• 제목/요약/키워드: Creativity Management

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문제발견과 창의성 (Problem Finding and Creativity)

  • 하주현
    • 지식경영연구
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    • 제7권1호
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    • pp.1-12
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    • 2006
  • The previous empirical research suggests that problem finding is more important than problem solving in the creative process. Problem finding is increasingly recognized in theories of creativity. In spite of the importance of problem finding, there is little research to explain problem finding in Korea. This article reviews the research about problem finding and examines the nature of problem finding, the type of problems, the relation of problem finding and problem solving, the relation of problem finding and creativity, and the serendipity. Finally, theoretical and educational implications are discussed.

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실천적 문제 중심 가정과 수업이 중학생의 창의성에 미치는 효과: '의복 관리와 재활용' 내용 요소를 중심으로 (The Effects of Practical Problem-Based Home Economics Instruction (PPBHEI) on Middle School Students' Creativity: Focusing on the Content on "Clothing Management and Recycling")

  • 배자영;심현섭;채정현
    • Human Ecology Research
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    • 제59권3호
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    • pp.401-418
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    • 2021
  • The purpose of this study was to test the effects of Practical Problem-Based Home Economics Instruction (PPBHEI) on middle school students' creativity, focusing on the content on "clothing management and recycling." This study carried out quasi-experimental research with an independent variable of PPBHEI and a dependent variable of creativity. The experiment was based on a sample of 62 (31 in each group) second grade students in the Cheongju area over four class hours. ANCOVA was performed to examine pre-test and post-test differences between the experimental group and the control group. The results showed that PPBHEI did not improve the level of creativity but improved the level of creative motivation among the sub-elements of creativity (creative thinking, creative tendency, creative motivation). In particular, PPBHEI improved the level of independence in creative tendency, intrinsic motivation, and diligence in creative motivation. From the results of this study, it can be concluded that PPBHEI is effective in improving independence, intrinsic motivation, and diligence in respect of middle school students'creativity.

디자인 매니지먼트 교육에서의 창의적 아이디어 발상을 위한 교육프로그램 (Research on Creative Thinking Program in Design Management Education)

  • 오치규
    • 한국콘텐츠학회논문지
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    • 제10권1호
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    • pp.267-274
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    • 2010
  • 오늘날 경제 환경과 기업 활동은 디자인의 가치를 새롭게 인식하고 있으며 디자인교육도 기술적방법과 표현력 중심에서 벗어나고 있다. 이런 디자인의 교육적 환경으로 디자인 매니지먼트의 교육프로그램에도 관심과 기대가 높아가고 있다. 디자인 매니지먼트교육의 새로운 프로그램을 제안하기위해 디자인 매니지먼트의 활동내용을 연도별로 설명하였고, 우리나라 디자인대학과 매니지먼트의 명문교육 기관과의 교육내용을 비교 분석하였다. 외국대학의 매니지먼트 디자인 교육은 경영대학원 중심으로 철저한 실무교육을 바탕으로 하고 있었으며 기본적으로 리더십교육을 강조하고 있었다. 디자인 매니지먼트의 영역은 창의적 요소와 리더십의 요소가 있으며 리더십은 개인의 리더십과 대인의 리더십이 있으며 인간관계성의 스킬이 리더십의 핵심요소가 된다. 이런 디자인의 리더십은 창의력을 조직 내에서 발생시키고 성장시켜나가는 것이므로 디자인 매니지먼트에서는 창의력개발과 리더십을 분리할 수는 없을 것이다. 우리의 창의력 교육은 감성적 기법과 분석적 기법을 통합함은 물론 개인과 그룹의 창의력을 향상시킬 수 있는 다양한 학습 프로그램으로 개발해야 한다. 이런 창의력 향상교육은 우리의 교육과 기업문화에도 활용 될 수 있는 디자인 매니지먼트 교육 프로그램이다.

탐색 및 활용을 통한 컴퓨터 매개 커뮤니케이션의 팀 창의성에 관한 연구 : 에이전트 모델링 기법을 중심으로 (Agent-Based Modeling Simulation Approach to Analyzing the Impact of Computer-Mediated Communication on Team Creativity Through Exploration and Exploitation)

  • 이건창;한민희;서영욱
    • 경영과학
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    • 제28권1호
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    • pp.91-105
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    • 2011
  • Among various types of creativity, team creativity has been always receiving attention from both practitioners and researchers because most of works are done in a team format in organizations. Therefore, it would be the best way for corporate performance to increase when team creativity is managed carefully to increase in a steadfast way. Though there are lots of ways to grow team creativity, this study explores the issue of increasing the team creativity by adopting CMC (computer-mediated communication) and exploration and exploitation, which were studied separately, but never analyzed together in the same research framework. Experiments to prove the validity of the research questions are based on ABM (Agent-Based Modeling) simulation. Netlogo language was adopted to build a prototype engine for the simulation engine. Experiment results revealed that in the short-term, both broad CMC mode with high exploration and exploitation, and local CMC mode with high exploration and exploitation result in higher team creativity than other types of combination. However, in the long run, broad CMC mode yields higher team creativity level than local CMC mode.

