• Title/Summary/Keyword: Developer and User

Search Result 170, Processing Time 0.025 seconds

A Study on Design for the Interactive VR Fashion Show (상호작용 기반의 VR 패션쇼 디자인 설계)

  • Ahn, Duck Ki;Cho, Sung Hyun
    • Journal of Korea Game Society
    • /
    • v.20 no.3
    • /
    • pp.25-34
    • /
    • 2020
  • This study is a VR system design designed to evaluate the impact of interaction on user experience analyzed by developer's perspective for the interactive VR fashion show. In the VR fashion show design, we produced an interactive system through the four interactive elements of camera viewpoint, cloth, effects, and sound. The interactive design system is proposed based on three application facto rs in VR space design: speed, range, and mapping. The study focused on the user experience based on format conversion to apply the Unity3D engine using 3D model, animation, 2D UI design, and simulation.

A Study of Password Management Methods for System in Access Control (시스템 접근통제를 위한 패스워드 관리 방안에 대한 연구)

  • Baek, Jong-Il;Park, Dea-Woo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2011.10a
    • /
    • pp.303-306
    • /
    • 2011
  • System solutions for access control to the user's personal when you want to authenticate to the system is used. The valid user is really just a part of authorized users, the suitability of a valid user has been authenticated are not sure whether the problem is the fact. For example, one developer in the Unix operating system can be valid, but do not have permission to access the system should be limited for. In this paper, a single account for multiple users to use the system operational issues to improve the fine-grained delegation of authority, the session audit, the administrator account's policy-based management, with full rights the administrator account of distribution management and auditing the system overall is the study of access control measures.

  • PDF

Differences of Resources of Natural Recreation Forest Developed by Public and Private Body (공공 휴양림과 민간 휴양림의 개발요소별 이용 만족도의 차이)

  • 장병문
    • Journal of the Korean Institute of Landscape Architecture
    • /
    • v.29 no.4
    • /
    • pp.24-33
    • /
    • 2001
  • The purpose of this paper is to examine the differences of user´s satisfaction of development elements of natural recreation forest(NFR) developed by public and private bodies in order to answer the research question: What is the differences of user´s satisfaction of development elements of NFR\ulcorner After reviewing the literature, mechanism of outdoor recreation, and development elements in NRF, we constructed the conceptual framework and have formulated the hypothesis of this research. We had obtained data through a questionnaire, which surveyed 584 visitors at 10 of the 72 natural recreation forests in Korea in 1999. We have analyzed the data using he descriptive statistical method, the mean difference test, and logistic regression method. We have found that 1) all the development elements have turned out to be significantly different from the mean difference test, 2) the two elements of atmosphere and activity have turned out to be statistically significant in determining the difference of NFR developed by public and private body in logistic regression analysis while user´s satisfaction in recreational resources, facilities and service make no differences between public and private NRF, 3) the higher the degree of user´s satisfaction in atmosphere and activity at NFR, the more the NFR developed by private body, and 4) their relative contribution of atmosphere and activities on whether the NFR is developed by public or private body have been turned out to have 0.258 and 0.242 respectively, which have a similar importance. The research results suggest that a guideline for the creation of marketable NFR by public and private developer, and development of use-programs and recreational atmosphere be recommended in the planning and development process of NRF. The approach and anlaysis method adopted by this research is highly useful for an evaluation of NRF developed by the tow bodies and development of devices for increasing user´s satisfaction and marketing positioning of NRF by the tow developers. It is recommended that more empirical study on individual development elements affecting user´s satisfaction be performed in the future.

  • PDF

사용자 인터페이스 디자인과 개발 User Interface Design and development

  • 천진향
    • Archives of design research
    • /
    • v.13 no.1
    • /
    • pp.29-38
    • /
    • 2000
  • Many computer system; (or program;) have been desigoc>d without taking their users needs into accOlmt To provide a practical and comprehensive introduction to the design and development of user interfaces, desigrer (or developer) is suggested to analyze and evaluate requirements from the view point of users and to design more effective program;. The su~ect of this thesis is to analyze and criticize tre details of Wonder-land, that is a demo multimedia ill-ROM title, in respect to User Interface Design and Development. By applying the coocepts, teclmiques and ideas to a real life study and analyzing and criticizing it from the view point of users, desigrer lets the program revised and developed by users. For User Interface Design and Development purposes this tresis analyzes and criticize the characteristics of the program already made, the current user interface design, mental models and users learning about the program. As a result it is founded that the program requires to be analyzing and criticizing continuously from a cognitive point of view to design and develop it successfully.

  • PDF

User-driven Context-aware Service (사용자주도형 상황인식서비스)

  • Park, Jeongkyu;Lee, Keung Hae
    • Journal of Internet Computing and Services
    • /
    • v.14 no.4
    • /
    • pp.1-12
    • /
    • 2013
  • Context-awareness is a computing technology that automatically delivers useful services to users based on their situation. Most previous studies on context-awareness adopted the view that the user simply is a consumer of what the developer creates. Few studies addressed catering to the need of personalized services for the user. They are either too complex for the user to grasp or unable to express many useful services due to their weak expressive power. To address these issues, we propose Dobby as a new model and architecture for user-driven context-aware service development. Dobby enables the user to create services that are more suited to his personal preferences. We argue that Dobby offers an enhanced method for defining personalized context-aware services over existing methods.

