• Title/Summary/Keyword: Collision-free navigation

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Mariner's Information Processing Characteristics in Ship-to-Ship Collision Situation (선박간 충돌 위험상황에서의 항해사 정보처리 특성에 관한 연구)

  • Kim, Bi-A;Oh, Jin-Seok;Lee, Se-Won;Lee, Jae-Sik
    • Journal of the Korean Society of Safety
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    • v.23 no.1
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    • pp.46-50
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    • 2008
  • The purpose of the present study was to investigate the mariner's information characteristics in ship-ta-ship collision situation using the full mission ship-handling simulator. Risk levels of ship-to-ship collision were manipulated by whether the target ship complies with the naval regulations and by movement patterns of target ship. Dependent variables reflecting mariner's information characteristics in ship-ta-ship collision situation were measured in terms of radar detection reaction time, free recall performance of past navigation situation, and subjective ratings for the task difficulty. The results showed that, in general, the mariners appeared to be deteriorated in their radar detection reaction time and free recall performance as the risk of ship-ta-ship collision increased. Also, the mariners tended to rate required tasks more difficult in the high risk ship-ta-ship collision situation.

Path Planning Method for an Autonomous Underwater Vehicle With Environmental Movement Congestions (환경이동혼잡조건을 고려한 자율무인잠수정의 이동경로생성 방법)

  • You, Sujeong;Kim, Ji Woong;Ji, Sang Hoon;Woo, Jongsik
    • IEMEK Journal of Embedded Systems and Applications
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    • v.13 no.2
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    • pp.65-71
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    • 2018
  • In order to make the underwater vehicle carry out the mission in a submarine environment, it is needed to plan a safe and efficient route to a given destination and prevent the autonomous submersible from colliding with obstacles while moving along the planned route. The function of collision avoidance makes the travel distance of the autonomous submersible longer. Moreover, it should move slowly near to obstacles against their moving disturbance. As a result, this invokes the degradation of the navigation efficiency in the process of collision avoidance. The side effect of the collision avoidance is not ignorable in the case of high congested environments such as the coast with many obstacles. In this paper, we suggest a path planning method which provides the route with minimum travel time considering collision avoidance in congested environment. For the purpose, we define environmental congestion map related to geometric information and obstacles. And we propose a method to consider the moving cost in the RRT scheme that provides the existing minimum distance path. We verified that the efficiency of our algorithm with simulation experiments.

Fuzzy Logic Based Navigation for Multiple Mobile Robots in Indoor Environments

  • Zhao, Ran;Lee, Dong Hwan;Lee, Hong Kyu
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.15 no.4
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    • pp.305-314
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    • 2015
  • The work presented in this paper deals with a navigation problem for multiple mobile robot system in unknown indoor environments. The environment is completely unknown for all the robots and the surrounding information should be detected by the proximity sensors installed on the robots' bodies. In order to guide all the robots to move along collision-free paths and reach the goal positions, a navigation method based on the combination of a set of primary strategies has been developed. The indoor environments usually contain convex and concave obstacles. In this work, a danger judgment strategy in accordance with the sensors' data is used for avoiding small convex obstacles or moving objects which include both dynamic obstacles and other robots. For big convex obstacles or concave ones, a wall following strategy is designed for dealing with these special situations. In this paper, a state memorizing strategy is also proposed for the "infinite repetition" or "dead cycle" situations. Finally, when there is no collision risk, the robots will be guided towards the targets according to a target positioning strategy. Most of these strategies are achieved by the means of fuzzy logic controllers and uniformly applied for every robot. The simulation experiments verified that the proposed method has a positive effectiveness for the navigation problem.

An Efficient Navigation of Volume Dataset Using z-Buffer (z-버퍼를 이용한 효율적인 볼륨 데이터 항행기법)

  • Kim, Hwa-Jin;Shin, Byeong-Seok
    • Journal of the Korea Computer Graphics Society
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    • v.8 no.1
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    • pp.29-35
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    • 2002
  • In virtual endoscopy, it is important to produce high quality perspective images in real-time. However, it is more significant to devise a navigation method that can make a virtual camera move through in human cavities such as colon and bronchus without collision and let the user control the camera intuitively. We propose an efficient navigation method, which generates 2D depth map during rendering the current frame, then determines position and direction of camera using the depth information. It offers collision-free navigation and allows us to control the camera as we want. Also it does not require preprocessing step and additional data structures.