Psychological capital to foster employee creativity in nanotechnology companies: the mediating role of JS and CSR

  • Yuchun Li;Meilin Li;Xiangtong Kong;Arefeh Baniasadi;Ahmed Hasan Shaker;H. Elhosiny Ali
    • Advances in nano research
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    • 제15권3호
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    • pp.277-283
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    • 2023
  • This research aims to explore factors influencing creativity among the employees of nanotechnology companies. Further, this survey aimed to investigate the role of psychological capital (PS), job satisfaction (JS) and corporate social responsibility (CSR) as sources to foster creativity. Participants included 375 employees of nanotechnology companies in China. Sequential mediation analysis revealed that creativity was significantly influenced by psychological capital, job satisfaction and corporate social responsibility. Furthermore, not only psychological capital, job satisfaction and corporate social responsibility were directly and indirectly related to creativity but also explained 67.35% variance of it. It seems that having more psychological resources, more well-being and good feelings concerning performance in the workspace and the efforts of companies to improve employee welfare are among the most important factors in increasing employee creativity. Our findings can help companies, especially nontechnology companies, in focusing on factors fostering the creativity of employees, because creativity enhances and promotes the performance and success of companies.

The Role of Creativity, Altruism, and Social Relationship in Sharing Travel Information Using Social Networking Services

  • Heejeong Han;Youhee Joun;Taehyee Um;Chulmo Koo;Namho Chung
    • Asia pacific journal of information systems
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    • 제29권3호
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    • pp.359-381
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    • 2019
  • Social networking services (SNSs) have become important and popular tools for not only presenting self-image but also sharing travel information. This study adopted self-image expressions to understand tourists' intentions to share travel information and behavioral changes in SNSs. To enhance understanding tourists' intention and behavior, the current study suggests a research model based on motivations for self-image expression (i.e., creativity, altruism and social relationship). This current study empirically resulted in the importance of users' creativity, altruism and social relationship in SNS, which leads to the intention and behavioral changes to share travel information. In addition, altruism moderated the negative effect of creativity on self-image expression as well as the positive effect of the social relationship on self-image expression. Based on the result of this study, the current study bears some implications in a theoretical and practical context.

네트워크 구조와 조직학습문화, 지식경영참여가 개인창의성 및 성과에 미치는 영향에 관한 실증분석: SI제안팀과 R&D팀의 비교연구 (Exploring Influence of Network Structure, Organizational Learning Culture, and Knowledge Management Participation on Individual Creativity and Performance: Comparison of SI Proposal Team and R&D Team)

  • 이건창;서영욱;채성욱;송석우
    • Asia pacific journal of information systems
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    • 제20권4호
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    • pp.101-123
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    • 2010
  • Recently, firms are operating a number of teams to accomplish organizational performance. Especially, ad hoc teams like proposal preparation team are quite different from permanent teams like R&D team in the sense of how the team forms network structure and deals with organizational learning culture and knowledge management participation efforts. Moreover, depending on the team characteristics, individual creativity will differ from each other, which will lead to organizational performance eventually. Previous studies in the field of creativity are lacking in this issue. So main objectives of this study are organized as follows. First, the issue of how to improve individual creativity and organizational performance will be analyzed empirically. This issue will be performed depending on team characteristics such as ad hoc team and permanent team. Antecedents adopted for this research objective are cultural and knowledge factors such as organizational learning culture, and knowledge management participation. Second, the network structure such as degree centrality, and structural hole is used to analyze its influence on individual creativity and organizational performance. SI (System Integration) companies are facing severely tough requirements from clients to submit very creative proposals. Also, R&D teams are widely accepted as relatively creative teams because their responsibilities are focused on suggesting innovative techniques to make their companies remain competitive in the market. SI teams are usually ad hoc, while R&D teams are permanent on an average. By taking advantage of these characteristics of the two kinds of teams, we will prove the validity of the proposed research questions. To obtain the survey data, we accessed 7 SI teams (74 members), and 6 R&D teams (63 members), collecting 137 valid questionnaires. PLS technique was applied to analyze the survey data. Results are as follows. First, in case of SI teams, organizational learning culture affects individual creativity significantly. Meanwhile, knowledge management participation has a significant influence on Individual creativity for the permanent teams. Second, degree centrality Influences individual creativity significantly in case of SI teams. This is comparable with the fact that structural hole has a significant impact on individual creativity for the R&D teams. Practical implications can be summarized as follows: First, network structure of ad hoc team should be designed differently from one of permanent team. Ad hoc team is supposed to show a high creativity in a rather short period, implying that network density among team members should be improved, and those members with high degree centrality should be encouraged to show their Individual creativity and take a leading role by allowing them to get heavily engaged in knowledge sharing and diffusion. In contrast, permanent team should be designed to take advantage of structural hole instead of focusing on network density. Since structural hole can be utilized very effectively in the permanent team, strong arbitrators' merits in the permanent team will increase and therefore helps increase both network efficiency and effectiveness too. In this way, individual creativity in the permanent team is likely to lead to organizational creativity in a seamless way. Second, way of Increasing individual creativity should be sought from the perspective of organizational culture and knowledge management. Organization is supposed to provide a cultural atmosphere in which Innovative idea suggestions and active discussion among team members are encouraged. In this way, trust builds up among team members, facilitating the formation of organizational learning culture. Third, in the ad hoc team, organizational looming culture should be built such a way that individual creativity can grow up fast in a rather short period. Since time is tight, reasonable compensation policy, leader's Initiatives, and learning culture formation should be done In a short period so that mutual trust is built among members quickly, and necessary knowledge and information can be learnt rapidly. Fourth, in the permanent team, it should be kept in mind that the degree of participation in knowledge management determines level of Individual creativity. Therefore, the team ought to facilitate knowledge circulation process such as knowledge creation, storage, sharing, utilization, and learning among team members, which will lead to team performance. In this way, firms must control knowledge networks in permanent team and ad hoc team in a way mentioned above so that individual creativity as well as team performance can be maximized.

