• Title/Summary/Keyword: Computer Science Activities

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Animated Game-Based Learning of Data Structures In Professional Education

  • Waseemullah, Waseemullah;Kazi, Abdul Karim;Hyder, Muhammad Faraz;Basit, Faraz Abdul
    • International Journal of Computer Science & Network Security
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    • v.22 no.9
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    • pp.1-6
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    • 2022
  • Teaching and learning are one of the major issues during this pandemic (COVID-19). Since the pandemic started, there are many changes in teaching and learning styles as everything related to studies started online. Game-Based Learning has got remarkable importance in the educational system and pedagogy as an effective way of increasing student inspiration and engagement. In this field, most of the work has been carried out in digital games. This research uses an Animated Game-Based Learning design in enhancing student engagement and perception of learning. In teaching Computer Science (CS) concepts in higher education, to enhance the pedagogy activities in CS concepts, more specifically the concepts of "Data Structures (DS)" i.e., Array, Stack, and Queue concepts are focused. This study aims to observe the difference in students' learning with the use of different learning methods i.e., the traditional learning (TL) method and the Animated Game-Based Learning (AGBL) Method. The experimental results show that learning DS concepts has been improved by the AGBL method as compared to the TL method.

Enhancing E-commerce Security: A Comprehensive Approach to Real-Time Fraud Detection

  • Sara Alqethami;Badriah Almutanni;Walla Aleidarousr
    • International Journal of Computer Science & Network Security
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    • v.24 no.4
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    • pp.1-10
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    • 2024
  • In the era of big data, the growth of e-commerce transactions brings forth both opportunities and risks, including the threat of data theft and fraud. To address these challenges, an automated real-time fraud detection system leveraging machine learning was developed. Four algorithms (Decision Tree, Naïve Bayes, XGBoost, and Neural Network) underwent comparison using a dataset from a clothing website that encompassed both legitimate and fraudulent transactions. The dataset exhibited an imbalance, with 9.3% representing fraud and 90.07% legitimate transactions. Performance evaluation metrics, including Recall, Precision, F1 Score, and AUC ROC, were employed to assess the effectiveness of each algorithm. XGBoost emerged as the top-performing model, achieving an impressive accuracy score of 95.85%. The proposed system proves to be a robust defense mechanism against fraudulent activities in e-commerce, thereby enhancing security and instilling trust in online transactions.

International Comparative Study of the Use of ICT by Middle School Teachers (중학교 과학 교사의 ICT 활용 실태 국제 비교)

  • Lee, Jaebong
    • Journal of The Korean Association For Science Education
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    • v.35 no.5
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    • pp.885-893
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    • 2015
  • In this study, we compared the use of information and communications technology (ICT) by middle school teachers in Korea and other countries utilizing the teacher survey data of the IEA International Computer and Information Literacy Study (ICILS) 2013. The ICILS target population consisted of all students in the eighth grade. We compared Korea with Australia, the Czech Republic, Norway, and Poland, which are nations showing the highest achievements in computer and information literacy. We selected nine questions from the teacher questionnaire and divided them into the categories of computer use, use of ICT for teaching and learning, and the ICT support environment in school. In comparison to their counterparts in other countries, Korean middle school science teachers used computers frequently and also had high ICT self-efficacy. They were confident in their ability to use computers for general tasks, but not in their ability to use computers for teaching and learning. The Korean teachers also had a high percentage of utilization of presentation and graphics software. Also, the proportion of activities concerning the information provided and teacher-led tasks was high, but the proportion of activities for student collaboration or peer interaction was low. In Korea, middle school science teachers had more negative than positive views of using ICT in teaching and learning. The teachers thought that computer-related resource support and digital learning materials were insufficient and that the computer model was outdated in schools. Therefore, we propose to build an ICT infrastructure and to develop and disseminate ICT teaching and learning methods for student activities.

