• Title/Summary/Keyword: Desktop environment

Search Result 186, Processing Time 0.026 seconds

Space study on Lighting Performance For Residential Buildings By using Simulation Analysis (시뮬레이션 분석기법을 이용한 주거용 건물의 공간별 채광성능 연구)

  • Lim, Tae Sub;Lim, Jung Hee;Kim, Byung Seon
    • KIEAE Journal
    • /
    • v.13 no.3
    • /
    • pp.97-104
    • /
    • 2013
  • This proposed simulation-based design study is based on the design of residential high-rise buildings in South-Korea. the purpose of this study is to evaluate the amount of daylighting performance passing through building glazing according to sky conditions, orientation of windows and each space of Apartment buildings. The clear sky includes sunshine and is intense and brighter at the horizon than at the zenith, except in the area around the sun. Daylight received within a building is directly dependent upon the sun's position and the atmospheric conditions. Orientation of the building generally used to refer to solar orientation which is the siting of building with respect to solar access. Although any building will have different orientations for its different sides, the orientation can refer to a particular room, or to the most important facade of the building. north-facing windows receive twice the winter sun than east and west facing windows, allowing light and warmth into the home. They can be easily shaded from the high summer sun to help keep the house cool. Ideally, the glazing area should be between 10-25% of the floor area of the room. This paper was calculated by a Desktop Radiance program. The space dimensions were based on a unit module of real constructed apartment having divided into five sections such as living room, room1, room2, room3 and kitchen.

Service Delivery in Urban Local Authorities: A Literature Review Paper

  • Alice MOTSI;Samuel GUMBE;Noel MUZONDO;Forbes MAKUDZA
    • The Journal of Industrial Distribution & Business
    • /
    • v.14 no.10
    • /
    • pp.23-33
    • /
    • 2023
  • Purpose: This paper provides a literature review of both qualitative and quantitative research on service delivery in urban local authorities as portrayed in literature and offers more insight into the concept thereby developing and facilitating an improved understanding of service delivery and proffering strategies for improving service delivery in urban local authorities. Research design, data and methodology: The study adopted a desktop research methodology. Empirical and theoretical research and articles which are relevant to service delivery in urban local authorities are reviewed and analysed. Only secondary information gathered through those articles and research is used to analyse and build literature review on service delivery in urban local authorities. Results: a literature review of both qualitative and quantitative research on service delivery in urban local authorities as portrayed in literature proffering strategies for improving service delivery in urban local authorities. Conclusions: It is evident that service delivery is an area which needs more attention, especially in developing countries. The service delivery environment is also changing rapidly, calling for strategies to match such changes. This paper facilitates an improved understanding of service delivery, proffering strategies for improving service delivery in urban local authorities. These strategies are essential in improving service delivery challenges.

Employee Engagement in State Owned Enterprises. A Literature Review Paper

  • Ileen SAVO;Ranzi RUSIKE;Stephen SENA
    • The Journal of Industrial Distribution & Business
    • /
    • v.15 no.2
    • /
    • pp.19-30
    • /
    • 2024
  • Purpose: This paper provides both quantitative and qualitative literature review on employee engagement in State Owned Enterprises (SOEs) as portrayed in literature and offers more insight into the concept on how it can be optimised. Research design, data and methodology: The study adopted a desktop research methodology. A review and analysis of both theoretical and empirical research and articles which are relevant to employee engagement in SOEs was conducted. Only secondary information gathered through those articles and research was used to analyse and build literature review on employee engagement in SOEs. Results: A literature review of both qualitative and quantitative research on employee engagement in organisations generally and in SOEs particularly was done, and it indicated the positive relationship between employee engagement and organisational performance. From the study, it is evident that employee engagement is not optimal around the world, therefore it is an area which needs more attention. Hence, this study proffered strategies for enhancing employee engagement in SOEs. Conclusions: This study proffers strategies for optimising employee engagement in SOEs. These are brand image, work environment, management and leadership characteristics, training and development opportunities, performance management, work life balance, effective communication and Kahn's three factors of meaningfulness, safety and availability. These strategies are essential in optimising employee engagement as portrayed in the reviewed literature.

