• Title/Summary/Keyword: Digital Business

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Implementations of Remote Sensing, GIS, and GPS for Water Resources and Water Quality Monitoring

  • Wu, Mu-Lin;Chen, Chiou-Hsiung;Liu, Shiu-Feng;Wey, Jiun-Sheng
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.1191-1193
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    • 2003
  • Water quantity and quality monitoring at Taipei Watershed Management Bureau (WRATB) is not only a daily business but also a long term job. WRATB is responsible for providing high quality drinking water to about four millions population in Taipei. The quality of drinking water provided by WRATB is among one of the best in Taiwan. The total area is 717 square kilometers. The water resource pollution is usually divided into two categories, point source pollution and nonpoint source pollution. Garbage disposal is the most important component of the point source pollution, especially those by tourist during holidays and weekends. Pesticide pollution, fertilizer pollution, and natural pollution are the major contributions for nonpoint source pollution. The objective of this paper is to implement remote sensing, geographic information systems, and global positioning systems to monitor water quantity and water quality at WRATB. There are 12 water quality monitoring stations and four water gauge stations at WRATB. The coordinates of the 16 stations were determined by GPS devices and created into the base maps. MapObjects and visual BASIC were implemented to create application modules for water quality and quantity monitoring. Water quality of the two major watersheds at WRATB was put on Internet for public review monthly. The GIS software, ArcIMS, can put location maps and attributes of all 16 stations on Internet for general public review and technical implementations at WRATB. Inquiry and statistic charts automatic manipulations for the past 18 years are also available. Garbage disposal by community and tourist were also managed by GIS and GPS. The storage, collection, and transportation of garbage were reviewed by ArcMap file format. All garbage cart and garbage can at WRATB can be displayed on the base maps. Garbage disposal by tourist during holidays and weekends can be managed by a PDA with a GPS device and a digital camera. Man power allocation for tourist garbage disposal management can be done in an integration of GIS and GPS. Monitoring of water quality and quantity at WRATB can be done on Internet and by a PDA.

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Development of Terrestrial DMB Interactive Data Broadcasting System based on Middleware (미들웨어 기반의 지상파 DMB 데이터 방송 시스템 개발)

  • Lee, Gwang-Soon;Kim, Kwang-Yong;Lee, Soo-In
    • Journal of Korea Multimedia Society
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    • v.11 no.4
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    • pp.481-491
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    • 2008
  • As the T-DMB (Terrestrial Digital Multimedia Broadcasting) has been actively launched, all the service providers are focusing on finding a new business model using a variety of data services as well as video service. The middleware technology for data broadcasting service, which was presented due to such necessity, known as DMB MATE (Mobile Application Terminal Environment), provides a running environment of the applications and APIs so that the various data applications can support high-level functionalities for the interactive data service. In this paper, in order to effectively provide the data service under restricted channel environment of T-DMB, we introduce a service technology and an interactive data broadcasting system using the DMB MATE, specifically proposing a design method of T-DMB MATE receiver capable of the presented DMB MATE service. Finally, the performance of developed system is confirmed through the T-DMB data broadcasting experiment under a variety of conditions.

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A Exploratory Study on the Introduction Plan of an Open Platform for Health and Welfare Human Resource Education of the Digital Convergence (디지털 융합시대의 보건복지 인력 대상 직무교육 오픈 플랫폼 도입방안에 관한 탐색적 연구)

  • Choi, Young-Soon;Noh, Kyoo-Sung
    • Journal of the Korea Convergence Society
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    • v.12 no.9
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    • pp.169-178
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    • 2021
  • It is the post-corona era that we will soon face. It is time to achieve the original purpose of job training for health and welfare personnel operated by the Korea Human Resource Development Institute for Health and Welfare and to innovate change to maintain educational consistency. This study reviewed literatures to find alternatives for efficient and effective curriculum operation by integrating contents of health and welfare job education. Through this, we decided to check the possibility of building an open platform and suggest it as a sufficient alternative. It is expected that the establishment of the open platform for job education in the health and welfare sector will enable the education accessibility and the management of the learning management system of the subjects. Above all, it will contribute to the duplication of the education experts and the efficiency of the budget.

