• Title/Summary/Keyword: Computing technology

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SECURITY THREATS AND ATTACKS IN CLOUD

  • Mohammed, Asma;Al khathami, Jamilah;Alhakami, Wajdi
    • International Journal of Computer Science & Network Security
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    • v.21 no.1
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    • pp.184-191
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    • 2021
  • The amount of information and data in the digital era is increasing tremendously. Continuous online connectivity is generating a massive amount of data that needs to store in computers and be made available as and when required. Cloud computing technology plays a pivotal role in this league. Cloud computing is a term that refers to computer systems, resources and online services that aim to protect and manage data in an effective, more efficient and easy way. Cloud computing is an important standard for maintaining the integrity and security of sensitive data and information for organizations and individuals. Cloud security is one of the most important challenges that the security of the entire cloud system depends on. Thus, the present study reviews the security challenges that exist in cloud computing, including attacks that negatively affect cloud resources. The study also addresses the most serious threats that affect cloud security. We also reviewed several studies, specifically those from 2017-20, that cited effective mechanisms to protect authentication, availability and connection security in the cloud. The present analysis aims to provide solutions to the problems and causes of cloud computing security system violations, which can be used now and developed in the future.

The Roadmap of u-Services

  • Oh, Jay-In;Jeon, Eun-Hee;Lee, Jong-Seung
    • Proceedings of the Korea Society of Information Technology Applications Conference
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    • 2005.11a
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    • pp.375-383
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    • 2005
  • Recently, the area of ubiquitous computing has gained a great attention both in academics and in industry. However, previous research on this area attempts the categorization in part of context and the critical success factors (CSFs) and services of ubiquitous computing unsuccessfully. The purpose of this paper is to propose a framework on ubiquitous computing, including its context, roadmap, CSFs, and services.

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Analysis of Trend in Dynamic Service Composition Technology for Context-Aware Computing Environments (상황인식 컴퓨팅 환경에서 동적 서비스 컴포지션 기술 동향 분석)

  • Shin, Dong-Cheon;Jang, Hyo-Sun
    • Journal of Information Technology Services
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    • v.9 no.3
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    • pp.163-178
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    • 2010
  • A service composition has received much interest to provide users with the ad-hoc, seamless, and context-sensitive services dynamically composed from various networked services in context-aware computing environments. In this paper, with the purpose of guiding trends in the researches for dynamic service composition technologies, we investigate and analyze the major related works. For this, we separate semantic based composition from syntax based composition and then establish the comparison criteria by dividing the service composition processes into 3 steps:definition, construction, and execution.

Applying Ubiquitous Computing Technology to Proactive and Personalized Decision Support System (유비쿼터스 컴퓨팅 기술을 적용한 차세대형 의사결정지원시스템)

  • Kwon, Oh-Byung;Yoo, Kee-Dong;Suh, Eui-Ho
    • Asia pacific journal of information systems
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    • v.15 no.2
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    • pp.195-218
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    • 2005
  • The emergence of ubiquitous computing environment will change the service architecture of business information systems such as Decision Support System(DSS), which will be a new application. Recent mobile DSSs allow the decision makers to be benefited from web and mobile technology. However, they seldom refer to context data, which are useful for proactive decision support. Meanwhile, ubiquitous applications so far provide restricted personalization service using context and preference of the user, that is, they do not fully make use of decision making capabilities. Hence, this paper aims to describe how the decision making capability and context-aware computing are jointly used to establish ubiquitous applications. To do so, an amended DSS paradigm: CKDDM(Context-Knowledge-Dialogue-Data-Model) is proposed in this paper. What will be considered for the future decision support systems when we regard ubiquitous computing technology as an inevitable impact that enforces the change of the way of making decisions are described. Under the CKDDM paradigm, a framework of ubiquitous decision support systems(ubiDSS) is addressed with the description of the subsystems within. To show the feasibility of ubiDSS, a prototype system, CAMA-myOpt(Context-Aware Multi Agent System-My Optimization) has been implemented as an illustrative example system.

A Novel Architecture for Mobile Crowd and Cloud computing for Health care

  • kumar, Rethina;Ganapathy, Gopinath;Kang, Jeong-Jin
    • International Journal of Advanced Culture Technology
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    • v.6 no.4
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    • pp.226-232
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    • 2018
  • The rapid pace of growth in internet usage and rich mobile applications and with the advantage of incredible usage of internet enabled mobile devices the Green Mobile Crowd Computing will be the suitable area to research combining with cloud services architecture. Our proposed Framework will deploy the eHealth among various health care sectors and pave a way to create a Green Mobile Application to provide a better and secured way to access the Products/ Information/ Knowledge, eHealth services, experts / doctors globally. This green mobile crowd computing and cloud architecture for healthcare information systems are expected to lower costs, improve efficiency and reduce error by also providing better consumer care and service with great transparency to the patient universally in the field of medical health information technology. Here we introduced novel architecture to use of cloud services with crowd sourcing.