A Study of the Establishment of BIM Design Environment based on Virtual Desktop Infrastructure(VDI) of Cloud Computing Technology (클라우드 컴퓨팅 기술을 활용한 데스크탑 가상화 기반의 BIM 설계 환경 구축에 관한 연구)

  • Shin, Joonghwan;Lee, Kyuhyup;Kwon, Soonwook;Choi, Gyuseong;Ko, Hyunglyu
    • Korean Journal of Construction Engineering and Management
    • /
    • v.16 no.4
    • /
    • pp.118-128
    • /
    • 2015
  • Recently BIM technology has been expanded for using in construction project. Due to the high-cost of BIM infrastructure development, lack of regulations, lack of process and so forth, usage of BIM has been delayed than initial expectations. In design phase, especially, collaboration based on BIM system has been a key factor for successful next generation building project. Through the analysis of current research trends about IT technologies, virtualization and BIM service, data exchange such as drawings, 3D model, object data, properties using cloud computing and virtual server system is defined as a most successful solution. The purpose of this study is to enable the cloud computing BIM server to provide several main functions such as editing models, 3D model viewing and checking, mark-up and snapshot in high-performance quality by proper design of VDI system. Concurrent client connection performance is a main technical index of VDI. Through testing of test-bed server client, developed VDI system's multi-connect control is evaluated. Performance-test result of BIM server VDI effect to development direction of cloud computing BIM service for commercialization.

A Case Study of Navigation for Shoppingmall on desktop (데스크톱에서 쇼핑몰의 탐색을 위한 내비게이션 사례분석)

  • Jang, Su-Jin;Lee, Young Ju
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.22 no.1
    • /
    • pp.251-256
    • /
    • 2021
  • This study analyzed the most frequently used navigation cases in a desktop environment. As a result of the research, GNB induces users' search as the top element of the search structure and can place color, text, icon, and image elements. LNB could be classified in the form of a dropdown, flyout, dropline and mega menu. In this study, the navigation structure of Interpark and Interpark among open markets used by users was analyzed. G-Market's GNB has a two-tier structure with color, text, image, and icon elements, and Interpark has a three-tiered horizontal label. Interpark's GNB drew attention by placing a badge on the seasonal label, which is a temporary content section, unlike G-market. It can be seen that the LNBs of both shopping malls have flyout menus that protrude when you mouse over the category menu arranged in a vertical text form under the logo placed on the left. The flyout menu has a complex structure consisting of the layout of the mega menu. This study is meaningful in revealing user experience elements by analyzing the GNB and LNB of shopping malls these days where internet shopping is increasing.

Suggestion of Healthcare Home Service System Based on Distributed Object Group Framework (분산객체그룹 프레임워크 기반의 헬스케어 홈 서비스 시스템의 제안)

  • Jang Jae-Ho;Jeong Chang-Won;Shin Chang-Sun;Joo Su-Chong
    • The KIPS Transactions:PartD
    • /
    • v.12D no.6 s.102
    • /
    • pp.905-914
    • /
    • 2005
  • This paper suggests a healthcare home service system based on the distributed object group framework that can not only provide healthcare application services using the information obtained from the physical healthcare sensors and devices, and but also monitor and control these services remotely. The distributed object group framework supports the object group service, the interaction service between object groups and the real-time service in order to execute the healthcare application. Here object group means the unit of logical grouped objects or healthcare sensors and devices for a service. Our suggested system consists of 3 layers. The first layer presents the physical sensors and devices for healthcare, as a physical layer. The second layer lays the distributed object group framework, and the third layer, the upper's one, implements healthcare applications based on lower layers. With healthcare applications providing for this system, we implemented the location tracking service, the health information service and the titrating environment service. Also the integrated executing results of these services can be monitored and controlled via remote desktop systems or PDAs.

