• Title/Summary/Keyword: Color paper

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A Balancing Method to improve efficiency of Stereo Coding (스테레오 코딩의 효율화를 위한 밸런싱 방법)

  • Kim, Jong-Su;Choi, Jong-Ho;Lee, Kang-Ho;Kim, Tae-Yong;Choi, Jong-Soo
    • Journal of the Korea Society of Computer and Information
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    • v.12 no.4
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    • pp.87-94
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    • 2007
  • Imbalances in focus, luminance and color between stereo Pairs could cause disparity vector estimation error and increment of transmission data. If the distribution of errors in residual image is large, it may influence to lowering of compression performance. Therefore, in this paper, we propose an efficient balancing method between stereo pairs to reduce the effect. For this, we registrated stereo images using a FFT based method to consider the pixels in the occluded region, we eliminated the pixels of blocks which has large error of disparity vector estimation in balancing function estimation. The balancing function has estimated using histogram specification, local information of target image and residual image between stereo images. Experiments show that the proposed method is effective in error distribution, PSNR and disparity vector estimation. We expect that our method can be improving compression efficiency in stereo coding system.

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Simulated Radiances of the OSMI over the Oceans

  • Lim, Hyo-Suk;Kim, Yong-Seung;Lee, Dong-Han
    • Proceedings of the KSRS Conference
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    • 1998.09a
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    • pp.43-48
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    • 1998
  • Prior to launch, simulated radiances of the Ocean Scanning Multispectral Imager (OSMI) will be very useful to guess the real imagery of OSMI and to check the data processing system for OSMI. The data processing system for OSMI which is one sensor of Korea Mult i - Purpose Satellite (KOMPSAT) scheduled for launch in 1999 is being developed based on the SeaWiFS Data Analysis System (SeaDAS). Such a simulation should include the spectral bands, orbital and scanning characteristics of the OSMI and KOMPSAT spacecraft. The simulation is also very helpful for finding and preparing for problem areas before launch. This paper describes a method to create simulated radiances of the OSMI over the oceans. Our method for constructing a simulated OSMI imagery is to propagate a KOMPSAT orbit over a field of Coastal Zone Color Scanner (CZCS) pigment values and to use the values and atmospheric components to calculate total radiances. A modified Brouwer - Lyddane model with drag was used for the realistic orbit prediction, the CZCS pigment data were used to compute water - leaving radiances, and a variety of radiative transfer models were used to calculate atmospheric contributions to total radiances detected by OSMI. Imagery of the simulated OSMI total radiances for 6 nominal bands was obtained. As expected, water - leaving radiances were only a small fraction of total radiances and sun glint contaminations were observed near the solar declination. Therefore, atmospheric correction is very important in the calculation of pigment concentration from total radiances. Because the imagery near the sun's glitter pattern is virtually useless and must be discarded, more advanced mission planning will be required.

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Quantitative Analysis of MR Image in Cerebral Infarction Period (뇌경색 시기별 MR영상의 정량적 분석)

  • Park, Byeong-Rae;Ha, Kwang;Kim, Hak-Jin;Lee, Seok-Hong;Jeon, Gye-Rok
    • Journal of radiological science and technology
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    • v.23 no.1
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    • pp.39-47
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    • 2000
  • In this study, we showed a comparison and analysis making use of DWI(diffusion weighted image) using early diagnosis of cerebral Infarction and with the classified T2 weighted image, FLAIR images signal intensity for brain infarction period. period of cerebral infarction after the condition of a disease by ischemic stroke. To compare 3 types of image, we performed polynomial warping and affined transform for image matching. Using proposed algorithm, calculated signal intensity difference between T2WI, DWI, FLAIR and DWI. The quantification values between hand made and calculated data are almost the same. We quantified the each period and performed pseudo color mapping by comparing signal intensity each other according to previously obtained hand made data, and compared the result of this paper according to obtained quantified data to that of doctors decision. The examined mean and standard deviation for each brain infarction stage are as follows ; the means and standard deviations of signal intensity difference between DWI and T2WI for each period are $197.7{\pm}6.9$ in hyperacute, $110.2{\pm}5.4$ in acute, and $67.8{\pm}7.2$ in subacute. And the means and standard deviations of signal intensity difference between DWI and FLAIR for each period are $199.8{\pm}7.5$ in hyperacute, $115.3{\pm}8.0$ in acute, and $70.9{\pm}5.8$ in subacute. We can quantificate and decide cerebral infarction period objectively. According to this study, DWI is very exact for early diagnosis. We classified the period of infarction occurrence to analyze the region of disease and normal region in DW, T2WI, FLAIR images.

