• 제목/요약/키워드: Cultural Arts

검색결과 814건 처리시간 0.025초

유아기 자녀를 둔 북한이탈주민 어머니의 문화시설 이용 경험 (The Experience of Cultural Facility Use of North Korean Refugee Mothers with Young Children)

  • 조혜영;유재경
    • 한국보육지원학회지
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    • 제12권4호
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    • pp.41-69
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    • 2016
  • The purpose of this study is to promote the use of cultural facilities of North Korean refugee mothers with young children by finding out their past experience of cultural facility use. The subjects of this study were 183 North Korean refugee mothers with young children and a total of four research participants. A survey and in-depth interviews were used to draw reliable research results. The research results are as follows: First, as to uses of cultural facilities, North Korean refugee mothers with young children got information about cultural facilities through the Internet community such as Internet cafes and blogs. Their considerations for using cultural facilities were diversity of activity programs and subdivision of performances and arts activities. Over 50% of mothers responded that cultural facilities were needed to enhance the creativity of their children. Second, concerning difficulties of cultural facility use, the most difficulty was high costs, and the second most difficulty was absence of cultural facilities nearby their residence. Third, as to the needs of cultural facility use, a children's library was needed the most for children's development. They responded that the most necessary policy for cultural facility use was to increase cultural vouchers for low-income households and to expand recipients of these vouchers.

문화도시 형성 요인이 거주와 방문자의 행동 특성에 미치는 영향 (A Study on the Cultural City Formation Factors Influencing Behavior Characteristic of Residents and Tourists)

  • 곽하율;최명길
    • Journal of Information Technology Applications and Management
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    • 제30권4호
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    • pp.39-64
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    • 2023
  • The recent expansion of large cities for economic benefits has worsened cultural inequalities within urban areas, eroding unique cultural identities and social values and deepening mistrust between regions. To tackle this, the idea of creating cultural cities is gaining traction, involving urban branding and cultural elements to foster balanced local cultural development. Current research primarily concentrates on case analysis in cultural cities, lacking sufficient studies examining the interplay of factors through empirical analysis, This study investigated whether Cultural City Formation Factors, which are resources of a cultural city, have a positive effect on City Brand Equity, City Innovativeness, Brand Personality, and Behavior Intention. For this study, questionnaires were collected from 310 people who continuously experience culture and arts in Seoul, and empirical analysis was conducted on 292 copies of them. Consequently, a significant impact was observed among the factors influencing cultural city formation, city brand equity, city innovativeness, brand personality, and behavioral intention. Moreover, it was verified that city brand equity, city innovativeness, and brand personality positively contributed to mediating effects as well as sequential mediating effects. It is expected that the results of this study will be used to establish the foundation for effective urban management and the development of strategies for creating cultural cities.

만화애니메이션 교육 강사의 전문직종화를 위한 지원모델 연구 - 만화애니메이션 강사 지원 사업을 중심으로 - (Policy Model for the Development of the Arts Educator in the field of the Comic & Animation Education)

  • 임학순
    • 만화애니메이션 연구
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    • 통권11호
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    • pp.11-28
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    • 2007
  • 이 연구는 문화관광부에서 2005년부터 예술 강사 지원 사업으로 실시하고 있는 만화애니메이션 강사 지원사업의 성과를 분석하고, 만화애니메이션 강사를 전문 직종으로 발전시키기 위한 정책지원 모델을 개발하는데 초점을 두었다. 이를 위하여 만화애니메이션 강사지원에 참여하는 강사들을 대상으로 설문조사를 실시하여 분석하였으며, 강사지원사업 관계자들을 대상으로 심층 인터뷰를 진행하였다. 조사내용은 정부지원 사업이 만화애니메이션강사에 미친 영향, 강사 지원 사업 관련 사항에 대한 평가, 그리고 전문 직종 및 재교육 방향에 관한 것이다. 분석결과, 강사들의 참여의지, 직무교육수요, 역량개발수요, 미래 전문 직종 인식 등은 높게 나타났지만, 근무환경과 고용의 안정성에 대한 만족도는 낮게 나타났다. 이 연구에서는 정책지원 방안으로 만화애니메이션교육 프로그램 개발 및 이론적 기반강화, 만화 애니메이션 문화예술교육 전문 인력 양성 체계 구축 및 직무연수교육의 다양화, 만화애니메이션교육 종합지식정보시스템구축, 지역문화예술교육지원센터와의 연계를 통한 지원 사업 거버넌스 구축방안 등을 제시하였다.

