• Title/Summary/Keyword: Design Competition

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A Study on Public Exhibition applied Emotional Marketing - Focused on Public Exhibition Proposals of the G Environment Improvement Project and D New Town - (감성마케팅을 적용한 홍보전시관 디자인에 관한 연구 -수도권 G지역 종합 홍보전시관과 D지역 뉴타운 홍보전시관을 중심으로-)

  • Yang, Hye-Jin;Kim, Nam-Hyo
    • Journal of the Korea Furniture Society
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    • v.21 no.1
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    • pp.40-53
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    • 2010
  • The purpose of this study was verified the effect of analyzed emotional factors and compare with competed design proposals of G and D public exhibition to plan the public exhibition applied emotional marketing which strengthen the effect with touching the emotion. The results are first, public consumer preferred to experience 5 senses and gives a positive effect, second, preference according to factor of scene gives differences by ages, but various ages preferred to experience the factor of scene, third the result of analyze the relation between preference of scene and 3 groups of 5 senses, which is high, middle, and low preferred had significant relation, and fourth, public consumer preferred to several levels of exhibition than only one level, the space preferred was 'experiencing' space.

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The Analysis of Characteristics and Trends of Dance-Sports Costume

  • Kim, Hyun-Kyung;Choy, Hyun-Sook
    • International Journal of Costume and Fashion
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    • v.9 no.1
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    • pp.44-58
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    • 2009
  • The purpose of this study is to examine the unique differentiation of dance-sports costume design and improve the professionalism of design in this field. for this, the documentary study and practical case study have been executed. the visual data in 'weave' prosperity data and a dance-sports technical book are used. The results of this study are as follows. First, dance-sports costume has the general character of dance costume, and it belongs to the category of stage costume. Second, the physical characteristics peculiar to dance-sports costume come from its specialized usage in dance-sports. Third, the design of dance-sports costume changes accordingly with the situation it is worn: exercise costume, party costume, competition costume. Fourth, arranged dance-sports costume trends since 1998. It had shown biennial changes in shilhouette.

A Study on the Optimal Design for a Positive Crankcase Ventilation valve (크랭크케이스 강제 환기 밸브의 최적설계에 관한 연구)

  • Lee J. H.;Lee Y. W.;Kim J. H.
    • 한국전산유체공학회:학술대회논문집
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    • 2005.04a
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    • pp.197-201
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    • 2005
  • According to operating conditions of each engine, a PCV valve has various flow rates and pressure characteristic. In a developed country, it has been developing by a computational design simulation. But, Korean companies have no ability of technical design for a PCV valve. So, they depend on their experiments and copy the designs of foreign companies when they need to design new PCV valves. These problems cause increase of error rate and take much time. Hence, optimal design for a PCV valve is needed to secure for continuous competition against foreign automobile companies. In this study, we used 4th order Runge-Kutta method for the prediction of spool movements and applied Bernoulli's equation for the determination of flow area. A spool geometry and spool displacement were predicted to be satisfied in comparison with their experiment.

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A Study on the Method to Apply LED to Fashion Design and Its Expression Characteristic (LED의 패션디자인 적용방법과 표현특성)

  • Kim, Eon-Jeong;Yoo, Young-Sun
    • Journal of the Korea Fashion and Costume Design Association
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    • v.13 no.3
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    • pp.15-29
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    • 2011
  • Fashion industry is high value added indust교, whose price is decided by design value so it requires creativity and uniqueness for competition. The purpose of this study is to grasp how the design characteristic of LED that can express new creativity and uniqueness is applied to fashion design and find out the expression characteristic of LED used in fashion design. The study subjects, the design to which LED is applied, were extracted from fashion show and internet search. As a study result, the expression characteristics of LED used for fashion design are as follows. First, for function, tool function that can provide convenience for life and expression function that can provide user with emotional and psychological satisfaction and communication were allowed. Second, for aesthetic changes, many-sided, multiple colors and pattern displays of LED changed design meaning visually and caused aesthetic emotion for observer. Third, for interaction, physical factor of LED, user, dress and environmental factor interacted each other, enabling both-sided communication. Fourth, for amusement, multiple lights of LED activated visual and tactile sense, expressing usefulness and joyfulness on the basis of various display possibilities and changes. The study result will be helpful for developing more unique, creative design according to the change of age and development of science.

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Analysis of Design Factors of Knit Design according to Golfwear Brand Image (골프웨어 브랜드 이미지에 따른 니트디자인 설계 요인 분석)

  • Yoo Mi Lee
    • Journal of the Korea Fashion and Costume Design Association
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    • v.25 no.4
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    • pp.133-145
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    • 2023
  • Competition is intensifying as the golfwear market grows and expands rapidly due to the influx of MZ generation golfers, so it is necessary to plan knit golfwear products suitable to consumer needs The purpose of this study is to contribute to product planning by analyzing knit design factors according to the brand image of golfwear. First, the top five sales brands surveyed by Apparel News were selected. The selected brands were G-Fore, PXG, Malbon Golf, Titleist, and Mark & Lona. Knit products sold by the selected golfwear brands were investigated based on design factors, such as image, item, stich, yarn, color, and pattern to analyze knit design factors according to brand image. G-Fore's modern classical image was influenced by pullovers, vest items, 100% wool, color contrast, intasha stich, and monotone colors. PXG's sporty modern image was due to a mixture of rayon and polyester in jumper items, while Malbon Golf's American casual image applied character patterns and intasha knitwear. Line points, plain knitwear, and monotone colors were analyzed as design factors for Titleist's modern minimal image, while Mark & Lona's classic casual was analyzed as knit design factors, such as check patterns and jacquard knitwear. Differences in knit design factors according to brand image can be identified.

