• Title/Summary/Keyword: Depth Information Matching

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The 3D Shape Reconstruction System Based on Active Stereo Matching (Active Stereo Matching 기반의 3차원 형상 재구성 시스템)

  • Byun, Ki-Won;Im, Jae-Uk;Kim, Dae-Dong;Nam, Ki-Gon
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.1003-1004
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    • 2008
  • In this paper, we propose a 3D modeling method using Laser Slit Beam and Stereo Camera. We can get depth information of image by analyzing projected Laser Slit Beam on object. 3D modeling is demanded exquisite merge of 3D data. In our approach, we can get the depth image where the reliability is high. Each reconstructed 3D modeling is combined by the sink information which is acquired by SIFT (Scale Invariant Feature Transform) Algorithm. We perform experiments using indoor images. The results show that the proposed method works well in indoor environments

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3D VISION SYSTEM FOR THE RECOGNITION OF FREE PARKING SITE LOCATION

  • Jung, H.G.;Kim, D.S.;Yoon, P.J.;Kim, J.H.
    • International Journal of Automotive Technology
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    • v.7 no.3
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    • pp.361-367
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    • 2006
  • This paper describes a novel stereo vision based localization of free parking site, which recognizes the target position of automatic parking system. Pixel structure classification and feature based stereo matching extract the 3D information of parking site in real time. The pixel structure represents intensity configuration around a pixel and the feature based stereo matching uses step-by-step investigation strategy to reduce computational load. This paper considers only parking site divided by marking, which is generally drawn according to relevant standards. Parking site marking is separated by plane surface constraint and is transformed into bird's eye view, on which template matching is performed to determine the location of parking site. Obstacle depth map, which is generated from the disparity of adjacent vehicles, can be used as the guideline of template matching by limiting search range and orientation. Proposed method using both the obstacle depth map and the bird's eye view of parking site marking increases operation speed and robustness to visual noise by effectively limiting search range.

Volumetric Visualization using Depth Information of Stereo Images (스테레오 영상에서의 깊이정보를 이용한 3차원 입체화)

  • Lee, S.J.;Kim, J.H.;Lee, J.W.;Ahn, J.S.;Kim, H.S.;Lee, M.H.
    • Proceedings of the KIEE Conference
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    • 1999.11c
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    • pp.839-841
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    • 1999
  • This paper presents the method of 3D reconstruction of the depth information from the endoscopic stereo scopic images. After camera modeling to find camera parameters, we performed feature-point based stereo matching to find depth information. Acquired some depth information is finally 3D reconstructed using the NURBS(Non Uniform Rational B-Spline) algorithm. The final result image is helpful for the understanding of depth information visually.

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Reconstruction of 3D Virtual Reality Using Depth Information of Stereo Image (스테레오 영상에서의 깊이정보를 이용한 3D 가상현실 구현)

  • Lee, S.J.;Kim, J.H.;Lee, J.W.;Ahn, J.S.;Lee, D.J.;Lee, M.H.
    • Proceedings of the KIEE Conference
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    • 1999.07g
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    • pp.2950-2952
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    • 1999
  • This paper presents the method of 3D reconstruction of the depth information from the endoscopic stereo scopic images. After camera modeling to find camera parameters, we performed feature-point based stereo matching to find depth information. Acquired some depth information is finally 3D reconstructed using the NURBS(Non Uniform Rational B-Spline) method and OpenGL. The final result image is helpful for the understanding of depth information visually.

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An area-based stereo matching algorithm using multiple directional masks (다중 방향성 마스크를 이용한 영역 기반 스테레오 정합 알고리즘)

  • 김낙현
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.33B no.2
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    • pp.77-87
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    • 1996
  • Existing area-based stereo matching algorithms utilize a single rectangular correlation area for computing cross-correlation between corresponding points in stereo images, and compute disparity by finding the peak in the vicinity of depth discontinuity, since, because of inconstnat disparities around discontinuities, the cross-correlation becomes low in such area. Inthis paper, a new area-based matching strategy is proposed exploiting multiple directional correlation masks instead of a single one. The proposed technique computes multiple cross-covariance functions using each oriented mask. Peaks are detected from each covariance function and the disparity is computed by choosing the location with the highest covariance value. Proposed approach can also be applied to compute disparity gradients without obtaining dense depth data. A number of examples are presented using synthetic and natural stereo images.