The Influence of Open Banking Characteristics on Intention to Use Open Banking (오픈 뱅킹의 특성이 오픈 뱅킹의 사용의도에 미치는 영향 )

  • Oh, Eun-Hae
    • The Journal of the Korea Contents Association
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    • v.21 no.9
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    • pp.312-321
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    • 2021
  • With the full implementation of open banking in which both banks and fintech companies participate, changes in the whole society such as new types of products, services, and businesses are taking place. Whenever new systems and environments change, research on technology acceptance by system users has been continued, and this study also verified how the characteristics of open banking affect the perceived ease of use and usefulness of the Technology Acceptance Model, and the intention to use open banking. As a result of the study, it was found that both information provision, service interactivity, and system stability had a significant effect on perceived ease of use, usefulness, and intention to use open banking. In the future, open banking may bring significant benefits to data sharing, financial access, banking infrastructure, product innovation and pricing, but it is also expected to bring unexpected damage. Therefore, domestic financial institutions should actively cope with the situation where the business environment is greatly changing due to the digital environment change, and at the same time actively foster fintech companies and promote innovation in the financial industry.

Face-to-face non-face-to-face convergence tea culture therapy program to alleviate anxiety of the elderly suffering from COVID-19 pandemic anxiety (코로나19 팬데믹 불안을 겪는 노인들의 불안감 완화를 위한 대면 비대면 융합 차문화치료 프로그램)

  • Kim, In-Sook
    • Journal of Internet of Things and Convergence
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    • v.7 no.3
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    • pp.31-37
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    • 2021
  • This study aims to develop a face-to-face & non-face-to-face convergence tea culture therapy program for elderly people experiencing CORONA 19 pandemic anxiety and digital alienation, and apply the program to eight senior citizens aged 70 or older who use the K Senior Citizens' Day Care Center in P City to verify its effectiveness. Anxiety among elderly people experiencing coronavirus anxiety was 3.02 (SD 0.25) before participating in the program and 2.79 (SD 0.15), indicating a significant difference between before and after participating in the program (Z=4.245, P=.004) Based on this analysis, we present practical suggestions for the expansion of face-to-face & non-face-to-face convergence tea culture therapy programs to alleviate anxiety among elderly people who experience CORONA 19 pandemic anxiety.

Digital Contents and Their Conceptual Fluency : Focusing on the Moderating Effect of Information Processing Style (콘텐츠명의 개념적 유창성이 콘텐츠 호감에 미치는 효과 : 정보처리성향의 조절효과를 중심으로)

  • Ko, Minjeong;Lee, Luri;Kim, Qurie
    • The Journal of the Korea Contents Association
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    • v.21 no.9
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    • pp.1-11
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    • 2021
  • The domestic content market has grown continuously. Furthermore, content consumption has rapidly increased in the COVID-19 era. For these reasons, it is necessary to investigate consumer behavior related to content business. This study focuses on content names as a key factor that induces consumers' interest in the content. In particular, this research examines if the conceptual fluency of the content name affects consumers' liking for the content. In addition, it explores the moderating effect of style of information processing (verbalizer vs. visualizer). The results of an experiment shows that the conceptual fluency on the content name is positively influential for liking content. Also, there was a significant interaction effect between verbalizers and conceptual fluency on content name. This study has important findings in terms of content marketing strategies. Above all, it has strong points because this research examines the style of information processing as an important consumer characteristic variable.

Realistic Enhancement of 3D Expressions for Building Expressions with Hologram (건축물 홀로그램 표현에서 3D 실체감 표현 향상방안)

  • Shin, Seong-Yoon;Lee, Hyun-Chang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.23 no.9
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    • pp.1104-1109
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    • 2019
  • Business utilization of holograms is widely used as a similar hologram. The use of holograms has been proposed in many cases. In this paper, we present an outline of similar holograms using up to 3 or 4 facets, and express the similar holograms using the results produced by 3D modeling for a building from dealing with the representation of buildings from hololens to pseudo-hologram by using 3D modeling results. In addition, to reflect the real image of the disadvantage of modeling, we propose a method to enhance the 3D expression of the object by reflecting the actual building surface on the 3D model through photographing. Virtual building seen by the human eye can be virtually shown in space through a hologram among various methods shown in a virtual space such as AR / VR / MR. Through this study, it will be possible to express holograms of various materials such as buildings or cultural properties with enhanced realism.

