• Title/Summary/Keyword: Communication Broadcasting Convergence

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A 1.485-Gbit/s Video Signal Transmission System at Carrier Frequencies of 240 GHz and 300 GHz

  • Chung, Tae-Jin;Lee, Won-Hui
    • ETRI Journal
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    • v.33 no.6
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    • pp.965-968
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    • 2011
  • A 1.485-Gbit/s video signal transmission system at carrier frequencies of 240 GHz and 300 GHz was implemented and demonstrated. The radio frequency front-ends are composed of Schottky barrier diode subharmonic mixers (SHMs), frequency triplers, and diagonal horn antennas for the transmitter and receiver. Amplitude shift keying with an intermediate frequency of 5.94 GHz was utilized as the modulation scheme. A 1.485-Gbit/s video signal with a high-definition serial digital interface format was successfully transmitted over a wireless link distance of 4.2 m and displayed on an HDTV with a transmitted average output power of 20 ${\mu}W$ at a 300-GHz system.

Resilient Connections: Designing an Efficient Bidirectional Communication System for Emergency Response (재난 대응을 위한 효율적인 양방향 통신 시스템 설계)

  • So Won Kim;Jong-Hyun Kim
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2024.01a
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    • pp.355-358
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    • 2024
  • 본 논문에서는 기존 재난문자의 원리인 CBS(Cell Broadcast Service)의 한계를 극복하는 알고리즘을 제안한다. 재난 상황에서 CBS는 단방향으로 사람들에게 정보를 전달할 수 있으나 양방향 소통이 불가능하여, 어떤 사람이 어디에서 문제를 겪고 있는지를 파악할 수 없다. 재난 상황 시 효율적으로 정보를 관리하고, 요구조자에 대한 구조를 진행할 수 있다. 본 논문에서 제안하는 방법은 상황 설명과 위치 등을 생략하는 등 재난 피해 신고를 간편화하여 재난 상황으로 인한 피해를 추정하기 힘들다는 문제를 개선할 수 있다. 또한 이전에는 위치와 상황을 구체적으로 알려야 신고가 접수되었지만, 사용자가 위치와 상황을 구체적으로 알리지 않더라도 문자로 구조 요청이 가능해진다. 더 나아가, 재난 상황 시 음성을 추적할 수 있게 하여 직접 구조요청을 하지 못하는 상황에 대한 대처도 가능하다.

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BcN based Ubiquitous Network and Service (BcN기반 유비퀴터스 네트워크 및 서비스)

  • Shin, Yong-Sik;Park, Yong-Gil
    • 한국정보통신설비학회:학술대회논문집
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    • 2005.08a
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    • pp.290-296
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    • 2005
  • In this paper, we describe ubiquitous environments and the trend of convergence that is an evolution path of current telecommunication, and show the concept of broadband convergence network, service feature and evolution path. In order to converge wire and wireless communication, telecommunication and broadcasting, voice and data efficiently, broadband convergence network divides a network into service layer, control layer, transport layer, ubiquitous access and terminal layer. Broadband convergence network will be a network that can provide and control broadband multimedia services with QoS and securityof different and customized level. Then we depict characteristics and types of broadband multimedia service, and describe the characteristic of broadband convergence network. Finally, we show ubiquitous network based on the broadband convergence network to provide ubiquitous service which is a future telecommunication service. We also describe requirements of ubiquitous network such as an intelligent and context based platform, convergence terminals, ubiquitous computing devices, etc., and give various emerging technologies and those applications.

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Implementation of UHD Broadcasting Receiver Based on ATSC 3.0 Standards (ATSC 3.0 기반 UHD 방송 수신기의 구현)

  • Kim, Yong Suk;Seo, Jae Hyun;Lee, Bong Ho;Kim, Heung Mook
    • Journal of Broadcast Engineering
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    • v.23 no.6
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    • pp.790-799
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    • 2018
  • UHD broadcasting based on ATSC 3.0 is being implemented in Korea, and discussion on mobile broadcasting based on ATSC 3.0 is underway. The ATSC 3.0 standard introduces internet protocol based standards in order to facilitate the implementation of conventional broadcasting services as well as broadcasting and communication convergence services interlocking with communication services. In this process, various requirements for the receiver have been derived, and factors to consider for developing the receiver product have also increased. ATSC 3.0 broadcasting is currently in the introduction stage of the service, and additional technology development and product implementation related to the receiver should proceed until the full-scale market is formed. In this regard, this paper describes the considerations for developing UHD receiver based on ATSC 3.0 and the test procedure for verifying developed receiver.

