• Title/Summary/Keyword: Contents Processing

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Reproduction based Multi-Contents Distribution Platform

  • Lee, Byung-Duck;Lee, Keun-Ho;Han, Seong-Soo;Jeong, Chang-Sung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.2
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    • pp.695-712
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    • 2021
  • As the use of smart devices is being increased rapidly by the development of internet and IT technology, the contents production and utilization rate are showing higher increase, too. In addition, the type of contents also shows very diverse forms such as education, game, video, UCC, etc. In the meantime, the contents are reproduced in diverse forms by reprocessing the original contents, and they are being serviced through the contents service platform. Therefore, the platform to make the contents reprocessing easy and fast is needed. As the diverse contents distribution channels such as YouTube, SNS, App Service, etc, easier contents distribution platform is needed, and the development of the relevant area is expected. In addition, as the selective consumption of the contents having easy accessibility through diverse smart devices is distinguished, the demand for the platform and service that can identify the contents consumption propensity by individual is being increased. Therefore, in this study, to vitalize the online contents distribution, the contents reproduction and publishing platform, was designed and materialized, which can reproduce and distribute the contents based on the real-time contents editing technology in URL unit and the consumer propensity analysis technology using the data management-based broadcasting contents distribution metadata technology and the edited image contents streaming technology. In addition, in the results of comparing with other platforms through the experiment, the performance superiority of the suggested platform was verified. If the suggested platform is applied to the areas of education, broadcasting, press, etc, the multi-media contents can be reproduced and distributed easily, through which the vitalization of contents-related industry is expected.

Relationship Between Exothermic Heat and Carbon Contents of Pitch-based Carbon Fiber

  • Lee, Jae-Young;Oh, Jong-Hyun;Yang, Xiao Ping;Ryu, Seung-Kon
    • Carbon letters
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    • v.10 no.3
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    • pp.202-207
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    • 2009
  • Pitch-based carbon fiber tows were prepared from naphtha cracking bottom oil by reforming and carbonization. The relationship between exothermic heat and carbon contents of the fiber was investigated by changing the carbonization conditions. The carbon contents and the crystallinities of isotropic pitch-based carbon fibers were 86.8~93.8 wt% and 33.7~40.1%, respectively, which were linearly proportional to the increase of carbonization temperature from 700 to $1000^{\circ}C$. The exothermic heat (temperature increase) of fiber tows was measured in a short time, which was also linearly proportional to the increase of carbon contents due to the increase of crystallinity, even though the crystallinity was low. Therefore, the carbon contents or carbonization degree of fibers can rapidly and indirectly be estimated by measuring the surface temperature increase of fibers.

A construction of the exhibition evaluation support system based on GUI by visitors behavior analysis

  • Kim, Dae-Woong;Lee, Joong-Youp;Kaneko, Kousuke
    • International Journal of Contents
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    • v.7 no.3
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    • pp.48-59
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    • 2011
  • The present thesis is on a construction of the system which supports exhibition evaluation of curators, which automatically collects, keeps, and totalizes objective data on visitor behavior in museums, and which comprehensively displays the results by tables and graphs. The system is composed by access points and mobile exhibition exposition devices in the museum operating together. Obtainable visitor information include a user number, an average staying period, contents use hour, and exhibition viewing frequency. Prototype experiment at museums shows that the system is effective in efficient data collection and exhibition evaluation and is expected to become an information collecting tool for visitor research and an exhibition evaluation tool for exhibition improvement.

Changes of Chlorophyll and Carotene Contents of Pumpkins with Cooking Method (조리방법에 따른 호박 중의 클로로필과 카로틴 함량 변화)

  • Kim Dong-Seok;Kozukue Nobuyuki;Kim Mi-Hyang
    • Journal of the East Asian Society of Dietary Life
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    • v.14 no.6
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    • pp.618-624
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    • 2004
  • This study was performed to investigate changes of chlorophyll and carotene contents by cooking methods and parts of pumpkin(zucchini, green pumpkin, and sweet pumpkin). The hightest chlorophyll content of 3-parts(peel, cortex, and seed), all of pumpkin was peel part for chlorophyll contents by cooking methods of all kinds of pumpkin. It was the highest when cooked by non-batter frying. Carotene was relativity stable with cooking. But in case of sweet pumpkin, steaming cooking method was reduced carotene contents. β-carotene of zucchini, green pumpkin, and sweet pumpkin was higher than standard contents.

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Quality Characteristics of Fermented Alcoholic Beverage with Astragali Radix Added (황기를 첨가한 발효주의 품질 특성)

  • Choi, Ji-Ho;Park, Ji-Hye;Kim, So-Ra;Lee, Choong-Hwan;Park, Shin-Young;Kim, Tack-Joong;Jeong, Seok-Tae;Choi, Han-Seok;Yeo, Soo-Hwan
    • Journal of the East Asian Society of Dietary Life
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    • v.22 no.1
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    • pp.41-51
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    • 2012
  • We produced Hwanggiju (added 0.5~2.0% of ground Astragali Radix compared to starch contents) and investigated the physicochemical characteristics, DPPH free radical scavenging activities, polyphenol contents, and sensory evaluation. For all treatments, the initial pH was 3.9~4.1 and gradually decreased for 6 days from the 1st mashing day, and then rapidly increased to 4.67. As the fermentation proceeded, total acid contents increased in most of the treatments, reduced temporarily after the 2nd mashing time because of the addition of starch material and water, and then slightly rose again. There were little changes in pH and total acid contents followed by adding ground Astragali Radix (AR) to the fermentation periods. Amino acidities of all treatments showed patterns of which consistently rose as the fermentation proceeded and slightly reduced followed by increasing the addition rate of ground AR to the mashes. Soluble solid and alcohol contents also increased continuously and there were few differences among the treatments followed by adding to the ground AR rate. In color, there was no differences in L value, but a and b value showed significant differences by adding ground AR rate. In DPPH free radical scavenging activities, the control (no AR added) showed 53.6% and when grinded AR added, there were improving effects of the activities (0.52~6.9%). In polyphenol contents, the control was 1.05 mg/mL and the ground AR added treatments increased slightly. In the sensory evaluation, the control received a relatively high score ($5.0{\pm}1.0$), and the treatments which added 0.5% ground AR during the 2nd mashing time were also well received ($4.5{\pm}1.3$).