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Collision-free Path Planning Using Genetic Algorithm (유전자 알고리즘을 이용한 충돌회피 경로계획)

  • Lee, Dong-Hwan;Zhao, Ran;Lee, Hong-Kyu
    • Journal of Advanced Navigation Technology
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    • v.13 no.5
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    • pp.646-655
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    • 2009
  • This paper presents a new search strategy based on models of evolution in order to solve the problem of collision-free robotic path planning. We designed the robot path planning method with genetic algorithm which has become a well-known technique for optimization, intelligent search. Considering the path points as genes in a chromosome will provide a number of possible solutions on a given map. In this case, path distances that each chromosome creates can be regarded as a fitness measure for the corresponding chromosome. The effectiveness of the proposed genetic algorithm in the path planning was demonstrated by simulation. The proposed search strategy is able to use multiple and static obstacles.

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Subgoal Generation Algorithm for Effective Composition of Path-Planning

  • Kim, Chan-Hoi;Park, Jong-Koo
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1496-1499
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    • 2004
  • In this paper, we deal with a novel path planning algorithm to find collision-free path for a moving robot to find an appropriate path from initial position to goal position. The robot should make progress by avoiding obstacles located at unknown position. Such problem is called the path planning. We propose so called the subgoal generation algorithm to find an effective collision-free path. The generation and selection of the subgoal are the key point of this algorithm. Several subgoals, if necessary, are generated by analyzing the map information. The subgoal is the candidate for the final path to be pass through. Then selection algorithm is executed to choose appropriate subgoal to construct a correct path. Deep and through explanations are given for the proposed algorithm. Simulation example is given to show the effectiveness of the proposed algorithm.

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Topological Map Building Based on Areal Voronoi Graph (영역 보로노이 그래프를 기반한 위상 지도 작성)

  • Son, Young-Jun;Park, Gwi-Tae
    • Proceedings of the KIEE Conference
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    • 2004.07d
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    • pp.2450-2452
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    • 2004
  • Map building is essential to a mobile robot navigation system. Localization and path planning methods depend on map building strategies. A topological map is commonly constructed using the GVG(Generalized Voronoi Graph). The advantage of the GVG based topological map is compactness. But the GVG method have many difficulties because it consists of collision-free path. In this paper, we proposed an extended map building method, the AVG (Areal Voronoi Graph) based topological map. The AVG based topological map consists of collision-free area. This feature can improve map building, localization and path planning performance.

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GA-Fuzzy based Navigation of Multiple Mobile Robots in Unknown Dynamic Environments (미지 동적 환경에서 다중 이동로봇의 GA-Fuzzy 기반 자율항법)

  • Zhao, Ran;Lee, Hong-Kyu
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.66 no.1
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    • pp.114-120
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    • 2017
  • The work present in this paper deals with a navigation problem for multiple mobile robots in unknown indoor environments. The environments are completely unknown to the robots; thus, proximity sensors installed on the robots' bodies must be used to detect information about the surroundings. The environments simulated in this work are dynamic ones which contain not only static but also moving obstacles. In order to guide the robot to move along a collision-free path and reach the goal, this paper presented a navigation method based on fuzzy approach. Then genetic algorithms were applied to optimize the membership functions and rules of the fuzzy controller. The simulation results verified that the proposed method effectively addresses the mobile robot navigation problem.

Mobile Robot Navigation using Optimized Fuzzy Controller by Genetic Algorithm

  • Zhao, Ran;Lee, Dong Hwan;Lee, Hong Kyu
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.15 no.1
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    • pp.12-19
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    • 2015
  • In order to guide the robots move along a collision-free path efficiently and reach the goal position quickly in the unknown multi-obstacle environment, this paper presented the navigation problem of a wheel mobile robot based on proximity sensors by fuzzy logic controller. Then a genetic algorithm was applied to optimize the membership function of input and output variables and the rule base of the fuzzy controller. Here the environment is unknown for the robot and contains various types of obstacles. The robot should detect the surrounding information by its own sensors only. For the special condition of path deadlock problem, a wall following method named angle compensation method was also developed here. The simulation results showed a good performance for navigation problem of mobile robots.

High-Speed Path Planning of a Mobile Robot Using Gradient Method with Topological Information (위상정보를 갖는 구배법에 기반한 이동로봇의 고속 경로계획)

  • Ham Jong-Gyu;Chung Woo-Jin;Song Jae-Bok
    • Journal of Institute of Control, Robotics and Systems
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    • v.12 no.5
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    • pp.444-449
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    • 2006
  • Path planning is a key element in navigation of a mobile robot. Several algorithms such as a gradient method have been successfully implemented so for. Although the gradient method can provide the global optimal path, it computes the navigation function over the whole environment at all times, which result in high computational cost. This paper proposes a high-speed path planning scheme, called a gradient method with topological information, in which the search space for computation of a navigation function can be remarkably reduced by exploiting the characteristics of the topological information reflecting the topology of the navigation path. The computing time of the gradient method with topological information can therefore be significantly decreased without losing the global optimality. This reduced path update period allows the mobile robot to find a collision-free path even in the dynamic environment.