• Title/Summary/Keyword: Concurrency Control Method

Search Result 57, Processing Time 0.022 seconds

An Efficient Phantom Protection Method for Concurrency Control in Multi-dimensional Index Structures (다차원 색인구조에서 동시성제어를 위한 효율적인 유령 방지 기법)

  • Yun Jong-Hyun;Song Seok-Il;Yoo Jae-Soo;Lee Seok-Jae
    • The Journal of the Korea Contents Association
    • /
    • v.5 no.1
    • /
    • pp.157-167
    • /
    • 2005
  • In this paper, we propose a new phantom protection method for multi-dimensional index structures. The proposed method uses a hybrid approach of predicate locking and granular locking mechanisms. The proposed mechanism is independent of the types of multi-dimensional index structures, i.e., it can be applied to all types of index structures such as tree-based, file-based and hash-based index structures. Also, it achieves low development cost and high concurrency with low lock overhead. It is shown through various experiments that the proposed method outperforms existing phantom protection methods for multi-dimensional index structures.

  • PDF

A Concurrency Control Technique Using Optimistic Atomic Broadcast In Replicated Database Systems (중복 데이터베이스 시스템에서 낙관적인 원자적 방송을 이용한 동시성제어 기법)

  • Choe, Hui-Yeong;Hwang, Bu-Hyeon
    • The KIPS Transactions:PartD
    • /
    • v.8D no.5
    • /
    • pp.543-552
    • /
    • 2001
  • To process transactions in fully replicated database, an atomic broadcast is mainly used. In this case of using atomic broadcast, transactions can be delayed because of the coordinating step among servers before processing the transaction. In this paper, we propose an algorithm to resolve the problem of transaction delay. In the proposed algorithm, the transactions are processed by using the optimistic method. The operations of a transaction are performed in the site that it is submitted and its write operations its updates atomically in all replicated sites. Since the serializability of transaction is ensured by checking the sequence number of transactions in the completion-inspection step.

  • PDF

A Concurrency Control Method of Mobile Real-time Transactions Using Committed Transaction Precedence (완료 트랜잭션 우선의 이동 실시간 트랜잭션 동시성 제어 기법)

  • Kim, Gyoung-Bae;Cho, Sook-Kyoung;Bae, Hae-Young
    • The KIPS Transactions:PartD
    • /
    • v.11D no.6
    • /
    • pp.1213-1220
    • /
    • 2004
  • With the significant advances in mobile computing technology, there is an increasing demand for various mobile applications to process trans-actions in a real-time. When remote data access is considered in a mobile environment, data access delay becomes one of the most serious problems in meeting the deadline of real-time transaction. The mobile real-time transaction should be assured not only correctness of result of trans-action but also completion time of transaction. In this paper, we propose an optimistic concurrency control method to solve conflict among mobile real-time transactions. It minimizes influence on the cascade abort and delay of transactions that occur by disconnection and hand over in a mobile environment.

Concurrency Control Method Based on Scalable on Prediction for Multi-platform Games (멀티플랫폼 게임을 위한 예측기반 동시성 제어방식)

  • Lee, Sung-Ug
    • Journal of Korea Multimedia Society
    • /
    • v.9 no.10
    • /
    • pp.1322-1331
    • /
    • 2006
  • Concurrency control is one of the important factors to maintain consistent conditions of a game because most participants of the game should be shared information to play the game through a distributed network system. replay delay times should establish in every event and the received event should be saved and performed simultaneously for Concurrency Control. However, it is not easy to practice the event with same speed in environment having various moving speed. Therefore, expansion have to be provided. In other words, one of the most important factors of a game's efficiency is the process of bandwidth and delay. the process of concurrency control method based on scalable prediction for Multi-platform games would minimize the loss rate of a event and then would improve the interaction capacity of a game. It also might get reliability between clients. This paper analyzes some problems in terms of a layout of a game that integrates a cable and a wireless system. In addition, this paper provides methods to expand bandwidth and delay that might be an obstacle of a On-line game and to ensure reliability between a server and a client.

