• Title/Summary/Keyword: Combat system

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A Development of 3D Penetration Analysis Program for Survivability Analysis of Combat System : Focused on Tank Model (전투 시스템 생존성 분석을 위한 3차원 관통 해석 프로그램 개발 : 전차 모델을 대상으로)

  • Hwang, Hun-Gyu;Lee, Jae-Woong;Lee, Jang-Se;Park, Jong-Sou
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.1
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    • pp.244-250
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    • 2015
  • Survivability is avoidance and tolerance ability of combat systems for accomplishing mission in battle field. Therefore, the combat system has to protect or minimize any damage from threats. For this reason, many modeling and simulation based studies which analyze vulnerability of the combat system by threats, are in progress to improve survivability of the combat system. In this paper, we developed a 3D penetration analysis program for survivability analysis of combat system. To do this, we applied the penetration analysis equation to threat and protection performance of tank. Also we implemented simple tank models based on 3D CAD, and tested the developed program using the implemented tank models. As a result, we verified the developed program that is possible to analyze penetration by threat and protection performance of tank and to visualize its result, based on scenarios.

A study on the three-dimensional display of onboard training for Naval Combat System. (함정 전투체계 모의훈련 시나리오 3차원 전시방안 연구)

  • Lee, SuHoon;Ahn, JinSu
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.05a
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    • pp.62-65
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    • 2022
  • NCS(Naval Combat System) is a system that maximizes the combat effectiveness for the naval ships by providing track detection, tracking, thereat analysis, engagement, hit assessment and many other capabilities using ship integrated heterogeneous sensor and weapon systems. In order to achieve the purpose of the NCS, every crew is require to be proficient in the operation of NCS. In accordance with the goal, NCS provides a onboard training function, and the crew conducts system operation proficiency and teamwork training on the ship. Training instructors for control training should have a high standard of training environment control and monitoring capabilities, which need to be studied. This paper studies a 3D display method for visualizing the training situation of training instructors.

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Multi Function Console display configuration and HCI design to improve Naval Combat System operability

  • Park, Dae-Young;Jung, Dong-Han;Yang, Moon-Seok
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.12
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    • pp.75-84
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    • 2019
  • The Naval Combat System has several equipment needed to operate the system, such as radar equipment, underwater sensor equipment, guns and missile control and armed control equipment, and a multi function console is configured to control it. The multi function console is equipped with HCI(Human Computer Interaction)-based software for displaying the status information of equipment and controlling equipment, and the operator uses the installed software to operate the Naval Combat System. However, when operating a Naval Combat System for a long time, there are problems such as physical discomfort caused by the structure of the multi function console display and increase in fatigue of the person who operates various and complicated user interface configuration. These issues are important factors in reducing Naval Combat System operability. In order to solve these issues, in this paper, based on a questionnaire survey conducted for Naval Combat System development personnel, multi function console screen design to reduce physical discomfort and HCI design to reduce fatigue and increase intuition are proposed. The proposed design is expected to provide convenience to future Naval Combat System operators and improve operation over existing Naval Combat System.

Study on the Architecture of Combat Training Center LVC-System (과학화 전투훈련장 LVC-체계의 상위 구조 연구)

  • Choi, Sang-Yeong
    • Journal of the Korea Institute of Military Science and Technology
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    • v.11 no.2
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    • pp.80-87
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    • 2008
  • The LVC(Live, Virtual, Constructive) system of CTC(Combat Training Center) is at the very cutting edge of modeling and simulation technology, which has become widely accepted an enabler for a new military training transformation. In this paper, the architecture of LVC system is proposed for the Korean brigade-level CTC, and high level operational architecture, system architecture, and technical standard architecture are suggested.

