• Title/Summary/Keyword: Computing Costs

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Bandwidth Analysis of Massively Multiplayer Online Games based on Peer-to-Peer and Cloud Computing (P2P와 클라우드 컴퓨팅에 기반한 대규모 멀티플레이어 온라인 게임의 대역폭 분석)

  • Kim, Jin-Hwan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.5
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    • pp.143-150
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    • 2019
  • Cloud computing has recently become an attractive solution for massively multiplayer online games(MMOGs), as it lifts operators from the burden of buying and maintaining hardware. Peer-to-peer(P2P) -based solutions present several advantages, including the inherent scalability, self-repairing, and natural load distribution capabilities. We propose a hybrid architecture for MMOGs that combines technological advantages of two different paradigms, P2P and cloud computing. An efficient and effective provisioning of resources and mapping of load are mandatory to realize an architecture that scales in economical cost and quality of service to large communities of users. As the number of simultaneous players keeps growing, the hybrid architecture relieves a lot of computational power and network traffic, the load on the servers in the cloud by exploiting the capacity of the peers. For MMOGs, besides server time, bandwidth costs represent a major expense when renting on-demand resources. Simulation results show that by controlling the amount of cloud and user-provided resource, the proposed hybrid architecture can reduce the bandwidth at the server while utilizing enough bandwidth of players.

A Case Study on the Establishment of Cloud Management System in Data Centers: Focusing onG-Cloud Application Case (데이터센터 클라우드관리시스템 구축 사례 연구 : G-Cloud 적용사례 중심으로)

  • Jang, Hee-Don;Kim, Seung-Cheon
    • Journal of Convergence for Information Technology
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    • v.9 no.9
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    • pp.33-37
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    • 2019
  • According to the enforcement of the Cloud Computing Development and User Protection Act, a new paradigm called as Cloud Computing is coming to the fore among public and private domestic enterprises. Therefore, domestic companies should develop SaaS products specialized for the domestic market and try to preempt the IaaS market ahead of global companies. Now we are facing a necessity to combine all the cloud systems in Korean government to operate seamlessly in a harmony. In this paper, we will look at the prospect of future development of related industry through cloud computing concept and G-cloud's cloud management system (G-CMS). G-CMS can be seen as the first system to comprehensively manage heterogeneous Unix virtualization systems. G-CMS can also save costs by managing heterogeneous virtualization systems in data centers.

Data Availability Zone for backup system in Cloud computing service (클라우드 컴퓨팅 서비스 백업을 위한 데이터 가용영역 방법론)

  • Park, Young-ho;Park, Yongsuk
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.366-369
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    • 2014
  • Recently been viewed as a core technology of the IT industry, cloud computing services. It is expected that the market for cloud services industry showed a growth rate of 18.9% annually, to form a scale of $ 1,330 billion dollars in 2013, and to form a 1,768 billion dollars in 2015. Growth of cloud computing services industry, provides the operational efficiency and reduce costs for many companies, but the risks associated with it is also increasing. There is a problem that phenomenon is to lose control of the data on features of the cloud service, more data is gathered in one place, when a failure occurs, it is removed simultaneously the data of all devices. therefore, in the present paper is investigate the area a quick recovery with up to the problem and secure data storage INT the cloud computing service is available in only the data in the cloud service possible.

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Privacy-preserving and Communication-efficient Convolutional Neural Network Prediction Framework in Mobile Cloud Computing