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SIFT-based Stereo Matching to Compensate Occluded Regions and Remove False Matching for 3D Reconstruction

  • Shin, Do-Kyung;Lee, Jeong-Ho;Moon, Young-Shik
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.418-422
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    • 2009
  • Generally, algorithms for generating disparity maps can be clssified into two categories: region-based method and feature-based method. The main focus of this research is to generate a disparity map with an accuracy depth information for 3-dimensional reconstructing. Basically, the region-based method and the feature-based method are simultaneously included in the proposed algorithm, so that the existing problems including false matching and occlusion can be effectively solved. As a region-based method, regions of false matching are extracted by the proposed MMAD(Modified Mean of Absolute Differences) algorithm which is a modification of the existing MAD(Mean of Absolute Differences) algorithm. As a feature-based method, the proposed method eliminates false matching errors by calculating the vector with SIFT and compensates the occluded regions by using a pair of adjacent SIFT matching points, so that the errors are reduced and the disparity map becomes more accurate.

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A Fast and Accurate Face Tracking Scheme by using Depth Information in Addition to Texture Information

  • Kim, Dong-Wook;Kim, Woo-Youl;Yoo, Jisang;Seo, Young-Ho
    • Journal of Electrical Engineering and Technology
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    • v.9 no.2
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    • pp.707-720
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    • 2014
  • This paper proposes a face tracking scheme that is a combination of a face detection algorithm and a face tracking algorithm. The proposed face detection algorithm basically uses the Adaboost algorithm, but the amount of search area is dramatically reduced, by using skin color and motion information in the depth map. Also, we propose a face tracking algorithm that uses a template matching method with depth information only. It also includes an early termination scheme, by a spiral search for template matching, which reduces the operation time with small loss in accuracy. It also incorporates an additional simple refinement process to make the loss in accuracy smaller. When the face tracking scheme fails to track the face, it automatically goes back to the face detection scheme, to find a new face to track. The two schemes are experimented with some home-made test sequences, and some in public. The experimental results are compared to show that they outperform the existing methods in accuracy and speed. Also we show some trade-offs between the tracking accuracy and the execution time for broader application.

Hand Segmentation Using Depth Information and Adaptive Threshold by Histogram Analysis with color Clustering

  • Fayya, Rabia;Rhee, Eun Joo
    • Journal of Korea Multimedia Society
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    • v.17 no.5
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    • pp.547-555
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    • 2014
  • This paper presents a method for hand segmentation using depth information, and adaptive threshold by means of histogram analysis and color clustering in HSV color model. We consider hand area as a nearer object to the camera than background on depth information. And the threshold of hand color is adaptively determined by clustering using the matching of color values on the input image with one of the regions of hue histogram. Experimental results demonstrate 95% accuracy rate. Thus, we confirmed that the proposed method is effective for hand segmentation in variations of hand color, scale, rotation, pose, different lightning conditions and any colored background.

Object Model ing from Depth Information Using Z-gradient (3차원 정보로 부터 Z축의 기울기를 이용한 물체의 조형.)

  • Kim, T.Y.;Cho, D.U.;Choi, B.U.
    • Proceedings of the KIEE Conference
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    • 1987.07b
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    • pp.1069-1072
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    • 1987
  • In this paper, we drive useful data from 3-D depth information as input using discontinuity boundary or clustering. And using magnitude and direction of z-gradient we classify the data into adaptable primitive types through intrinsic and stochastical processing. After these processing information is reconstructed for forming data base. And make relationship and standard view position for matching.

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Measurement of object depth information using two CCD camera (두 대의 CCD 카메라를 이용한 물체의 깊이정보 측정)

  • 전정희;노경완;김충원
    • Proceedings of the IEEK Conference
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    • 1998.06a
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    • pp.693-696
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    • 1998
  • For camera calibration, this paper describes two steps to camera constants and camera parameters. The former is the radial distortion of lens, image center and focal length etc.. The latter is translation, rotation etc.. Camera calibration use tsai's algorithm. In this paper, the solutions are introduced into overdetermined system as matching points that are acquired from two CCD and measured object depth information.

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