PSEUDO-RELIABILITY MODEL OF COMBAT TANK SYSTEM

  • Lie, Chang-Hoon
    • Journal of the military operations research society of Korea
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    • v.3 no.1
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    • pp.137-150
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    • 1977
  • The effectiveness of an actual combat tank system is analyzed. A measure of effectiveness which includes performance and reliability called pseudo-reliability is introduced. A model is introduced to optimize the design of the system in which the system pseudo-reliability is maximized subject to cost constraint. This model is a nonlinear programming problem and is solved by the sequential unconstrained minimization technique (SUMT). A numerical exampl with actual data from the test evaluation of five combat tanks is used to illustrate the model.

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Consideration on Flash Fire of Fuel Tank by Plate and Projectile Impacts (외부위협체의 충돌에 의한 연료탱크의 순간화재 발생가능성에 대한 고찰)

  • Lee, Eun Min;Park, Ju Young;Lee, Hae Pyeong;Lee, Chang Hyun
    • Journal of the Korean Society of Safety
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    • v.29 no.6
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    • pp.62-67
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    • 2014
  • This study was performed to analyze the vulnerability of the situation in which combat system is shot by external projectile impacts. In developing combat system, it is vital to consider the survivability as well as its mission capability because it is directly connected with loss of lives. Especially, when the parts which are susceptible to fire are shot under battle situation, the system is exposed to the dangerousness and the situation when the parts such as fuel tanks are impacted by external projectile impacts can lead to flash fire as a result of the leakage of fuel. Therefore, in this study the possibility of flash fire was calculated by analyzing a variety of variables supposing that fuel tank in the combat system is shot. The aim of this study is to suggest effective methods in the basic steps when combat system is designed.

A Study on Interface Design Tools for Naval Combat System (해군 전투체계 환경에서의 인터페이스 설계도구에 관한 연구)

  • Kim, Keon-Hyung;Yim, Kook-Hyun;Yoon, Kwan-Seob
    • Proceedings of the Korea Information Processing Society Conference
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    • 2014.04a
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    • pp.540-542
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    • 2014
  • 본 논문에서는 해군 전투체계 시스템과 같이 다중 노드 네트워크 환경에서의 인터페이스 설계도구에 대한 연구를 진행하였다. 이를 위해 해군 전투체계 시스템에서 사용되는 Real-time Middleware protocol인 DDS(Data Distribution System)에 대해 설명하였고 이를 이용하여 데이터 통신을 할 경우, 메시지를 정의하고 송수신할 수 있는 노드를 정의하는 설계도구의 요구사항을 정리하였다. 이러한 요구사항을 바탕으로 개발한 인터페이스 설계 도구인 ATHENA(Advanced Topic management Host for ENterprise Application)를 소개하고 마지막으로는 향후 발전 방향에 대하여 논의하였다.

The Development of Artificial Intelligence-Enabled Combat Swarm Drones in the Future Intelligent Battlefield (지능화 전장에서 인공지능 기반 공격용 군집드론 운용 방안)

  • Hee Chae;Kyung Suk Lee;Jung-Ho Eom
    • Convergence Security Journal
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    • v.23 no.3
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    • pp.65-71
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    • 2023
  • The importance of combat drones has been highlighted through the recent outbreak of the Russia-Ukraine war. The combat drones play a significant role as a a game changer that alters the conventional wisdom of traditional warfare. Many pundits expect the role of combat swarm drones would be more crucial in the future warfare. In this regard, this paper aims to analyze the development of artificial intelligence-enabled combat swarm drones. To transform the human-operated swarm drones into fully autonomous weaponry system our suggestions are as follows. Developments of (1) AI algorithms for optimized swarm drone operations, (2) decentralized command and control system, (3) inter-drones' mission analysis and allocation technology, (4) enhanced drone communication security and (5) set up of ethical guideline for the autonomous system. Specifically, we suggest the development of AI algorithms for drone collision avoidance and moving target attacks. Also, in order to adjust rapidly changing military environment, decentralized command and control system and mission analysis allocation technology are necessary. Lastly, cutting-edging secure communication technology and concrete ethical guidelines are essential for future AI-enabled combat swarm drones.

