• Title/Summary/Keyword: Color Sorting

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Performance Evaluation of Rice Mill Plant By a Computer Simulation

  • Chung, Jong-Hoon
    • Agricultural and Biosystems Engineering
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    • v.2 no.1
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    • pp.7-14
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    • 2001
  • A rice mill plant with a capacity of 3 t/h was constructed with automated facilities at Chonnam National University. A simulation model was developed with SLAMSYSTEM for evaluation and improving the rice mill process. The developed model was validated in the views of hulling efficiency, milling efficiency, milled rice recovery, other materials produced, at bottlenecks in the processes. The results of hulling efficiency, milling efficiency, milled rice recovery in the simulation were, respectively, 81.1%, 89,5%, and 73.1%, while those of the actual mill plant were 81.5%, 90.2%, and 73.5%. The simulation results including the rates of other materials(chaff, bran, broken rice, stone, etc) produced in the processes were almost similar with those of the actual process. In the simulation the bottlenecks were found out in the process for separating brown rice and sorting colored rice. These phenomena also appeared in the actual process. It needed to increase the hourly capacities of the brown rice separator and the rice color sorter. As the developed model could well express the automated rice mill plant, it could be used for designing and improving rice mill plants.

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Design of Image Extraction Hardware for Hand Gesture Vision Recognition

  • Lee, Chang-Yong;Kwon, So-Young;Kim, Young-Hyung;Lee, Yong-Hwan
    • Journal of Advanced Information Technology and Convergence
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    • v.10 no.1
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    • pp.71-83
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    • 2020
  • In this paper, we propose a system that can detect the shape of a hand at high speed using an FPGA. The hand-shape detection system is designed using Verilog HDL, a hardware language that can process in parallel instead of sequentially running C++ because real-time processing is important. There are several methods for hand gesture recognition, but the image processing method is used. Since the human eye is sensitive to brightness, the YCbCr color model was selected among various color expression methods to obtain a result that is less affected by lighting. For the CbCr elements, only the components corresponding to the skin color are filtered out from the input image by utilizing the restriction conditions. In order to increase the speed of object recognition, a median filter that removes noise present in the input image is used, and this filter is designed to allow comparison of values and extraction of intermediate values at the same time to reduce the amount of computation. For parallel processing, it is designed to locate the centerline of the hand during scanning and sorting the stored data. The line with the highest count is selected as the center line of the hand, and the size of the hand is determined based on the count, and the hand and arm parts are separated. The designed hardware circuit satisfied the target operating frequency and the number of gates.

Correlation of Executive Function and Quantitative Electroencephalography in Children and Adolescents with Attention-Deficit/Hyperactivity Disorder (주의력결핍 과잉행동장애 소아청소년의 실행기능과 정량화 뇌파의 상관성 연구)

  • Jeong, Yu-jin;Park, Jin Young;Kim, Hyunjung;Choi, Jungwon;Jhung, Kyungun
    • Korean Journal of Psychosomatic Medicine
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    • v.25 no.1
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    • pp.63-72
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    • 2017
  • Objectives : Attention-deficit hyperactivity disorder(ADHD) is characterized by significant impairments in executive functions, with a prevalence of approximately 3-5% of all children worldwide. The goal of this study was to examine the relationship between executive functions and electrophysiological activities in children and adolescents with ADHD. Methods : In 31 patients with ADHD, resting-state EEG was recorded, and Comprehensive Attention Test(CAT), Stroop Color-Word Inference Test(Stroop CWIT), Trail Making Test(TMT), and Wisconsin Card Sorting Test(CST) were administered. Korean version of the ADHD Rating Scale(K-ARS) was assessed. Results : Alpha and beta power positively correlated with the Attention Quotient(AQ), while delta power negatively correlated with AQ from CAT. In the Stroop CWIT, decreased delta power and increased beta power were related to higher performance. Power of the alpha band increased with higher TMT performance. Moreover, delta power negatively correlated with good performance on the CST, while alpha and high gamma band showed a positive correlation. Correlation with the parent-rating of ADHD symptoms showed a negative correlation between alpha power and higher scores on the K-ARS. Conclusions : These findings indicate that relative power in higher frequency bands of EEG is related to the higher executive function in children and adolescents with ADHD, while the association with the relative power in lower frequency bands of EEG seem to be vice versa. Furthermore, the findings suggest that QEEG may be a useful adjunctive tool in assessing patients with ADHD.

