• 제목/요약/키워드: Computational visualization

검색결과 333건 처리시간 0.023초

모델링 & 시뮬레이션 해석 결과 증강가시화 (Augmented Visualization of Modeling & Simulation Analysis Results)

  • 김민석;서동우;이재열;김재성
    • 한국CDE학회논문집
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    • 제22권2호
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    • pp.202-214
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    • 2017
  • The augmented visualization of analysis results can play an import role as a post-processing tool for the modeling & simulation (M&S) technology. In particular, it is essential to develop such an M&S tool which can run on various multi-devices. This paper presents an augmented reality (AR) approach to visualizing and interacting with M&S post-processing results through mobile devices. The proposed approach imports M&S data, extracts analysis information, and converts the extracted information into the one used for AR-based visualization. Finally, the result can be displayed on the mobile device through an AR marker tracking and a shader-based realistic rendering. In particular, the proposed method can superimpose AR-based realistic scenes onto physical objects such as 3D printing-based physical prototypes in a seamless manner, which can provide more immersive visualization and natural interaction of M&S results than conventional VR or AR-based approaches. A user study has been performed to analyze the qualitative usability. Implementation results will also be given to show the advantage and effectiveness of the proposed approach.

화재시뮬레이션 (Fire Simulations)

  • 김상문;윤상열;김경천
    • 한국가시화정보학회지
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    • 제4권1호
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    • pp.8-13
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    • 2006
  • Fire simulation has been developed for decades to analyze fire cases and provide a tool to study fundamental fire dynamics and combustion. There are three way of fire simulation which are a full scale simulation, an experimental simulation and a computational simulation. In case of a full scale simulation, because a higher cost, a higher risk, more efforts are needed, a demand for it has been decreased. But recently a demand for an experimental simulation and a computational simulation has been increased. A computational simulation has several advantages; lower cost, short period, many case studies, more visual results, a quantitative result and etc. FDS(Fire Dynamics Simulator) which has been developed in BFRL(Building and Fire Research Laboratory), NIST(National Institute of Standards and Technology) is a popular world wide code for fire simulation. Lack of accurate predictions by the model could lead to erroneous conclusions with regard to fire safety. All results should be evaluated by the informed judgment of the qualified user.

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파이썬을 활용한 데이터 시각화 교육이 초등학교 6학년 학생의 컴퓨팅 사고력에 미치는 효과 (Effect of data visualization education with using Python on computational thinking of six grade in elementary school)

  • 김정아;김민규;유혜진;김용민;김종훈
    • 정보교육학회논문지
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    • 제23권3호
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    • pp.197-206
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    • 2019
  • 본 연구에서는 데이터 시각화 교육에 초점을 맞춘 파이썬 교육이 초등학교 6학년 학생들의 컴퓨팅 사고력 향상에 미치는 효과를 분석해보았다. 현직 초등교사 60명과 초등학교 6학년 학생 120명을 대상으로 실시한 요구분석 결과를 바탕으로, 데이터 시각화의 절차에 따라 파이썬 교육프로그램을 개발하였다. 개발한 교육프로그램으로 초등학교 6학년 학생 24명에게 총 6일 동안 36시간의 수업을 진행하여 사전 사후 비교 검사를 통해 효과를 분석하였다. 분석 결과, 데이터 시각화 교육에 초점을 맞춘 파이썬 교육은 초등학교 6학년 학생들의 '계산적 인지력'과 '유창성', '정교성', '독창성'에 유의미한 효과가 있는 것으로 나타났다.

Data Glove를 이용한 3차원 데이터 후처리 소프트웨어의 제어 (Using Data Gloves for control of the 3-Dimensional postprocessing software)

  • 김기영;김병수
    • 한국전산유체공학회:학술대회논문집
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    • 한국전산유체공학회 2004년도 춘계 학술대회논문집
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    • pp.56-61
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    • 2004
  • As the size and dimension of target problems in the field of computational engineering including CFD gets bigger and higher, it is needed to have more efficient and flexible data visualization environment in terms of software and hardware. Even though it is still manageable to use a mouse in controlling 3-dimensional data visualization, it would be beneficial to use 3-D input device for 3-D visualization. 'Data Glove' is one of the best 3-D input devices, because human hands are best tools understanding 3-D space. Signals coming from 'Data Glove' are analog and very sensitive to finger motions, so we decided to use a digital filter. This paper describes our experience and benefits of using data glove in controlling 3-Dimensional Postprocess Software.