A Combat Effectiveness Evaluation Algorithm Considering Technical and Human Factors in C4I System (NCW 환경에서 C4I 체계 전투력 상승효과 평가 알고리즘 : 기술 및 인적 요소 고려)

  • Jung, Whan-Sik;Park, Gun-Woo;Lee, Jae-Yeong;Lee, Sang-Hoon
    • Journal of Intelligence and Information Systems
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    • v.16 no.2
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    • pp.55-72
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    • 2010
  • Recently, the battlefield environment has changed from platform-centric warfare(PCW) which focuses on maneuvering forces into network-centric warfare(NCW) which is based on the connectivity of each asset through the warfare information system as information technology increases. In particular, C4I(Command, Control, Communication, Computer and Intelligence) system can be an important factor in achieving NCW. It is generally used to provide direction across distributed forces and status feedback from thoseforces. It can provide the important information, more quickly and in the correct format to the friendly units. And it can achieve the information superiority through SA(Situational Awareness). Most of the advanced countries have been developed and already applied these systems in military operations. Therefore, ROK forces also have been developing C4I systems such as KJCCS(Korea Joint Command Control System). And, ours are increasing the budgets in the establishment of warfare information systems. However, it is difficult to evaluate the C4I effectiveness properly by deficiency of methods. We need to develop a new combat effectiveness evaluation method that is suitable for NCW. Existing evaluation methods lay disproportionate emphasis on technical factors with leaving something to be desired in human factors. Therefore, it is necessary to consider technical and human factors to evaluate combat effectiveness. In this study, we proposed a new Combat Effectiveness evaluation algorithm called E-TechMan(A Combat Effectiveness Evaluation Algorithm Considering Technical and Human Factors in C4I System). This algorithm uses the rule of Newton's second law($F=(m{\Delta}{\upsilon})/{\Delta}t{\Rightarrow}\frac{V{\upsilon}I}{T}{\times}C$). Five factors considered in combat effectiveness evaluation are network power(M), movement velocity(v), information accuracy(I), command and control time(T) and collaboration level(C). Previous researches did not consider the value of the node and arc in evaluating the network power after the C4I system has been established. In addition, collaboration level which could be a major factor in combat effectiveness was not considered. E-TechMan algorithm is applied to JFOS-K(Joint Fire Operating System-Korea) system that can connect KJCCS of Korea armed forces with JADOCS(Joint Automated Deep Operations Coordination System) of U.S. armed forces and achieve sensor to shooter system in real time in JCS(Joint Chiefs of Staff) level. We compared the result of evaluation of Combat Effectiveness by E-TechMan with those by other algorithms(e.g., C2 Theory, Newton's second Law). We can evaluate combat effectiveness more effectively and substantially by E-TechMan algorithm. This study is meaningful because we improved the description level of reality in calculation of combat effectiveness in C4I system. Part 2 will describe the changes of war paradigm and the previous combat effectiveness evaluation methods such as C2 theory while Part 3 will explain E-TechMan algorithm specifically. Part 4 will present the application to JFOS-K and analyze the result with other algorithms. Part 5 is the conclusions provided in the final part.

A Proposal of New MOE to Assess the Combat Power Synergistic Effect of Warfare Information System (전장 정보체계의 전투력 상승효과 측정을 위한 새로운 MOE 제안)

  • Lee, Yong-Bok;Jung, Whan-Sik;Kim, Yong-Heup;Lee, Jae-Yeong
    • IE interfaces
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    • v.22 no.3
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    • pp.205-213
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    • 2009
  • Warfare information system is a core factor of future combat operation under NCW(Network centric Warfare) environment. In this paper, we proposed a new MOE(Measure of Effectiveness) that can assess the combat power synergistic effect of warfare information system in the theater-level joint fire operation. This new MOE uses the rule of Newton's second law($F=(m{\Delta}{\upsilon})/{\Delta}t{\Rightarrow}(M{\upsilon}I)/T$). Four factors considered in combat power evaluation are network power(M), movement velocity(v), information superiority(I), command and control time(T). We applied this new MOE to the JFOS-K(Joint Fire Operating System-Korea) to assess its combat power effect and compared with other's effects obtained from different MOE.