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Histopathological Observations of the Natural Case and Experimental Occurence of Perirenal Edema in Pig (돼지의 Perirenal Edema의 자연발생예(自然發生例)와 실험적발생예(實驗的發生例)의 병리학적소견(病理學的所見))

  • Cho, Sung-whan;Lee, Cha-soo
    • Korean Journal of Veterinary Research
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    • v.24 no.2
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    • pp.173-181
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    • 1984
  • This paper dealt with the histopathological observations of the perirenal edema in pigs and rabbits administered with Amaranthus retroflexus, based on the clinical and pathological observations of the porcine perirenal edema naturally occurred in Korea. The results observed are summarized as follows; In the natural case, clinical signs were trembling, weakness and incoordination of the hindquarters, followed by sternal recumbency, coma and death. Death usually occurred within 24 hours after the signs of illness appeared. In gross findings, the grayish yellow fluid in the perirenal area was observed in each case. In some cases, the amount of fluid in the thoracic and abdominal cavities was increased and the yellowish red color of the hydrothorax and ascites was seen. When the renal capsule was incised, the kidneys were enlarged and congested and petechiae on the cortical surface and blood clots on the capsule appeared. In microscopical findings, there were cloudy swelling, hyaline droplets and necrosis of the convoluted tubules containing proteinaceous casts and a few oxalate crystals. In addition, interstitial and perivascular edema, distention of the Bowman's space and the convluted tubules and hemorrhages were recognized. In the weanling pigs and the adult pig fed various weeds, including Amaranthus retroflexus, Euxolus blitum and Portulaca oleracea, the pigs fed Amaranthus retroflexus appeared clinical signs and pathological findings of perirenal edema usually seen in the pigs of natural cases. In the pigs fed Euxolus blitum or fed Portulaca oleracea, neither clinical signs nor pathological changes were seen. It was regarded that this disease was affected with Amaranthus retroflexus, but there was no sensitivity in the adult pigs.

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Design and Implementation of an Automatic System for Mixing Offset Ink (인쇄용 옵셋 잉크 자동 교반시스템의 설계 및 구현)

  • Choi, Sung-Hac;Lee, Joon-Yeol;Lee, Bong-Su;Lee, Sang-Yoon
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.36 no.5
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    • pp.545-553
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    • 2012
  • This paper reports the development of an automatic system for mixing offset printing ink. The ink mixing process is important in industrial fields where paint and ink are used. In particular, there is a demand for automating the process of producing spot colors, which involves mixing a small quantity of high-viscosity ink. The authors designed, fabricated, and experimentally tested an automatic mixing system that employs the revolution and rotation of ink and the transmission by belts. The performance of the ink mixing system was verified by conducting numerous experiments to determine the effect of rotation direction, speed, ink container axis angle, and ink amount. Conditions suitable for mixing offset ink are presented for use as guidelines for producing spot colors.

Image Retrieval Using a Composite of MPEG-7 Visual Descriptors (MPEG-7 디스크립터들의 조합을 이용한 영상 검색)

  • 강희범;원치선
    • Journal of Broadcast Engineering
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    • v.8 no.1
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    • pp.91-100
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    • 2003
  • In this paper, to improve the retrieval Performance, an efficient combination of the MPEG-7 visual descriptors, such as the edge histogram descriptor (EHD), the color layout descriptor (CLD), and the homogeneous texture descriptor (HTD), is proposed in the framework of the relevance feedback approach. The EHD represents spatial distribution of edges in local image regions and it is considered as an important feature to represent the content of the image. The CLD specifies spatial distribution of colors and is widely used in image retrieval due to its simplicity and fast operation speed. The HTD describes precise statistical distribution of the image texture. Both the feature vector for the query image and the weighting factors among the combined descriptors are adaptively determined during the relevance feedback. Experimental results show that the proposed method improves the retrieval performance significantly tot natural images.