전사적 창조성 개발을 통한 전략경영의 전개 (The Unfolding of the Strategic Management through the Company-Wide Creativity Development)

  • 홍성학
    • 산업경영시스템학회지
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    • 제14권24호
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    • pp.179-185
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    • 1991
  • This study aims to consider the necessity and meaning of the Company-Wide Creativity Development(CWCD) for the unfolding of the strategic management in the creation age. The brief summary of the meaning of the CWCD for the unfolding of the strategic management is as follows. (1) The activation of the information interchange through the consonance among the all department. (2) The Information interchange and cooperation between the worker and the manage. (3) The creativity development of worker.

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상사의 리더십과 종업원들의 창의성에 관한 연구 (A Study on the Superordinate Leadership and the Employee Creativity)

  • 김재붕
    • 산업경영시스템학회지
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    • 제20권43호
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    • pp.333-355
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    • 1997
  • The future society is forcasted the creativity society. The employee creativity and the leadership are more important than any other factor of the organization. This research would review the antecedent study of the superordinate leadership and the employee creativity. The major purpose of this study are theorically and empirically to identify the relationship between the superordinate leadership and the employee creativity. However, this would suggest the direction of the employee creativity development for both the management and the scholars.

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변혁적 리더십 및 서번트 리더십과 조직 구성원의 조절 초점 성향이 개인 창의성에 미치는 영향: 내재적 동기의 매개효과 (The Impact of Transformational Leadership, Servant Leadership, and Followers' Regulatory Focus on Individual Creativity: The Mediation Effect of Intrinsic Motivation)

  • 권상집
    • 지식경영연구
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    • 제17권3호
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    • pp.137-159
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    • 2016
  • Although prior studies suggest that transformational leadership and servant leadership fuel followers' creativity, there is a few study on leadership style and followers' personality interaction. Based on regulatory focus theory, this study believe that interaction impacts of leadership styles and followers' regulatory focus differed in promotion focus and prevention focus employees' creativity. To strengthen causal process and rule out alternative results, this study conducted an experimental study using field employees. Participant were randomly assigned to four conditions (transformational leadership ${\times}$ promotion focus), (transformational leadership ${\times}$ prevention focus), (servant leadership ${\times}$ promotion focus), (servant leadership ${\times}$ prevention focus). The major results of this study suggest that (1) transformational leadership was positively related to promotion focus followers' intrinsic motivation and creativity, and was negatively related to prevention focus followers' intrinsic motivation and creativity. (2) Servant leadership, on the other hand, was positively related to promotion focus and prevention focus followers' motivation and creativity. (3) Intrinsic motivation mediated the relationship between interaction effects of leadership style and follower's regulatory focus style and individual creativity. The results of this study demonstrated a remarkable differential impact based on a simple manipulation inducing feeling or thinking of a responsive situation. This research, measuring interaction impact of leadership and followers' regulatory focus in an experimental context, expands the leadership style and regulatory focus literature and provides future directions on leadership role in personality-related research domains.