• Title/Summary/Keyword: Content Object

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Adaptation for Object-based MPEG-4 Content with Multiple Streams (다중 스트림을 이용한 객체기반 MPEG-4 컨텐트의 적응 기법)

  • Cha Kyung-Ae
    • Journal of Korea Society of Industrial Information Systems
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    • v.11 no.3
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    • pp.69-81
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    • 2006
  • In this paper, an adaptive algorithm is proposed in streaming MPEG-4 contents with fluctuating resource amount such as throughput of network conditions. In the area of adaptive streaming issue, a lot of researches have been made on how to represent encoded media(such as video) bitstream in scalable way. By contrast, MPEG-4 supports object-based multimedia content which is composed of various types of media streams such as audio, video, image and other graphical elements. Thus, it can be more effective to provide individual media streams in scalable way for streaming object-based content to heterogeneous environment. The proposed method provides the multiple media streams corresponding to an object with different qualities and bit rate in order to support object based scalability to the MPEG-4 content. In addition, an optimal selection of the multiple streams for each object to meet a given constraint is proposed. The selection process is adopted a multiple choice knapsack problem with multi-step selection for the MPEG-4 objects with different scalability levels. The proposed algorithm enforces the optimal selection process to maintain the perceptual qualities of more important objects at the best effort. The experimental results show that the set of selected media stream for presenting objects meets a current transmission condition with more high perceptual quality.

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The Design and Implementation of the Object Query Management System in ebXML Registry/Repository (ebXML 등록기/저장소 객체 질의 관리 시스템의 설계 및 구현)

  • 전희영;이규철
    • The Journal of Society for e-Business Studies
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    • v.7 no.3
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    • pp.21-48
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    • 2002
  • ebXML is the international technical framework specification that enables Internet-based B2B electronic business using XML, It was standardized by UN/CEFACT and OASIS on May 2001. Registry and Repository is the core of ebXML. It supports registry services which is composed of object management service and object query management service. The object management service manages the object's life cycle and the object query management service provides a mechanism to approach metadata of stored objects. Up to now, implementations of ebXML Registry object query management system don't support full functions of the specification completely. We implemented all the functions of ebXML Registry Service Specification vl.0. This system supports Browse & Drilldown Query, Filter Query, SQL Query, and Object Retrieval Query services. And it also supports Content-based Query service which is not specified in the ebXML RS specification. The Content-based Query service is a repository service which makes it possible In pose content based queries of repository items and which will be specified on the RS specification v2.0.

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Automatic Moving Object Segmentation using Robust Edge Linking for Content-based Coding (내용 기반 코딩을 위한 강력한 에지 연결에 의한 움직임 객체 자동 분할)

  • 김준기;이호석
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.5_6
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    • pp.305-320
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    • 2004
  • Moving object segmentation is a fundamental function for content-based application. Moving object edges are produced by matching the detected moving edges with the current frame edges. But we can often experience the object edge disconnectedness due to coincidence of similarity between the object and background colors or the decrease of movement of moving object. The edge disconnectedness is a serious problem because it degrades the object visual quality so conspicuously That it sometimes makes it inadequate to perform content-based coding. We have solved this problem by developing a robust and comprehensive edge linking algorithm. And we also developed an automatic moving object segmentation algorithm. These algorithms can produce the completely linked moving object edge boundary and the accurate moving object segmentation. These algorithms can process CIF 30 frames/sec in a PC. These algorithms can be used for the MPEG-4 content-based coding.

A Design of Content Delivery System with Analysis of the Web Object Reference Characteristics (웹 객체 참조 특성 분석을 통한 웹 기반 디지털콘텐트 전송시스템의 설계)

  • Na Yun ji;Ko Il seok;Cho Dong uk;Yu Won jong;Kwak Jong min
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.4C
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    • pp.262-268
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    • 2005
  • The unit of the digital content delivery is the web object. For the improvement of the content delivery based on the web, it id required analysis of reference characteristics of the web object. In this study, we analyze reference characteristics of the web object and evaluate the performance. Using these analysis results, we propose the digital content delivery system which is improved delivery efficiency. The goal of the proposed system are the improvement of the processing time through enhancement of the caching efficiency with reflect reference characteristics of the web object. And the experiment result, we verify the performance enhancement.

Generation Tool of Learning Object Sequencing based on SCORM (SCORM 기반 학습객체 시퀀싱 생성 도구)

  • Kuk, Sun-Hwa;Park, Bock-Ja;Song, Eun-Ha;Jeong, Young-Sik
    • The KIPS Transactions:PartA
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    • v.11A no.2
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    • pp.207-212
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    • 2004
  • In this paper, based on SCORM Sequencing Model, we propose the learning content structure which has structure informations of learning object and decision rules how to transfer learning object to learner. It is intended to provide the technical means for learning content objects to be easily shared and reused across multiple learning delivery environment. We develop the generation tool of learning object sequencing, for processing the learning with variable teaching methodologies. The teaming objects also are automatically packaged the PIE(Package Interchange File) to transmit with SCORM RTE(Run-Time Environment) and attached SCO(Sharable Content Object) function for tracking learner information.

