• Title/Summary/Keyword: Desktop method

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Development of Desktop-Based LDC Evaluation System for Effectiveness TMDLs (효과적인 오염총량관리를 위한 데스크탑 기반의 LDC 평가 시스템 개발)

  • Ryu, Jichul;Hwang, Ha-Sun;Lee, Sung-Jun;Kim, Eun Kyoung;Kim, Yong Seok;Kum, Donghyuk;Lim, Kyoung Jae;Jung, Younghun
    • Journal of The Korean Society of Agricultural Engineers
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    • v.58 no.4
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    • pp.67-74
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    • 2016
  • Load Duration Curve (LDC) can be used as a method for load management of point and non-point pollution source because the LDC easily assesses the water quality corresponding to hydrological changes in a watershed. Recently, the application of LDC to total pollution load management is a growing interest in Korea. In this regard, A desktop-based LDC assessment system was developed in this study to provide convenience to users in water quality evaluation. The developed system can simply produce the LDC by using streamflow and water quality data involved in its database. Also, The system can quantitatively inform the success or failure of the achievement for a target water quality at monthly scale. Furthermore, seasonal water quality and point/non-point pollution load in a watershed can be estimated by this system. We expect that the developed system will contribute to establish local and national policies regarding water management and total pollution load management because of its advantages such as the pollution tracking investigation and the analysis of water quality and pollution loading amount in an ungauged watershed.

A study of submarine combat management system docker-based server virtualization design and performance analysis

  • Son, Sang-Gil
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.12
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    • pp.121-129
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    • 2022
  • the Naval Combat Management System(CMS) has been installed and used in various ships since its localization, and has been developed by continuously introducing the latest technology. Recently, surface ship CMS have applied server virtualization and desktop virtualization(Virtual Desktop Infra, VDI) technologies among virtualization technologies to increase system stability and limitations on the limited space and weight of ships. On the other hand, submarine CMS do not have virtualization technology applied, so there are limitations in space and weight limitations and CMS efficiency improvement. To this end, this paper proposes a next-generation submarine CMS using Docker-based server virtualization. Through performance analysis between the processor of the existing CMS and the processor to which Docker-based server virtualization was applied, it was confirmed that the method proposed in this paper is applicable to the next-generation submarine CMS.

VDI Performance Optimization with Hybrid Parallel Processing in Thick Client System under Heterogeneous Multi-Core Environment (Heterogeneous 멀티 코어 환경의 Thick Client에서 VDI 성능 최적화를 위한 혼합 병렬 처리 기법 연구)

  • Kim, Myeong-Seob;Huh, Eui-Nam
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38B no.3
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    • pp.163-171
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    • 2013
  • Recently, the requirement of processing High Definition (HD) video or 3D application on low, mobile devices has been expanded and content data has been increased as well. It is becoming a major issue in Cloud computing where a Virtual Desktop Infrastructure (VDI) Service needs efficient data processing ability to provide Quality of Experience (QoE) in Cloud computing. In this paper, we propose three kind of Thick-Thin VDI Service which can share and delegate VDI service based on Thick Client using CPU and GPU. Furthermore, we propose and discuss the VDI Service Optimization Method in mixed CPU and GPU Heterogeneous Environment using CPU Parallel Processing OpenMP and GPU Parallel Processing CUDA.

A Study of The Wearable Input Device Based on Human Hand-Motions Recognition

  • Daehui Won;Lee, Hogil;Kim, Jinyoung
    • 제어로봇시스템학회:학술대회논문집
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    • 2002.10a
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    • pp.51.5-51
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    • 2002
  • In this paper, we propose and developed a keyglove using the touch-typing method as new solutions to the problem of text input into the mobile computing devices. This device recognizes that character is typed in though the hand's movements analysis and requires no additional space on a person's desktop or work surface, and can be easily used with computers of any size, even the smallest mobile computer, and is designed as an input device for wearable computers and virtual environment. The concept of the wearable input device based on human hand-molies recognition.

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Efficient Watercolor Painting on Mobile Devices

  • Oh, Junkyu;Maeng, SeungRol;Park, Jinho
    • International Journal of Contents
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    • v.8 no.4
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    • pp.36-41
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    • 2012
  • We present a novel watercolor painting drawing system which can work even on low powered computing machine such as tablet PC. Most digital watercolor systems are generated to perform on desktop, not low powered mobile computing system such as iPad. Our system can be utilized for art education besides professional painters. Our system is not a naïve imitation of real watercolor painting, but handles with properties of watercolor such as diffusion, boundary salience, and mixing of water and pigment.

