• Title/Summary/Keyword: Cyber Identity

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A Study on Digital Culture Phenomenon Shown in the Modernly Fashion Design (현대 패션디자인에 나타난 디지털문화현상)

  • Kim, Jee-Hee
    • Fashion & Textile Research Journal
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    • v.7 no.2
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    • pp.143-152
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    • 2005
  • A concept of 'digital' is changing a living pattern of moderners, with having influence on the whole life of modern society. The purpose of this study is arrange the frame of conformity to the 'fashion as culture' by considering the social and cultural phenomena being shown in relation to digital, which is a concept being watched most for the 21st century and by trying to analyze a tendency of digital culture being shown in the modernly fashion design based on this. The digital culture, which is a concept of generalizing the phenomena of interactional changes in the sub-structure being derived by digital technology, is being shown as a tendency of fusionization and globalization, and due to this, the culture of digital nomads is being formed. On the other hand, a tendency of amenity caused by the reaction against the coldly digital technology, is forming one axis of digital culture. As the culture, which experiences the process of a change by digital technology, is reflected even on the fashion, the fusion of technology and the human body, brought about the appearance and the development of the artificial body, by allowing the wearable computer to be introduced to fashion and by being connected directly to the body. This means the expansion of range for fashion. The destruction of a border between space and space, is making an opportunity of forming another ego inside the cyber space, with bringing about the mixed loading between the cyber space and the real space. As the border between the cyber space and the real space is being collapsed, the space of newly self-realization is being created. The collapse of gender is being shown as the pursuit of gender, which is a nomadic concept of not giving priority to anywhere of male gender and female gender. The tendency of sensitive design introduced the sports look as the largely fashion trend. Fascinated with Zen thoughts is leading to a response to the swiftly and coldly social conditions caused by machine. The digital culture by digital technology and the fashion tendency being shown by its influence, meet the needs of self-realization and self-expansion for a human being, and satisfy the needs for the expression of self-identity for a human being, and enable the search for introspection about inner existence inside the self.

A Critical Review on the Study of Online Social Movements (온라인 사회운동의 연구동향)

  • Kim, Yong cheol;Yun, Seongyi
    • Informatization Policy
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    • v.18 no.2
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    • pp.3-22
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    • 2011
  • The study of online social movements is basically concerned about the impact of the Internet on the existing social movements. More specifically, researchers have paid attention to changes in participants, leadership style and movement strategies caused by the Internet. Due to the Internet, networks of the individuals who are geographically scattered or a network of networks have emerged as new movement agents. Researchers have also analyzed a repertoire of collective action adopted by the online social movements. The increase in online social movements calls for a new interpretation of the existing social movement theories such as resource mobilization, collective identity and political opportunity structure. There are still a lot of debate about the impact of the internet on social movement and the resulting changes. Not only the early debate of cyber-optimism and cyber-scepticism, many studies done by the mid-range perspective also suggested different arguments on the impact of the Internet. This discrepancy comes from a relatively short history of online social movement study, which leads to a limited number of case studies and a shortage of date accumulations. In the future, researchers need to place more attention on the unique characteristics of different technologies and comparative studies of online social movements. The study should also extend its focus to a wide range of political systems in order to explain the impact of online social movements on political intermediary organizations and the democracy itself.

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A Study on the Cyber Museum Organization System for Intangible Cultural Properties II Focused on the Information system and classification code anger - Focusing on the Exhibition Space, Exhibition Method and Expression Specialty - (무형문화재를 위한 사이버뮤지엄 구성체계에 관한 연구 II - 전시방법 및 표현특성을 중심으로 -)

  • 한영호;장중식;정용섭
    • Korean Institute of Interior Design Journal
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    • no.40
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    • pp.165-171
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    • 2003
  • The findings of this study indicate that intangible cultural properties are worth preservation and transmission and should be considered as very important as tangible cultural properties. If the studies of intangible cultural properties are continued focusing on their characteristics and formational system, they can be expressed more properly by adding new interactive elements to database and expressive requisites. New techniques introduced in this study are believed to provide people with most reasonable and developmental motives for expression of the existing intangible cultural properties. Concerning Korea's cultural properties centered on intangible cultural properties, information construction should be made with a new idea of information based on database from the previous studies. The result will be able to set an important factor to give wide publicity to our cultural identity, which is currently shown in the process of background communication, and serve as a foothold to deliver exact information to our descendants. The intangible cultural properties are our people's mental cultural heritage resources. If museums or initiator groups, which are organized to spread cultural heritages, can use them as the subjects of exhibition through information construction and visualization, it will function to maximize the educational effect of transmitting our national mental world. The development of digital environment will provide the optimum conditions and tools making it possible to visualize intangible forms and ideas in a virtual cyber space. Given these viewpoints, steady studies and efforts for the improvement of Korea's cultural image should be made in the way of intangible cultural properties as well as tangible ones. They start from the country's accurate appreciation of cultural properties and are embodied in systematic adjustment and relationship between interdependent elements.

