• Title/Summary/Keyword: Contents and New Technology

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A Study on characteristics of method for New-media Art appeared in Interior of contemporary commercial space (현대 상업공간에 있어 뉴미디어 아트 표현 방법에 관한 연구)

  • Choi, Ji-Eun;Yoon, Jea-Eun;Yoon, Sang-Young
    • Korean Institute of Interior Design Journal
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    • v.19 no.6
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    • pp.67-74
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    • 2010
  • Today, the world is facing overflowing digital technology, floating digital contents in the air, and various perspectives on the contents, and these are called new media waves. The waves show diverse features applied in arts and interior designs. In the new media world, a process that shows what artists and designers are dreaming of, planning, and presenting is becoming important., Therefore, a purpose of this research is to understand and refine the concept of new media world, and is to study on presentations of new media art in commercial spaces. Up to present times, New media art is a metaphor in the air, which connects digital art and design. Like the modifier "NEW" contains meaning of frequent changing, new media art has various characteristics in the commercial areas. First, new media art shows lighter and various space-designs with numerous lights and colors through the evolution of interface between substances and non-substances. Second, new media art has liquidity of spaces that come with diverse communication and change though infinite possibilities of digital technology. Finally, new media arts has amusement itself based on virtual images through interactive reality extension from human experience.

A Study on Intention to Use and Use Charged the Digital Contents (유료 디지털콘텐츠의 이용의도와 이용에 관한 연구)

  • An, Kwan Ho;Jeon, Joong Yang;Cho, Hyeong Rye
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.7 no.2
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    • pp.77-90
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    • 2011
  • In these days, almost all existing contents have been digitalized because of development of IT(Information Technology) and the emergence of various distribution channels. Those digitalized Contents has increased so rapidly, particularly Video contents, and brought new market and open new business. Now it became a lucrative industry. Therefore it's necessary to study Digital contents. This study is to find out the factors which have an influence on Intention to Use and Use charged the digital contents. To carry out this study, TAM(Technology Acceptance Model), IDT(Innovation Diffusion Theory) and Use& Gratifications Theory were applied. An empirical method has been adopted, using Likert-style 7 point measurement scale, data were collected by e-mail and direct survey in Daejeon, Korea. On the collected data, after the validity test and reliability test has been taken by factor analysis and using Cronbach's alpha respectively, following 5 variables were extracted such as Perceived Usefulness, Perceived Easy Of Use, Compatibility, Intention to Use and Use.

A Study on Acceptance of Customer of Digital Contents Distribution Site's for Economy Commerce (디지털콘텐츠 경제 상거래를 위한 유통 사이트 고객 수용도에 관한 연구)

  • Lee, Jae-Kwang;Kwon, Hyeog-In
    • International Commerce and Information Review
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    • v.8 no.4
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    • pp.3-22
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    • 2006
  • Recently, the use of digital contents and demand have been increased with expanding users of internet. Thus, the importance of digital contents distribution site's has been increased that deal in commercially. The model that measuring acceptance of web sites is studying lively, however, the web sites that dealing and distributing specific goods to be called digital contents have insufficient theoretical base and model about acceptance of customers. Also, the research that acceptance of existing commercial web sites have limitation to explain systematically which influence on acceptance of digital contents distribution sites. Because, those research connect directly the feature of web sites, the purchase of web sites or the feature of buyers and acceptance. For that reason, it's hard to reflect the feature of digital contents. In this research, to measure customers' acceptance of web sites that distribute digital image, it is based on Technology Acceptance Model by Davis. This research find out the significant cause from survey by users of digital image distribution site. and TAM which has been adapted the analyzation of new site's acceptance can explain the state of digital image distribution site use. This research let us know the evaluation of digital image distribution site and operating strategy as a new business model.

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A SNS-based New Products Promotion Case Study (SNS 기반 신제품 프로모션 사례 연구)

  • Kim, Sung K.;Kim, Nam K.
    • Journal of Information Technology Applications and Management
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    • v.20 no.4
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    • pp.263-278
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    • 2013
  • SNS users have increased at rapid rate. Many firms are expected to use SNS, especially in marketing area. This study describes a SNS-based new products promotion case study. We aim to identify how differently SNS users respond to different types of SNS media or SNS contents. In this analysis marketing effects are measured in a number of website hits. The study result shows how the number of user's hits differs upon a combination of SNS media and SNS contents.

