• 제목/요약/키워드: Comfort experience

검색결과 170건 처리시간 0.033초

Evaluating the Comfort Experience of a Head-Mounted Display with the Delphi Methodology

  • Lee, Doyeon;Chang, Byeng-hee;Park, Jiseob
    • 인터넷정보학회논문지
    • /
    • 제21권6호
    • /
    • pp.81-94
    • /
    • 2020
  • This study developed evaluation indicators for the comfort experience of virtual reality (VR) headsets by classifying, defining, and weighting cybersickness-causing factors using the Delphi research method and analytic hierarchical process (AHP) approach. Four surveys were conducted with 20 experts on VR motion sickness. The expert surveys involved the 1) classification and definition of cybersickness-causing dimensions, classification of sub-factors for each dimension, and selection of evaluation indicators, 2) self-reassessment of the results of each step, 3) validity revaluation, and 4) final weighting calculation. Based on the surveys, the evaluation indicators for the comfort experience of VR headsets were classified into eight sub-factors: field of view (FoV)-device FoV, latency-device latency, framerate-device framerate, V-sync-device V-sync, rig-camera angle view, rig-no-parallax point, resolution-device resolution, and resolution-pixels per inch (PPI). A total of six dimensions and eight sub-factors were identified; sub-factor-based evaluation indicators were also developed.

보건용 마스크의 요구사항 및 만족도 (Requirements and satisfaction with medical masks)

  • 박영희
    • 복식문화연구
    • /
    • 제31권1호
    • /
    • pp.1-17
    • /
    • 2023
  • This study analyzed requirements for medical masks and difference in satisfaction based on demographic characteristics and side effects experience caused by wearing medical masks. Three factors related to requirements for medical masks were identified: wearing comfort and usability, blocking function for harmfulness, and design. As a result of the difference analysis for requirements of medical masks based on demographic characteristics, all three factors showed a significant difference in gender and occupation. Design did in age and monthly income. As a result of the presence or absence of breathing difficulties experience, design factor was significant. As a result of the presence or absence of skin trouble experience, wearing comfort and usability showed a significant difference. As a result of the difference in satisfaction with medical masks based on demographic characteristics and side effect experience caused by wearing medical masks, breathing, ear string tightness, blocking harmful substances, price, and over all wearing comfort showed a significant difference by gender, marital status, age, occupation, and monthly income, and the presence of absence of breathing difficulty experience and skin trouble experience, respectively. As a result of the interaction effect analysis between demographic characteristics and side effects experience caused by wearing medical masks, it showed a significant interaction effect between gender and monthly income, between marital status and monthly income, between monthly income and breathing difficulties experience, and between monthly income and skin trouble experience.

여성의 구두 구매 및 착용에 관한 연구 (A Study on Purchase and Use of Women's Dress Shoes)

  • 천종숙;최선희
    • 한국의류학회지
    • /
    • 제24권2호
    • /
    • pp.185-191
    • /
    • 2000
  • This survey was carried out to clarify the consumers' behavior related the purchase and use of women's dress shoes. The subjects participated in this study were 386 Korean women. Their age were ranged from 18 to 86 years. The results of this study were as following; 1. The most popular women's dress shoe sizes were 235 and 240. 2. 82.6% of subjects had experienced uncomfortable fit when they wore dress shoes. 3. The subjects aged over 30 years preferred low heel shoes. They valued wearing comfort above fashion trend in shoe design consideration. 4. The subjects aged under 30 years gave more emphasis on fashion trend than comfort and fit when they purchase dress shoes. 5. Consumer's experience of unfit with dress shoes was different with age. The younger subjects complained improper bottom sole shape. The older subjects had experience of unfit with outshell design and material. The subjects aged over 60 years thought that their dress shoe design was too narrow at the toe and lack for flexiblity of shoe material.

