• 제목/요약/키워드: Control Object

검색결과 2,602건 처리시간 0.029초

3자유도 힘 반향 역감장치 (3DOF Force-Reflecting interface)

  • 강원찬;박진석;김대현;신석두;김영동
    • 전력전자학회:학술대회논문집
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    • 전력전자학회 1999년도 전력전자학술대회 논문집
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    • pp.71-75
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    • 1999
  • In this paper, we present the 3DOF force-reflecting interface which allows to acquire force of object within a virtual environment. This system is composed of device, virtual environment model, and force-reflecting rendering algorithm. We design a 3 DOF force-reflecting device using the parallel linkage, torque shared by wire, and the controller of system applied by impedance control algorithm. The force-reflecting behaviour implemented as a function position is equivalent to controlling the mechanical impedance felt by the user. Especially how force should be supplied to user, we know using a God-Object algorithm. As we experiment a system implemented by the interface of 3D virtual object and 3DOF force-reflecting interface, we can feel a contact, non-contact of 3D virtual object surface and sensing of push button model.

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Development of a Mobile Robot for Handicapped People

  • Shin, Ig-Awa;Kim, Hyoung-Seop;Ishikawa, Seiji
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2001년도 ICCAS
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    • pp.25.2-25
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    • 2001
  • This paper describes a mobile robot intended for being employed in a multi-agent system. We have already proposed a multi-agent system which realizes patient-aid by helping a lying patient take a distant object on the table. In this paper, a mobile robot agent is developed and is included in the system. An effective man-machine communication strategy is proposed by use of a vision agent settled on the ceiling. If a human (assumed to be a patient) wishes to take an object distant on the floor, he points to the object. The vision agent detects the direction of his arm by image processing and guesses which object he intends to take. The vision agent asks him if it is what he wants and, if yes, the mobile robot runs to take and bring it to him. The system is overviewed with the explanation of a mobile robot. Some experimental results are shown with discussion.

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Exerted force minimization for weak points in cooperating multiple robot arms

  • Shin, Young-Dal;Chung, Myung-Jin
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1990년도 한국자동제어학술회의논문집(국제학술편); KOEX, Seoul; 26-27 Oct. 1990
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    • pp.1167-1172
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    • 1990
  • This paper discusses a force distribution scheme which minimizes the weighted norm of the forces/torques applied on weak points of cooperating multiple robot arms. The scheme is proposed to avoid the damage or unwanted motion of any weak point of robots or object stemming from excessive forces/torques. Since the proposed scheme can be used for either the joint torque minimization or the exerted force minimization on the object, it can be regarded as a unified force minimization method for multiple robot arms. The computational complexity in this scheme is analyzed using the properties of Jarcobian. Simulation of two identical PUMA robots held an object is carried out to illustrate the proposed scheme. By the proper choice of the weighting matrix in the performance index, we show that force minimization for a weak point can be achieved, and that the exerted force minimization on the object can be changed to the joint torque minimization.

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객체지향 모델링에 기반한 발전소 시뮬레이션 툴 개발 (Development of a Power Plant Simulation Tool Based on Object-Oriented Modeling)

  • 전상규;손기헌
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2004년도 춘계학술대회 논문집
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    • pp.136-140
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    • 2004
  • A power-plant simulation tool has been developed for training the plant operators and testing a plant control system. The simulation tool is composed of a graphic editor, a component model builder and a system simulation solver. Such new programing techniques as object-oriented modeling and GUI(Graphical User Interface) are employed in developing the simulation tool. The graphic editor is based on the OpenGL library for effective implementation of GUI while the component model builder is based on object-oriented programming for efficient generalization of component models. The developed tool has been verified through the simulation of a real power plant.

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Object-oriented model for Generic Equipment Model

  • Jung, Myong-Soon;Ahn, Gye-Jin;Park, Hong-Seong
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2000년도 제15차 학술회의논문집
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    • pp.447-447
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    • 2000
  • This paper proposes an Object-oriented model for Generic Equipment Model(GEM) which is applied to semiconductor processing Equipment. A proposed implementation model for GEM consists of three modules : a module to convert SECS-II message and a module to transmit messages between GEM and a physical equipment. The proposed Object-oriented model for GEM has advantages in reuse and user management from the point of view of development program. Especially, this paper proposes a GEM agent COM, which is a base of GEM, transmits messages and events among modules. This Object-oriented model is analysed and developed by using UML.

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영역 기반의 SAD 알고리즘과 광 BPEJTC를 이용한 실시간 스테레오 물체 추적 시스템 (Real-Time Stereo Object Tracking System using Area-based SAD Algorithm and Optical BPEJTC)

  • 이재수
    • 한국통신학회논문지
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    • 제25권10B호
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    • pp.1821-1831
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    • 2000
  • 본 논문에서는 스테레오 물체추적 시스템의 새로운 접근 방법으로 영역기반의 정합인 SAD를 사용하여 복잡한 배경 및 전경에서 추적 물체를 인식하여 추출하고, 광 BPEJTC를 사용하여 주시각 및 카메라의 팬/틸트를 제어하는 실시간 스테레오 물체추적 시스템을 제안하였다. 본 논문에서 제안한 스테레오 물체 추적 시스템은 복잡한 배경 및 주위환경 변화에서도 추적 물체를 정확히 추출하여 적응적으로 스테레오 물체 추적이 가능함을 실험을 통해 확인하였으며, 광학적으로 구성함으로써 스테레오 자동 물체 추적기의 실시간적 구현 가능성을 제시하였다.

