• Title/Summary/Keyword: Color camera

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Implementation of a Single Human Detection Algorithm for Video Digital Door Lock (영상디지털도어록용 단일 사람 검출 알고리즘 구현)

  • Shin, Seung-Hwan;Lee, Sang-Rak;Choi, Han-Go
    • The KIPS Transactions:PartB
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    • v.19B no.2
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    • pp.127-134
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    • 2012
  • Video digital door lock(VDDL) system detects people who access to the door and acquires the human image. Design considerations is that current consumption must be minimized by applying fast human detection algorithm because of battery-based operation. Since the digital door lock takes an image through a fixed camera, detection of a person based on background image leads to high degree of reliability. This paper deals with a single human detection algorithm suitable for VDDL with fulfilling these requirements such that it detects a moving object in an image, then identifies whether the object is a person or not using image processing. The proposed image processing algorithm consists of two steps: Firstly, it detects the human image region using both background image and skin color information. Secondly, it identifies the person using polar histogram based on proportional information of human body. Proposed algorithm is implemented in VDDL and is verified the performance through experiments.

Design of the Vision Based Head Tracker Using Area of Artificial Mark (인공표식의 면적을 이용하는 영상 기반 헤드 트랙커 설계)

  • 김종훈;이대우;조겸래
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.34 no.7
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    • pp.63-70
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    • 2006
  • This paper describes research of using area of artificial mark on vision based head tracker system. A head tracker system consists of the translational and rotational motions which are detected by web camera. Results of the motion are taken from image processing and neural network. Because of the characteristics of cockpit, the specific color on the helmet is tracked for translational motion. And rotational motion is tracked via neural network. Ratio of two different colored area on the helmet is used as input of network. Neural network algorithms used, such as back-propagation and RBFN (Radial Basis Function Network). Both back-propagation using a characteristic of feedback and RBFN using a characteristic of statistics have a good performances for the tracking of nonlinear system such as a head motion. Finally, this paper analyzes and compares with tracking performance.

Development of Frequency Domain Matching for Automated Mosaicking of Textureless Images (텍스쳐 정보가 없는 영상의 자동 모자이킹을 위한 주파수영역 매칭기법 개발)

  • Kim, Han-Gyeol;Kim, Jae-In;Kim, Taejung
    • Korean Journal of Remote Sensing
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    • v.32 no.6
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    • pp.693-701
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    • 2016
  • To make a mosaicked image, we need to estimate the geometric relationship between individual images. For such estimation, we needs tiepoint information. In general, feature-based methods are used to extract tiepoints. However, in the case of textureless images, feature-based methods are hardly applicable. In this paper, we propose a frequency domain matching method for automated mosaicking of textureless images. There are three steps in the proposed method. The first step is to convert color images to grayscale images, remove noise, and extract edges. The second step is to define a Region Of Interest (ROI). The third step is to perform phase correlation between two images and select the point with best correlation as tiepoints. For experiments, we used GOCI image slots and general frame camera images. After the three steps, we produced reliable tiepoints from textureless as well as textured images. We have proved application possibility of the proposed method.

Multi-Operation Robot For Fruit Production

  • Kondo, Naoshi;Monta, Mitsuji;Shibano, Yasunori
    • Proceedings of the Korean Society for Agricultural Machinery Conference
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    • 1996.06c
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    • pp.621-631
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    • 1996
  • It is said that robot can be used for multi-purpose use by changing end effector or/and visual sensor with its software. In this study, it was investigated what multi-purpose robot for fruit-production was using a tomato harvesting robot and a robot to work in vineyard. Tomato harvesting robot consisted of manipulator, end-effector, visual sensor and traveling device. Plant training system of larger size tomato is similar with that of cherry-tomato. Two end-effectors were prepared for larger size tomato and cherry-tomato fruit harvesting operations, while the res components were not changed for the different work objects. A color TV camera could be used for the both work objects, however fruit detecting algorithm and extracted features from image should be changed. As for the grape-robot , several end-effector for harvesting , berry thinning , bagging and spraying were developed and experimented after attaching each end-effector to manipulator end. The manipulator was a polar coordinate type and had five degrees of freedom so that it could have enough working space for the operations. It was observed that visual sensor was necessary for harvesting, bagging and berry-thinning operations and that spraying operation requires another sensor for keeping certain distance between trellis and end-effector. From the experimental results, it was considered that multi-operations by the same robot could be appropriately done on the same or similar plant training system changing some robot components . One of the important results on having function of multi-operation was to be able to make working period of the robot longer.

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A Dynamic Hand Gesture Recognition System Incorporating Orientation-based Linear Extrapolation Predictor and Velocity-assisted Longest Common Subsequence Algorithm

  • Yuan, Min;Yao, Heng;Qin, Chuan;Tian, Ying
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.9
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    • pp.4491-4509
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    • 2017
  • The present paper proposes a novel dynamic system for hand gesture recognition. The approach involved is comprised of three main steps: detection, tracking and recognition. First, the gesture contour captured by a 2D-camera is detected by combining the three-frame difference method and skin-color elliptic boundary model. Then, the trajectory of the hand gesture is extracted via a gesture-tracking algorithm based on an occlusion-direction oriented linear extrapolation predictor, where the gesture coordinate in next frame is predicted by the judgment of current occlusion direction. Finally, to overcome the interference of insignificant trajectory segments, the longest common subsequence (LCS) is employed with the aid of velocity information. Besides, to tackle the subgesture problem, i.e., some gestures may also be a part of others, the most probable gesture category is identified through comparison of the relative LCS length of each gesture, i.e., the proportion between the LCS length and the total length of each template, rather than the length of LCS for each gesture. The gesture dataset for system performance test contains digits ranged from 0 to 9, and experimental results demonstrate the robustness and effectiveness of the proposed approach.