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기술도해 생성을 위한 가시화 데이터 은선 제거 알고리즘 (Hidden Line Removal for Technical Illustration Based on Visualization Data)

  • 심현수;최영;양상욱
    • 한국CDE학회논문집
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    • 제11권6호
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    • pp.455-463
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    • 2006
  • Hidden line removal(HLR) algorithms can be devised either in the image space or in the object space. This paper describes a hidden line removal algorithm in the object space specifically for the CAD viewer data. The approach is based on the Appel's 'Quantitative Invisibility' algorithm and fundamental concept of 'back face culling'. Input data considered in this algorithm can be distinguished from those considered for HLR algorithm in general. The original QI algorithm can be applied for the polyhedron models. During preprocessing step of our proposed algorithm, the self intersecting surfaces in the view direction are divided along the silhouette curves so that the QI algorithm can be applied. By this way the algorithm can be used for any triangulated freeform surfaces. A major advantage of this algorithm is the applicability to general CAD models and surface-based visualization data.

회전하는 블레이드 주위의 유동가시화 및 전산유동해석 (Visualization and Computational Analysis for Flow around Rotating Blades)

  • 기현;최종욱;김성초
    • 한국가시화정보학회지
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    • 제8권1호
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    • pp.39-45
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    • 2010
  • The optimal design is needed for the blade geometry of the quad-rotor blades which is mainly used for Unmanned Aerial Vehicle. To do this, it is important to analyze the wakes under the blades. In the present study, the flow around the rotating blades was analyzed using PIV(Particle Image Velocimetry) and CFD(Computational Fluid Dynamics). The maximum axial velocity was measured at about 60% position toward the radial direction of the blade. The positions of vorticities in the test section obtained by PIV and CFD were turned out to be almost alike. The values in the difference of pressure coefficients at the upper and the lower blades were increased depending on the radial direction. Then, the values were decreased at the blade tip. The data of the flow analysis in the present study are expected to be served as the design of blades and ducts for the thrust improvement in the future.

컴퓨터 그래픽을 이용한 유동의 가시화 (Visualization of Calculated Flow Fields Using Methods of Computer Graphics)

  • 한순흥;이경호;이규옥
    • 대한조선학회논문집
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    • 제29권4호
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    • pp.7-17
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    • 1992
  • 전산유체역학의 발달과 함께 그 계산결과를 가시화하기 위한 기술이 필요해졌으며, 여러 분야의 비슷한 요구를 충족시키기 위해 이용되고 있는 자연과학의 가시화 기술이 유동의 가시화를 위해 연구되었다. 이를 위해 근래에 다양한 분야에서 연구개발되고 있는 가시화 기술들을 조사하여 분석 및 비교하였고, 이것을 토대로 유동의 가시화에 적합한 기술을 선정하였다. 또한, 곡면조각을 부분적으로 생성해 내는(Surface Tiling) 방법으로 분류될 수 있는 등가면의 생성 알고리즘이 고안되었다. 실제의 가시화 시스템을 구현하기 위하여 국제표준인 PEX로 그래픽 개발환경을 선택하여 가시화 시스템이 개발되었으며, 개발된 가시화 시스템의 검증을 위해 잘 알려진 몇가지 유동에 대하여 가시화를 시도하였다.

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스테레오 카메라에 의한 위치 추적과 3차원 데이터 후처리 프로그램의 연동 (Three-Dimensional Data Visualization Program Combined with Position Tracking System Using Stereo Cameras)

  • 김병수;서진원;이봉주
    • 한국군사과학기술학회지
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    • 제9권4호
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    • pp.114-119
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    • 2006
  • Data post-processing programs are used for analysis and visualization of the data obtained from computational fluid methods or flow field experiments. In this paper 3D data visualization system which combines a data visualization program with position tracking system using stereo cameras is introduced. This system offers virtual environment for visualization and analysis of three dimensional data.