  • Bai, Yanan;Feng, Yong;Wu, Wenyuan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.12
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    • pp.4345-4363
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    • 2021
  • Deep Learning as a Service (DLaaS), utilizing the cloud-based deep neural network models to provide customer prediction services, has been widely deployed on mobile cloud computing (MCC). Such services raise privacy concerns since customers need to send private data to untrusted service providers. In this paper, we devote ourselves to building an efficient protocol to classify users' images using the convolutional neural network (CNN) model trained and held by the server, while keeping both parties' data secure. Most previous solutions commonly employ homomorphic encryption schemes based on Ring Learning with Errors (RLWE) hardness or two-party secure computation protocols to achieve it. However, they have limitations on large communication overheads and costs in MCC. To address this issue, we present LeHE4SCNN, a scalable privacy-preserving and communication-efficient framework for CNN-based DLaaS. Firstly, we design a novel low-expansion rate homomorphic encryption scheme with packing and unpacking methods (LeHE). It supports fast homomorphic operations such as vector-matrix multiplication and addition. Then we propose a secure prediction framework for CNN. It employs the LeHE scheme to compute linear layers while exploiting the data shuffling technique to perform non-linear operations. Finally, we implement and evaluate LeHE4SCNN with various CNN models on a real-world dataset. Experimental results demonstrate the effectiveness and superiority of the LeHE4SCNN framework in terms of response time, usage cost, and communication overhead compared to the state-of-the-art methods in the mobile cloud computing environment.

Design of Data Center Environmental Monitoring System Based On Lower Hardware Cost

  • Nkenyereye, Lionel;Jang, Jongwook
    • Journal of Multimedia Information System
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    • v.3 no.3
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    • pp.63-68
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    • 2016
  • Environmental downtime produces a significant cost to organizations and makes them unable to do business because what happens in the data center affects everyone. In addition, the amount of electrical energy consumed by data centers increases with the amount of computing power installed. Installation of physical Information Technology and facilities related to environmental concerns, such as monitoring temperature, humidity, power, flood, smoke, air flow, and room entry, is the most proactive way to reduce the unnecessary costs of expensive hardware replacement or unplanned downtime and decrease energy consumed by servers. In this paper, we present remote system for monitoring datacenter implementing using open-source hardware platforms; Arduino, Raspberry Pi, and the Gobetwino. The sensed data displayed through Arduino are transferred using Gobetwino to the nearest host server such as temperature, humidity and distance every time an object hitting another object or a person coming in entrance. The raspberry Pi records the sensed data at the remote location. The objective of collecting temperature and humidity data allows monitoring of the server's health and getting alerts if things start to go wrong. When the temperature hits $50^{\circ}C$, the supervisor at remote headquarters would get a SMS, and then they would take appropriate actions to reduce electrical costs and preserve functionality of servers in data centers.

Analysis of Cost Estimate Method Based on Engineering 3D Model for Nuclear Power Plant Construction Project (엔지니어링 3D모델 기반 원전 건설사업비 산정방안 분석)

  • Lee, Sang-Hyun
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2018.05a
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    • pp.294-295
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    • 2018
  • Nowadays, the construction industry utilizes 3D models in the designing process, on which research is being conducted to establish an automated system for project cost estimation in connection with information related to construction such as material unit costs and wages, beyond the level of design interference review and construction quantity estimation. In this process, the project cost is estimated in connection with unit price data after takeoff the quantity based on the 3D model attributes and data types. A way to reduce cost and risk would be first developing prototypes of some of essential buildings and works, comparing and validating the outcomes, and then extending to the whole scope, because estimates differ on the basis of the scope and level of 3D design models as well as the data accuracy. This study analyzes case studies of project cost estimation by computing the quantity on the basis of 3D model in the construction industry and explores methodologies and management measures applicable for estimating nuclear power plant construction project costs.

