• 제목/요약/키워드: Design Process Modeling

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건축설계에서 BIM(Building Information Modeling) 적용에 관한 연구 -계획설계 BIM(Building Information Modeling) 프로세스를 중심으로- (A Study on the BIM Application in Architecture Design Phase - Focus on BIM(Building Information Modeling) Process for Schematic Design-)

  • 민영기;이재국
    • 한국디지털건축인테리어학회논문집
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    • 제11권4호
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    • pp.29-38
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    • 2011
  • In this study, neighborhood facility and office building to target two cases were performed BIM process. In the initial design phase of the planning process was conducted for the BIM process modeling, BIM in the design stage while performing the required range and level of the process were studied. Accordingly, from architectural firms to leverage BIM process, the proposed methods, efficient use of the modeling process proposed. Quality management information and input for the modeling and design process should be determined from the initial design and construction, including, for each field should be considered BIM, which require an appropriate range of information, according to these requirements, BIM creation and expansion of the level of information should be clearly defined. Perform the procedure for BIM in the process of communicating with stakeholders is critical. In addition, the input data and output data needed to perform management and to perform at the level obtained BIM design process and the model should be clear.

설계 과정 모델링 기법을 적용한 금형 설계 (Application of Design Process Modeling for Mold Design)

  • 장진우;임성락;김석렬;이상헌;우윤환;이강수;허영무;양진석;배규형
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2002년도 추계학술대회 논문집
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    • pp.954-957
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    • 2002
  • The objective of design process modeling is a systematic support of rapid redesign process fur a modified input data. The design process modeling is realized by storing key parameters or geometric entities used in the intermediate design steps and reusing them for change of the designed parts or assemblies according to the modified input. In this paper, we adopted and implemented the design process modeling approach to our injection mold design system developed based on the Unigraphics system. It was proved that the productivity of mold redesign process is raised highly by introducing the design process modeling technique mold design system.

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비즈니스 프로세스 모델에서의 설계 이상 현상 (Design Anomalies in the Business Process Modeling)

  • 김건우;이정화;손진현
    • 한국정보과학회논문지:컴퓨팅의 실제 및 레터
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    • 제14권9호
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    • pp.850-863
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    • 2008
  • 비즈니스 프로세스란 기업의 목표 달성을 위하여 다양한 비즈니스 규칙에 의해 정의된 상호 연관이 있는 비즈니스 기능의 집합을 의미한다. 이러한 비즈니스 프로세스 관리를 위해 많은 기업들은 프로세스 모델링 작업을 수행하게 되는데, 이러한 모델링 작업은 사람에 의해 수행되기 때문에 예기치 못한 이상 현상이 발생할 수 있게 된다. 이러한 이상 현상이 미리 검출되지 않고 프로세스 엔진에 의해 실행된다면 막대한 비용 및 손실을 초래할 수 있기 때문에 모델링 단계에서 이상 현상이 없도록 모델링을 하거나 모델링 도구 자체에서 미리 정의된 이상 현상들을 검출하는 작업이 필요하다. 본 논문에서는 비즈니스프로세스 이상 현상 검출작업에 활용될 수 있도록 모델링 단계에서 발생할 수 있는 이상 현상들을 타입에 따라 분류하고 정의하였다.

공간 모델링에 있어서 디지털 디자인 프로세스의 최적화 방안 연구 (A Study on optimal Digital design Process of spatial Form Modeling)

  • 안윤;류호창
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2006년도 추계학술발표대회 논문집
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    • pp.54-57
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    • 2006
  • The digital modeling process is visualization of designer's specific intension in digital virtual space by constructing computer and information system that fits the designer's intension and morphological characteristic of the space that to be modeled. Digital Modeling Process has been brought to attention for it's design efficiency and potentialities as new creative tool. The effect of DMP, in spacial design process has been grown from simply providing a ways to visualize designer's idea toward utilizing modeling data for real construction which includes architectural and constructional material. The purpose of this study is to find optimal methodological answers to spatial design process that is improved and specialized due to rapid improvement of digital media.

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AVEVA Marine 강재마진의 선모델링 자동반영을 위한 인공지능 모델링 시스템 개발 (Development of Artificial Intelligence Modeling System for Automated Application of Steel Margin in Early Modeling Process using AVEVA Marine)

  • 김남훈;박용석;김정호;김연용;천종진;최형순
    • 대한조선학회 특별논문집
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    • 대한조선학회 2013년도 특별논문집
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    • pp.35-41
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    • 2013
  • Nowadays, automated modeling system for steel margin based on interactive user interface has been developed and applied to the production design stage. The system could increase design efficiency and minimize human error owing to recent CAD technique. However, there has been no approach to the pre-nesting design stage at all in early modeling process especially where ship model should be handled at more than two design stages using AVEVA Marine. A designer of the design stage needs artificial intelligence system beyond modeling automation when 3D model must be prepared in early modeling process using AVEVA Marine because they have focused on 2D nesting traditionally. In addition, they have a hard time figuring out the model prepared in previous design stage and modifying the model for steel purchase size in early modeling process. In this paper, artificial intelligence modeling system for automated application of steel margin in early modeling process using AVEVA Marine is developed in order to apply to the pre-nesting design stage that can detect effective segments before a calculation to find if a segment locates near block butt boundaries by filtering noise segments among lines, curves and surface intersections based on IT big data analysis.

