• Title/Summary/Keyword: Design Image

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Application of Eco-friendly Planning of Sinseo Innovation City in Daegu using the Analysis of Satellite Image and Field Survey (위성영상 분석과 현장조사를 통한 대구 신서혁신도시의 친환경적 도시계획의 적용 검토)

  • Kim, Jiyeong;Kim, Eun Jung
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.37 no.3
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    • pp.143-156
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    • 2019
  • The purpose of this study is to examine whether the Sinseo Innovation City of Daegu has been eco-friendly developed by analyzing changes in NDVI (Normalized Difference Vegetation Index) and LST (Land Surface Temperature) and conducting field surveys. Using Landsat satellite images, it compares NDVI and LST changes between the years of 2008 and 2018. The results of the study are as follows. First, the NDVI has decreased by 0.07 and the zLST has increased by $0.85^{\circ}C$ over the past 10 years. Second, districts with lower NDVI and higher zLST were concentrated with infrastructure with impermeable materials. Districts with higher NDVI and lower zLST were utilized urban design techniques such as permeable parking lot, green roof, and permeable pavement. Third, districts with higher NDVI and lower zLST were applied eco-friendly planning items properly by district unit plan guideline. It is meaningful to suggest planing directions and urban planning elements considering the environmental friendly development.

A Study on the Effect of Artificial Cutting Slot on the Fragmentation and Vibration Propagation in the Full-scaled Concrete Block Blasting (콘크리트 블록 발파 실험을 통한 인공 슬롯 자유면이 진동전파 및 파쇄효과에 미치는 영향에 관한 연구)

  • Oh, Se-Wook;Min, Gyeong-Jo;Park, Se-Woong;Park, Hoon;Noh, You-Song;Suk, Chul-Gi;Cho, Sang-Ho
    • Tunnel and Underground Space
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    • v.28 no.6
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    • pp.692-705
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    • 2018
  • Ground vibration is one of the remarkable issues in tunnel blasting. In recent studies, to improve the fragmentation with reduction of ground vibration in tunnel blasting, a vibration-controlled blasting method with artificial cutting slot near the center-cut holes has been suggested. This study examines the effect of the different arrangement of artificial cut-slot on the vibration reduction and fragmentation by performing the full-scaled concrete block blast experiments and the numerical simulations with 3D-DFPA. The results show that the existence of artificial slot contributes to the improvement of vibration reduction, blast fragmentation and the efficiency of the cutting slot blast. It can be explained that the artificial slot play a free surface role and should decrease the burden between the cut holes. Crater volumes of the blasted concrete blocks were measured by 3-dimensional digital image analysis and compared with the ideal standard crater volume which can be calculated by theoretical standard blast design method. As a result, the ratio of burden and hole diameter which should achieve the standard crater in the cut-hole blasting were suggested.

Case Study of SM Entertainment on the K-Pop Visual Directing Strategy (K-Pop 비주얼디렉팅 전략에 관한 SM 사례연구)

  • Choi, Lia Sung-Yee;Ko, Jeong-Min
    • Journal of Digital Convergence
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    • v.17 no.2
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    • pp.373-379
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    • 2019
  • This study examines the process and scope of visual directing through the case of SM Entertainment, and explores the role of visual directors. As a result of the case study, SM created the visual directing team composed of art director and visual designers within the creative headquarters and was actively introducing visual directing for the development of idol. The visual directing process of SM, which is being developed as a part of the star marketing, consists of analyzing the environment in marketing strategy, establishing marketing strategy related to idol, setting up target image per artist, and finally planning and managing the visual directing project. The visual director in SM is required to have creative talent, logical persuasion, information analytical ability, visual expression ability, and field application ability. SM also applies visual directing accumulated from idol singers to SM business areas such as MD product design and production, product composition and designer collaboration, and SM town COEX artium. This paper have significance in attracting visual directing to the academic field.

Design of Two Layer Depth-encoding Detector Module with SiPM for PET (SiPM을 사용한 두 층의 반응 깊이를 측정하는 양전자방출단층촬영기기의 검출기 모듈 설계)

  • Lee, Seung-Jae
    • Journal of the Korean Society of Radiology
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    • v.13 no.3
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    • pp.319-324
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    • 2019
  • A depth-encoding detector module with silicon photomultipliers(SiPMs) using two layers of scintillation crystal array was designed, and the position measurement capability was verified using DETECT2000. The depth of interaction of the crystal pixels with the gamma rays was tracked through the image acquired with the combination of surface treatment of the crystal pixels and reflectors. The bottom layer was treated as a reflector except for the optically coupled surfaces, and the crystals of top layer were optically coupled each other except for the outer surfaces so that the light sharing was made easier than the bottom layer. Flood images were obtained through the combination of specular reflectors and random reflectors, grounded and polished surfaces of crystal pixels, and the positions at which layer images were generated were measured and analyzed. The images were reconstructed using the Anger algorithm, whose the SiPM signals were reduced as the 16-channels to 4-channels. In the combination of the grounded surface and all reflectors, the depth positions were discriminated into two layers, whereas it was impossible to separate the two layers in the all polished surface combinations. Therefore, using the combination of grounded surface crystal pixels and reflectors could improve the spatial resolution at the outside of the field of view by measuring the depth position in preclinical positron emission tomography.