  • PDF

A Concurrency Control Method for Data Broadcasting in Mobile Computing Environment (이동 컴퓨팅 환경에서 데이타 방송을 위한 동시성 제어 기법)

  • 윤혜숙;김영국
    • Journal of KIISE:Databases
    • /
    • v.31 no.2
    • /
    • pp.140-149
    • /
    • 2004
  • Data broadcast has received much attention as a very efficient method for disseminating data items in mobile environment with large number of mobile clients. In this approach, a database server periodically and continuously broadcasts data items through wireless channels and clients perform read-only transactions by accessing necessary data items from the air. While broadcasting, the server must also process update transactions on the database, which raises an obstacle for client's accessing consistent data. In this research, we propose a new algorithm SCDSC(Serialization Checking with DirtySet on Commit) which is an alternative for solving the concurrency control problem efficiently. The SCDSC is a kind of optimistic concurrency control in that a client checks the consistency of data using a DirtySet as a part of data broadcast when it commits its transaction. In each broadcast cycle, the server updates and disseminates the DirtySet with newly changed data items for last few cycles in the sliding window approach. We perform an analysis and a simulation study to evaluate the performance of our SCDSC algorithm in terms of data consistency and data currency.

An Efficient Real-Time Concrrency Control Algorithm using the Feasibility Test (실행가능성검사를 이용한 효율적인 실시간 동시성제어알고리즘)

  • Lee, Seok-Jae;Sin, Jae-Ryong;Song, Seok-Il;Yu, Jae-Su;Jo, Gi-Hyeong;Lee, Byeong-Yeop
    • Journal of KIISE:Databases
    • /
    • v.29 no.4
    • /
    • pp.297-310
    • /
    • 2002
  • The 2PL-HP(Two Phase Locking with High Priority) method has been used to guarantee preceding process of a high priority transaction(HPT) in real-time database systems. The method resolves a conflict through aborting or blocking of a low priority transaction(LPT). However, if HPT is eliminated in a system because of its deadline missing, an unnecessary aborting or blocking of LPT is occurred. Recently, to resolve the problem, a concurrency control algorithm using alternative version was proposed. However, the algorithm must always create the alternative version and needs an addtional technique to manage complex alternative versions. In this paper, we propose an efficient concurrency control algorithm that prevents needless wastes of resources and eliminates unnecessary aborting or blocking of LTP. And it is shown through the performance evaluation that the proposed concurrency control algorithm outperforms the existing concurrency control algorithm using alternative version.

An Energy-Efficient Concurrency Control Method for Mobile Transactions with Skewed Data Access Patterns in Wireless Broadcast Environments (무선 브로드캐스트 환경에서 편향된 엑세스 패턴을 가진 모바일 트랜잭션을 위한 효과적인 동시성 제어 기법)

  • Jung, Sung-Won;Park, Sung-Geun;Choi, Keun-Ha
    • Journal of KIISE:Databases
    • /
    • v.33 no.1
    • /
    • pp.69-85
    • /
    • 2006
  • Broadcast has been often used to disseminate the frequently requested data efficiently to a large volume of mobile clients over a single or multiple channels. Conventional concurrency control protocols for mobile transactions are not suitable for the wireless broadcast environments due to the limited bandwidth of the up-link communication channel. In wireless broadcast environments, the server often broadcast different data items with different frequency to incorporate the data access patterns of mobile transactions. The previously proposed concurrency control protocols for mobile transactions in wireless broadcast environments are focused on the mobile transactions with uniform data access patterns. However, these protocols perform poorly when the data access pattern of update mobile transaction are not uniform but skewed. The update mobile transactions with skewed data access patterns will be frequently aborted and restarted due 4o the update conflict of the same data items with a high access frequency. In this paper, we propose an energy-efficient concurrence control protocol for mobile transactions with skewed data access as well as uniform data access patterns. Our protocol use a random back-off technique to avoid the frequent abort and restart of update mobile transactions. We present in-depth experimental analysis of our method by comparing it with existing concurrency control protocols. Our performance analysis show that it significantly decrease the average response time, the amount of upstream and downstream bandwidth usage over existing protocols.

