• Title/Summary/Keyword: Digital City

검색결과 1,009건 처리시간 0.029초

저고도 항공사진을 이용한 3차원 도시 모형 구축 (3D City Model Construction using Low Altitude Aerial Photography)

  • 정성혁
    • 한국측량학회:학술대회논문집
    • /
    • 한국측량학회 2010년 춘계학술발표회 논문집
    • /
    • pp.249-250
    • /
    • 2010
  • The study aims to propose a method that shall rapidly acquire 3D spatial information of the frequently changing city areas by using the low altitude aerial images taken by the UAV. The artificial 3D model of the artificial structures was constructed using the aerial image data photographed at the test area, calibration data of the non-metric camera and the results of the ground control point survey. Also, the digital surface model was created for areas that were changed due to a number of civil works. Through the above studies, the possibilities of constructing a 3D virtual city model, renewal of 3D GIS database, abstraction of changed information in geographic features and on-demand updating of the digital map were suggested.

  • PDF

인천만국공원 내 근대건축물 복원사업연구 (A Study about Restoration to the Original State Modern Building in Incheon Public Garden(Jayu Park))

  • 손장원
    • 한국디지털건축인테리어학회논문집
    • /
    • 제7권1호
    • /
    • pp.21-28
    • /
    • 2007
  • Incheon City move onward re-modeling about Jayu Park(public park) in Incheon city. The building restoration must equip all data which are necessary to a restoration and it must be advanced and, currently the project which is advanced is not like that. The place objective which evaluates the restoration possibility of the modern time building where this dissertation is included consequently in project contents it is letting. The evaluation result data is not secured not to be, the restoration is impossible. Also simplicity reappearance of the building where the function disappears without being true feelings characteristic is there is not a possibility of having a construction value. The modern time building restoration which Incheon City it propels consequently it is right to be discontinued.

  • PDF

Digital Conversion of Analogue Cadastral Maps of Kathmandu Metropolitan City

  • Baral, Toya Nath;Acharya, Babu Ram;Subedi, Nab Raj
    • 대한원격탐사학회:학술대회논문집
    • /
    • 대한원격탐사학회 2003년도 Proceedings of ACRS 2003 ISRS
    • /
    • pp.973-977
    • /
    • 2003
  • Land is the only immovable property that can be used, as a means for agricultural production as well as a means for mortgage for financing industrial or commercial enterprises. Spatial technologies play a key role in managing our land, water and natural resources. Cadastral data is a major component for the development of Land Information System. Therefore, systematic land registration system based on accurate and scientific cadastral map are found inevitable for poverty alleviation, good governance and women empowerment through security of their rights on property, as well as the planning and development of a sustainable environmental protection within Metropolitan city. Digital cadastral parcel is the fundamental spatial unit on which database is designed, created, maintained and operated. Availability of accurate and updated cadastral maps is a primary requisite for successful planning, policy formulating and maintenance of city utility services, which need cadastral and utility information together. Flawed cadastral maps can put land, revenue and taxation system at stake. Kathmandu the capital city of Nepal still is lacking utility maps combining cadastral information with the utility. There is an urgent need to have an effective, accurate and easy to access land revenue and utility services system within the urban areas which could be achieved after the production of reliable base maps and land registration system to guarantee land allocation and property rights which can well be achieved by digital conversion and correction of base cadastral maps. This paper highlights the drawbacks of the conventional cadastral maps and the possible advantages of digital cadastral maps over these. Also the problems, issues and implications during digital conversion and creating database of the same will be discussed.

  • PDF

해외 스마트 시티 사례 연구 (A Case Study on Foreign Smart City)

  • 이성훈
    • 디지털융복합연구
    • /
    • 제12권4호
    • /
    • pp.305-310
    • /
    • 2014
  • 우리는 현 사회를 컨버전스 시대라 말하고 있다. 이러한 컨버전스 기술의 파급효과 및 컨버전스 사회의 현상들은 이미 경제, 사회, 문화등 사회의 전 부분에서 가시화되고 있다. 정부에서는 2011년에 기술 수요도가 높은 10개 ICT 산업군(IT-Car, IT-Ship, IT-Building, IT-Robots, IT-Textile, IT-Medicine, IT-Lighting, IT-Energy, IT-Defence)을 대상으로 한 "IT 융합 기술예측조사 2025"를 발표하였다. 본 연구에서는 우리의 일상적인 생활공간과 밀접하게 연관되어 있는 스마트시티에 대하여 외국의 사례들을 알아보고 우리 정보통신 기술의 진출 가능성 등을 기술하였다.

프레임워크를 활용한 도시어촌 개발방향에 관한 연구 -부산시의 어촌마을을 중심으로- (A Study on the Development of Urbanized Fishing Villages by Framework - Focus on Fishing villages in Busan City -)

  • 홍성민
    • 한국디지털건축인테리어학회논문집
    • /
    • 제13권4호
    • /
    • pp.41-50
    • /
    • 2013
  • One of the important point in the development of urban fishing villages is to create various alternatives providing appropriate environment of fishing villages by keeping the characteristics of each fishing village. The purpose of this study is to suggest an urban-planning alternation to main fishing villages in Busan city by adaptation of the framework analysis, by adapting differentiated strategy considering the characteristics of each fishing village and by having similarities of development direction the whole city. At the same time this study is to propose against imprudent development of certain fishing villages or staying physical issues of existing plans about fishing villages. So this study is willing to visualize the frame of village and suggest the development direction after analyzing the 6 fishing villages(Songjeong village, Millak village, Daebyeon village, Gongsu village, Duho village, Dongam village) representing Busan city by using the five development types extracted from the type of cultural city. In addition, this study is used the framework analysis as the visual tool of potential elements and development direction in fishing villages by making frame of the most revealing cultural or environmental elements.