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A method for image processing by use of inertial data of camera

  • Kaba, K.;Kashiwagi, H.
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1998년도 제13차 학술회의논문집
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    • pp.221-225
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    • 1998
  • This paper is to present a method for recognizing an image of a tracking object by processing the image from a camera, whose attitude is controlled in inertial space with inertial co-ordinate system. In order to recognize an object, a pseudo-random M-array is attached on the object and it is observed by the camera which is controlled on inertial coordinate basis by inertial stabilization unit. When the attitude of the camera is changed, the observed image of M-array is transformed by use of affine transformation to the image in inertial coordinate system. Taking the cross-correlation function between the affine-transformed image and the original image, we can recognize the object. As parameters of the attitude of the camera, we used the azimuth angle of camera, which is de-fected by gyroscope of an inertial sensor, and elevation an91e of camera which is calculated from the gravitational acceleration detected by servo accelerometer.

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Recognition of Object Position by use of Aerial Ultrasonic Sensor

  • Kashiwagi, H.;Kaba, K.;Yamaguchi, T.
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1998년도 제13차 학술회의논문집
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    • pp.70-74
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    • 1998
  • This paper describes a method for recognition of two-dimensional position of an object by use of aerial ultra-sonic sensor and signal processing technique, which would become a help for blind person or self-mobile robot. First, we have developed a method for measuring the time difference between the transmitted and the received burst wave by use of one ultrasonic transmitter and three receivers. Secondly, a new method is developed for measuring the distance to an object by use of M-sequence correlation method. Thirdly, a measurement method to obtain the position of an object is described by use of phase-arrayed ultrasonic sensor, which gives us a wide-range position determination in a short time.

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분산 능동 객체 시스템(DAOS)의 구현 (Implementation of Distributed Active Object System(DAOS))

  • 이미은;유은자;양유진;음두헌
    • 한국정보과학회:학술대회논문집
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    • 한국정보과학회 1999년도 가을 학술발표논문집 Vol.26 No.2 (1)
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    • pp.472-474
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    • 1999
  • 기존 객체지향 기술의 객체는 상태(data) 정보와 행위(behavior) 정보를 캡슐화하여 실세계의 객체를 표현하지만, 메시지가 전달되어야만 반응하는 수동 객체(passive object)이다. 본 논문에서 소개하는 분산 능동 객체 시스템(Distributed Active Object System: DAOS) 방식은 CORBA 기반의 분산 환경에서, 객체의 상태 정보와 행위 정보 뿐 아니라 객체 자신의 제어(control) 부분까지 캡슐화한 능동 객체(active object)를 지원하여 실객체를 더욱 자연스럽게 표현할 수 있다. 여기서, 자신의 제어란 자신의 상태뿐 아니라 인터페이스 변수(interface variable)로 연결된 타 객체의 상태까지 모니터링하고 그 상태 변화에 따라 스스로 행위를 수행하는 것을 말한다. 따라서 DAOS 방식은 프로그램의 메인에서 메시지 전달을 통한 각 분산 객체들의 제어를 기술하지 않고, DAOSMain 클래스에서 인터페이스 변수들을 사용하여 객체들을 구성적으로 조립하여 시스템을 구축한다. 즉, DAOS 방식은 객체 조립성을 지원하여 분산 소프트웨어의 생산성을 향상시키고, 제어까지 캡슐화된 능동 객체를 지원하여 분산 소프트웨어의 생산성을 향상시키고, 제어까지 캡슐화된 능동 객체를 지원하여 컴포넌트의 재사용성을 개선한다.

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Object tracking algorithm of Swarm Robot System for using Polygon based Q-learning and parallel SVM

  • Seo, Snag-Wook;Yang, Hyun-Chang;Sim, Kwee-Bo
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • 제8권3호
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    • pp.220-224
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    • 2008
  • This paper presents the polygon-based Q-leaning and Parallel SVM algorithm for object search with multiple robots. We organized an experimental environment with one hundred mobile robots, two hundred obstacles, and ten objects. Then we sent the robots to a hallway, where some obstacles were lying about, to search for a hidden object. In experiment, we used four different control methods: a random search, a fusion model with Distance-based action making (DBAM) and Area-based action making (ABAM) process to determine the next action of the robots, and hexagon-based Q-learning, and dodecagon-based Q-learning and parallel SVM algorithm to enhance the fusion model with Distance-based action making (DBAM) and Area-based action making (ABAM) process. In this paper, the result show that dodecagon-based Q-learning and parallel SVM algorithm is better than the other algorithm to tracking for object.