Design of Gamma Camera with Diverging Collimator for Spatial Resolution Improvement (공간분해능 향상을 위한 확산형 콜리메이터 기반의 감마카메라 설계)

  • Lee, Seung-Jae;Jang, Yeongill;Baek, Cheol-Ha
    • Journal of the Korean Society of Radiology
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    • v.13 no.4
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    • pp.661-666
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    • 2019
  • Diverging collimators is used to obtain reduced images of an object, or to detect a wide filed-of-view (FOV) using a small gamma camera. In the gamma camera using the diverging collimators, the block scintillator, and the pixel scintillator array, gamma rays are obliquely incident on the scintillator surface when the source is located the periphery of the FOV. Therefore, the spatial resolution is reduced because it is obliquely detected in depth direction. In this study, we designed a novel system to improve the spatial resolution in the periphery of the FOV. Using a tapered crystal array to configure the scintillation pixels to coincide with the angle of the collimator's hole allows imaging to one scintillation pixel location, even if events occur to different depths. That is, even if is detected at various points in the diagonal direction, the gamma rays interact with one crystal pixel, so resolution does not degrade. The resolution of the block scintillator and the tapered crystal array was compared and evaluated through Geant4 Application for Tomographic Emission (GATE) simulation. The spatial resolution of the obtained image was 4.05 mm in the block scintillator and 2.97 mm in the tapered crystal array. There was a 26.67% spatial resolution improvement in the tapered crystal array compared to the block scintillation.

FBX Format Animation Generation System Combined with Joint Estimation Network using RGB Images (RGB 이미지를 이용한 관절 추정 네트워크와 결합된 FBX 형식 애니메이션 생성 시스템)

  • Lee, Yujin;Kim, Sangjoon;Park, Gooman
    • Journal of Broadcast Engineering
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    • v.26 no.5
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    • pp.519-532
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    • 2021
  • Recently, in various fields such as games, movies, and animation, content that uses motion capture to build body models and create characters to express in 3D space is increasing. Studies are underway to generate animations using RGB-D cameras to compensate for problems such as the cost of cinematography in how to place joints by attaching markers, but the problem of pose estimation accuracy or equipment cost still exists. Therefore, in this paper, we propose a system that inputs RGB images into a joint estimation network and converts the results into 3D data to create FBX format animations in order to reduce the equipment cost required for animation creation and increase joint estimation accuracy. First, the two-dimensional joint is estimated for the RGB image, and the three-dimensional coordinates of the joint are estimated using this value. The result is converted to a quaternion, rotated, and an animation in FBX format is created. To measure the accuracy of the proposed method, the system operation was verified by comparing the error between the animation generated based on the 3D position of the marker by attaching a marker to the body and the animation generated by the proposed system.

Effects of Selection Attributes on Satisfaction and Loyalty of Multiplex Cinemas: Combining Quantitative and Qualitative Methods (멀티플렉스 영화관의 선택속성이 만족도, 충성도에 미치는 영향: 질적/양적 방법의 혼합)

  • CHO, Eun-Jeong;NAM, Chae-Eun;CHA, Ha-Young;SHIN, Jung-Hyung;HAN, Young-Wee
    • The Korean Journal of Franchise Management
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    • v.10 no.2
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    • pp.49-58
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    • 2019
  • Purpose - As the growth potential of the cultural contents industry steadily grows, the cinemas industry is growing fast especially due to popularity and commerciality. The recent in the cinemas industry is evolving on multiplex cinemas that combine cultural facilities such as theaters, restaurants, and shopping centers. Due to the rapid growth of multiplex cinemas, many researchers have studied the characteristics of visiting customers in Korea. Among them, selection attribute of multiplex cinemas, including the service quality and physical environment, is important because it may examines the cause of customer 's behavior. Thus, this research focuses on the effects of the selection attributes of the multiplex cinemas on customer satisfaction and their loyalty. This research suggests the guidelines for how cinemas should manage their customers and build their customers satisfaction and loyalty that improve business performance. Research design, data, and methodology - This study tests the structural relationship between selection attributes of multiplex cinemas, customer satisfaction, and loyalty. selection attributes of multiplex cinemas divide into five sub-dimensions such as movies facility quality, services, cleanliness, accessibility, and snack bars quality. In order to examine the purposes of this research, research model and hypotheses were developed. All constructs were measured with multiple items developed and tested in the previous studies. The data were collected from 100 students in their 10-20s and were analyzed using SPSS 22.0, SmartPLS 3.0 and fsQCA program. Result - The findings of this research are as follows. First, all selection attributes except cleanliness have significant positive impacts on customer satisfaction and loyalty. Second, customer satisfaction has significant positive impact on loyalty. Third, as a result of fsQCA, high satisfaction and high accessibility were the necessary conditions on loyalty. Fourth, the necessary conditions for male and female groups were different. Conclusions - The implications of this study are as follows. Overall, multiplex cinemas should manage selection attributes basically regardless of the type of theater. Especially, cleanliness was not significant, but the customer probably consider it an essential and basic factors. Also, they are able to manage the selection attributes differently depending on the type of gender. For the male customers, it is effective that centralized strategy and for female customers, it is effective that emphasized the multiplex cinemas image.

