• Title/Summary/Keyword: Communication architecture

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A study on the Characteristics of 'Data Architecture' from the communicational point of view - Focused on WoZoCo by MVRDV - (커뮤니케이션 관점에서 살펴본 '데이터 건축'의 특성 연구 - MVRDV WoZoCo를 중심으로 -)

  • Kim, Eun-Yong;Lim, Kyung-Lan
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2005.05a
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    • pp.60-63
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    • 2005
  • After 20th century, Data tend to important in a sphere of architecture. In this study such tendency was christened a Data architecture. And The purpose of the study is to define data architecture and to find out of data architecture's merits from a communicational point of view. Above-mentioned Communication means that exchange all kinds of something between each other.

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Exhibition Analysis of Skin + Bones : Parallel Practices in Fashion and Architecture

  • Ahn, Ji-Won
    • International Journal of Costume and Fashion
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    • v.9 no.1
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    • pp.59-69
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    • 2009
  • The exhibition would have benefited from a more sustained examination of the contemporary meanings and historic meanings behind fashion ideas and architecture as a communication vehicles, which reflect public preferences as an art or design. Both are based on structure, shape, and th ornament basic necessities. Skin+Bones pools contemporary exemplars and cultural capital - providing resources, creating the opportunity for new hybrids, and advancements for fashionistas who are much more interested in fashion. The overall aim of this research is to understand both fashion and architecture by analyzing exhibition and interpreting the meaning of objects that have been shown and studying the problems and obstacles to be overcome in presenting a significant meaning of fashion and architecture.

Communication Service Architecture for CORBA -Based Multimedia Multicast Application (CORBA 기반의 멀티미디어 멀티캐스트 애플리케이션을 위한 통신 서비스 아키텍쳐)

  • Ma, Yeong-Sik;Gang, U-Sik;An, Sun-Sin
    • Journal of KIISE:Computing Practices and Letters
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    • v.5 no.6
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    • pp.771-781
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    • 1999
  • 오늘날의 컴퓨팅 환경은 통신 네트워크의 복잡성과 다양한 멀티미디어 서비스 처리를 위해 객체지향 기술을 분산 시스템에 도입하고 통신망을 소프트웨어 계층적 모델로 구조화한 개방형 정보 통신망 구조 연구가 활발히 진행되고 있다. 본 논문은 분산환경에서 멀티미디어 스트림 데이타를 전송하기 위한 아키텍쳐에 관한 모델의 설계 및 구현에 관한 것으로 분산 환경에서 멀티미디어 스트림 데이타를 효율적으로 전송할 수 있는 구조를 제시하고 있다. 설계한 구조는 Point-to-Point와 멀티캐스트를 지원하며 컴퓨터 통신망에서 멀티캐스트 연결을 효율적으로 관리하고 추후 기능 확장 및 기능 변경이 용이하도록 모듈화하고 유연성을 가지는 연결 관리 구조를 설계하고 구현하였다. 신호기능은 CORBA(Common Object Request Broker Architecture)의 ORB를 이용하여 실현하였으며, 데이타 전송 기능은 TCP/IP연결을 이용하였다. 이렇게 신호처리 부분과 데이타 전송 부분을 독립적으로 만들어서 하부망 기술에 독립적인 연결 관리 구조를 채택하고 있으므로 향후 다른 환경에서도 신호처리 부분을 그대로 적용할 수 있다. 분산 객체 개념을 적용하여 연결 관리 기능을 분산 객체화 하였으며 각 분산 객체간 인터페이스를 OMG(Object Management Group) IDL(Interface Definition Language)로 정의함으로써 유연성을 갖도록 하였다.AbstractThis paper proposes communication service architecture to support dynamic communication configuration and multiple connection management which are required to handle a variety of multimedia multicast application. Our communication service architecture was designed to fulfil the objectives as the following:- To build a common networking system for various multimedia multicast services- To build a platform for rapid service development and provisioning- To provide service networking independent on transport network technologiesWe implemented communication service architecture based on Common Object Request Broker Architecture (CORBA) for multimedia multicast applications. Our communication service architecture is distributed and object-oriented for extensibility and easy modification. The interfaces between the distributed objects are specified in (Object Management Group) OMGs Interface Definition Language.

Enhanced hybrid Robot Architecture applied a human being nervous system

  • Choi, Dong-Hee;Kim, Hong-Seok;Park, Hong-Seong
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.2342-2345
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    • 2005
  • Robot control system considers various requirements. Firstly, it needs adaptation for unpredictable and dynamic environment. Secondly, it needs way to make do not injurious action to human because live with a person. Thirdly, it needs processing about aim of robots. In this paper proposed that these requirements effective robot control architecture. Robot control architecture can divide Deliberative, Reactive, Hybrid. Recently, robot control architecture that come Deliberative and use hybrid architecture that apply advantage of Reactive architecture is studied much. Hybrid control purpose to combine the real-time response of Reactive with the rationality of Deliberative. Our purpose is enhancement of hybrid architecture that is studied in these days. Proposed architecture that applied human's nervous system can reduce relativity between each module of existent architecture and drive response speed guarantee and safe robot action.