Cartoon Character Rendering based on Shading Capture of Concept Drawing (원화의 음영 캡쳐 기반 카툰 캐릭터 렌더링)

  • Byun, Hae-Won;Jung, Hye-Moon
    • Journal of Korea Multimedia Society
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    • v.14 no.8
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    • pp.1082-1093
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    • 2011
  • Traditional rendering of cartoon character cannot revive the feeling of concept drawings properly. In this paper, we propose capture technology to get toon shading model from the concept drawings and with this technique, we provide a new novel system to render 3D cartoon character. Benefits of this system is to cartoonize the 3D character according to saliency to emphasize the form of 3D character and further support the sketch-based user interface for artists to edit shading by post-production. For this, we generate texture automatically by RGB color sorting algorithm to analyze color distribution and rates of selected region. In the cartoon rendering process, we use saliency as a measure to determine visual importance of each area of 3d mesh and we provide a novel cartoon rendering algorithm based on the saliency of 3D mesh. For the fine adjustments of shading style, we propose a user interface that allow the artists to freely add and delete shading to a 3D model. Finally, this paper shows the usefulness of the proposed system through user evaluation.

Study on the Development of Auto-classification Algorithm for Ginseng Seedling using SVM (Support Vector Machine) (SVM(Support Vector Machine)을 이용한 묘삼 자동등급 판정 알고리즘 개발에 관한 연구)

  • Oh, Hyun-Keun;Lee, Hoon-Soo;Chung, Sun-Ok;Cho, Byoung-Kwan
    • Journal of Biosystems Engineering
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    • v.36 no.1
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    • pp.40-47
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    • 2011
  • Image analysis algorithm for the quality evaluation of ginseng seedling was investigated. The images of ginseng seedling were acquired with a color CCD camera and processed with the image analysis methods, such as binary conversion, labeling, and thinning. The processed images were used to calculate the length and weight of ginseng seedlings. The length and weight of the samples could be predicted with standard errors of 0.343 mm, and 0.0214 g respectively, $R^2$ values of 0.8738 and 0.9835 respectively. For the evaluation of the three quality grades of Gab, Eul, and abnormal ginseng seedlings, features from the processed images were extracted. The features combined with the ratio of the lengths and areas of the ginseng seedlings efficiently differentiate the abnormal shapes from the normal ones of the samples. The grade levels were evaluated with an efficient pattern recognition method of support vector machine analysis. The quality grade of ginseng seedling could be evaluated with an accuracy of 95% and 97% for training and validation, respectively. The result indicates that color image analysis with support vector machine algorithm has good potential to be used for the development of an automatic sorting system for ginseng seedling.

Machine Vision Applications in Automated Scrap-separating Research (머신비젼 시스템을 이용(利用)한 스크랩 자동선별(自動選別) 연구(硏究))

  • Kim, Chan-Wook;Kim, Hang-Goo
    • Resources Recycling
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    • v.15 no.6 s.74
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    • pp.3-9
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    • 2006
  • In this study, a machine vision system using a color recognition method has been designed and developed to automatically sort out specified materials from a mixture, especially Cu and other non-ferrous metal scraps from a mixture of iron scraps. The system consists of a CCD camera, light sources, a frame grabber, conveying devices and an air-nozzle ejector, and is program-controlled by a image processing algorithms. The ejectors designed to be operated by an I/O interface communication with a hardware controller. In the functional tests of the system, its efficiency in the separation of Cu scraps from its mixture with Fe ones reaches to 90% or more at a conveying speed of 15m/min, and thus the system is proven to be excellent in terms of the separating efficiency. Therefore, it is expected that the system can be commercialized in the industry of shredder makers if an automated sorting system of high speed is realized.

An Effcient Lossless Compression Algorithm using Arithmetic Coding for Indexed Color lmage (산술부호화를 이용한 인덱스 칼라 이미지에서의 효율적인 무손실 압축 방법)

  • You Kang-Soo;Lee Han-Jeong;Jang Euee S.;Kwak Hoon-Sung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.1C
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    • pp.35-43
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    • 2005
  • This paper introduces a new algorithm to improve compression performance of 256 color images called palette-based or indexed images. The proposed scheme counts each frequency of index values after present index value and determines each rank for every index value by sorting them in descending order. Then, the scheme makes ranked index image instead of original indexed image using the way to replace index values with ranks. In the ranked index image's distribution produced as a result of this algorithm, the higher ranked index value, the more present same values. Therefore, data redundancy will be raised and more efficient performance of compression can be expected. Simulation results verify that because of higher compression ratio by up to 22.5, this newly designed algorithm shows a much better performance of compression in comparison with the arithmetic coding, intensity-based JPEG-LS and palette-based GIF.