Deep Learning-based Tourism Recommendation System using Social Network Analysis

  • Jeong, Chi-Seo;Ryu, Ki-Hwan;Lee, Jong-Yong;Jung, Kye-Dong
    • International Journal of Internet, Broadcasting and Communication
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    • v.12 no.2
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    • pp.113-119
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    • 2020
  • Numerous tourist-related data produced on the Internet contain not only simple tourist information but also diverse ideas and opinions from users. In order to derive meaningful information about tourist sites from such big data, the social network analysis of tourist keywords can identify the frequency of keywords and the relationship between keywords. Thus, it is possible to make recommendations more suitable for users by utilizing the clear recommendation criteria of tourist attractions and the relationship between tourist attractions. In this paper, a recommendation system was designed based on tourist site information through big data social network analysis. Based on user personality information, the types of tourism suitable for users are classified through deep learning and the network analysis among tourist keywords is conducted to identify the relationship between tourist attractions belonging to the type of tourism. Tour information for related tourist attractions shown on SNS and blogs will be recommended through tagging.

Development of Posture Correction Cushion based on Programmable Robot (프로그래머블 로봇 개념 기반 자세 교정 방석 개발)

  • Hwang, Seong-Oun;An, Beong-Ku;Jee, Inn-Ho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.4
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    • pp.43-49
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    • 2012
  • Recently computer technologies have been actively applied for our daily life such as image processing, wireless communications, and programmable robots, etc. In the paper, we develop a new programmable robot cushion that detects a user's posture, and gives feedback to the user by integrating and converging these technologies. Furthermore, we analyze the effects of IT convergence programmable robots for undergraduate students in the major of computer science and engineering to define and solve the problems creatively.

A Proposal on Multi-transmission Mechanism of the Heterogeneous Network Environment for SMART Screen Services (스마트스크린 서비스를 위한 이기종네트워크 환경의 멀티전송 기술 제안)

  • Yoon, Soo-Young;Park, Chae-Min;Shin, Seung-Jung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.3
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    • pp.99-104
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    • 2014
  • In this paper, the authors propose a multi-transmission mechanism of heterogeneous network environment which is applicable to the SMART screen services over wire and wireless convergence network. This paper presents study results including a SMART screen handover algorithm among multiple collaborative devices under wire and wireless convergence and heterogeneous network environment, and a service operation and management system and a NAS system providing SMART services of AV streaming and contents files. These validate implementation feasibility of a call processing engine for seamless SMART screen collaborative services, AV streaming services and SMART screen collaborative services supporting mobility management and multiple users/multiple streams.

A Study on Humanity Convergence Map using space metaphor and POI (point of interest) of Big Data (빅데이터 중 POI와 공간 메타포를 활용한 인문 융합 지도 연구)

  • Lee, Won-Tae;Kang, Jang-Mook
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.15 no.3
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    • pp.43-50
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    • 2015
  • Google, Yahoo, Daum and Naver has the POI(point of interest) service. And POI on the map is expending to social commerce, SNS, social game and social shopping. At the same time the uses's position on the map is the starting point of the Humanities Story. That means our current position is the place for stories of tales, children's song, fictional characters, the film background, lyrics and the birth of great people. This study points out that service has the limited to cafe, restaurant and hospital, and suggests the Humanities fusion Map Service which is combined with the POI information.

Design of Falling Context-aware System based on Notification Service using Location Information and Behavior Data

  • Kwon, TaeWoo;Lee, Daepyo;Lee, Jong-Yong;Jung, Kye-Dong
    • International Journal of Internet, Broadcasting and Communication
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    • v.10 no.3
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    • pp.42-50
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    • 2018
  • The majority of existing falling recognition techniques provide service by recognizing only that the falling occurred. However, it is important to recognize not only the occurrence of falling but also the situation before and after the falling, as well as the location of the falling. In this paper, we design and propose the falling notification service system to recognize and provide service. This system uses the acceleration sensor of the smartphone to recognize the occurrence of a falling and the situation before and after the falling. In order to check the location of falling, GPS sensor data is used in the Google Map API to map to the map. Also, a crosswalk map converted into grid-based coordinates based on the longitude and latitude of the crosswalk is stored, and the locations before and after falling are mapped. In order to reduce the connection speed and server overload for real-time data processing, fog computing and cloud computing are designed to be distributed processing.

A Study on Probing based Multicasting Admission Control Mechanism for IP Multimedia Service (IP 멀티미디어 서비스를 위한 Probing 기반 멀티캐스팅 수락 제어 메커니즘 연구)

  • Rhee, Woo-Seop;Yoo, Whan-Seok;Lee, Soon-Seok
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.10B
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    • pp.613-620
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    • 2007
  • Recently, due to the developing of broadband convergence networks, the high quality multimedia services which are converged with communication and broadcasting can be provided. These high quality communication and broadcasting convergence service needs reliable multicasting mechanism in IP networks. However, multicasting mechanism recently deployed is difficult to guarantee the end-to-end QoS. For the reliable high quality If multimedia IPTV service, the QoS guaranteed multicasting mechanism should be provided. Therefore, we proposed a probing packet based multicasting admission control mechanism using centralized multicasting control management block in this paper. And for the performance evaluation of the proposed mechanism, we used ns-2 simulator.