• 제목/요약/키워드: Contents generation

검색결과 1,328건 처리시간 0.028초

A Case Study of Creative Art Based on AI Generation Technology

  • Qianqian Jiang;Jeanhun Chung
    • International journal of advanced smart convergence
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    • 제12권2호
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    • pp.84-89
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    • 2023
  • In recent years, with the breakthrough of Artificial Intelligence (AI) technology in deep learning algorithms such as Generative Adversarial Networks (GANs) and Variational Autoencoders (VAE), AI generation technology has rapidly expanded in various sub-sectors in the art field. 2022 as the explosive year of AI-generated art, especially in the creation of AI-generated art creative design, many excellent works have been born, which has improved the work efficiency of art design. This study analyzed the application design characteristics of AI generation technology in two sub fields of artistic creative design of AI painting and AI animation production , and compares the differences between traditional painting and AI painting in the field of painting. Through the research of this paper, the advantages and problems in the process of AI creative design are summarized. Although AI art designs are affected by technical limitations, there are still flaws in artworks and practical problems such as copyright and income, but it provides a strong technical guarantee in the expansion of subdivisions of artistic innovation and technology integration, and has extremely high research value.

C 중유의 황 함유량에 따른 CO2 배출 특성 (CO2 Emission Characteristics of Bunker C Fuel Oil by Sulfur Contents)

  • 임완규;도진우;황인하;하종한;이상섭
    • 한국대기환경학회지
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    • 제31권4호
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    • pp.368-377
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    • 2015
  • Bunker C fuel oil is a high-viscosity oil obtained from petroleum distillation as a residue. The sulfur content of bunker C fuel oil is limited to 4.0% or even lower to protect the environment. Because bunker C fuel oil is burned in a furnace or boiler for the generation of heat or used in an engine for the generation of power, carbon dioxide is emitted as a result of combustion. The objective of this study is to investigate $CO_2$ emission characteristics of bunker C fuel oil by sulfur contents. Calorific values and carbon contents of the fuels were measured using the oxygen bomb calorimeter method and the CHN elemental analysis method, respectively. Sulfur and hydrogen contents, which were used to calculate the net calorific value, were also measured and then net calorific values and $CO_2$ emission factors were determined. The results showed that hydrogen content increases and carbon content decreases by reducing sulfur contents for bunker C fuel oil with sulfur contents less than 1.0%. For sulfur contents between 1.0% and 4.0%, carbon content increases as sulfur content decreases but there is no evident variation in hydrogen content. Net calorific value increases by reducing sulfur contents. $CO_2$ emission factor, which is calculated by dividing carbon content by net calorific value, decreases as sulfur content decreases for bunker C fuel oil with sulfur contents less than 1.0% but it showed relatively constant values for sulfur contents between 1.0% and 4.0%.

RDF발전효과와 사업비 분담방안 (The Effect of the MSW-RDF Power Generation and Tipping Fee Sharing in RDF Project)

  • 최갑석;최연석;김석준;권영배
    • 연구논문집
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    • 통권32호
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    • pp.5-13
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    • 2002
  • This paper deals with the result of an analysis on the effect of the power generation by municipal solid waste(MSW)-refuse derived fuel(RDF) and the introduction of tipping fee sharing between RDF manufacturing and power generation project. As a model case for the MSW generated at small and medium cities in our country, an analysis of the RDF power generation and Tipping fee sharing shows that 1) MSW amount of 7,800* $10^3 $t/y could produce 1,950*$10^3$t/y of RDF 2) Electric power generated by MSW-RDF could supply 290,000 households/year and 98,548 C-t/y of $CO_2$ could be reduced. 3) Tipping Fee should be shared by the considering of the contents of project of both side between RDF Production and power generation.

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문화콘텐츠 저작권 교육을 위한 대학의 역할 (The Role of College for the Education of Culture & Contents Copyright)

  • 박경철
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2007년도 추계 종합학술대회 논문집
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    • pp.663-666
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    • 2007
  • 저작권을 이해하고 보호하려는 마음가짐은 문화콘텐츠의 근간을 튼튼하게 하는 일이다. 문화콘텐츠 산업에 종사할 만화 애니메이션 캐릭터 전공 대학의 학생들을 위한 저작권 교육은 저작물을 개발하고 보호하는 인재 육성의 밑거름이 될 것이다.

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방사선 조사에 의한 유채 M6~M7세대 변이계통의 특성 (Characteristics of Mutant Lines through M6 to M7 Generation Induced by Radiation in Rapeseed (Brassica napus L.))