On the Interdisplinary Linkage Framework between Engineering Discipline and Social Science Discipline (과학기술-사회과학 연계모형의 모색)

  • 박용태
    • Proceedings of the Technology Innovation Conference
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    • 1997.12a
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    • pp.70-88
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    • 1997
  • Recently, the interdisciplinary linkage between engineering and social science has received an increasing attention as an emerging education discipline. Due to intrinsic complexity of innovation process and heterogeneity of disciplinary nature, however there exists little, if not no, effort to draw a common framework in terms of educational scope and contents of the new subject. This paper presents a number of criteria and guidelines for building up new educational framework by integrating engineering subject and social science subject. Specifically, three neo-disciplines, technology policy, technology management, and economics of technology are considered since it is postulated that the forementioned disciplines have established academic identity and fundamental structure By nature, this paper is an exploratory and seminal one. It is not the purpose of this paper to provide a concrete table of contents of educational material. Instead, it merely brings up a discussion topic for the wide audience of academic arena, leaving the gradual consensus and convergence as future task.

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Development of Linguistic Contents for Contextual Dialogue

  • Moon, Sang-Ho
    • Journal of information and communication convergence engineering
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    • v.8 no.1
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    • pp.116-121
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    • 2010
  • New teaching and studying methods using educational contents are gradually widespread with the advancement of information and communication technology. As educational contents, in this paper, we design and implement linguistic contents for studying essential expressions applied to various situations of real life. In detail, the linguistic contents are run on web environments, and have suitable animations for learning essential expressions based on several foreign languages in contextual dialogues. Also, useful functions are included in contents to reinforce what users have learned.

A Study on the Effect of Multimedia Online Learning Contents on Learner's Performance (멀티미디어 온라인 학습 컨텐츠의 특성이 학습자의 학습 효과에 미치는 영향에 관한 연구)

  • Bae, Soon Han;Kim, Ji Hoon;Lim, Yang Whan
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.5 no.1
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    • pp.127-139
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    • 2009
  • Recently a rapid development of Information Technology including Internet have brought new way of education such as Distance education, Cyber University, Home Schooling and so on. This change of education have also brought about the change of a tool and medium for education. It is a using multimedia contents in education. Using the multimedia learning contents on line education is considered as one of new way of education and expected to bring learner's better performance. Therefore, it's necessary to research online education contents and its design. In this paper, we discussed how the multimedia contents should be designed to help to reinforce what the learner have learned and researched a critical factor of online contents to effect on learner's better performance.

Data Analytics for Social Risk Forecasting and Assessment of New Technology (데이터 분석 기반 미래 신기술의 사회적 위험 예측과 위험성 평가)

  • Suh, Yongyoon
    • Journal of the Korean Society of Safety
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    • v.32 no.3
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    • pp.83-89
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    • 2017
  • A new technology has provided the nation, industry, society, and people with innovative and useful functions. National economy and society has been improved through this technology innovation. Despite the benefit of technology innovation, however, since technology society was sufficiently mature, the unintended side effect and negative impact of new technology on society and human beings has been highlighted. Thus, it is important to investigate a risk of new technology for the future society. Recently, the risks of the new technology are being suggested through a large amount of social data such as news articles and report contents. These data can be used as effective sources for quantitatively and systematically forecasting social risks of new technology. In this respect, this paper aims to propose a data-driven process for forecasting and assessing social risks of future new technology using the text mining, 4M(Man, Machine, Media, and Management) framework, and analytic hierarchy process (AHP). First, social risk factors are forecasted based on social risk keywords extracted by the text mining of documents containing social risk information of new technology. Second, the social risk keywords are classified into the 4M causes to identify the degree of risk causes. Finally, the AHP is applied to assess impact of social risk factors and 4M causes based on social risk keywords. The proposed approach is helpful for technology engineers, safety managers, and policy makers to consider social risks of new technology and their impact.

Mashup Web of Visual Structure using the Mechanism of GPIS Tracking (GPIS Tracking 메커니즘의 시각구조 Mashup Web)

  • An, Sung-Eun;Kim, Jung-Joong
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.2 no.4
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    • pp.65-71
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    • 2009
  • Web Contents have been evolved from statics, dynamics contents to Mashup service. In recent years, Mashup which can creates new contents by mixing different services is topic on the web service. But, Mashup is only concentrate on making new contents to provide for client. In this paper, we propose the policy of composing services and client-friendly UI.

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Dynamic Channel Allocation Control with thresholds in Wireless Cellular Networks using Simpy

  • Cao, Yang;Ro, Cheul-Woo
    • International Journal of Contents
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    • v.8 no.2
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    • pp.19-22
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    • 2012
  • New and handoff calls control mechanisms are the key point to wireless cellular networks. In this paper, we present an adaptive algorithm for dynamic channel allocation scheme with guard channels and also with handoff calls waiting queue ensuring that handoff calls take priority over new calls. Our goal is to find better tradeoff between handoffs and new calls blocking probabilities in order to achieve more efficient channel utilization. Simpy is a Python based discrete event simulation system. We use Simpy to build our simulation models to get analytical data.