3D Reenactment System of Soccer Game (3차원 축구 재연 시스템)

  • 이재호;김진우;김희정
    • Journal of Broadcast Engineering
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    • v.8 no.1
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    • pp.54-62
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    • 2003
  • This paper presents a Soccer Game 3D Reencatment System which reenact the Important scene like getting a goal with image processing and computer graphics technologies. KBS Research Institute of Technology has developed the 3D Reenactment System of Soccer Game called ‘VPlay' to provide TV viewers with fresh images in soccer games. Vplay generates the reenactment of exciting and important soccer scenes by using computer graphics. Vplay extracts legion of players from video with color information, and then computes precise positions of players on the ground by using global motion estimation model and playground axis transformation model. The results are applied to locomotion generation module that generates the locomotion of virtual characters automatically. Using predefined motion and model library, Vplay reenacts the important scene in a quick and convenient manner Vplay was developed for live broadcasting of soccer games that demands rapid producing time and was used efficiently during past WorldCup and Asian Game.

Fashion Accessory Design Suggestions Using Firework Images with the OLED Display Platform (불꽃놀이 형상과 OLED를 기반으로 한 패션 액세서리 디자인 제안)

  • Kim, Sun-Young
    • Journal of the Korean Society of Clothing and Textiles
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    • v.35 no.10
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    • pp.1188-1198
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    • 2011
  • This study proposes the use of firework shapes to design fashion accessories in the judgment that they are appropriate for the expression of creative images in consideration of the display of fireworks as a kind of entertainment and a festive symbol. This study promotes the sustainable application of firework shapes to develop the designs of fashion culture items that feature a distinctive personality and uniqueness. In this present study, the proposed fashion accessory design was intended to create an entertaining new atmosphere that uses an Organic Light Emitting Diode (OLED) that draws attention as a futuristic display. In terms of methodology, a literature review of firework shapes and OLED was conducted; in addition, Adobe Illustrator CS2 and Adobe Photoshop CS2 were used to develop six different standard motive designs with formative design elements represented by a variety of firework shapes. Each of the six motifs was further expanded with different color combinations. Rich images are produced with the use of pink, blue, purple, green, yellow, orange, and red, in conjunction with various OLED effects to express the three-dimensional images of fireworks. The motifs are applied to three types of items: bags, bracelets, and necklaces. For the video images, evening and tote bags, pendants, and bangles were used. Shifting images and lights should produce unique images as well as satisfy the consumer desire for entertainment. The Adobe Image Ready software was used to present the motive of fireworks applied to the design of fashion accessories in video images but not in still-cut images due to physical constraints of this paper.

Improvement of the Colored Thread Algorithm to Prevent Loop in MPLS Network (MPLS 망에서 칼라 스레드의 루프방지 알고리즘 개선)

  • 전환식;김한경
    • Journal of Internet Computing and Services
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    • v.3 no.1
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    • pp.41-49
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    • 2002
  • Ohba has suggested the Colored Thread Algorithm to prevent looped path when LSP is to be setup. M immediate node sends thread information such as color, hop count. ill, to downs1ream node via LDP message for the set-up of LSP. Afterward, decides that the looped path is formed when it receives a message with a same colored thread that was sent to downs1ream node, and it searches another path. If the message reaches to the egress node, then acknowledged message is sent to upstream node as reverse direction to the ingress node to set up loop-free path. For the algorithm, Ohva has defined three thread states as Null, Colored, Transparent. In this paper, the state of thread is extended to 5 states such as Extending, Merging, Stalling, Null, and Transparent. By the way, related FSM and TCB was redefined to make clear the ambiguity of thread states which causes faulty actions and to remove overhead. And, to improve performance, it limits to generate a thread in the state of Stalling.

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Improvement of colored thread algorithm for network reachability test (칼라 스레드 알고리즘을 이용한 네트워크 도달성 검사)

  • Kim, Han-Kyoung;Lee, Kwang-Hui
    • Journal of Internet Computing and Services
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    • v.10 no.5
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    • pp.27-32
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    • 2009
  • Colored thread algorithm, suggested to be used for the label switching network, needs to be modified for the packet switching network. In this paper, it is recommended to add a merged state, besides the 3 states - null, colored and transparent - which are resulted from the behaviors of extend, rewind, stall, withdraw and merge events. The original colored thread algorithm is designed to generate a new thread and extend it to the downstream direction with unknown hop count when the thread has revisited the node that was visited. It also suggested rewinding the thread to the downstream direction by the source node, instead of rewinding it upstream direction by the revisited node. If a node received multiple threads which had a same forward equivalent class, then it checks first whether the hop counts are ascending or not. If it is in ascending order, then threads are merged. Otherwise the later thread is stalled until the former thread's color is to be changed to transparent or it is removed. This idea removes the effort of generating a new thread with unknown hop count.

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