Blockchain based Application to Electric Vehicle in IoT environment

  • Yang, Ho-Kyung;Cha, Hyun-Jong;Song, You-Jin
    • International Journal of Advanced Culture Technology
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    • v.10 no.2
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    • pp.233-239
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    • 2022
  • Recently, research is being conducted on the rapid service provision and reliability of the instance-based rather than the existing IP-based structure. Research is mainly conducted through Block cloud, a platform that combines service-centric networking (SCN) and blockchain. In addition, the Internet of Things network has been proposed as a fog computing environment in the structure of the existing cloud computing. Fog computing is an environment suitable for real-time information processing. In this paper, we propose a new Internet network structure based on fog computing that requires real-time for rapid processing of IoT services. The proposed system applies IoTA, the third-generation blockchain based on DAG, to the block cloud. In addition, we want to propose a basic model of the object block chain and check the application services of electric vehicles.

Fast Circuit Simulation Based on Parallel-Distributed LIM using Cloud Computing System

  • Inoue, Yuta;Sekine, Tadatoshi;Hasegawa, Takahiro;Asai, Hideki
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.10 no.1
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    • pp.49-54
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    • 2010
  • This paper describes a fast circuit simulation technique using the latency insertion method (LIM) with a parallel and distributed leapfrog algorithm. The numerical simulation results on the PC cluster system that uses the cloud computing system are shown. As a result, it is confirmed that our method is very useful and practical.

Design and Implementation of Multi-Cloud Service Common Platform (멀티 클라우드 서비스 공통 플랫폼 설계 및 구현)

  • Kim, Sooyoung;Kim, Byoungseob;Son, Seokho;Seo, Jihoon;Kim, Yunkon;Kang, Dongjae
    • Journal of Korea Multimedia Society
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    • v.24 no.1
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    • pp.75-94
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    • 2021
  • The 4th industrial revolution needs a fusion of artificial intelligence, robotics, the Internet of Things (IoT), edge computing, and other technologies. For the fusion of technologies, cloud computing technology can provide flexible and high-performance computing resources so that cloud computing can be the foundation technology of new emerging services. The emerging services become a global-scale, and require much higher performance, availability, and reliability. Public cloud providers already provide global-scale services. However, their services, costs, performance, and policies are different. Enterprises/ developers to come out with a new inter-operable service are experiencing vendor lock-in problems. Therefore, multi-cloud technology that federatively resolves the limitations of single cloud providers is required. We propose a software platform, denoted as Cloud-Barista. Cloud-Barista is a multi-cloud service common platform for federating multiple clouds. It makes multiple cloud services as a single service. We explain the functional architecture of the proposed platform that consists of several frameworks, and then discuss the main design and implementation issues of each framework. To verify the feasibility of our proposal, we show a demonstration which is to create 18 virtual machines on several cloud providers, combine them as a single resource, and manage it.

A Cloud Computing Technology in Overseas Game development (해외 게임 개발에서 클라우드 컴퓨팅 기술)

  • Han, Sang-geun;Song, Seung-keun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.05a
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    • pp.461-462
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    • 2015
  • Term of cloud computing has passed a long time, appeared on the important theme in IT. And cloud computing are used in various fields in which the development and market size of cloud technology increases worldwide. This paper aim to derive the cloud features of computing service that was used to game development overseas. Many literature related to cloud computing reviewed, to find out how it is applied was released overseas cloud game the present. We expected that it is guideline when develop a game by utilizing the cloud computing service.

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The Impact of Ubiquitous Factors on Intention to Use Mobile Services (유비쿼터스 특성요인이 모바일 서비스의 사용의도에 미치는 영향)

  • Cha, Yoon-Sook;Chung, Moon-Sang
    • The Journal of Information Systems
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    • v.16 no.2
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    • pp.69-91
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    • 2007
  • The mobile computing environment has already matured and mobile services are activated throughout many industries. In the following years, these changes are expected to evolve into a ubiquitous computing environment. In the meantime, whether newly developed information technologies will thrive or diminished depends on user's intention to adopt them. Hence, the necessity of user-centered research considering ubiquitous computing in mobile computing environment is obvious. This study, thus, investigated ubiquitous factors in various literature related to ubiquitous computing and technology acceptance and it proposes a research model of the ubiquitous factors affecting user's intention to use mobile services, in terms of meaning(connectivity, mobility), service(contextual offer), compatibility(compatibility), and infrastructure(privacy, truth). The proposed model is expected to help both researchers and practitioners extend their understanding about the ubiquitous factors in mobile computing environment

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