키워드 빈도와 중심성 분석을 이용한 사물인터넷 및 스마트 시티 연구 동향: 미국·일본·한국을 중심으로 (Research Trend on Internet of Things and Smart City Using Keyword Fequency and Centrality Analysis : Focusing on United States, Japan, South Korea)

  • 이택균
    • 디지털산업정보학회논문지
    • /
    • 제18권3호
    • /
    • pp.9-23
    • /
    • 2022
  • This study aims to examine research trends on the Internet of Things and smart city based on papers from the United States, Japan, and Korea. We collected 7113 papers related to the Internet of Things and smart city published from 2016 to 2021 in Elsevier's Scopus. Keyword frequency and centrality analysis were performed based on the abstracts of the collected papers. We found keywords with high frequency of appearance by calculating keyword frequency and identified central research keywords through the centrality analysis by country. As a result of the analysis, research on security, machine learning, and edge computing related to the Internet of Things and smart city were the most central and highly mediating research conducted in each country. As an implication, studies related to deep learning, cybersecurity, and edge computing in Korea have lower degree centrality and betweenness centrality compared to the United States and Japan. To solve the problem it is necessary to combine these studies with various fields. The future research direction is to analyze research trends on the Internet of Things and smart city in various regions such as Europe and China.

사례 연구를 통한 스마트 시티 플랫폼의 서비스를 위한 참조 모델 (Reference Model for the Service of Smart City Platform through Case Study)

  • 김영수;문형진
    • 디지털융복합연구
    • /
    • 제19권8호
    • /
    • pp.241-247
    • /
    • 2021
  • 도시 발전에 따른 부작용들을 해결하기 위한 한 방안으로 도시에 정보 통신 기술이 융합된 스마트 시티를 구축하고 있다. 스마트 시티 플랫폼은 스마트 시티 서비스의 개발 및 통합을 지원해야 한다. 따라서 스마트 플랫폼이 지원해야 하는 기반 기술과 기능적 및 비 기능적 요구 사항을 분석하였다. 스마트 시티 플랫폼이 지원하는 기반 기술로 사물 인터넷, 클라우드 컴퓨팅, 빅 데이터 및 사이버-물리 시스템의 4가지 범주로 분류하고 구현 가능한 기능적 및 비 기능적 요구 사항과 스마트 시티 플랫폼의 참조 모델을 도출했다. 스마트 시티 플랫폼의 참조 모델은 도시관리자에게 특정 도시 문제를 해결하기 위한 기능적 또는 비 기능적 요구 사항에 따른 기반 기술의 투자와 서비스 개발 범위에 대한 의사 결정에 활용하고. 플랫폼 개발자에게 스마트 시티 구축을 위한 소프트웨어 플랫폼의 기능적 및 비 기능적 요구 사항과 구현 기술을 식별하고 결정하는 가이드라인을 제공한다.

유비쿼터스도시 지능화시설 표준요건에 관한 연구 (Research on Standardization Requirements of Ubiquitous City Intelligence Facilities)

  • 김화종;이경현;안두헌;박종건;이종면
    • 정보통신설비학회논문지
    • /
    • 제8권2호
    • /
    • pp.96-106
    • /
    • 2009
  • A law and enforcement ordinance related to "ubiquitous city" (U-city) has been announced officially in Korea and practical standardization which is connected with U-city is in progress. The U-city defines citywide service over a city providing its infrastructure. The key facilities of U-city include intelligent equipments, networks, and operational facilities. Especially, the main focus of them is the intelligent equipments that are defined as facilities being applied to information technology. However, U-city has not been provided with standards related to actual construction of intelligent equipments so far. In this article, we survey standards for intelligent equipments for existing infrastructure and U-city's services.

  • PDF

Retinal Projection Display for Low Vision Aid

  • Nakamura, Hajime;Ando, Takahisa;Shimizu, Eiji
    • 한국정보디스플레이학회:학술대회논문집
    • /
    • 한국정보디스플레이학회 2002년도 International Meeting on Information Display
    • /
    • pp.1009-1011
    • /
    • 2002
  • We developed a Retinal Projection Display for a low vision aid. This device can be applied to a low vision whose visual sense is weak. In the device, a digital image was formed with spatial light modulator(SLM) and projected onto a retina with the Maxwellian View. The image on this display can be seen clearly without our ocular accommodation and a low vision can see it without correction of a refraction error.

  • PDF

미디어스킨 기반의 그래픽 조형 요소에 관한 연구 (Research about Graphic Modeling Element of Media Skin)

  • 김문석;오문석
    • 디지털산업정보학회논문지
    • /
    • 제6권3호
    • /
    • pp.151-158
    • /
    • 2010
  • Media Skin is in form extended of TV or computer monitor that is digital media picture or digital output of graphic. Mean reflex or graphics applied in LCD Window of portable phone or LED display etc. of city environment mainly. Draft and study skill development trend and studied about role as graphic modeling to Media Skin. Media Skin that inflect LED over inside and outside of the country impulse to steal current is embodied. It is situating from modern society to one media trend. Progressed general investigation about Media Skin's connection skill in research. As culture contents progressed determinate research to graphic modeling element etc. As graphic modeling of new media special quality is construed by 4 as following. Contact, Real time, Nonlinear, Multi-Communication are it. Media Skin has function as symbol of city or media construction facade. Also, have enough value as function new media as information offer function, art.