An Expert System for Content-based Image Retrieval with Object Database (객체 데이터베이스를 이용한 내용기반 이미지 검색 전문가 시스템)

  • Kim, Young-Min;Kim, Seong-In
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.5
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    • pp.473-482
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    • 2008
  • In this paper we propose an expert system for content-based image retrieval with object database. The proposed system finds keyword by using knowledge-base and feature of extracted object, and retrieves image by using keyword based image retrieval method. The system can decrease error of image retrieval and save running time. The system also checks whether similar objects exist or not. If not, user can store information of object in object database. Proposed system is flexible and extensible, enabling experts to incrementally add more knowledge and information. Experimental results show that the proposed system is more effective than existing content-based image retrieval method in running time and precision.

Object segmentation and object-based surveillance video indexing

  • Kim, Jin-Woong;Kim, Mun-Churl;Lee, Kyu-Won;Kim, Jae-Gon;Ahn, Chie-Teuk
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1999.06a
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    • pp.165.1-170
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    • 1999
  • Object segmentation fro natural video scenes has recently become one of very active research to pics due to the object-based video coding standard MPEG-4. Object detection and isolation is also useful for object-based indexing and search of video content, which is a goal of the emerging new standard, MPEG-7. In this paper, an automatic segmentation method of moving objects in image sequence is presented which is applicable to multimedia content authoring for MPEG-4, and two different segmentation approaches suitable for surveillance applications are addressed in raw data domain and compressed bitstream domains. We also propose an object-based video description scheme based on object segmentation for video indexing purposes.

A Study: UML for OOA and OOD

  • Rajagopal, D.;Thilakavalli, K.
    • International Journal of Knowledge Content Development & Technology
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    • v.7 no.2
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    • pp.5-20
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    • 2017
  • The notion of object oriented analysis and design in software engineering has many rewards that aid the programmer to have an understanding of and improve the program efficaciously. Object oriented metrics helps rather a lot to a programmer or developer to comprehend and unravel the thing-oriented trouble readily and exactly. Object oriented metrics helps in examining the usefulness of object oriented applied sciences or in simple phrases Object-oriented metrics depict characteristics of object-oriented programming. The intention of this paper is to have an understanding of concerning the UML, Object oriented evaluation and design and the way it plays in UML.

Interactive Multiview Contents Authoring System based on MPEG-4 (MPEG-4 기반 대화형 복수시점 영상콘텐츠 저작 시스템)

  • Lee, In-Jae;Ki, Myung-Seok;Kim, Wook-Joong;Kim, Kyu-Heon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2005.11a
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    • pp.209-212
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    • 2005
  • This paper introduces interactive multi-view contents authoring system based on MPEG-4. The MPEG-4 standard, which aims to provide an object based audiovisual coding tool, has been developed to address the emerging needs from communications, interactive broadcasting as well as from mixed service models resulting from technological convergence. Due to the feature of object based coding, it has been considered that MPEG-4 is the most suitable for interactive broadcasting content production. This feature is suitable for creation of the content which provides multiple views of object or scene in interactive manner. In this paper, we categorize the multi-view visual content into two types: panoramic multi-view content and object multi-view content. And design and implementation of the authoring system for interactive multi-view contents is presented. We believe that the proposed method can be effectively used for further deployment of MPEG-4 content to various interactive applications.

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Interactive Authoring Tool for Mobile Augmented Reality Content

  • Jeon, Jiyoung;Hong, Min;Yi, Manhui;Chun, Jiyoon;Kim, Ji Sim;Choi, Yoo-Joo
    • Journal of Information Processing Systems
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    • v.12 no.4
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    • pp.612-630
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    • 2016
  • As mobile augmented reality technologies are spreading these days, many users want to produce augmented reality (AR) contents what they need by themselves. To keep pace with such needs, we have developed a mobile AR contents builder (hereafter referred to as MARB) that enables the user to easily connect a natural marker and a virtual object with various interaction events that are used to manipulate the virtual object in a mobile environment so that users can simply produce an AR content using natural photos and virtual objects that they select. MARB consists of five major modules-target manger, virtual object manager, AR accessory manager, AR content manager, and AR viewer. The target manager, virtual object manager and AR accessory manager register and manage natural target markers, various virtual objects and content accessories (such as various decorating images), respectively. The AR content manger defines a connection between a target and a virtual object with enabling various interactions for the desired functions such as translation/rotation/scaling of the virtual object, playing of a music, etc. AR viewer augments various virtual objects (such as 2D images, 3D models and video clips) on the pertinent target. MARB has been developed in a mobile application (app) format in order to create AR contents simply using mobile smart devices without switching to a PC environment for authoring the content. In this paper, we present the detail organizations and applications of MARB. It is expected that MARB will enable ordinary users to produce diverse mobile AR contents for various purposes with ease and contribute to expanding the mobile AR market based on spread of a variety of AR contents.