  • PDF

데이터마이닝 기법을 이용한 융복합 외래 의료서비스 환자경험조사 연구 (Convergence outpatient medical service patient experience research using data mining)

  • 유진영
    • 디지털융복합연구
    • /
    • 제18권7호
    • /
    • pp.299-306
    • /
    • 2020
  • 본 연구는 환자중심성 의료문화 변화에 따라, 데이터마이닝 기법을 이용한 융복합 외래 의료서비스 환자경험조사 연구를 시행하여 환자중심성 의료기관 경영전략에 도움이 될 수 구체적 방안을 모색하고자 하였다. '2018 의료서비스경험조사' 원시자료를 이용하여 외래 의료서비스 환자경험이 있는 만 15세 이상 8,843명을 분석하였다. 의사결정나무분석을 수행하였다. 외래 의료서비스 환자경험에 대한 전반적 만족도 결정요인은 의사와 환자 권리보호였으며 추천의사 결정요인은 의사와 시설의 안락함과 편안함이었다. 여성이 남성에 비해 전반적 만족도에서 경험을 긍정적으로 평가했으며 60세 이상이 전반적 만족도와 추천의사에 대한 경험을 긍정적으로 평가했다. 외래 의료서비스 환자경험 의사결정예측 모형을 제시하고 의사 영역과 환자권리보호 영역, 시설의 안락함과 편안함이 중요한 요인임을 확인한 점이 의의가 있다. '의료서비스경험조사'에 대한 종단적 연구가 필요하며 입원 의료서비스경험에 대한 연구가 필요하다.

입원환자가 지각하는 안위에 관한 연구 (A Study on the Inpatients‘ Perception of Comfort)

  • 김금순;강지연;서현미;송경애;원종순;정인숙;정혜경;김경희
    • 기본간호학회지
    • /
    • 제8권3호
    • /
    • pp.346-356
    • /
    • 2001
  • This paper describes a Q-methodological study on the Perception of comfort in hospital in-patients. The participants completed a 37-item Q sort made up of statements which could be ranked in terms of their relevance to the subjective meaning of comfort. Three interpretable types of comfort were identified through this Q study : Type I, positive medical action style, feel secure and satisfied when medical staff show a positive attitude towards them as patients. They put a high value on prompt responses from medical staff and physical aspects of care like non-invasive procedures or comfortable position. Type II, social relation style, experience a state of comfort when they perceive support or concern from medical staff, relatives or other patients suffering from similar diseases. They feel safe and secure when medical staff are kind and have a good reputation or when the size of the hospital is big enough, Type III, emotional wellbeing style, feel that hope for a healthy life or maintaining self-care activities are highly valuable. They feel safe and comfortable when their privacy is protected. They put worth on independent thinking, strong will, and emotional or psychological comfort. The results of this study can be used as a basis to develop nursing measures for comfort. Further studies on factors which influence perception of comfort and intervention strategies according to the above types of comfort need to be done.

  • PDF

도심 여성전문병원에 적용된 위요공간의 특징과 개념에 관한 연구 (A Study on the Characteristics and the Types of Encirclement Space applied to the Women's Hospital in the City)

  • 김규성
    • 의료ㆍ복지 건축 : 한국의료복지건축학회 논문집
    • /
    • 제11권3호
    • /
    • pp.75-85
    • /
    • 2005
  • Recently the number of women's hospitals of a small scale are increasing in seoul and the other cities although the surroundings of these sites are so inferior. Those hospitals need the space of comfort as like family home. This study suggests that the encirclement space is one of the design methods to make comfort to patients. The encirclement is the form of hugging a baby to a mother's arms. Analysing six woman hospitals, encirclement space is categorized about the six types of square, open square, right-angled, linear, dispersed, etc. The characteristics of "right-angled" is featured as the form of L, and "square" type is characterized as the relationship of functional circulation among doctors, nurses and patients. And all types are organized as the relationship between the encirclement space and the enclosed space about how the functional space and the comfort space are made up. The properties of encirclement space are appeared by the interactions about function, circulation, sight, form, access, recognition through transparent, three-dimensional experience, etc. Encirclement space is recommended as a vital factor to make comfort space for designing women's hospital in city.