A Study on the Cyber Museum Organization System for Intangible Cultural Properties III - Focused on the Chungnam Province - (무형문화재를 위한 사이버뮤지엄 구성체계에 관한 연구 III - 충남지역을 중심으로 -)

  • 한영호;장중식;정용섭
    • Korean Institute of Interior Design Journal
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    • v.13 no.3
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    • pp.179-186
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    • 2004
  • The findings of this study indicate that intangible cultural properties are worth preservation and transmission and should be considered as very important as tangible cultural properties. If the studies of intangible cultural properties are continued focusing on their characteristics and formational system, they can be expressed more properly by adding new interactive elements to database and expressive requisites. New techniques introduced in this study are believed to provide people with most reasonable and developmental motives for expression of the existing intangible cultural properties. Concerning Korea's cultural properties centered on intangible cultural properties, information construction should be made with a new idea of information based on database from the previous studies. The result will be able to set an important factor to give wide publicity to our cultural identity, which is currently shown in the process of background communication, and serve as a foothold to deliver exact information to our descendants. The intangible cultural properties are our people's mental cultural heritage resources. If museums or initiator groups, which are organized to spread cultural heritages, can use them as the subjects of exhibition through information construction and visualization, it will function to maximize the educational effect of transmitting our national mental world. The development of digital environment will provide the optimum conditions and tools making it possible to visualize intangible forms and ideas in a virtual cyber space. Given these viewpoints, steady studies and efforts for the improvement of Korea's cultural image should be made in the way of intangible cultural properties as well as tangible ones. They start from the country's accurate appreciation of cultural properties and are embodied in systematic adjustment and relationship between interdependent elements.

Color Analysis of Avatar fashion style from on-line portal sites

  • Kim, Ri-Ra;Kim, Young-In
    • International Journal of Costume and Fashion
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    • v.8 no.2
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    • pp.50-64
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    • 2008
  • The purpose of this study is to classify Avatar fashion style through analysis of on-line Avatar Mall and to propose color pallette and fashion contents from fashion color analysis. The literature research focused on investigating the notion, characters and types of Avatar and relation of Avatar and self-image, clothing image and color image. In data research, 4 on-line portal sites Avatar Malls were analyzed and Avatar fashion style was classified. In addition, Avatar clothing color was analyzed. The research of this study are as follows: Firstly, Avatar in the cyber space represents 'me' of the real states. Avatar fashion helps to represent Avatar Image and clothing makes human image and identity as a social sign. Color helps to constitute clothing impression and human image, therefore clothing and color are the important elements to express self-image through Avatar in the cyber space. Secondly, Avatar Malls of 4 on-line portal sites are very similar and confuse Avatar users because of no standard of fashion style classification. Accordingly, the standard of fashion style classification should be made by a fashion expert, and the specific characters of every on-line portal site should be emphasized. Thirdly, as a result of the analysis of Avatar's clothing, the clothing is divided into a real world clothing and an imaginary world clothing. There are daily clothes, uniform, event clothes, story clothes and fantasy clothes. As a result of the color analysis of Avatar clothing, White, Red, Red Purple colors and bright and vivid tone are generally used for Avatar clothing. This study is significant to classify Avatar fashion style systematically, to notify sensitive and delicate users' sign and to make Avatar fashion image emotional and high-quality.

Verification of VIIRS Data using AIS data and automatic extraction of nigth lights (AIS 자료를 이용한 VIIRS 데이터의 야간 불빛 자동 추출 및 검증)

  • Suk Yoon;Hyeong-Tak Lee;Hey-Min Choi;;Jeong-Seok Lee;Hee-Jeong Han;Hyun Yang
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2023.05a
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    • pp.104-105
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    • 2023
  • 해양 관측과 위성 원격탐사를 이용하여 시공간적으로 다양하게 변하는 생태 어장 환경 및 선박 관련 자료를 획득할 수 있다. 이번 연구의 주요 목적은 야간 불빛 위성 자료를 이용하여 광범위한 해역에 대한 어선의 위치 분포를 파악하는 딥러닝 기반 모델을 제안하는 것이다. 제안한 모델의 정확성을 평가하기 위해 야간 조업 어선의 위치를 포함하고 있는 AIS(Automatic Identification System) 정보와 상호 비교 평가 하였다. 이를 위해, 먼저 AIS 자료를 획득 및 분석하는 방법을 소개한다. 해양안전종합시스템(General Information Center on Maritime Safety & Security, GICOMS)으로부터 제공받은 AIS 자료는 동적정보와 정적정보로 나뉜다. 동적 정보는 일별 자료로 구분되어있으며, 이 정보에는 해상이동업무식별번호(Maritime Mobile Service Identity, MMSI), 선박의 시간, 위도, 경도, 속력(Speed over Ground, SOG), 실침로(Course over Ground, COG), 선수방향(Heading) 등이 포함되어 있다. 정적정보는 1개의 파일로 구성되어 있으며, 선박명, 선종 코드, IMO Number, 호출부호, 제원(DimA, DimB, DimC, Dim D), 홀수, 추정 톤수 등이 포함되어 있다. 이번 연구에서는 선박의 정보에서 어선의 정보를 추출하여 비교 자료로 사용하였으며, 위성 자료는 구름의 영향이 없는 깨끗한 날짜의 영상 자료를 선별하여 사용하였다. 야간 불빛 위성 자료, 구름 정보 등을 이용하여 야간 조업 어선의 불빛을 감지하는 심층신경망(Deep Neural Network; DNN) 기반 모델을 제안하였다. 본 연구의결과는 야간 어선의 분포를 감시하고 한반도 인근 어장을 보호하는데 기여할 것으로 기대된다.