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EFFICIENT COMPUTATION OF COMPRESSIBLE FLOW BY HIGHER-ORDER METHOD ACCELERATED USING GPU (고차 정확도 수치기법의 GPU 계산을 통한 효율적인 압축성 유동 해석)

  • Chang, T.K.;Park, J.S.;Kim, C.
    • Journal of computational fluids engineering
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    • v.19 no.3
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    • pp.52-61
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    • 2014
  • The present paper deals with the efficient computation of higher-order CFD methods for compressible flow using graphics processing units (GPU). The higher-order CFD methods, such as discontinuous Galerkin (DG) methods and correction procedure via reconstruction (CPR) methods, can realize arbitrary higher-order accuracy with compact stencil on unstructured mesh. However, they require much more computational costs compared to the widely used finite volume methods (FVM). Graphics processing unit, consisting of hundreds or thousands small cores, is apt to massive parallel computations of compressible flow based on the higher-order CFD methods and can reduce computational time greatly. Higher-order multi-dimensional limiting process (MLP) is applied for the robust control of numerical oscillations around shock discontinuity and implemented efficiently on GPU. The program is written and optimized in CUDA library offered from NVIDIA. The whole algorithms are implemented to guarantee accurate and efficient computations for parallel programming on shared-memory model of GPU. The extensive numerical experiments validates that the GPU successfully accelerates computing compressible flow using higher-order method.

Decentralized civil structural control using real-time wireless sensing and embedded computing

  • Wang, Yang;Swartz, R. Andrew;Lynch, Jerome P.;Law, Kincho H.;Lu, Kung-Chun;Loh, Chin-Hsiung
    • Smart Structures and Systems
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    • v.3 no.3
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    • pp.321-340
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    • 2007
  • Structural control technologies have attracted great interest from the earthquake engineering community over the last few decades as an effective method of reducing undesired structural responses. Traditional structural control systems employ large quantities of cables to connect structural sensors, actuators, and controllers into one integrated system. To reduce the high-costs associated with labor-intensive installations, wireless communication can serve as an alternative real-time communication link between the nodes of a control system. A prototype wireless structural sensing and control system has been physically implemented and its performance verified in large-scale shake table tests. This paper introduces the design of this prototype system and investigates the feasibility of employing decentralized and partially decentralized control strategies to mitigate the challenge of communication latencies associated with wireless sensor networks. Closed-loop feedback control algorithms are embedded within the wireless sensor prototypes allowing them to serve as controllers in the control system. To validate the embedment of control algorithms, a 3-story half-scale steel structure is employed with magnetorheological (MR) dampers installed on each floor. Both numerical simulation and experimental results show that decentralized control solutions can be very effective in attaining the optimal performance of the wireless control system.

User behavior analysis in No Disk System Configuration (No Disk System 환경에서의 사용자 행위 분석)

  • Kim, Deunghwa;Namgung, Jaeung;Park, Jungheum;Lee, Sangjin
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.23 no.3
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    • pp.491-500
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    • 2013
  • With the advent of big data and increased costs of SSD(HDD), domestic and foreign Internet cafes and organizations have adopted NDS(No Disk System) solution recently. NDS is a storage virtualization solution based on a kind of cloud computing. It manages Operating System and applications in the central server, which were originally managed by individual computers. This research will illustrate the way to analyze user's behaviors under NDS circumstance.

Syntax-based Accessibility Analysis Algorithm for Indoor Spaces (실내공간을 위한 기반 Syntax 접근성 분석 알고리즘)

  • Kim, Hye-Yeong;Jeon, Cheol-Min
    • Proceedings of the Korean Association of Geographic Inforamtion Studies Conference
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    • 2007.10a
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    • pp.247-256
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    • 2007
  • Accessibility is a field of study that has primarily been applied to urban or transportation problems two dimensionally. However, in large complex buildings as shopping centers or hospitals, inter-spatial accessibility among compartments has to be taken into account such as in building layouts or evacuation planning. This study expands space syntax theory, one of accessibility-related methodologies used for computing connectivity in urban or architectural spaces, into 3D indoor spaces. Although space syntax is basically a topology-based theory that does not consider general costs such as distance or time, this study suggests modification that incorporates different types of impedances in moving between places including distances, turns and transfers between floors. The proposed method is applied to a 3D campus building model in computing and displaying the accessibility to exit doors or cohesive accessibility among similar functions.

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