cell substitution order. Representation through 3d digital modeler of polygon, Nurbs and street-sheet program(x,y,z coordinates & Network way of points) etc. of main work. Investigator specified numbers of U profiles*30, V point-20 that is 600 Paramaters individual in volume, and define circle radius of lighting in object, Projection size variously and tried difference. Transposition cell to point and Heightened brightness of color using pointillism of painting. Led lighting cell object is expressed being decoded by digital code.

  • PDF

A Study on the Curved Form Generation Methodology of the Brick Architecture by Stretcher Bond - Focused on the Parametric Design Process - (길이쌓기에 따른 벽돌건축의 곡면형태 생성방법에 관한 연구 - 파라메트릭 디자인 프로세스를 중심으로 -)

  • Cho, Heayon;Lee, Hyunsoo
    • Korean Institute of Interior Design Journal
    • /
    • v.26 no.6
    • /
    • pp.163-171
    • /
    • 2017
  • Brick is not only aesthetically beautiful and emotional material, but also eco-friendly and good building commodity for human health. Nonetheless, the use of brick has declined, due to the difficulty of building high-rise buildings and the limitation of the free form implementation. However, modern society is increasingly interested in environmentally friendly finishing materials for solving environmental problems. From this point of view, the brick architecture is being reexamined as a material to improve the living environment and to provide comfort without destroying nature. In addition, the development of digital technology enables the implementation of various types of masonry method and curved forms. Parametric design is one of the ways to realize the curved forms and various architectural expressions for brick architecture. In this background, the purpose of this study is to develop algorithms that can easily generate curved brick walls through parametric design, enable various pattern designs, and respond to real-time feedback. The details of the study are as follows. First of all, we examine organic architecture, the trend of brick architecture, and the concept of parametric design. Secondly, In order to generate curved surface with complex curvature, major planning factors affecting form generation are examined. Finally, we develop a parametric design method that consists of generating a curved surface for brick arrangement, implementing a parametric algorithm, and generating a curved form using bricks. Consequentially, we propose an algorithm that can maximize the use of ready-made bricks without using cut bricks to design curved walls and present efficient and economical design alternatives.

A Study of Digital Hanbok Design: focuse on Online Games (디지털 한복 디자인 연구: 온라인게임을 중심으로)

  • Cho, Du Na
    • Human Ecology Research
    • /
    • v.56 no.2
    • /
    • pp.195-203
    • /
    • 2018
  • Online game digital hanbok has an aesthetic value in a digital culture and is useful for developing a digital hanbok design for online games as well as other industries. This thesis analyzes its attire and design composition elements to design a 3D digital hanbok by utilizing its formative characteristics. The literature review defines them as transmutability, virtuality, fictionality, reality and playfulness based on the characteristics of digital media, late digital generation and online games. We analyzed 471 images from 50 online games. Sonmaep was used for making 3D digital hanboks. Its attire was grouped into jogori pants, jogori chima, po and armor. Its design composition elements were classified as pleat, layering mu or hemline, mu sub gyeopmagi mitbadae, vent, git dongjung and decoration elements. The results feature 8 digital hanbok designs. Reality designs are replicas of jogori daegugo for men and po for women in the period of the Three States. Virtuality designs are slightly changed shapes of yoseoncheolrik for men and white jogori yellow chima for women in the Koryo Dynasty. Fictionality designs are casual fusion armors for men and women as a hyperbolic form. Playfulness designs are doll costumes for men and jogori chima for women as a kitsch and childish style. The concept of online game digital hanbok escapes from conceptual limitations of traditional hanboks. This result can be used for designing digital hanbok contents in various industrial parts.

Mathematical Algorithms for the Automatic Generation of Production Data of Free-Form Concrete Panels (비정형 콘크리트 패널의 생산데이터 자동생성을 위한 수학적 알고리즘)

  • Kim, Doyeong;Kim, Sunkuk;Son, Seunghyun
    • Journal of the Korea Institute of Building Construction
    • /
    • v.22 no.6
    • /
    • pp.565-575
    • /
    • 2022
  • Thanks to the latest developments in digital architectural technologies, free-form designs that maximize the creativity of architects have rapidly increased. However, there are a lot of difficulties in forming various free-form curved surfaces. In panelizing to produce free forms, the methods of mesh, developable surface, tessellation and subdivision are applied. The process of applying such panelizing methods when producing free-form panels is complex, time-consuming and requires a vast amount of manpower when extracting production data. Therefore, algorithms are needed to quickly and systematically extract production data that are needed for panel production after a free-form building is designed. In this respect, the purpose of this study is to propose mathematical algorithms for the automatic generation of production data of free-form panels in consideration of the building model, performance of production equipment and pattern information. To accomplish this, mathematical algorithms were suggested upon panelizing, and production data for a CNC machine were extracted by mapping as free-form curved surfaces. The study's findings may contribute to improved productivity and reduced cost by realizing the automatic generation of data for production of free-form concrete panels.