Latest Information Technologies in the UK Adults Education System

  • Tverezovska, Nina;Bilyk, Ruslana;Rozman, Iryna;Semerenko, Zhanna;Orlova, Nataliya;Vytrykhovska, Oksana;Oros, Ildiko
    • International Journal of Computer Science & Network Security
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    • v.22 no.8
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    • pp.25-34
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    • 2022
  • Today, further education of adults in the UK is one of the developing areas of continuing education. The Open University with distance learning, in the process of which innovative forms and methods based on computer and telecommunication technologies are used, is particularly successful in the organization of additional education of the adult population. The advantages of distance learning, multimedia - the latest information technologies, which provide the combination of graphic images, video, sound with the help of modern computer tools, are noted. The basic principles and forms underlying the technologies and forms of work with the elderly are defined. The international experience of implementing "Universities of the Third Age" is summarized. The most widespread approach in adult education in Great Britain is informational. The use of computer technologies motivates a new paradigm in educational methods and strategies, which requires new approaches, forms of learning, and innovative ways of delivering educational materials to adult learners. Information technologies have gained great popularity in such activities as distance learning, online learning, assistance in the education management system, development of programs and virtual textbooks in various subjects, online search for information for the educational process, computer testing of students' knowledge, creation of electronic libraries, formation of a single scientific electronic environment, publication of virtual magazines and newspapers on pedagogical topics, teleconferences, expansion of international cooperation in the field of Internet education. The information technology of synchronous distance learning "online" has gained considerable popularity in the educational process today. A promising direction is the use of multimedia technologies in educational activities to create a design of a virtual computer environment by decoding audiovisual information.

Real-Time Physical Activity Recognition Using Tri-axis Accelerometer of Smart Phone (스마트 폰의 3축 가속도 센서를 이용한 실시간 물리적 동작 인식 기법)

  • Yang, Hye Kyung;Yong, H.S.
    • Journal of Korea Multimedia Society
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    • v.17 no.4
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    • pp.506-513
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    • 2014
  • In recent years, research on user's activity recognition using a smart phone has attracted a lot of attentions. A smart phone has various sensors, such as camera, GPS, accelerometer, audio, etc. In addition, smart phones are carried by many people throughout the day. Therefore, we can collect log data from smart phone sensors. The log data can be used to analyze user activities. This paper proposes an approach to inferring a user's physical activities based on the tri-axis accelerometer of smart phone. We propose recognition method for four activity which is physical activity; sitting, standing, walking, running. We have to convert accelerometer raw data so that we can extract features to categorize activities. This paper introduces a recognition method that is able to high detection accuracy for physical activity modes. Using the method, we developed an application system to recognize the user's physical activity mode in real-time. As a result, we obtained accuracy of over 80%.

Applying Information and Communication Technologies as A Scope of Teaching Activities and Visualization Techniques for Scientific Research

  • Viktoriya L. Pogrebnaya;Natalia O. Kodatska;Viktoriia D. Khurdei;Vitalii M. Razzhyvin;Lada Yu. Lichman;Hennadiy A. Senkevich
    • International Journal of Computer Science & Network Security
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    • v.23 no.2
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    • pp.193-198
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    • 2023
  • The article focuses on the areas of education activities in using techniques for teaching and learning with information and communication technologies (ICTs), researching and analyzing the available ICTs, gearing the technologies to the specific psychological and pedagogical conditions, independently building and modeling ICTs, enlarging and developing their use in the learning environment. The visualization of scientific research has been determined to be part of the educational support for building students' ICT competence during teaching and learning and is essential to the methodology culture. There have been specified main tasks for pedagogy technologies (PTs) to develop the skills of adaptability to the global digital space in students, their effective database operation and using the data bases as necessary elements for learning and as part of professional training for research. We provided rationalization for implementing the latest ICTs into the Ukrainian universities' curricula, as well as creating modern methods for using the technologies in the learning / teaching process and scientific activities.