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미디어역량 모델개발을 위한 기초 연구 (Basic Study for Developing Media Competency Model)

  • 이찬;박여성;이병준;최영준
    • 문화예술교육연구
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    • 제6권3호
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    • pp.21-37
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    • 2011
  • 이 연구의 목적은 생애 전 영역에서 활용가능한 문화역량모델 개발을 논의하고 학교교육, 평생교육, 기업교육 분야에서 적용할 수 있는 미디어 분야의 문화역량모델을 개발하는데 있었다. 연구의 목적을 달성하기 위해 문헌고찰 및 미디어 분야의 고성과자를 대상으로 한 패널 워크숍, 전문가 검증 등을 실시하여 문화역량을 구명하고, 이를 바탕으로 미디어 분야의 문화역량모델을 개발하였다. 그 결과 미디어 분야에서 달성해야할 핵심성과를 도출하였는데, 이는 업무의 효율성 증대, 창의적 기획 가능, 미디어 환경 변화, 사회문화에 대한 이해 및 참여 증대, 관계능력 향상, 자기성찰의 기회 증대, 자기만족과 같다. 이러한 핵심성과를 달성하는데 요구되는 문화역량은 62개가 구명되었으며, 각 역량에 대한 역량정의와 행동지표를 도출하여 최종적인 미디어 분야의 문화역량모델을 제시하였다.

광주 예술의 거리 사운드스케이프의 주관적 평가 (Subjective Evaluation of Soundscape on the Street of Art in Gwangju)

  • 전지현;장길수;김선우
    • 한국소음진동공학회:학술대회논문집
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    • 한국소음진동공학회 2004년도 춘계학술대회논문집
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    • pp.1014-1017
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    • 2004
  • The Street of Arts Is a famous site for artists as well as tourists in Gwangju, as it harbors clusters of galleries, antique shops, and dealers of materials for fainting and calligraphy, studded with ateliers and traditional tea huts. It is the mecca of arts which Gwangju-ites, who boast of themselves being in the 'Land of Arts', take great pride in, and it has been deemed as symbolizing the cultural excellence of Gwangju and the Honam area. Recently, however, it has been repeatedly pointed out that its glory has been somewhat tamished, and there have been numerous efforts made to restore its declining image. As a way to restore and enhance the image of the Street of Arts, it was decided to apply a soundscape to the area. As on initial step for designing the soundscape, the following questions were researched: How many kinds of sounds generated in the street were perceived by residents and passers-by\ulcorner How did people feel about the sounds\ulcorner The results were analyzed to determine which sounds would be most suitable for enhancing the image of the 'Street of Arts'.treet of Arts'.pos;.

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Manufacturing Technique of the Avalokitesvara Bodhisattva Mural Painting in Geungnakjeon Hall, Daewonsa Temple, Boseong

  • Yu, Yeong Gyeong;Jee, Bong Goo;Oh, Ran Young;Lee, Hwa Soo
    • 보존과학회지
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    • 제38권4호
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    • pp.334-346
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    • 2022
  • The manufacturing technique was studied through the structure and material characteristics of the walls and the painting layers of the Avalokitesvara Bodhisattva mural of Geungnakjeon Hall, Daewonsa Temple. The mural is painted and connected to the earthen wall and the Junggit, and the wall is composed of wooden laths as a frame, the first and middle layers, the finishing layer, and the painting layer. The first layer, middle layer, and finishing layer constituting the wall were made by mixing weathered soil and sand. It was confirmed that the first layer had a high content of loess below silt, and the finishing layer had a high content of fine-sand and very fine sand. For the painting layer, a ground layer was prepared using soil-based mineral pigments, and lead white, white clay, atacamite, minium, and cinnabar (or vermilion) pigments were used on top of it. The Avalokitesvara Bodhisattva mural was confirmed to belong to a category similar to the soil-made buddhist mural paintings of Joseon Dynasty. However, it shows characteristics such as a high content of fine sand in the finishing layer and overlapping over other colors. Such material and structural characteristics can constitute important information for future mural conservation status diagnoses and conservation treatment plans.

Study on the Effectiveness and Satisfaction of Calligraphy Program

  • Heesun Ko;Hyunjung Lee
    • International Journal of Advanced Culture Technology
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    • 제11권4호
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    • pp.429-434
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    • 2023
  • This is a single-group pre-post study conducted to determine the effect of a calligraphy program on nursing students' career decision-making self-efficacy and self- leadership. The data collected from 231 second-year nursing students were analyzed using SPSS WIN 25.0 to determine descriptive statistics, paired t-test to analyze the effect of calligraphy, and Pearson correlation coefficient to determine the relationship between career decision self-efficacy and self-leadership. After the program, both career decision self-efficacy (t=7.23, p<.001) and self-leadership (t=6.81, p<.001) improved. The analysis of career decision self-efficacy and self-leadership after the program showed a strong correlation (r=.849, p<.001). The results of this study are significant in that they validate the effectiveness of a calligraphy program in promoting self-leadership and career decision-making self-efficacy among nursing students who do not have clear career goals. Students' overall satisfaction with the calligraphy program was 4/5 points, and they most highly evaluated the smooth interaction between fellow students through the program. At a time when the importance of cultural arts education is gradually increasing in social and educational fields around the world, calligraphy has the advantage of laying the foundation for the promotion of basic arts for the revitalization of cultural arts, so educational support is needed not only in terms of improving the quality of life and pursuing self-actualization of individuals with emotional expression and creative problem-solving skills, but also at the social level.