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Lived Experience of Older Learners in an Online University (온라인대학 노인학습자들의 삶의 경험)

  • Lee, Eun-Joo
    • The Journal of the Korea Contents Association
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    • v.10 no.8
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    • pp.433-450
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    • 2010
  • The purpose of this paper is to describe and understand the lived experiences of older learners in formal education offered in an online university. Applying qualitative research methods, this paper attempts to explore the interpretation and meanings of their college studying. Ten participants in this study were selected from older students aged over 60 who had studied or were studying in a cyber university and lived in Seoul and its metropolitan area for more readily accessible and available for in-depth interviews. After the final analysis of learning experiences of older adults in an online university, six main themes were identified: self in the past, breaking from the convention, struggling with the new challenges, attaining self-actualization, integrating a new identity, future-oriented self. Finally it appears that learning experiences of the learners enabled the participants to replace their past-oriented sense of self with a more positive, future-oriented version.

A New Similarity Measure Based on Intraclass Statistics for Biometric Systems

  • Lee, Kwan-Yong;Park, Hye-Young
    • ETRI Journal
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    • v.25 no.5
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    • pp.401-406
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    • 2003
  • A biometric system determines the identity of a person by measuring physical features that can distinguish that person from others. Since biometric features have many variations and can be easily corrupted by noises and deformations, it is necessary to apply machine learning techniques to treat the data. When applying the conventional machine learning methods in designing a specific biometric system, however, one first runs into the difficulty of collecting sufficient data for each person to be registered to the system. In addition, there can be an almost infinite number of variations of non-registered data. Therefore, it is difficult to analyze and predict the distributional properties of real data that are essential for the system to deal with in practical applications. These difficulties require a new framework of identification and verification that is appropriate and efficient for the specific situations of biometric systems. As a preliminary solution, this paper proposes a simple but theoretically well-defined method based on a statistical test theory. Our computational experiments on real-world data show that the proposed method has potential for coping with the actual difficulties in biometrics.

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A Study of Cyberfeminism in fashion in the digital era (Part II) - Focused on aesthetic values - (디지털시대 패션에 나타난 사이버페미니즘 연구 (제2보) -미적가치를 중심으로-)

  • 김현수;양숙희
    • Journal of the Korean Society of Clothing and Textiles
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    • v.28 no.2
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    • pp.200-211
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    • 2004
  • The Purpose of this study was to review the effects of the cyberspace mentality on fashion as a visible symbol of feminity and to analyze terms of its aesthetic values. As for the research methodology, relevant theories across cultures and disciplines are reviewed and an experimental study is conducted to explore spiritual objectives in cyberspace. Then, major issues facing the digital society. symbolized in the computer networks, are reviewed in terms of feminine identity and physical beauty from a feminist's viewpoint. Lastly, the aesthetic values found in the spatial meditation of a new dimension (reality versus virtuality) is comparatively analyzed. The virual reality technology and bio-medical technology are combined to be represented in fashion to create a more realistic virtual world than the real one. Such a world may well be characterized by virtuality, artificiality, masquerade, and fantasy. The intrinsic values which are revealed as psychiatrical or psychological implicated values featuring virtual or artificial implications may well be characterized by distopia, hyper, hybridity and Sur Reality.

Efficient Proxy Re-encryption Scheme for E-Voting System

  • Li, Wenchao;Xiong, Hu
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.5
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    • pp.1847-1870
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    • 2021
  • With the development of information and communication technologies, especially wireless networks and cell phones, the e-voting system becomes popular as its cost-effectiveness, swiftness, scalability, and ecological sustainability. However, the current e-voting schemes are faced with the problem of privacy leakage and further cause worse vote-buying and voter-coercion problems. Moreover, in large-scale voting, some previous e-voting system encryption scheme with pairing operation also brings huge overhead pressure to the voting system. Thus, it is a vital problem to design a protocol that can protect voter privacy and simultaneously has high efficiency to guarantee the effective implementation of e-voting. To address these problems, our paper proposes an efficient unidirectional proxy re-encryption scheme that provides the re-encryption of vote content and the verification of users' identity. This function can be exactly applied in the e-voting system to protect the content of vote and preserve the privacy of the voter. Our proposal is proven to be CCA secure and collusion resistant. The detailed analysis also shows that our scheme achieves higher efficiency in computation cost and ciphertext size than the schemes in related fields.