  • PDF

記憶とパワーのジェンダーポリティックス: 東アジアの国際関係において日本の平和憲法と慰安部問題の意味づけ (Gendered Politics of Memory and Power: Making Sense of Japan's Peace Constitution and the Comfort Women in East Asian International Relations)

  • 金泰柱;李洪千
    • 분석과 대안
    • /
    • 제4권2호
    • /
    • pp.163-202
    • /
    • 2020
  • This paper examines how Japanese society produced and reproduced a distinctively gendered history and memories of the experience of WWII and colonialism in the postwar era. We argue that these gendered narratives, which were embedded in postwar debates about the Peace Constitution and comfort women, have engendered contradictions and made the historical conflicts with neighboring countries challenging to resolve. On the one hand, this deepens conflict, but on the other, it also generates stability in East Asia. After Japan's defeat in WWII, the American Occupation government created the Peace Constitution, which permanently "renounces war as a sovereign right of the nation and the threat or use of force as means of settling international disputes." The removal of the state's monopoly on violence - the symbol of masculinity - resulted in Japan's feminization. This feminization led to collective forgetting of prewar imperialism and militarism in postwar Japan. While collectively forgetting the wartime history of comfort women within these feminized narratives, the conservative movement to revise the Peace Constitution attempted to recover Japan's masculinity for a new, autonomous role in international politics, as uncertainty in East Asia increased. Ironically, however, this effort strengthened Japan's femininity because it involved forgetting Japan's masculine role in the past. This forgetting has undermined efforts to achieve masculine independence, thus reinforcing dependence on the United States. Recurrent debates about the Peace Constitution and comfort women have influenced how Japanese political elites and intellectual society have constructed distinctive social institutions, imagined foreign relations, and framed contemporary problems, as indicated in their gendered restructuring of history.

  • PDF

Concept Mapping을 이용한 커피전문점 고객의 경험 인식 분석 (Concept Mapping Analysis of Customers' Cafe Experience)

  • 신서영;차성미;정지윤
    • 한국식품영양학회지
    • /
    • 제23권1호
    • /
    • pp.94-101
    • /
    • 2010
  • Concept mapping was used to understand the structure of customer's cafe experience. In January and February, 2009, interviews were conducted with 26 subjects residing in the Seoul-Gyeonggi area. One hundred-two statements describing cafe experience were extracted from the interview transcripts, and were sorted and rated for their importance. Concept mapping software was used to generate a concept map denoting seven dimensions of cafe experience('comfort', 'place of my own', 'pleasant atmosphere', 'personal coffee preference', 'service', 'uniqueness', and 'value'). The results provided meaningful dimensions of cafe customers' experience, which ought to be considered when planning a cafe.

청소년의 사이버세계 몰입경험 (Immersion Experience of the Cyber World of Adolescents)

  • 박남희;조영란;최원희;문남진;안혜경;신재신
    • 대한간호학회지
    • /
    • 제34권1호
    • /
    • pp.15-24
    • /
    • 2004
  • Purpose: The purpose of this research was to explore the cyber world immersion experience of adolescents. Method: Multiple strategies for data collecting were used: an in depth face-to-face interview; analysis of adolescent' writings; and analysis of examples of phenomenon in the realistic world. The sample group consisted of 10 adolescents. Results: Although the experience was different for all adolescent interviewed, the essential themes of experience emerged: "fill up", "homoeologous feeling", "the older generation has a conflicting negative opinion", "change in social character", "become habitually skeptic", "have bad health", "mean of superiority and getting everything solved", "ease of access", "monetary benefit", "addiction to the computer", "forget real life solved stress", "do harm to society", "take comfort", or "new job". Conclusion: Accordingly this paper suggests that contact with various software is necessary in adolescents, and good quality contents function to prepare and activate adolescents to apply the internet for good use.