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Exploring Integrated Design Strategies for the Optimal Use of BIM

  • Park, Hyoung-June;Lee, Ji-Hyun
    • Architectural research
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    • 제12권2호
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    • pp.9-14
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    • 2010
  • This paper introduces an experimental design studio that explores the optimal use of current digital technologies in order to employ Building Information Modeling at the early phase of design process. Based upon the outcomes from the aforementioned studio, the paper discusses the integrated design strategies for BIM in the design process. In this paper, BIM is proposed as a design tool that increases an overal design productivity more effectively and efficiently compared to BIM as a construction tool with encouraging a design communication among different partakers in the design process.

디지털 설계교육을 위한 디지털 건축모형제작 기술 적용에 대한 연구 (A Study on the Application of the Digital Architecture Model Fabrication for Digital Design Education)

  • 하승범;이강복
    • 한국디지털건축인테리어학회논문집
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    • 제12권1호
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    • pp.25-33
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    • 2012
  • Ever since the local interior and architecture design industry adopted Digital fabrication modeling tool for its design operation in early 1990's, working environment has been changing. The Purpose of study is to analyze the digital Architecture fabrication modeling for digital design education in academy course. Digital Design Tools, Digital Space and Form, Digital Materiality and Digital Production. The Digital fabrication modeling is and important role in a traditional design process and digital design process. It is comprised of digital input devices(3D digitizer, 3D design tools) and digital output devices(cutting plotters, laser cut, CNC machines, 3D printers). Digital input devices can be shift a traditional design process to digital design process. Digital output devices are the principle of digital fabrication by CAD/CAM. Also, the result of this study provide the fundamental data for physical resources and digital design curriculum in KAAB.

3D 디지털 기술을 활용한 패션 디자인 개발에 관한 연구 (A Study on the Application of 3D Digital Technology for Fashion Design)

  • 김지언
    • 복식
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    • 제57권2호
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    • pp.45-58
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    • 2007
  • This study shows that clothes are made just the same as the real thing in the virtual space through 3D digital technology. This study is significant to expand the area of fashion design in the virtual space. This study analyzes the practical use of the third dimension computer graphics in the aspect of fashion, and it is proposed the 3D fashion design simulation in the virtual space used on 3D studio max, poser, photoshop program according to fashion design process. The main design concept is "temporary bridge" from rainbow. "Temporary bridge" is a rainbow bridge which connects nature, man and technology, and also the past, present, and future. This study is supposed six fashion design in accordance with three sub-theme under main concept by changing rotor and texture used on 3D simulation. The conclusion are as follows : First fashion design process, which consists of design conceptualization, design definition, and computer design process, composed of body modeling, clothing modeling, texture mapping, rendering by lighting and camera establishing are compared. Second, fashion design process is applied to digital technology. Third, the method of body modeling is both that of direct modeling in 3D Studio Max and that of importing DXF file from poser. And the method of direct clothing modeling in 3D Studio Max are two methods, polygon modeling and nurbs modeling. Polygon modeling is more satisfied than nurbs modeling in the aspect of expression to clothing and round face. Forth, this study applies textures and colors transformed by photoshop on manufactured 3D Clothes. According to this result, fashion designers are able to confirm a customer or client in their design minds viewing 3D simulation by various textures. colors and angles. It is able to advance digital fashion show in the future.

온톨로지 기반 지능형 금형 설계 시스템의 개발 (Development of Ontology-based Intelligent Mold Design System)

  • 이상헌;강무진;엄광호
    • 한국CDE학회논문집
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    • 제16권3호
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    • pp.167-177
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    • 2011
  • This paper describes an ontology-based intelligent CAD system for injection mold design, which has been developed based on a commercial CAD system called Unigraphics and an ontological framework for representing the implicit design knowledge as well as the explicit based on the extended function-behavior-structure (FBS) engineering design model that includes the constraint. The system also provides various convenient solid modeling capabilities for mold design and the design process modeling capability that facilitates mold redesign process.

워크스테이션 모델링 활용에 관한 연구 (A Study on the Application of Workstation Modeling)

  • 김낙권;김현성
    • 디자인학연구
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    • 제13권
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    • pp.83-91
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    • 1996
  • 본 연구는 제품디자인 개발과정에서 많이 활용되고 있는 워크스테이션(workstation)의 하나인 알라아스(Alias)를 활용하여 정확한 3차원 모델 링 데이터를 구축하는 과정을 비디오 개발 과정을 통해 제시하였다. 먼저 알리아스(Alias) 모델 링의 기본이 되는 NURBS 곡선의 특징과 표면 생성 방법을 파악하였다. 기본적인 표면을 생성한 후 사실적인 이미지 표현을 위해 적용하게 되는 질감표현(texture), 조명(lighting), 렌더링(rendering) 방법을 파악하였다. 제품 디자인의 모델 링에 필요한 이러한 요소들을 비디오 디자인 개발 과정을 통해 종합적인 활용방향을 제시하였다.

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