  • 김준수;은종선
    • 방사선산업학회지
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    • 제7권2_3호
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    • pp.101-108
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    • 2013
  • To develop new varieties of rapeseed (Brassica napus L.), the seeds of three varieties, 'Naehan', 'Tammi', and 'Halla' were irradiated with proton ion beams and gamma rays with 0 to 2,000 Gy. We had selected 9 lines in $M_5$ generation, and their useful characteristics were investigated by progressing from $M_6$ to $M_7$ generation for checking uniformity and stability. The 9 lines selected in $M_5$ generation were maintained their characteristics in terms of flowering date, maturing date, and plant height through $M_6$ to $M_7$ generations. Especially, 2 lines of NP600-1-1-198-2-1 and NP1000-13-2-362-4-1 selected in $M_5$ generation derived from 'Naehan' had characteristics of early maturity and shorter stem than original variety, and they also were maintained characteristic of early maturity such as 10~11 days earlier flowering date and 6~9 days earlier maturing date through $M_6$ to $M_7$ generations. For stem length, they showed characteristics of shorter stem in 2 lines of NP600-1-1-198-2-1 line and NP1000-13-2-362-4-1 line about 16%, 25% shorter stem than original variety respectively through $M_6$ to $M_7$ generations. Furthermore, some characteristics of 2 lines compared to the original variety were similar or higher in weight of 1,000 seeds, number of branches per plant, number of siliqua per panicle, number of seeds per silique, oil contents, and oleic acid contents. The line with large and plump flowers selected in $M_5$ generation also showed large and dark yellow flowers through $M_6$ to $M_7$ generations. The lines with High oleic acid and low saturated fatty acid contents selected in $M_5$ generation were maintained characteristics through $M_6$ to $M_7$ generation and these useful characteristics were expected for developing a new variety for bio diesel uses.

문화예술 도시의 공간 콘텐츠 유형분석 및 비교에 관한 연구 (A Study on the Type Analysis and Comparison of Space Contents in the Culture and Art City)

  • 조연;문정민
    • 한국실내디자인학회논문집
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    • 제20권1호
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    • pp.109-116
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    • 2011
  • As urbanization has evolved, a number of cities have been engaged in building creative power through branding. Cities contain much creative space and creative space within cities develops them. Cities are connected with space, which have a great influence each other, in particular, in cities of culture and art. Space contents in cities have various forms and types and work as important factors for branding of cities. In this high-touch generation, cities of culture and art have special meaning in that design of emotional generation, and cultural meaning of tangible and intangible assets in cities are their competitive power and sources of high added value. The cities of culture and art are oriented toward creative future globally and nationally. In cities of culture which seek for urban development by excavating artistic meaning and value through artistic and cultural development, their cultural meaning itself can become a brand, which effectively leads to building creative cities and marketing of urban brands. This study aims to analyse cases of cities developed through discovering or reactivating art and cultural meaning and value of urban space based on urban space contents. Then it analyses through what urban image, brands and marketing space contents were developed and suggests necessity of space contents development in small and middle sized cities. Therefore, based on the cases of art and cultural cities developed depending on space contents, it analyses and differentiate their various types and contents, aiming to show that any cities can be based on art and culture and creativity depending on creation, regeneration and development of space contents.

차세대 모바일 콘텐츠 서비스를 위한 멀티미디어 인사말 시스템의 설계 및 구현 (Design and Implementation of a Multimedia Greeting System for the Next Generation Mobile Content Service)

  • 서동민;유재수;조기형
    • 한국콘텐츠학회논문지
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    • 제5권2호
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    • pp.243-250
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    • 2005
  • 무선 인터넷 시장이 급속히 성장함에 따라 모바일 콘텐츠에 대한 수요가 급증하고 있다. 사용자에게 서비스되고 있는 모바일 콘텐츠는 텍스트나 음성과 같은 단일 미디어 콘텐츠에서 멀티미디어 콘텐츠로 변화하고 있다. 향후 이동전화와 광대역 통신 기술이 발전함에 따라 개인의 개성을 보다 잘 표현할 수 있는 멀티미디어 콘텐츠 개발이 더욱 활발해 질 것이다. 이러한 콘텐츠 발전의 한 예로 통화연결음 콘텐츠 서비스를 들 수 있다. 통화연결음 콘텐츠 서비스는 기존의 단순한 통화연결음에서 개인의 취향에 따라 다양한 음악으로 변경해주는 서비스로 발전하였다. 본 논문에서는 차세대 모바일 콘텐츠 서비스를 위한 멀티미디어 인사말 시스템을 설계하고 구현한다. 제안하는 시스템은 통화연결음 콘텐츠 서비스를 발전시켜 개인의 개성을 나타낼 수 있도록 다양한 멀티미디어 콘텐츠를 이용하여 직접 멀티미디어 인사말을 제작한다.