The Propose System of Learning Contents using the Preference of Learner (학습 선호도에 의한 학습 콘텐츠 제안 시스템)

  • Jeong, Hwa-Young;Lee, Yun-Ho;Hong, Bong-Hwa
    • The Journal of the Korea Contents Association
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    • v.10 no.1
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    • pp.477-485
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    • 2010
  • Web based learning systems are operating with various and lots of learning contents. But it is hard to construct learning contents to fit learners when they select learning contents for learning. In this paper, we proposed the recommendation method that can support the learning contents as calculate learner's preference using the learning history information of learner's profile when learner design and compose learning course. In the applying result of this method, we've selected testing learner group and was able to know it can help to learner processing learning by themselves as we've got great learning satisfaction after test.

Inheritance Model for Reuse of Learning Contents based on SCORM (SCORM 기반의 컨텐츠 재사용을 위한 상속 모델)

  • Seo, Dae-Woo;Lee, Se-Hoon;Wang, Chang-Jong
    • The KIPS Transactions:PartA
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    • v.9A no.4
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    • pp.615-620
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    • 2002
  • SCRM is international standard for sharing and reusing of learning contents as unit of SCO. But when we want to reuse this learning content by modifying a portion of it in similar knowledge domain, there is a problem that modification of original content has to be made. This paper suggests I-SCO model that enables to develop inheritable contents to solve this problem. The I-SCO model increases the reusability of contents based on SCORM by means of supporting inheritance that includes overloading and overriding. In this paper, we design and implement the I-SCO model, and execute on the runtime environment which is distributed by ADL. This experimentation shows the inheritability of contents and proves the validity of I-SCO model.

An Interactive 3D Mesh Editing System for Printing Object Larger Than the Printing Volume of 3D Printer (3차원 프린터의 출력 볼륨보다 큰 물체를 출력하기 위한 인터랙티브 3차원 메쉬 편집 시스템)

  • Chu, Chang Woo;Kim, Kap Kee;Park, Chang Joon;Choi, Jin Sung
    • Journal of Korea Multimedia Society
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    • v.19 no.8
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    • pp.1619-1625
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    • 2016
  • Recently, as the public interests about the 3D printing technology are increased, various kinds of 3D printers are being released. But, they are limited to use because they cannot fabricate an object which is larger than the printer's printing volume. To relieve this problem, we propose an interactive 3D mesh editing system for 3D printing the object that is larger than the printing volume. The proposed 3D editing system divides the input 3D mesh using the user's line drawings defining cutting planes and it attaches various connectors. The output meshes are guaranteed to fabricate without post-processing. The printed parts can be assembled using the connectors. Our proposed system has an advantage that it can be used easily by non-professional 3D printer users.

Multiple Color and ToF Camera System for 3D Contents Generation

  • Ho, Yo-Sung
    • IEIE Transactions on Smart Processing and Computing
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    • v.6 no.3
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    • pp.175-182
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    • 2017
  • In this paper, we present a multi-depth generation method using a time-of-flight (ToF) fusion camera system. Multi-view color cameras in the parallel type and ToF depth sensors are used for 3D scene capturing. Although each ToF depth sensor can measure the depth information of the scene in real-time, it has several problems to overcome. Therefore, after we capture low-resolution depth images by ToF depth sensors, we perform a post-processing to solve the problems. Then, the depth information of the depth sensor is warped to color image positions and used as initial disparity values. In addition, the warped depth data is used to generate a depth-discontinuity map for efficient stereo matching. By applying the stereo matching using belief propagation with the depth-discontinuity map and the initial disparity information, we have obtained more accurate and stable multi-view disparity maps in reduced time.

Biological Infectious Watermarking Model for Video Copyright Protection

  • Jang, Bong-Joo;Lee, Suk-Hwan;Lim, SangHun;Kwon, Ki-Ryong
    • Journal of Information Processing Systems
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    • v.11 no.2
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    • pp.280-294
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    • 2015
  • This paper presents the infectious watermarking model (IWM) for the protection of video contents that are based on biological virus modeling by the infectious route and procedure. Our infectious watermarking is designed as a new paradigm protection for video contents, regarding the hidden watermark for video protection as an infectious virus, video content as host, and codec as contagion medium. We used pathogen, mutant, and contagion as the infectious watermark and defined the techniques of infectious watermark generation and authentication, kernel-based infectious watermarking, and content-based infectious watermarking. We experimented with our watermarking model by using existing watermarking methods as kernel-based infectious watermarking and content-based infectious watermarking medium, and verified the practical applications of our model based on these experiments.