• Title/Summary/Keyword: Deadline scheduling

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Performance Evaluation for Scheduling Policies on a Realtime Database (실시간 데이터베이스에 대한 스케쥴링 정책의 성능 평가)

  • Kim, Suhee;Han, Kwangrok;Kim, Hwankoo;Son, Sang-Hyuk
    • Convergence Security Journal
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    • v.4 no.3
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    • pp.57-82
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    • 2004
  • The confluence of computers, communications, and databases is quickly creating a distributed database where many applications require real-time access to temporally consistent sensor data. We have developed an object-oriented real-time database system called BeeHive to provide a significant improvement in performance and functionality over conventional non-real-time database and object management systems. In this paper, the performance of two data-deadline cognizant scheduling policies EDDF and EDF-DC and the baseline EDF policy with/without admission control are evaluated through extensive experiments on BeeHive. The ranges where data-deadline cognizant scheduling policies are effective and where admission control plays a role are identified.

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Deadline Constrained Adaptive Multilevel Scheduling System in Cloud Environment

  • Komarasamy, Dinesh;Muthuswamy, Vijayalakshmi
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.4
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    • pp.1302-1320
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    • 2015
  • In cloud, everything can be provided as a service wherein a large number of users submit their jobs and wait for their services. hus, scheduling plays major role for providing the resources efficiently to the submitted jobs. The brainwave of the proposed ork is to improve user satisfaction, to balance the load efficiently and to bolster the resource utilization. Hence, this paper roposes an Adaptive Multilevel Scheduling System (AMSS) which will process the jobs in a multileveled fashion. The first level ontains Preprocessing Jobs with Multi-Criteria (PJMC) which will preprocess the jobs to elevate the user satisfaction and to itigate the jobs violation. In the second level, a Deadline Based Dynamic Priority Scheduler (DBDPS) is proposed which will ynamically prioritize the jobs for evading starvation. At the third level, Contest Mapping Jobs with Virtual Machine (CMJVM) is roposed that will map the job to suitable Virtual Machine (VM). In the last level, VM Scheduler is introduced in the two-tier VM rchitecture that will efficiently schedule the jobs and increase the resource utilization. These contributions will mitigate job iolations, avoid starvation, increase throughput and maximize resource utilization. Experimental results show that the performance f AMSS is better than other algorithms.

An EDF Based Real-Time Scheduling Algorithm for Imprecise Computation (불확정 계산을 위한 EDF 기반의 실시간 스케줄링 알고리즘)

  • Choi, Hwan-Pil;Kim, Yong-Seok
    • The KIPS Transactions:PartA
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    • v.18A no.4
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    • pp.143-150
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    • 2011
  • This paper presents an EDF based scheduling algorithm for scheduling imprecise computation model where each task consists of mandatory part and optional part. Imprecise computation is useful to manage overload condition. In overload situation, some optional parts should be removed. The proposed DOP algorithm removes optional parts of earlier deadline tasks to enhance flexibly for newly arriving tasks. A simulation result shows that DOP has better performance than other algorithms.

An Implementation of Selection Algorithm for Efficient Scheduling on Real-Time Linux Environment (실시간 Linux 환경에서 효율적인 스케쥴링을 위한 선택 알고리즘의 구현)

  • 김성락
    • Journal of the Korea Society of Computer and Information
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    • v.7 no.2
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    • pp.1-8
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    • 2002
  • By now, Schedulers for RMS and EDF are implemented for real-time Linux Scheduler. These Schedulers are used for do not consider there's characteristics. Missing Schedulability-test cause result that increase deadline miss rate. Also The present real-time Linux causes system halt Because of scheduling for unschedulable tasks . These appearances are very fatal for real-time system. Therefor, In this paper The peaceful schedulability-test use scheduler which is proper characteristics of RMS and EDF scheduling methods. This scheduler keeps deadline and eliminates system halt from scheduling unschedulable tasks. In this paper, we propose the schedulability-test algorithm and scheduler select algorithm for the effective management of tasks sets.

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Design and Analysis of Weapon Simulator using Schedulability Analysis (스케줄링 가능성 분석을 통한 무장모의기 확장 설계 및 분석)

  • Jang, Tasksoo;Kim, Yongho;Na, Beomcheol;Park, Keunkuk
    • Journal of the Korea Institute of Military Science and Technology
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    • v.19 no.3
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    • pp.371-378
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    • 2016
  • The most important things in real-time systems are that a system guarantees to meet its deadline and to operate in its predictable range. When we design a real-time system, we need to verify whether the system can meet its deadline through schedulability analysis. There are several kinds of schedulability analysis technique for fixed priority scheduling systems. But as we all know, we can't perform schedulability analysis in design time because we can't estimate upper bounds on execution time of each task. So we used a similar real-time system to estimate upper bounds on execution time for our system, and then we performed schedulability analysis and verified that our system designed can meet its deadline.

The real-time scheduling algorithms based on the Insertion technique and Two-way SCAN technique (삽입기법과 양방향 스캔 기법에 기반한 실시간 디스크 스케줄링 알고리즘)

  • Lee Myung Sub;Park Chang Hyeon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.6B
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    • pp.377-386
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    • 2005
  • Recently, to increase throughput per hour on real-time disk scheduling, a lot of algorithms that apply SCAN technique to EDF(Earliest Deadline First) that is representative real-time disk scheduling algorithm are studied. However, existing disk scheduling algorithms have several limitations because they consider continuous I/O requests when create SCAN group. Also, because SCAN technique was fixed direction, the existing algorithms have shortcoming that there are a lot of time damages. This paper proposes a new real-time disk scheduling algorithm based on the insertion technique and the two-way SCAN technique to solve the problems of the exiting real-time disk scheduling algorithms in hard real-time system. The simulation result shows that, when using our techniques, the disk throughput and the number of serviceable I/O requests are enhanced.