An Experimental Analysis of Linux TCP Variants for Video Streaming in LTE-based Mobile DaaS Environments (LTE 기반 모바일 DaaS 환경에서 비디오 스트리밍을 위한 Linux TCP 구현물의 실험적 성능 분석)

  • Seong, Chaemin;Hong, Seongjun;Lim, Kyungshik;Kim, Dae Won;Kim, Seongwoon
    • IEMEK Journal of Embedded Systems and Applications
    • /
    • v.10 no.4
    • /
    • pp.241-255
    • /
    • 2015
  • Recent network environment has been rapidly evolved to cloud computing environment based on the development of the Internet technologies. Furthermore there is an increasing demand on mobile cloud computing due to explosive growth of smart devices and wide deployment of LTE-based cellular networks. Thus mobile Desktop-as-a-Service(DaaS) could be a pervasive service for nomadic users. In addition, video streaming traffic is currently more than two-thirds of mobile traffic and ever increasing. All such trends enable that video streaming in mobile DaaS could be an important concern for mobile cloud computing. It should be noted that the performance of the Transmission Control Protocol(TCP) on cloud host servers greatly affects Quality of Service(QoS) of video streams for mobile users. With widely deployed Linux server platforms for cloud computing, in this paper, we conduct an experimental analysis of the twelve Linux TCP variants in mobile DaaS environments. The results of our experiments show that the TCP Illinois outperforms the other TCP variants in terms of wide range of packet loss rate and propagation delay over LTE-based wireless links between cloud servers and mobile devices, even though TCP CUBIC is usually used in default in the current Linux systems.

An Efficient Encryption Scheme Combining PRNG and Permutation for Mobile Multimedia Data (모바일 멀티미디어 데이타를 위한, 의사난수생성기와 순열 기법을 결합한 효율적인 암호화 기법)

  • Han, Jung-Kyu;Cho, Yoo-Kun
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.34 no.11
    • /
    • pp.581-588
    • /
    • 2007
  • In Digital Right Management, symmetric cipher is used for content encryption to reduce encryption cost, AES, advanced encryption standard is usually used to multimedia encryption under desktop environment because of its reasonable security level and computation cost. But mobile handheld device often uses slow speed processor and operates under battery-powered environment. Therefore it requires low computation cost and low energy consumption. This paper proposes new stream cipher scheme which combines pseudo random number generator(PRNG) and dynamically generated permutations. Proposed scheme activates PRNG and generates original key streams. Then it generates extended key streams by applying permutation to original sequence. These extended key streams are XORed with plaintext and generate ciphertext. Proposed scheme reduces the usage of PRNG. Therefore this scheme is fast and consumes less energy in comparison with normal stream cipher. Especially, this scheme shows great speed up (almost 2 times) than normal stream cipher scheme in random access.

Gesture Interaction of Digital Frame for Visual Image Content (영상콘텐츠용 디지털액자의 제스처 인터랙션 방식)

  • Choe, Jong-Hoon
    • The Journal of the Korea Contents Association
    • /
    • v.10 no.10
    • /
    • pp.120-127
    • /
    • 2010
  • Today we always can take a picture and enjoy it anywhere and anytime with a propagation of digital camera and camera phone. Even though the amount of digital picture content produced in every day life has been increasing, the way of enjoying it was just with phones or PC monitors. A small size screen of a cell phone and a desktop monitor are not suitable environment for enjoying digital picture, so the new market for digital photo frame has been opened. Until now, various kind of digital photo frames of many manufactures have been released for several years, but they have similar interaction way each other due to the limitation of their hardware specification so don't fill the intuitive mental model that users have about the product called a photo frame. Thus, this research aims to suggest an interaction way of digital photo frame providing with better usability and emotional satisfaction according to the spatial environment that it's located and users' behaviors.

Implementation of HTML5-based Website providing Public Sports Facilities in Seoul (HTML5-기반 서울시 공공체육시설 통합 안내 사이트 구현)

  • Kim, So-Young;Lim, Hyojin;Lee, Jongwoo
    • Journal of Digital Contents Society
    • /
    • v.16 no.2
    • /
    • pp.245-255
    • /
    • 2015
  • As people are highly interested in health, the number of people who participate in various sports programs is getting increased. But there is no web service which integrates all the information of the public sports facilities in Seoul and it's convenient to use the public sport facilities. So we propose an integrated information system whoever can find the public sports facilities in Seoul. The public APIs for the Seoul public sports facilities provided by Seoul city are used to integrate the information. Also, our web page provides various graphic function using pictures and videos of the facilities on the environment of HTML5. And it is the responsive webpage which can be provided on both desktop and mobile environment. By implementing the wizard page, the managers of the facilities who are not specialized can renew the information about their facilities easily. And for the easier searching, we provides three options of searching: local, subjects, themes.