• Title/Summary/Keyword: Customization System

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A Study on the strategic points(6C) of Global e-Port in Pusan Port & KwangYang Port (Global e-Port화(化)를 위한 부산(釜山)/광양항(光陽港)의 6C 전략(戰略)에 관한 연구(硏究))

  • Choi, Heung-Seob;Song, Sun-Yok
    • THE INTERNATIONAL COMMERCE & LAW REVIEW
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    • v.16
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    • pp.205-244
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    • 2001
  • The managing strategies of each enterprise has been fundamentally changed due to the emergence of digital economics by using the internet. Therefore it is indispensable for each enterprise to be changed their business strategies. With a view to meeting the change of new economic paradigm, they are efforting to build a infrastructure for information and communication, induce foreign capital, reconsider their conditions of location, draw the law concerned and reinforce education for experts etc. In consideration of these change, the Pusan port & the KwangYang port have to introduce e-Business for the purpose of increasing the level of their competition. We - our government, the companies - concerned with port management should recognize and use efficiently our core competence and potentiality of our port management. To achieve it, firstly port industries are to handle not only international logistic system but also communication, finance and sightseeing. Secondly, the developed off-line system have to be harmonizing with the on-line. Therefore, this paper are focused to suggest the theoretic background by analyzing the strategic points of e-port which are divided in 6C - Contents, Community, Connection, Commerce, Communication and Customization.

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Factors Affecting Implementation Performance in the Organizations Adopting ERP Systems (ERP 시스템 구현성과에 영향을 미치는 요인)

  • Jung, Chul-Ho;Chung, Young-Soo
    • Journal of Information Technology Applications and Management
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    • v.16 no.4
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    • pp.135-165
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    • 2009
  • The major purpose of this study is to identify the factors influencing the implementation performance of ERP Systems from an integrated viewpoint. For this purpose, a research model is developed based on the literature reviews of ERP systems, contingency theory, and change management theory. The research model proposed fifteen variables as the factors influencing the implementation performance in the ERP systems. The data have been collected from the 164 enterprises which implemented ERP systems at least one year ago. The respondents were person in charge of ERP system of each corporation. The results of hypothesis testing through multiple regression analysis are summarized as follows. Firstly, standardization of work, concentration of decision making, top management concern and support, real user participation, project support goodness, ease of use, and system usefulness have positive influence upon non-financial performance. Secondly, market uncertainty, industrial competition, project support goodness, and customization minimization have positive influence upon financial performance. From the analysis, this research have identified important characteristics for the successful implementation of ERP systems. Consequently, this research ends with managerial and theoretical implications of the study results, as well as limitations and future research directions.

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Design Factors Identification for a Product-Service Systems Through Utilization Analysis of Smart Devices (스마트기기 이용실태 분석을 통한 제품 - 서비스 시스템의 설계요인 분석)

  • Oh, Hyung-Sool;Park, Roh-Gook
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.7 no.2
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    • pp.55-61
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    • 2012
  • Due to customers' constantly increasing demand for personalized products and services, manufacturing enterprises integrate tangible physical products and intangible services to provide more diverse physical products and services. Many researchers are concerned with Product-Service Systems (PSS) modeling, but we have wondered on the interactions between the product and the service in a PSS. To find relationships between the two in a PSS, the survey results on utilization of smart phone are analysed and compared based on the PSS design framework to identify design factors for PSS.

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Design of Customized e-Business Training Supporting System (E-TSS) for Developing Countries (개발도상국을 위한 맞춤형 E-비즈니스 교육지원시스템 설계)

  • Kim, Kio-Chung;Yu, Soo-Kyung
    • Journal of Digital Contents Society
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    • v.9 no.4
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    • pp.617-624
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    • 2008
  • Global economy is moving to digital economy accelerated by the rapid development of ICT (information and communication technology). However, the progress in e-business in developing countries has been slow due to the lack of experience, technology, and basic infra structure. One way to solve this problem is to provide them with customized e-business solution, training, and contents service. In this paper, we design an E-business Training Supporting System (E-TSS) for developing countries. It consists of a simple business blog to support business web page and a customized e-business solution. The E-TSS is customized for individual country. This customization becomes more effective utilizing an intelligent agent based upon recognizing unique characteristics such as language and time. The E-TSS is implemented and utilized by APEC (Asia-Pacific Economic Cooperation) Women's e-Biz Center.

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Analysis of Field Conditions and Requirements for Deploying Smart Factory (스마트공장 구축을 위한 현장실태 및 요구사항 분석)

  • Lee, Hyunjeong;Kim, Yong Jin;Yim, Jeongil;Kim, Yong-Woon;Lee, Soo-Hyung
    • Journal of the Korean Society for Precision Engineering
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    • v.34 no.1
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    • pp.29-34
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    • 2017
  • The operating environments of factories and manufacturing units have changed dramatically due to globalization, population, and customization. The existing factories are converted into smart units using information and communications technology (ICT). These smart factories can produce, control, repair, and manage themselves. The manufacturing processes are efficiently optimized using the monitoring and analysis methods of ICT. In this experimental study, we carried out a survey on the system solution providers and consumer companies to determine the field conditions and requirements necessary for assembling a smart factory. Using the results of this survey, we effectively devised smart factory solutions and implemented them on the existing conditions in various factories.