Psychological And Pedagogical Aspects Of Implementation Of Innovation In The Modern Educational Process

  • Hordieiev, Volodymyr;Shcherbakova, Nadiia;Syryatska, Tetyana;Popov, Yuriy;Сhernyshchuk, Yulia;Pavlenko, Inna
    • International Journal of Computer Science & Network Security
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    • 제22권11호
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    • pp.19-24
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    • 2022
  • The article determines that, in the preservation of cultural heritage, lifestyle, an important role is played by the subjects' high assessment of the probability of achieving the result they need through the implementation of traditional models, ways of interaction. If dissatisfaction with the results of interaction is great, but there are no necessary conditions for a phased resolution of contradictions, for changing, developing interpersonal relations within the framework of the existing system, interaction becomes more difficult. It has been determined that the presence of effective models that show the possibility of meeting the requirements for the psyche of a variety of individuals from the side of activity, activating an extended search for mutually acceptable ways to success, depends on the development of the personality and its social relations, the success of interaction between people, socially psychological climate in the team.

동아시아 무술의 국제화 추진 전략에 관한 소고 (A Study on the Strategy for the Internationalization of East Asian Martial Arts)

  • 조문정;장윤창
    • 문화기술의 융합
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    • 제8권6호
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    • pp.269-274
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    • 2022
  • 오늘날 모든 국가는 체육강국이라는 전략적 목표를 제기하면서 스포츠는 국가 발전을 위해 점점 중요해지고 있다. 그중 동아시아의 무술 중 중국을 주무대로 활동하고 있는 무술은 그 역사가 길고, 의미가 깊으며 무술의 국제화 추진 역시 중요시되고 있다. 본 연구에서는 동아시아의 무술 국제화 추진 과정에서 직면한 주요 문제점들을 심층적으로 분석하였다. 현재 무술의 이론체계가 일관되지 않고 미흡하며, 지역마다 문화적 배경에 큰 차이가 존재하며 국제화 보급 인재가 부족하며, 혁신적 추진방식이 아직 성숙하지 않다. 각 무술의 국제화 보급에서 직면한 주요 문제점을 기반으로 국제화 추진 전략의 분석을 진행 하는 동시에 무술 국제화 이론 체계 구축과 무술문화의 다양성에 대한 수용, 국제화 인재 공급 메커니즘을 보완하여, 과학적 혁신과 발맞춘 무술 국제화 추진 방식을 제안하고자 한다. 세계적 무대에서 중국 무술의 향후 계승과 발전, 그리고 중국무술의 가치에 대한 국제화 추진은 중요한 이론적 가치와 실천적 의의가 있다.

백제문화제 활성화을 위한 문화상품에 관한연구 (백제문화상품전국공모전분석을통하여) (A Study on the Cultural Goods for Vitalization Baekje Cultural Assets (Through the Analysis of National Contest Exhibition for Baekje Cultural Goods))

  • 이재호;박승철
    • 디지털융복합연구
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    • 제11권11호
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    • pp.667-673
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    • 2013
  • 백제문화제는 옛 백제의 도읍지였던 공주와 부여 지역의 역사적 기반을 바탕으로 백제문화를 재조명하고 전통문화를 계승한다는 목적 하에 개최되어 왔다. 백제의 문화를 소개하고 교육하며, 한국을 대표하는 역사문화축제라는 자부심을 가지고 지역문화발전의 계기를 마련하여 지역공동체의 문화적 정체성 확립에 기여하여 왔다고 할 수 있다. 그러나 오늘날 역사문화축제인 백제문화가 당면한 문제점으로 역사문화축제가의 의미 혹은 활용방안 등에 대한 인식 부족이 있다. 이는 당초 취지와 목적에 동떨어진 방향으로 진행되고 있다는 목소리가 크다. 따라서 백제문화제의 다양한 경연프로그램 중 백제역사의 자긍심을 고취하고 백제문화에 대한 우수성과 독창성을 바탕으로 국제적 관심을 유도하여 백제문화상품에 대한 참신한 아이디어를 발굴하고 디자인 창작열을 높인 우수한 인재를 발굴하고자 백제문화상품 전국공모전을 개최하고 있으며, 본 필자는 백제문화상품 전국공모전 통한 입상작의 문화 상품으로써 문화콘텐츠 산업으로 활용할 가치가 있다고 생각한다. 따라서 백제문화상품 전국 공모전에 관한 백제문화제 일반적 고찰, 국내 문화상품 사례를 통해, 백제문화상품 전국 공모전을 활용한 백제 역사, 문화, 재인식하고 찬란한 백제의 역사적 가치를 문화상품으로써 대중들의 관람, 소비, 홍보, 체험 등으로써 대중화하는데 기여하고자 한다.