A Study on the Customer-Oriented Design Using Desirability Function and Taguchi Method (호감도 함수와 다구찌 법을 이용한 고객지향설계에 관한 연구)

  • Jae Hun Jo;Ji Ho Lee;Jong Pil Park;Yoon Eui Nahm
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.45 no.4
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    • pp.99-108
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    • 2022
  • Today, as technology advances and market competition for products intensifies, the product design to improve customer satisfaction by accurately identifying customer needs is emerging as a very important issue for company. Accordingly, the customer-oriented or customer-centered design that maximizes customer satisfaction by grasping and analyzing customer requirements is in the spotlight as an important design theory. In this study, the customer-oriented design is defined as finding the optimal value of design variable with the maximum overall customer satisfaction while minimizing the difference in individual customer satisfaction responded to various customers from multiple product quality characteristics from the perspective of robust design. Therefore, this study presents a new method for modeling the customer preference structure as the different sets of desirability functions for multiple quality characteristics and proposes a new customer-oriented design approach by applying the desirability functions to Taguchi's robust design process to deal with multi-characteristic design problem. Finally, the proposed method is illustrated with the Kansei engineering design problem of wine glass.

Improving Product Quality through Conflict Management: A Study of Hong Kong ODM Suppliers

  • Lam, Ping-Kit;Chin, Kwai-Sang
    • International Journal of Quality Innovation
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    • v.5 no.2
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    • pp.70-78
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    • 2004
  • Client-supplier collaboration in new product development (NPD) has been a strategy in response to fierce global competition. Traditionally, Hong Kong suppliers collaborate with worldwide clients through original equipment manufacturing (OEM) arrangement in which suppliers manufacture products according to clients' design. In recent years, a growing number of Hong Kong suppliers have transformed to original design manufacturing (ODM) in which they are assigned a design responsibility other than manufacturing products. The ODM arrangement necessitates a close interaction between clients and suppliers, which brings about intense conflict. Conflict has been recognized as an important factor affecting NPD performance including product quality. This paper studies the conflict handling practices of Hong Kong ODM suppliers based on 87 survey data. The results show that the suppliers frequently adopt effective conflict handling practices by which they can develop products of good quality through better design decisions. The results also suggest that the use of ineffective conflict handling behaviors, particularly avoiding, should be reduced for better product quality.

A Study on the Internet Based Cooperation-Design system for Ship Design (선박설계를 위한 인터넷기반의 협동설계시스템에 관한 연구)

  • 조민철;박제웅;이근무;김영훈
    • Journal of Ocean Engineering and Technology
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    • v.15 no.4
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    • pp.80-85
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    • 2001
  • The early construction of the internet based ship basic planning supporting system based on the concurrent engineering and the internet technology is essential as a means for the improvement of technology and design productivity our ship building industry is facing currently. Further more, technological base construction for the construction for the construction of the cooperation system on the level of ship building industry is necessary for the technological base security to maintain and develop ship building industry continuosly in the 21st century of the information industry environment and for the technological improvement of the middle and small shipyard falling behind relatively and finally for the breaking through our ship building industry environment in which inter-enterprise competition is deeping. In this study, we designed the frame-system of the ship design supporting system and presented the development scenario based on core element technology.

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Plan for Stand of S Motor in Motor Show (모터쇼를 위한 S자동차 전시부스 계획)

  • Suh, June-Ho
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2006.05a
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    • pp.65-66
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    • 2006
  • The motor show is the most popular show in domestic exhibitions. It provides many interesting events and exhibition programs from small parts of the car to luxury sedans. It should be spatially designed for not only display programs but also various other programs such as concerts or events. And it needs to approach strategic and complex plans for unique stand design because of a great number of visitors' safety and accomodation, and competition with other companies. S motor is the company of middle standing, producing the most luxurious sedans and SUVs. I had to find a display and space composition way to harmonize with luxurious sedans and outdoor vehicles in a booth. The booth had to be distinctive and unique inspite of relatively small and handicaped area compared with other companies' booths. So I designed two major plans; ceiling structure covered whole booth space and office space for staff. These plans could get completely majesty and unique design for booth, events and other programs. And the structure of booth was minimalized for visitors' safety and accomodation in great event time.

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A Study on Applying the Value Innovation to Space (공간에서의 가치혁신 적용에 대한 연구)

  • Hwang Bok-Deuk
    • Korean Institute of Interior Design Journal
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    • v.14 no.5 s.52
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    • pp.123-132
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    • 2005
  • The 21th century is rapidly turning to the era of supernational competition aimed at global customers. Under these circumstances, applying the value innovation to space which will be in charge of value creation is recognized as being essential to life. This study aims to newly define the conception, the viewpoint, and types on applying the value innovation to space, which has not been established logically yet. The purpose of analyzing cases where the innovation was applied at home and abroad is to provide basic logic to establish these concepts in real space design. This study is prospected to be the core strategy of growth cause for maintaining our industrial development, so it is suggested that accepting, widening, and developing it may enable us to prepare for the continued innovation to space.