Correlation with Daily Life, Physical Activity, Pain, and Degree of Disability of Office Workers with Non-Specific Chronic Neck Pain

  • Choi, Won-Jun;Jeong, Seyeon;Moon, Kiyoung;Shin, Hyeseon;Lee, Sijin;Heo, Heon;Son, Sangjun;Jung, Gwangil;Shin, Doochul
    • Physical Therapy Rehabilitation Science
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    • v.11 no.3
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    • pp.363-369
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    • 2022
  • Objective: The purpose of this study was to prepare evidence for the prevention and management of nonspecific chronic neck pain (NSCNP) by examining the correlation between activity of daily living and physical activities of office workers with NSCNP. Design: Crossed-sectional study Methods: 89 patients with NSCNP were recruited for this study. But 2 subjects met the exclusion criteria and were dropped out, and 86 subjects finally participated. Numerical pain rating scale (NPRS) and neck disability index (NDI) were used to check the pain intensity and disability of patients with neck pain, respectively. For the activity of daily living, computer use time, sleep time, and driving time were used. To find out the physical activities of the subjects, International Physical Activity Questionnaires (IPAQ-SF) was used. Correlation analysis was performed to find out the correlation of each variable. Results: A clear positive correlation was established between computer use time and pain (p<0.05), and a clear positive correlation was established between computer use time and disability index (p<0.05). The correlation between NPRS and NDI and physical activity total time, high intensity activity score, moderate intensity activity score, and walking score were not statistically significant (p>0.05). Conclusions: In treating patients with NSCNP, it is necessary to reduce the computer usage time as a professional factor or to educate the proper posture. In addition, rather than emphasizing physically comprehensive physical activity, grafting therapeutic exercise directly related to neck pain could have a more positive effect on NSCNP patients.

Evolution Of Educational Activity: Digitalization Of Information Space Of Distance Education

  • Postova, Svitlana;Karpliuk, Svitlana;Vdovina, Olena;Nakonechna, Oksana;Khoroshev, Oleksandr;Chernova, Iryna
    • International Journal of Computer Science & Network Security
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    • v.21 no.9
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    • pp.163-168
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    • 2021
  • The article discusses the use of the concept of digitalization in the science of education. The influence of information technologies on the ability to self-study is analyzed. Various technologies that are used in science and education are shown. The issues of the advantages of using IT as a tool for creating conditions for the implementation of the problem-activity approach and the organization of project activities are considered. The possibilities are shown, which gives the opportunities that the use of ICT of distance educational resources in the educational process gives. Shown is their auxiliary form of transmission, information retrieval; working out skills and consolidating what has been learned. Based on the analysis of the presented material of the article, you can see what problems can be solved using IT and remote resources.

Improving Research Information Security in Academic Institutes through the Analysis of Security Awareness and Activities (보안 인지 및 실천 현황 분석을 통한 대학 연구정보보안 수준 제고 방안)

  • Park, Il-Hyung;Kim, Seong-Woo;Seo, Seung-Woo
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.20 no.2
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    • pp.91-108
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    • 2010
  • Universities are one of leading R&D institutes, however, their scarce security investment allows research information to leak outside. This paper proposes methods for improving security level of academic institutes to protect research information by analyzing security awareness and activities. To do that, we verified the current status of information security and awareness level by analyzing the survey which was conducted for a member of Seoul National University. As a result of statistical analysis using correlation, analysis of variance, multi regression and so on, we concluded that it is essential to improve security awareness, activities, professor's security level and management process for research labs. Thus, we suggest the following methods, security awareness and knowledge development through education, security management for research labs through provision, introduction of data protection softwares and physical control of visitors which are to be adopted to improve security level.

An Analysis of Korean Science Education Environment for 20 Years of TIMSS

  • Kwak, Youngsun
    • Journal of the Korean earth science society
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    • v.39 no.4
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    • pp.378-387
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    • 2018
  • In this research, the change of Korean middle-school science education environments is investigated through analyzing eighth graders' survey data collected over the past 20 years of TIMSS. We extracted educational context variables that provide meaningful information on changes of Korean science education, and have been surveyed more than 3 study cycles up to TIMSS 2015. The selected educational context variables include school resources and school climate from the school principal's questionnaires, and teacher characteristics and instructional activities from the teacher's questionnaires. For each context variable, we analyzed its trend over TIMSS cycles, and discussed its implications in light of Korean educational policy and curriculum changes. Based on the results, we recommended several ways that help to improve science teaching and learning in light of lab assistants, computer availability, teacher learning community, and middle school Earth science curriculum.