KOMPSAT-2 COMMERCIAL USER SUPPORT TEAM (KOCUST) - ORGANIZATION AND ITS OPERATIONAL CONCEPTS -

  • Kim, Youn-Soo;Jeun, Gab-Ho;Jeun, Jung-Nam;Blet, Didier
    • Proceedings of the KSRS Conference
    • /
    • v.2
    • /
    • pp.808-811
    • /
    • 2006
  • The KOMPSAT-2 was developed by KARI and it was successfully launched from Plesetsk, Russia on 28th July 2006. The Korean government decided the commercialization of the KOMPSAT-2 image data and direct reception services worldwide. SPOT Image, based in Toulouse (France) was selected by KARI through an international open bidding as a foreign company for the KOMPSAT-2 image promotion over the entire world except the territory of Republic of Korea including the North Korea, the United States of America, UAE, Saudi Arabia, Kuwait, Qatar, Oman, Yemen, Egypt, Iran, Iraq, Jordan, Lebanon, and Syria. KAI (Korea Aerospace Industry Ltd.) is an engaged Korean company for this area. KARI has responsibility to operate the satellite, data acquisition, archiving for the worldwide commercialization. For the processing and delivery of the KOMPSAT-2 image data to the users of KAI and SPOT Image, KAI has the binding contract with KARI. So KAI has the responsibility for the commercial ground station operation such as user support, data processing, and the data delivery. The KOMPSAT-2 ground station is hosted in KARI, so KARI has developed the concept of KOCUST (KOMPSAT-2 Commercial User Support Team) jointly with KAI to support the data processing and delivery as KOMPSAT-2 developer and satellite operator. The main purpose of the KOCUST is to support the operational activities to provide the data and service quality to satisfy customers. KOCUST will be organized by the members of KARI and KAI together. KARI members will mainly take the role of KOCUST coordination, data processing and user support in a public sector. KAI members are going to take user desk, data validation and delivery et cetera, which are related with users. This paper describes a summarized concepts of KOCUST like organization, dedicated tasks of each part and work flow of daily operation.

  • PDF

Case Study of User Interface Design for Spectrophotometer based on User Experience (사용자경험 기반의 인터페이스 디자인 사례연구 : 분광광도계)

  • Jeong, Seong-Won;Jeong, Sang-Hoon
    • The Journal of the Korea Contents Association
    • /
    • v.12 no.6
    • /
    • pp.32-40
    • /
    • 2012
  • This study is a case analysis for user interface(UI) design of spectrophotometer which is widely used in the field of chemistry, biology and environment, based on user experience(UX). Generally, experimental equipment developments are centered on functionality and technology, and the interface for interaction between the user and the machine is developed only by the engineers who do not have much consideration for the users. From this background, this study tried to find out how UX could melt into UI so that a kind of spectrophotometers can be designed to help the work process of researchers in the real context by examining and analyzing the real users' experiences and also considering the developer's perspective. As a result, it was possible to improve UI and was found that redefinition of the goal of UI, time-efficiency, security, and sufficient information delivery are essential to the design of user interface for spectrophotometers.

A Study on VoiceXML Application of User-Controlled Form Dialog System (사용자 주도 폼 다이얼로그 시스템의 VoiceXML 어플리케이션에 관한 연구)

  • Kwon, Hyeong-Joon;Roh, Yong-Wan;Lee, Hyon-Gu;Hong, Hwang-Seok
    • The KIPS Transactions:PartB
    • /
    • v.14B no.3 s.113
    • /
    • pp.183-190
    • /
    • 2007
  • VoiceXML is new markup language which is designed for web resource navigation via voice based on XML. An application using VoiceXML is classified into mutual-controlled and machine-controlled form dialog structure. Such dialog structures can't construct service which provide free navigation of web resource by user because a scenario is decided by application developer. In this paper, we propose VoiceXML application structure using user-controlled form dialog system which decide service scenario according to user's intention. The proposed application automatically detects recognition candidates from requested information by user, and then system uses recognition candidate as voice-anchor. Also, system connects each voice-anchor with new voice-node. An example of proposed system, we implement news service with IT term dictionary, and we confirm detection and registration of voice-anchor and make an estimate of hit rate about measurement of an successive offer from information according to user's intention and response speed. As the experiment result, we confirmed possibility which is more freely navigation of web resource than existing VoiceXML form dialog systems.

Spatial-Temporal Moving Sequence Pattern Mining (시공간 이동 시퀀스 패턴 마이닝 기법)

  • Han, Seon-Young;Yong, Hwan-Seung
    • The Korean Journal of Applied Statistics
    • /
    • v.19 no.3
    • /
    • pp.599-617
    • /
    • 2006
  • Recently many LBS(Location Based Service) systems are issued in mobile computing systems. Spatial-Temporal Moving Sequence Pattern Mining is a new mining method that mines user moving patterns from user moving path histories in a sensor network environment. The frequent pattern mining is related to the items which customers buy. But on the other hand, our mining method concerns users' moving sequence paths. In this paper, we consider the sequence of moving paths so we handle the repetition of moving paths. Also, we consider the duration that user spends on the location. We proposed new Apriori_msp based on the Apriori algorithm and evaluated its performance results.

User Sensor Priority Configuration and Work Management System in IoT Environment (사용자 센서 우선순위 설정 및 작업 관리 시스템)

  • Jeong, Do-Hyeong;Natsagdorj, Batdorj;Choi, Hyung-Wook;Jang, Ki-Man;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2016.05a
    • /
    • pp.603-604
    • /
    • 2016
  • Due to the recent popularization and commercialization of smart devices the change in the IoT(Internet of Things) environment continues. Thus a personalized service to the individual characteristics it is required by the user increases. However, existing systems are provided, there is a problem that only generalized service to the user, because the operation is manually carried out according to the rules set by the developer. In this paper, we design a custom operation management system to solve this problem. User to prioritize each of the sensors through the application Accordingly manages the sensor. This allows the user to perform an action is thought to be for the individual characteristics and can expect a more efficient productivity.

  • PDF