A Study on the Moderating Effect of Nationality of Advertising Models for Masstige Brands: Based on Construal Level Theory (매스티지 브랜드 광고모델 국적의 조절효과에 대한 연구: 해석수준이론을 중심으로)

  • Chen, Zhenkun;Bang, Jounghae;Kim, Min Sun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.2
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    • pp.362-367
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    • 2021
  • This study investigated the effects of brand awareness and perceived price fairness on the purchase intention of masstige brands and the moderating effect of country of advertising (Korea or China) for the Chinese tourists visiting Korea. Along with the luxury image and the reasonable price range of masstige brands, the effect of Korean models matching with the country of masstige brand and Chinese models for Chinese visitors was examined based on the construal level theory. To test the hypotheses, a 2 (brand awareness H/L)×2 (perceived price fairness)×2 (country of model) factorial design was employed. As a result, brand awareness and price fairness perception were found to have positive effects on the purchase intention of masstige brands, and the moderating effect of the country of advertising models was also significant. With Korean models, the effects of brand awareness and price fairness perception on the purchase intention of masstige brands were higher than with Chinese models. This study sheds light on the fact that for Chinese tourists, Korean advertising models are more effective even with the specific signal like price when they perceive psychological distance.

A Study on the Change of Gender Expression in Animation and Live Action Films Characters : In the Enneagram Perspective (<알라딘> 애니메이션과 실사영화 캐릭터 젠더표현 변화에 관한 연구 : 에니어그램을 중심으로)

  • Jeong, Jae-Pil
    • The Journal of the Korea Contents Association
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    • v.22 no.7
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    • pp.599-606
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    • 2022
  • This study investigates trends and changes in gender expression in film and animation. It compares how gender, race, and class discrimination that was socially and culturally expressed differently in past and modern media contents. Indiscriminate content appreciation by the "digital native" generation is likely to unconsciously create false stereotypes. In this study, 「Aladdin」(1992) and 「Aladdin」(2019) were analyzed. This study looks at in the characters have changed since the original, which was a 2D animation in 1992, was re-released as a live-action film in 2019. For character analysis, we compare and analyze major characters and find out the differences based on the nine personality types of Enneagram, which define human personality types. As a result, Princess Jasmine's character change was remarkable. In the past, Disney animations had the majority of patriarchal and male-dependent princess characters, but now Disney is aiming for self-directed and independent female characters. Also, scenes that could instill stereotypes of gender, race, and class were changed. Disney's change can be seen as expressing the gender image that the public wants. Analysis of the change in character's personality in these works can be a useful methodology for creating attractive characters for the public.

A Study on The Effects of Spokes-Character Characteristics on Perceived Quality and Brand Attitude (캐릭터의 특성이 지각된 품질과 브랜드 태도에 미치는 영향)

  • Sun, Min-Jae;Kim, Joon-Seok
    • Journal of Korea Entertainment Industry Association
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    • v.14 no.2
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    • pp.15-26
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    • 2020
  • Many companies are increasing the use of characters to enhance brand image and brand value. The use of characters in the certain industry is active, however, the research on characters in academia is insufficient. The purpose of this study is to investigate how characteristics of characters affect on consumer's brand attitude and to suggest the guideline companies to concern on brand characters, in especial on designing or licensing them. The results showed that all characteristics of character positively influenced on brand attitude. Among nine characteristics of the character, trust was the most impact and nostalgia was the least impact on brand attitude, respectively. Perceived quality was mediated on in relations between the brand character and brand attitude. In indirect effect, familiarity was the most impact on brand attitude. In sum, we suggested that trust and familiarity of the character are the most weighted characteristics on brand character design strategy.