Phased Scheduling of Continous Media Workload and its Experimental Evaluation (연속매체 부하의 위상 스케줄링 및 실험적 평가)

  • Go, Jae-Yong;Kim, Gi-Han;Sin, Hyeon-Sik
    • Journal of KIISE:Computer Systems and Theory
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    • v.26 no.8
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    • pp.905-917
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    • 1999
  • 멀티미디어 시스템에서 수행되는 부하 중 상당 부분은 정해진 시간에 주기적으로 수행되어 연속 매체(continuous media)를 처리하는 주기 태스크들이다. 연속 매체들을 처리하는 두 주기 태스크의 수행 요청 시간(release time)간에 인공적인 위상(phase)을 줄 경우, 전체 부하의 처리 타이밍에 영향을 주게 되며, 특히, 적절한 위상을 부여할 경우 부하가 고르게 분산된다. 부하의 고른 분산은 태스크 간섭을 줄여 지터(jitter), 종료시한 초과(deadline miss), 그리고 긴 응답 시간(response time) 등의 문제를 해소시킨다. 본 논문에서는 새로운 위상 스케줄링(phased scheduling) 알고리즘 및 알고리즘을 개발하고 평가할 수 있는 실험 환경을 제안한다. 본 논문에 제시된 알고리즘은 저자들의 선행 논문 1 에서 제시한 알고리즘의 대안이다. 새로운 알고리즘은 정확하게 최적의 위상을 찾지는 않으나 기존 알고리즘보다 빠르게 수행되며 적용 범위가 넓다.Abstract A multimedia system consists of substantial amount of continuous media workload scheduled periodically at deterministic time points. Artificial phase between the invocation times of any two continuous media tasks affects the timing of the entire workload. A proper phase configuration distributes workload uniformly over time and reduces task interference that may otherwise result in jitter, deadline miss, and long response time. The objective of this paper is to work out a phased scheduling algorithm and to evaluate its effectiveness. The algorithm in this paper is an alternative approach to our previous work 1 . It is almost as accurate as the predecessor but two of three times faster in identifying the appropriate phase vector.

Cooperative RSU Scheduling for Efficient Data Dissemination in VANET Environments (VANET 환경에서 효과적인 데이터 배포를 위한 RSU 협업 스케쥴링)

  • Bok, Kyoung Soo;Hong, Seung Wan;Cha, Jae Hog;Lim, Jong Tae;Yoo, Jaesoo
    • The Journal of the Korea Contents Association
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    • v.13 no.10
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    • pp.27-36
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    • 2013
  • Recently, as researches on VANET have actively progressed, the convenient and reliable services can be provided to the vehicles. In this paper, we propose the collaborative RSU scheduling scheme using multiple RSUs which are connected through a wired backbone. The proposed scheme efficiently disseminates both unsafety data and safety data, and reduces the deadline miss rate and the average response time. When safety data is occurred, it is send to previous RSU in advance and is scheduled by deadline and reception rate. We provide the prevention technology for unsafety data when the workload is occurred in RSU because it is on-demand data processed by user requests. It is shown through performance evaluation that the proposed scheme outperforms the existing scheme in terms of the deadline miss rate and the average response time according to the number of vehicles and the velocities of vehicles.

Fuzzy-based Dynamic Packet Scheduling Algorithm for Multimedia Cognitive Radios (멀티미디어 무선인지 시스템을 위한 퍼지 기반의 동적 패킷 스케줄링 알고리즘)

  • Tung, Nguyen Thanh;Koo, In-Soo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.3
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    • pp.1-7
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    • 2012
  • Cognitive radio, a new paradigm for wireless communication, is being recently expected to support various types of multimedia traffics. To guarantee Quality of Service (QoS) from SUs, a static packet priority policy can be considered. However, this approach can easily satisfy Quality of Service of high priority application while that of lower priority applications is being degraded. In the paper, we propose a fuzzy-based dynamic packet scheduling algorithm to support multimedia traffics in which the dynamic packet scheduler modifies priorities of packets according to Fuzzy-rules with the information of priority and delay deadline of each packet, and determines which packet would be transmitted through the channel of the primary user in the next time slot in order to reduce packet loss rate. Our simulation result shows that packet loss rate can be improved through the proposed scheme when overall traffic load is not heavy.

The Extended-Military Multimedia Systems Based on Real-Time Scheduling Scheme (실시간 스케줄링을 적용한 Extended-Military Multimedia Systems)

  • Park, Sang-Hyuk;Kim, Jai-Hoon;Han, Chang-Hee
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.1
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    • pp.26-32
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    • 2011
  • It is very important for more effective military operation to share information required in recognizing a situation by monitoring battlefield. The recognition of situations is offered visually though multi-media systems such as a COP(Common Operation Picture), UAV etc. The operating method has rapidly changed into Network-Centric Warfare (NCW). As a result, the data that these Multimedia systems should control is increasing. Improved performance of Multimedia systems is required to deal with them. In this paper, we propose Extended-Military Multimedia System(E-MMS) applying the most excellent scheduling method in terms of meet-ratio in real time when Multimedia systems carry out assigned information in real time for monitoring as the method of improved performance. As a result of utility about proposed system, it is verified that realtime EDF(Earliest Deadline First) scheduling method is more improved up to 20% compared to non-realtime FCFS(First Come First Service) in terms of the deadline meet ratio.