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뇌성마비 학생을 위한 말소리 산출 도구 프로그램 구현 (Development of Speech Generation Device Program for Student with Cerebral Palsy)

  • 고진복;전병운
    • 한국콘텐츠학회논문지
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    • 제9권12호
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    • pp.448-458
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    • 2009
  • 이 연구에서는 문자를 해득한 뇌성마비 학생들의 언어능력에 적절한 의사소통 도구를 구현할 목적으로 말소리 산출 도구(speech generation device: SGD) 프로그램을 제안하였다. 이 연구에서 제안하는 SGD 프로그램은 학습 도구로써의 기능과 의사표현을 위한 수단을 동시에 만족시킬 수 있는 프로그램으로 현재까지의 AAC 도구 사용 목적과 적용이 의사소통 보조기기의 고유한 기능에 한정되어 있었던 것과는 차별화된다. 또한, SGD 프로그램을 기반으로 시스템에서 제공하는 데이터를 분석하여 뇌성마비 학생의 언어 능력을 측정해 볼 수 있으며, 이를 근거로 언어지도 목표를 설정하고 학습 콘텐츠를 수정하여 제공할 수 있도록 구현하였다. 기존의 관련 소프트웨어와 비교해 볼 때, 이 연구에서 구현된 SGD는 인위적 스크립트 상황이 아닌 실제 교수 학습 상황에서 SGD를 통해 제공되는 학습 콘텐츠를 활용하여 보완 대체의사소통(augmentative and alternative communication)을 사용하는 뇌성마비 학생들에게 총체적 언어 지도가 가능하도록 구현하였다는 점에서 의의가 있다.

감마선 조사가 결명자의 생육과 항산화 활성에 미치는 영향 (Effect of Gamma Ray on Germination, Growth and Antioxidant Activity of Senna tora)

  • 엄민;강시용;이재원;이옥란
    • 한국약용작물학회지
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    • 제25권5호
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    • pp.290-295
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    • 2017
  • Background: Senna tora is a flowering plant in the legume family Fabaceae. Its seeds are roasted and consumed as tea in Asia, to reduce inflammation in the liver and improve eyesight. Thus, it has been considered as an important medicinal crops in Asia. However, breeding trials to improve its genetic properties are rare. Mutation breeding by gamma ray is known to be an effective and highly successful approach for the generation of agronomically useful cultivars. Here we analyzed the effects of several dosages of gamma ray on the biological conditions of Senna tora seeds. Methods and Results: The germination rate and growth patterns of Senna tora were examined following irradiation with gamma ray at 100, 200, 300 and 400 Gy. The total phenolic compound contents and antioxidant activities of Senna tora were analyzed. Germination increased at 100 and 200 Gy in the M1 and M2 generations compared with that of the control (M0). The total phenolic compound contents and antioxidant activity of the seeds significantly decreased as the radiation dosage increased above 100 Gy in the M1 generation. Conclusions: Senna tora, irradiated with gamma ray at dosages 100, 200, 300, and 400 Gy, showed maximum germination rate at 200 Gy in the M2 generation. Plant height and leaf size gradually decreased with increasing gamma ray intensity in the M2 generation. The total phenolic compound contents decreased significantly at 400 Gy, and the related antioxidant activity was also decreased as the radiation dosage increased.

실버세대를 위한 체감형 3D 게이트볼 게임 개발에 관한 연구 (A Study on the Development of a Sensory 3D Gate-Ball Game for the Silver Generation)

  • 강임철;주재홍;김범석;양용대;이현철
    • 한국멀티미디어학회논문지
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    • 제12권4호
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    • pp.572-582
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    • 2009
  • 최근 전 세계적으로 노인 인구가 차지하는 비중이 갈수록 증가하고 있어 세계적으로 고령화는 미래에 우리가 직면하게 될 가장 큰 사회적인 문제로 대두되고 있다. 고령화가 진전되면서 실버세대가 경제적으로 차지하는 비율도 증가하여 생산과 소비의 주체가 되는 시대로 변모하고 있다. 실버세대의 경제적 활동이 증가하는데 반해 여가 활동을 대비하는 실버 콘텐츠개발은 아직 활성화되지 못한 실정이다. 실버세대는 신체적 노화로 지각능력과 학습능력, 운동능력 등이 젊은 사람에 비해 상대적으로 낮으며, 이동성이나 활동성 면에서도 취약하기 때문에 실버세대를 위한 기능성 실버콘텐츠와 사용이 용이한 인터페이스의 개발은 필수적이다. 본 논문에서는 실버 세대의 여가 활용과 건강 유지를 위한 기능성 체감형 3D 게이트볼 게임과 조작이 용이한 인터페이스 기술을 제안한다.

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