Development of the Slacks Pattern for the Elderly Women from 3D Virtual Garment Simulation (3D 가상착의에 의한 노년 여성의 슬랙스 패턴 설계)

  • Lim, Jiyoung
    • Fashion & Textile Research Journal
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    • v.21 no.1
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    • pp.59-66
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    • 2019
  • The purpose of this study was to develop slacks pattern of elderly women aged over 60s by using the virtual twin and 3D virtual garment simulation system. The results were as follows; first, By using 3D Virtual Garment Simulation, new slacks pattern considered elderly women was development. The basic numerical formula were as follows, front waist girth W/4+2+1.5, back waist girth W/4+1.5+0.5, front hip girth H/4+0.75, back hip girth H/4+1.5, front crotch extension H/16-0.5, back crotch extension H/8-1.3, front dart amount 2 and back dart amount 1.5. Second, according to the results of the new slacks pattern's appearance evaluation, it estimated more highly than existing pattern in silhouette and ease amount, confirming that new slacks pattern is appropriate for the elderly women. Also, new slacks pattern was evaluated to allow proper space length of waist, abdomen and hip. Virtual models production through 3D body scan data, pattern draft and virtual garment digital program were applied to prototypic design method so as to enhance the fitness of ready-made garments. The use of the virtual twin made it impossible to comprehend the appearances and ease correspondent to motions. In order to evaluate wearing fitness, therefore, the system should be improved so as to change arm positions and perform various motions.

농업 정보화에 대한 인식 변화 빅데이터 연구: 코로나19 확산의 농어촌 정보화 인식 변화에 대한 영향을 중심으로

  • Lim, Seon Yeong;Lee, Jongtae
    • Agribusiness and Information Management
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    • v.13 no.1
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    • pp.41-56
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    • 2021
  • This study aims to understand the IT savvy degree and the keyword changes on the informatization issues in rural areas during the pandemic status of COVID-19. In the analysis result, we could understand that the informatization policies in rural areas have focused on reducing negative influences on the issues of university entrance exams and higher-level education and economic vulnerabilities. According to the sentiment analysis results on the keywords related to the informatization policies in rural areas, the IT-savvy performance - the improvement of the digital divide and IT utilization capabilities in rural areas - was positively understood. The study is one of the earlier studies considering the relationship between the pandemic of COVID-19 and informatization in rural areas. But still there are limitations of collecting more meaningful data and basic level keywords analysis because of the negative pandemic diffusion of COVID-19.

Prediction of the Probability of Job Loss due to Digitalization and Comparison by Industry: Using Machine Learning Methods

  • Park, Heedae;Lee, Kiyoul
    • Journal of Korea Trade
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    • v.25 no.5
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    • pp.110-128
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    • 2021
  • Purpose - The essential purpose of this study is to analyze the possibility of substitution of an individual job resulting from technological development represented by the 4th Industrial Resolution, considering the different effects of digital transformation on the labor market. Design/methodology - In order to estimate the substitution probability, this study used two data sets which the job characteristics data for individual occupations provided by KEIS and the information on occupational status of substitution provided by Frey and Osborne(2013). In total, 665 occupations were considered in this study. Of these, 80 occupations had data with labels of substitution status. The primary goal of estimation was to predict the degree of substitution for 607 of 665 occupations (excluding 58 with markers). It utilized three methods a principal component analysis, an unsupervised learning methodology of machine learning, and Ridge and Lasso from supervised learning methodology. After extracting significant variables based on the three methods, this study carried out logistics regression to estimate the probability of substitution for each occupation. Findings - The probability of substitution for other occupational groups did not significantly vary across individual models, and the rank order of the probabilities across occupational groups were similar across models. The mean of three methods of substitution probability was analyzed to be 45.3%. The highest value was obtained using the PCA method, and the lowest value was derived from the LASSO method. The average substitution probability of the trading industry was 45.1%, very similar to the overall average. Originality/value - This study has a significance in that it estimates the job substitution probability using various machine learning methods. The results of substitution probability estimation were compared by industry sector. In addition, This study attempts to compare between trade business and industry sector.