Overlay Multicasting with Local Swap Option in a Personal Broadcasting System (로컬 스왑 기법을 적용한 오버레이 멀티캐스트 기반의 개인방송 시스템)

  • Kang, Mi-Young;Lee, Hyung-Ok;Nam, Ji-Seung
    • The Journal of the Korea Contents Association
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    • v.8 no.8
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    • pp.1-8
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    • 2008
  • Overlay Multicast is an effective method for optimal utilization of system resources and network bandwidth without a need for hardware customization. It is an effective method of providing Personal Internet Broadcasting Service for better Quality of Service to many users. In this paper, we propose a multicast tree that uses Local Swap method. In order to prove the effectiveness of the new technique suggested here, using the proposed method and personal internet broadcasting service, information is abstracted, compared and analyzed under various overlay multicast algorithm conditions. We have proved that the suggested local swap technique is more effective by comparing it with other existing techniques in various methods such as using various overlay based multicast algorithm simulation.

A Study on the Automatic Pattern Development of Adult Male Basic Pattern Using 3D Body Scan Data

  • Jeong, Mi-E;Nam, Yun-Ja
    • Journal of Fashion Business
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    • v.11 no.3
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    • pp.35-45
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    • 2007
  • This study examined how to create 2D basic pattern of individuals by means of 3-D body figure, which is to develop a flat of individual basic pattern directly from the 3-D body scan data of each subject using that of the upper body of a male adult. In terms of methodology, this study adopted 3D body scan data on system and body to make examinations in the following steps: 1. Standard point and line were set on human body, along with 3-D definition points(feature points). 2. PB was created by modifying horizontal and longitudinal section of scan data. 3. Ways to set reserve were established in the findings of PB planar development. Respective developed flat patterns were compared with pattern findings in previous studies by means of sensory evaluation. As a result, it was found that both system and body model are basic pattern and belong to appropriate pattern as semi-tight-fit basic pattern with overall appropriate tolerances. Thus, this study came to a conclusion that it is feasible and valid to develop theories for flat development as considered herein.

Open Market Strategy of the Business Innovation Platform for SME Informatization based on Cloud Computing (클라우드를 이용한 중소기업정보화 경영혁신플랫폼의 오픈 마켓 전략 연구)

  • Han, Hyun-Soo;Yang, Hee-Dong;Kim, Kiho
    • Journal of Information Technology Services
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    • v.14 no.4
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    • pp.15-30
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    • 2015
  • SMBA (Small and Medium Business Administration) and TIPA (Korea Technology and Information Promotion Agency for SMEs) have operated the Business Innovation Platform for SME Informatization based on cloud computing technology with the cooperation of seven industry cooperatives since 2013. This project will evolve into the open market platform where service providers and users voluntarily participate and transact. This research conducts the literature review about the concept of open market and the empirical analysis through survey for the software providers and the future users regarding the future operation methods. The policy about how the open market strategy for the business innovation platform needs to be designed and implemented are organized as the three differentiated government support strategies. The first is to provide free IT services including specialized core operation support S/W which is developed only for the small or home office group of firms which lack minimal informatization capability and budget. The second is to augment IT platform service through incorporating ERP supplier initiated commercial S/W sales window for those firms having medium level informatization capability. This includes to provide IT support for customization and system integration with existing government subsidized S/W. The third is to provide upgrading services of existing S/W functions to facilitate better system utilization. The results provide useful insight for government role to enhance SME competitiveness using IT.

A Study on Demand Function of Customized Cloud BIM Service - Focused on Medical Facility Design - (맞춤형 클라우드 BIM 서비스 요구기능 도출에 관한 연구 - 의료시설 설계를 중심으로 -)

  • Jung, Sung-Ho;Lee, Byung-Soo;Choi, Yoon-Ki
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.35 no.7
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    • pp.53-61
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    • 2019
  • Cloud BIM, which incorporates cloud computing technology and BIM technology, is increasingly used in construction. In particular, the recent trend of cloud services in IT field is to provide customized cloud services according to the characteristics of users. These changes are also linked to the cloud BIM, which is emerging in the construction industry. However, cloud BIM researches and commercial technologies that are currently underway do not reflect these trends, and they provide services through generalized management functions in construction projects. In order to solve these problems, a new type of customized cloud BIM service is needed that can provide cloud services by reflecting the characteristics of the project, customization based on the user's work, and providing the knowledge service. Therefore, this study aims to derive the system requirement function that should be preceded for implementing the customized cloud BIM service, and the target project is selected as the medical facility.

Character Customizing System Based on Physiognomy -Focused on AION Character Creation System- (관상학에 근거한 캐릭터 커스터마이징 시스템 - 아이온 캐릭터 생성 시스템을 중심으로 -)

  • Jung, Suk-Ho;Lee, Wan-Bok;Kyung, Byung-Pyo;Ryu, Seuc-Ho;Lee, Dong-Lyeor
    • Journal of Korea Game Society
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    • v.10 no.6
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    • pp.3-14
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    • 2010
  • There has been a revolutionary growth and advancement in the area of online game, though the history of online games is shorter than that of the other genre. Among the elements consisting of a game, the character customizing system has advanced poorly when compared with the other elements of a game system. The poor computer graphics technology hindered the emergence of a good quality of a character customizing system. However the need of users for the rich facial expressions together with the rapid advancement of the computer graphic technology have driven the customizing system to provide a high degree of freedom to the extent that items for the face assembly could generate new profits. This paper analyzed the Aion Customizing System based on the art of physiognomy where the facial features of people are studied and analyzed, in order to make various personalized characters to the extent of increased freedom. According to our design, the more sophisticated and complex and subtle character customization system can be devised following the proposed design.