A Study on the Development of Remote Diagnosis System for Nerve Conduction

  • Kim, Jong-Weon
    • Journal of Electrical Engineering and information Science
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    • v.3 no.3
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    • pp.286-291
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    • 1998
  • A remote measurement system for nerve conduction has been developed to aid patients with spinal cord injury by accident. Existing cooperation between rescuers and doctors can be supported through the introduction of multimedia desktop video conferencing. Such facilities provide several advantages over conventional video conferencing. In particular, patients may feel free because they can see a doctor through the video conferencing facilities. This paper describes the system implementation and evaluation. The author considers the network capability and image data handling, and introduces a method a transmit image data for this system.

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A Study for Efficient Connection Method with Access to Virtual Desktop on Cloud Computing (Cloud Computing에서의 가상 데스크 톱 접속을 위한 효율적인 접속 방법 연구)

  • Park, Seok-Je
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.11a
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    • pp.507-508
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    • 2009
  • 최근 IT는 cloud computing이라는 새로운 컴퓨터 프러다임에 대해서 정부와 많은 IT 기업들이 관심을 가지고 있다. 이 논문은 클라우드 컴퓨팅를 제시한 크리스토프 비시글리아의 생각대로, cloud라는 공간에 개인 컴퓨팅 환경을 이용했을 때 발생되는 네트워크 트래픽 문제를 분석하여 향 후 클라우딩 컴퓨팅 환경에서의 안정적인 가상 데스크 톱 연결을 위한 방법을 제시한다. 이것은 향 후 모바일 장치를 이용한 클라우드 컴퓨팅 환경을 구현하기 위해서도 중요한 문제이다

For Android-based VDI solutions, USB Redirection Technique (안드로이드 기반 VDI 솔루션에서의 USB 리다이렉션 적용 기법)

  • Lee, Jun-ha;Bae, Byoungmin
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.606-608
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    • 2014
  • The Study on the technique of applying the method USB redirection on Linux-based SPICE-GTK VDI solution for in (Virtual Desktop Infrastructure) VDI solution for Android-based USB redirection in this paper. VDI solutions are developed according to the development of many of the latest Android-based devices, but a VDI solution that supports USB redirection is limited. Also does not support USB redirection of Android to use the SPICE VDI solution. Therefore, the text presents the techniques applied to the Android-based VDI solutions applied to analyze the way USB redirection of SPICE-GTK VDI solution based on Linux. G PRO smartphone devices to install and use Linux-based VDI server to a test of the method applied in this paper, and the USB redirection applied VDI clients using a USB storage device, USB redirection is done playing files results you can check

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Evaluating Performance of Pointing Interface of Dynamic Gain Control in Wearable Computing Environment (웨어러블 컴퓨터 환경에서 포인팅 인터페이스의 동적 이득 방법의 효율성 평가)

  • Hong, Ji-Young;Chae, Haeng-Suk;Han, Kwang-Hee
    • Journal of the Ergonomics Society of Korea
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    • v.26 no.4
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    • pp.9-16
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    • 2007
  • Input devices of wearable computer are difficult to use, so a lot of alternative pointing devices have been considered in recent years. In order to resolve this problem, this paper proposed a dynamic gain control method which is able to improve the performance of wearable pointing device and showed an experimental result comparing this method with conventional method. Also the effects of methods were compared in terms of device (wearable and desktop). The result of calculating throughputs(index of performance) by Fitts' law showed that the pointing performance in dynamic gain condition was improved 1.4 times more than normal gain.

Design of Smartphone Secure Keypad Using Indirect Pattern (간접 패턴을 이용하는 스마트폰 보안 키패드 설계)

  • Choi, Dongmin
    • Journal of Korea Multimedia Society
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    • v.25 no.7
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    • pp.932-944
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    • 2022
  • Smartphones, are currently equipped with high-performance hardware to process large amounts of data and provide most of the functions provided by desktop PCs. In addition, the smartphones enable quick user authentication through biometric information collected from embedded sensors. However, the biometric authentication method is sometimes rejected due to social and cultural environment, security vulnerabilities, and misrecognition rate. Thus, conventional authentication methods such as PIN and pattern authentication are still mainly used. Consider the latest foldable and bendable smartphones. These devices may be vulnerable to social engineering attacks as they use conventional authentication methods without considering their form factors. In this study, therefore, we propose an authentication method using partial elements of PIN and pattern authentication as a way to increase the security of the conventional authentication methods and consider the recent form factors. According to the performance evaluation results, our method provides improved safety compared to the conventional methods.