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A Hardware-Software Interface Design in the Codesign Environment (혼합 설계 환경에서의 하드웨어-소프트웨어 인터페이스 설계)

  • 장준영;배영환
    • Proceedings of the IEEK Conference
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    • 2000.11b
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    • pp.120-123
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    • 2000
  • In this paper, A target architecture and interface synthesizer are proposed for processor-embedded codesign. The target architecture has the form of ARM processor based on AMBA. The interface synthesizer automatically generates an interface circuit for the communication between HW and SW. A memory map is used as the communication channel and an interrupt-based interface is applied for synchronized communication between HW and SW modules. In order to verify the function and performance of proposed target architecture and the interface synthesizer, practical test example is applied. Experimental results show the proposed interface synthesizer functioned correctly in the HW/SW codesign environment.

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The Software Architecture of A Secure and Efficient Group Key Agreement Protocol

  • Lopez-Benitez, Noe
    • Journal of Convergence Society for SMB
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    • v.4 no.3
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    • pp.21-25
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    • 2014
  • Group communications are becoming popular in Internet applications such as video conferences, on-line chatting programs, games, and gambling. Secure and efficient group communication is needed for message integration, confidentiality, and system usability. However, the conventional group key agreement protocols are too much focused on minimizing the computational overhead by concentrating on generating the common group key efficiently for secure communication. As a result, the common group key is generated efficiently but a failure in authentication allows adversaries to obtain valuable information during the group communication. After achieving the secure group communication, the secure group communication should generate the group key efficiently and distribute it to group members securely, so the balance of security and system usage must be considered at the same time. Therefore, this research proposes the software architecture model of a secure and efficient group communication that will be imbedded into networking applications.

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Implementation of RRS-based Base station Communication platform using General-Purpose DSP (범용 DSP를 이용한 RRS 기반 기지국 통신 플랫폼 구현)

  • Kim, Hoil;Ahn, Heungseop;Choi, Seungwon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.14 no.4
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    • pp.87-92
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    • 2018
  • One of the problems with the base station equipment is that there is a large difference between the replacement time of the hardware equipment such as the base station equipment and the radio access equipment, and the evolution period of the communication standard. Therefore, the base station communication platform must be flexible enough to handle the evolving communication standards after purchase. Recent research on reconfigurable communications platforms has focused on the efficient architecture of the communications platform to meet these requirements through software downloads while still using existing hardware. This paper presents a prototype of a base station communications platform based on the ETSI standard reconfigurable architecture. The communication platform presented in this paper is implemented as an ETSI standard reconfigurable architecture using a general-purpose DSP (Digital Signal Processor). In the implemented prototype, we verify the real-time feasibility of communication protocol updates through software reconfiguration.

Conservative Approximation-Based Full-Search Block Matching Algorithm Architecture for QCIF Digital Video Employing Systolic Array Architecture

  • Ganapathi, Hegde;Amritha, Krishna R.S.;Pukhraj, Vaya
    • ETRI Journal
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    • v.37 no.4
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    • pp.772-779
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    • 2015
  • This paper presents a power-efficient hardware realization for a motion estimation technique that is based on the full-search block matching algorithm (FSBMA). The considered input is the quarter common intermediate format of digital video. The mean of absolute difference (MAD) is the distortion criteria employed for the block matching process. The conventional architecture considered for the hardware realization of FSBMA is that of the shift register-based 2-D systolic array. For this architecture, a conservative approximation technique is adapted to eliminate unnecessary MAD computations involved in the block matching process. Upon introducing the technique to the conventional architecture, the power and complexity of its implantation is reduced, while the accuracy of the motion vector extracted from the block matching process is preserved. The proposed architecture is verified for its functional specifications. A performance evaluation of the proposed architecture is carried out using parameters such as power, area, operating frequency, and efficiency.

CReMeS: A CORBA COmpliant Reflective Memory based Real-time Communication Service

  • Chung, Sun-Tae
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.10B
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    • pp.1675-1689
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    • 2000
  • We present CReMeS a CORBA-compliant design and implementation of a new real-time communication service. It provides for efficient predictable and scalable communication between information producers and consumers. The CReMeS architecture is based on MidART's Real-Time Channel-based Reflective Memory (RT-CRM) abstraction. This architecture supports the separation of QoS specification between producer and consumer of data and employs a user-level scheduling scheme for communicating real-time tasks. These help us achieve end-to-end predictability and allows our service to scale. The CReMeS architecture provides a CORBA interface to applications and demands no changes to the ORB layer and the language mapping layer. Thus it can run on non real-time Off-The-Shelf ORBs enables applications on these ORBs to have scalable and end-to-end predictable asynchronous communication facility. In addition an application designer can select whether to use an out-of-band channel or the ORB GIOP/IIOP for data communication. This permits a trade-off between performance predictability and reliability. Experimental results demonstrate that our architecture can achieve better performance and predictability than a real-time implementation of the CORBA Even Service when the out-of-band channel is employed for data communication it delivers better predictability with comparable performance when the ORB GIOP/IIOP is used.

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