Generation of 3D Digital Map Using Photogrammetrically Compiled Data and Development of Editing System (도화원도 데이터를 이용한 3차원 수치지도 생성과 편집 시스템 개발)

  • Lee Dong-Cheon;Ryu Keun-Hong;Son Eun-Jeong;Kim Ho-Seong;Moon Yong-Hyun
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
    • /
    • 2006.04a
    • /
    • pp.359-367
    • /
    • 2006
  • A map is defined as model of 3D spatial phenomena of the real world. Because most of the maps are represented on the 2D plane, limited information is provided. In consequence, applications are also limited with 2D maps and map users of various fields require 3D form of map. Without doubt, state-of-the-art information technology such as telematics and ubiquitous is location based system, therefore, role of the 3D mapping is getting more significant. It is obvious that 3D maps provide more visual perception than 2D maps. The main object of this stud)r is focused on generation of 3D digital maps in economical and efficient way using photogrammetrically compiled data. Topographic maps are required updating and revision in a certain period and the period is getting shorter Therefore, development of the map editing system is key issue for maintaining quality and updating of the maps to provide reliable geographic information. Special requirements should be taken account into 3D digital map editing. Therefore. design, configuration and functions of the editing system were explored.

  • PDF

Image Transformation Logics for Caricature Generation : The Focus on Emotional Form (캐리커처 자동 생성을 위한 이미지 변형 법칙에 관한 연구 - 감성적 형태 중심의 변형 방법 -)

  • Kim, Sung-Kon
    • Science of Emotion and Sensibility
    • /
    • v.12 no.1
    • /
    • pp.129-136
    • /
    • 2009
  • Unlike former researches, this study for developing the caricature generator began observing the methods that other caricature experts have adopted. According to the observation, it seemed that experts tried to exaggerate characteristics of the target shape from other similar objects. When we are saying "This is similar to that," we give salience to their difference among the identical form groups. This study was to find the most similar geometry form to the target shape and then to transform its form through exaggeration. The research scope was restricted to exaggerate the outline shape of two-dimensional looped curve as a caricature form. For this, the author discussed the following: (a) organization method of four kinds of similar geometry form database, (b) search method to find the pertinent similar geometry form, (c) arrangement method for those searched data, and (d) method to exaggerate the target shape. Human faces and cars were selected as research categories to make the database. According to the survey over the transformed results, it was proved its possibility.

  • PDF

Analysis Third-dimension Turbo Code for DVB-RCS Next Generation (DVB-RCS Next Generation을 위한 Third-dimension Turbo Code 분석)

  • Park, Tae-Doo;Kim, Min-Hyuk;Jung, Ji-Won
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.15 no.2
    • /
    • pp.279-285
    • /
    • 2011
  • The next generation wireless communication systems are required high BER performance better than present performance. Double binary Turbo code have error floor at high SNR, so it cannot be used in next generation wireless communication system. Therefore, many methods are proposed for overcome error floor at DVB-RCS NG(next generation). In this paper, we analysis structure of third-dimension Turbo code(3D-turbo code). 3D-Turbo code overcomes error flow by additive post-encoder in conventional DVB-RCS Turbo code. Performance of 3D-Turbo code is changed by post-encoder form, interleaving method, value of ${\lambda}$. So we are simulated by those parameter and proposed optimal form. By a result, performance of 3D-Turbo is better than conventional DVB-RCS Turbo code and it overcome error floor of conventional DVB-RCS Turbo code.

A "Dynamic Form-Finding" Approach to Environmental-Performance Building Design

  • Yao, Jia-Wei;Lin, Yu-Qiong;Zheng, Jing-Yun;Yuan, Philip F.
    • International Journal of High-Rise Buildings
    • /
    • v.7 no.2
    • /
    • pp.145-151
    • /
    • 2018
  • Newly-designed high-rise buildings, both in China and abroad, have demonstrated new innovations from the creative concept to the creative method. from the creative concept to the creative method. At the same time, digital technology has enabled more design freedom in the vertical dimension. "Twisting" has gradually become the morphological choice of many city landmark buildings in recent years. The form seems more likely to be driven by the interaction of aesthetics and structural engineering. Environmental performance is often a secondary consideration; it is typically not simulated until the evaluation phase. Based on the research results of "DigitalFUTURE Shanghai 2017 Workshop - Wind Tunnel Visualization", an approach that can be employed by architects to design environmental-performance buildings during the early stages has been explored. The integration of a dynamic form-finding approach (DFFA) and programming transforms the complex relationship between architecture and environment into a dialogue of computer language and dynamic models. It allows the design to focus on the relationship between morphology and the surrounding environment, and is not limited to the envelope form itself. This new concept of DFFA in this research consists of three elements: 1) architectural form; 2) integration of wind tunnel and dynamic models; and 3) environmental response. The concept of wind tunnel testing integrated with a dynamic model fundamentally abandons the functional definition of the traditional static environment simulation analysis. Instead it is driven by integral environmental performance as the basic starting point of morphological generation.