Automatic Visual Feature Extraction And Measurement of Mushroom (Lentinus Edodes L.)

  • Heon-Hwang;Lee, C.H.;Lee, Y.K.
    • Proceedings of the Korean Society for Agricultural Machinery Conference
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    • 1993.10a
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    • pp.1230-1242
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    • 1993
  • In a case of mushroom (Lentinus Edodes L.) , visual features are crucial for grading and the quantitative evaluation of the growth state. The extracted quantitative visual features can be used as a performance index for the drying process control or used for the automatic sorting and grading task. First, primary external features of the front and back sides of mushroom were analyzed. And computer vision based algorithm were developed for the extraction and measurement of those features. An automatic thresholding algorithm , which is the combined type of the window extension and maximum depth finding was developed. Freeman's chain coding was modified by gradually expanding the mask size from 3X3 to 9X9 to preserve the boundary connectivity. According to the side of mushroom determined from the automatic recognition algorithm size thickness, overall shape, and skin texture such as pattern, color (lightness) ,membrane state, and crack were quantified and measured. A portion of t e stalk was also identified and automatically removed , while reconstructing a new boundary using the Overhauser curve formulation . Algorithms applied and developed were coded using MS_C language Ver, 6.0, PC VISION Plus library functions, and VGA graphic function as a menu driven way.

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Comparative Analysis of Traditional Korean Costume Hanbok Worn in the Early and Late 20th Century (20세기 초와 20세기 말의 전통한복 착용 비교)

  • 김찬주;홍나영;유혜경;이주현
    • Journal of the Korean Home Economics Association
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    • v.39 no.4
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    • pp.1-18
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    • 2001
  • Korea huts been dramatically changed during the last century in many aspect of society, with the introduction of western culture in the beginning of 20th century. This study aims at understanding the changes in our traditional culture shown by costume as well as examining the aspects of the changes of traditional clothing according to age, by comparing the differences of our traditional dress Hanbok between ear1y and the late of the 20th century. Analysis of photographs showing Hanbok of both ages was used. 155 photographs of people wearing traditional Hanbok in the beginning of the 20th century were collected from the photo collection books portraying various living conditions of common people at that time. 748 Photographs of Hanbok worm today were obtained by taking pictures of various occasions like wedding ceremonies in 5 big cities during 1997. The process of analysis consists of 3 stages: setting standards, sorting, and grouping by positioning. The results showed that traditional Hanbok room in the early 20th century has maintained its basic silhouette and design during the century, but the methods of color coordination, ornamentation, construction have underdone many changes in detail. Consequently, traditional frame exits, but actually there are many variations of tradition produced by individual tastes and fashion trend. These changes show that continuing influx of the western culture which has made enormous social changes in Korea had an influence even on Hanbok.

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Automatic Extraction and Measurement of Visual Features of Mushroom (Lentinus edodes L.) (표고 외관 특징점의 자동 추출 및 측정)

  • Hwang, Heon;Lee, Yong-Guk
    • Journal of Bio-Environment Control
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    • v.1 no.1
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    • pp.37-51
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    • 1992
  • Quantizing and extracting visual features of mushroom(Lentinus edodes L.) are crucial to the sorting and grading automation, the growth state measurement, and the dried performance indexing. A computer image processing system was utilized for the extraction and measurement of visual features of front and back sides of the mushroom. The image processing system is composed of the IBM PC compatible 386DK, ITEX PCVISION Plus frame grabber, B/W CCD camera, VGA color graphic monitor, and image output RGB monitor. In this paper, an automatic thresholding algorithm was developed to yield the segmented binary image representing skin states of the front and back sides. An eight directional Freeman's chain coding was modified to solve the edge disconnectivity by gradually expanding the mask size of 3$\times$3 to 9$\times$9. A real scaled geometric quantity of the object was directly extracted from the 8-directional chain element. The external shape of the mushroom was analyzed and converted to the quantitative feature patterns. Efficient algorithms for the extraction of the selected feature patterns and the recognition of the front and back side were developed. The developed algorithms were coded in a menu driven way using MS_C language Ver.6.0, PC VISION PLUS library fuctions, and VGA graphic functions.

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