MPEG-7 Texture Descriptor (MPEG-7 질감 기술자)

  • 강호경;정용주;유기원;노용만;김문철;김진웅
    • Journal of Broadcast Engineering
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    • v.5 no.1
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    • pp.10-22
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    • 2000
  • In this paper, we present a texture description method as a standardization of multimedia contents description. Like color, shape, object and camera motion information, texture is one of very important information in the visual part of international standard (MPEG-7) in multimedia contents description. Current MPEG-7 texture descriptor has been designed to fit human visual system. Many psychophysical experiments give evidence that the brain decomposes the spectra into perceptual channels that are bands in spatial frequency. The MPEG-7 texture description method has employed Radon transform that fits with HVS behavior. By taking average energy and energy deviation of HVS channels, the texture descriptor is generated. To test the performance of current texture descriptor, experiments with MPEG-7 Texture data sets of T1 to T7 are performed. Results show that the current MPEG-7 texture descriptor gives better retrieval rate and fast and fast extraction time for texture feature.

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A Study on Recognition of New Car License Plates Using Morphological Characteristics and a Fuzzy ART Algorithm (형태학적 특징과 퍼지 ART 알고리즘을 이용한 신 차량 번호판 인식에 관한 연구)

  • Kim, Kwang-Baek;Woo, Young-Woon;Cho, Jae-Hyun
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.6
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    • pp.273-278
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    • 2008
  • Cars attaching new license plates are increasing after introducing the new format of car license plate in Korea. Therefore, a car new license plate recognition system is required for various fields using automatic recognition of car license plates, automatic parking management systems and arrest of criminal or missing vehicles. In this paper, we proposed an intelligent new car license plate recognition method for the various fields. The proposed method is as follows. First of all, an acquired color image from a surveillance camera is converted to a gray level image and binarized by block binarization method. Second, noises of the binarized image removed by morphological characteristics of cars and then license plate area is extracted. Third, individual characters are extracted from the extracted license plate area using Grassfire algorithm. lastly, the extracted characters are learned and recognized by a fuzzy ART algorithm for final car license plate recognition. In the experiment using 100 car images, we could see that the proposed method is efficient.

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Application of Fourier Optics to Defect Inspection of Display Substrates (푸리에 광학의 디스플레이 기판 결함 검출에의 활용)

  • Jung, Young Jin;Lee, Kwang
    • Korean Journal of Optics and Photonics
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    • v.28 no.1
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    • pp.1-8
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    • 2017
  • A method for inspecting defects in display substrates utilizing Fourier optics is proposed in this paper. A cost-effective inspection system can be realized with the proposed method, because it does not require a high-magnification microscope. Also, the proposed method can avoid tight tolerance for variations in displacement between substrate and camera, which is stems from shallow depth of field of the high-magnification microscope. In addition, possible damage caused by collisions between substrate and the inspection equipment can be avoided. The decision algorithm can be simpler than for a conventional inspection system, because spatial shift of periodic substrate patterns does not affect the intensity distribution of the diffracted light, by the Fourier transform property. The proposed method is explained with numerical studies, and experiments are carried out to check its feasibility for color-filter substrates of a liquid-crystal display.

Fuzzy Tracking Control Based on Stereo Images for Tracking of Moving Robot (이동 로봇 추적을 위한 스테레오 영상기반 퍼지 추적제어)

  • Min, Hyun-Hong;Yoo, Dong-Sang;Kim, Yong-Tae
    • Journal of the Korean Institute of Intelligent Systems
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    • v.22 no.2
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    • pp.198-204
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    • 2012
  • Tracking and recognition of robots are required for the cooperation task of robots in various environments. In the paper, a tracking control system of moving robot using stereo image processing, code-book model and fuzzy controller is proposed. First, foreground and background images are separated by using code-book model method. A candidate region is selected based on the color information in the separated foreground image and real distance of the robot is estimated from matching process of depth image that is acquired through stereo image processing. The open and close processing of image are applied and labeling according to the size of mobile robot is used to recognize the moving robot effectively. A fuzzy tracking controller using distance information and mobile information by stereo image processing is designed for effective tracking according to the movement velocity of the target robot. The proposed fuzzy tracking control method is verified through tracking experiments of mobile robots with stereo camera.

Motion Control of a Mobile Robot Using Natural Hand Gesture (자연스런 손동작을 이용한 모바일 로봇의 동작제어)

  • Kim, A-Ram;Rhee, Sang-Yong
    • Journal of the Korean Institute of Intelligent Systems
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    • v.24 no.1
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    • pp.64-70
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    • 2014
  • In this paper, we propose a method that gives motion command to a mobile robot to recognize human being's hand gesture. Former way of the robot-controlling system with the movement of hand used several kinds of pre-arranged gesture, therefore the ordering motion was unnatural. Also it forced people to study the pre-arranged gesture, making it more inconvenient. To solve this problem, there are many researches going on trying to figure out another way to make the machine to recognize the movement of the hand. In this paper, we used third-dimensional camera to obtain the color and depth data, which can be used to search the human hand and recognize its movement based on it. We used HMM method to make the proposed system to perceive the movement, then the observed data transfers to the robot making it to move at the direction where we want it to be.