Concurrency Control Using the Update Graph in Replicated Database Systems (중복 데이터베이스 시스템에서 갱신그래프를 이용한 동시성제어)

  • Choe, Hui-Yeong;Lee, Gwi-Sang;Hwang, Bu-Hyeon
    • The KIPS Transactions:PartD
    • /
    • v.9D no.4
    • /
    • pp.587-602
    • /
    • 2002
  • Replicated database system was emerged to resolve the problem of reduction of the availability and the reliability due to the communication failures and site errors generated at centralized database system. But if update transactions are many occurred, the update is equally executed for all replicated data. Therefore, there are many problems the same thing a message overhead generated by synchronization and the reduce of concurrency happened because of delaying the transaction. In this paper, I propose a new concurrency control algorithm for enhancing the degree of parallelism of the transaction in fully replicated database designed to improve the availability and the reliability. To improve the system performance in the replicated database should be performed the last operations in the submitted site of transactions and be independently executed update-only transactions composed of write-only transactions in all sites. I propose concurrency control method to maintain the consistency of the replicated database and reflect the result of update-only transactions in all sites. The superiority of the proposed method has been tested from the respondence and withdrawal rate. The results confirm the superiority of the proposed technique over classical correlation based method.

Memory-saving Real-time Collaborative Editing System using Valid-Time Operational Transformation (유효시간 운영변환을 이용한 메모리 절약형 실시간 협업 편집 시스템)

  • Kwon, Oh-Seok;Kim, Young-Bong;Kwon, Oh-Jun;Lee, Suk-Hwan;Kwon, Ki-Ryong
    • Journal of Korea Multimedia Society
    • /
    • v.21 no.2
    • /
    • pp.232-241
    • /
    • 2018
  • Operational Transformation (OT) algorithms for real-time collaborative editing systems are becoming increasingly important due to the increased demand for collaborative data processing. The operational transformation algorithm is a technique for real-time concurrency control and consistency maintenance with non-locking technique, and many studies have been conducted to overcome three issues of convergence, causality-prevention, and intention-prevention. However, previous work has the disadvantage of wasting memory by storing all operations that occurred during an edit operation in the history buffer to solve this problem. Therefore, we propose a memory-saving real-time collaborative editing system that maintains a constant memory space and concurrency control through a method of applying the valid-time to each user-generated operation in order to reduce memory waste. This system prevents long-term memory occupation of client-generated operations, thus it reduces the space and time complexity even with low-rate of collaboration work, so that the performance degradation avoids.

Optimistic Concurrency Control based on TimeStamp Intervals for Broadcast Environment: OCC/TI (방송환경에서 타임스탬프 구간에 기반을 둔 낙관적 동시성 제어 기법)

  • 이욱현;황부현
    • Journal of KIISE:Databases
    • /
    • v.29 no.6
    • /
    • pp.477-491
    • /
    • 2002
  • The broadcast environment has asymmetric communication aspect that is typically much greater communication bandwidth available from server to clients than in the opposite direction. In addition, mobile computing systems generate mostly read-only transactions from mobile clients for retrieving different types of information such as stock data, traffic information and news updates. Since previous concurrency control protocols, however, do not consider such a particular characteristics, the performance degradation occurs when previous schemes are applied to the broadcast environment. In this paper, we propose optimistic concurrency control based on timestamp interval for broadcast environment. The following requirements are satisfied by adapting weak consistency that is the appropriate correctness criterion of read-only transactions: (1) the mutual consistency of data maintained by the server and read by clients (2) the currency of data read by clients. We also adopt the timestamp Interval protocol to check the weak consistency efficiently. As a result, we improved a performance by reducing unnecessary aborts and restarts of read-only transactions caused when global serializability was adopted.