• 제목/요약/키워드: Collision detection algorithm

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9축센서 기반의 도로시설물 충돌감지 알고리즘 (Collision Detection Algorithm using a 9-axis Sensor in Road Facility)

  • 홍기현;이병문
    • 한국멀티미디어학회논문지
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    • 제25권2호
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    • pp.297-310
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    • 2022
  • Road facilities such as CCTV poles have potential risk of collision accidents with a car. A collision detection algorithm installed in the facility allows the collision accident to be known remotely. Most collision detection algorithms are operated by simply focusing on whether a collision have occurred, because these methods are used to measure only acceleration data from a 3-axis sensor to detect collision. However, it is difficult to detect other detailed information such as malfunction of the sensor, collision direction and collision strength, because it is not known without witness the accident. Therefore, we proposed enhanced detection algorithm to get the collision direction, and the collision strength from the tilt of the facility after accident using a 9-axis sensor in this paper. In order to confirm the performance of the algorithm, an accuracy evaluation experiment was conducted according to the data measurement cycle and the invocation cycle to an detection algorithm. As a result, the proposed enhanced algorithm confirmed 100% accuracy for 50 weak collisions and 50 strong collisions at the 9-axis data measurement cycle of 10ms and the invocation cycle of 1,000ms. In conclusion, the algorithm proposed is expected to provide more reliable and detailed information than existing algorithm.

레이져 스캐너를 이용한 전방 충돌 예측 알고리즘 개발 (Development of a Frontal Collision Detection Algorithm Using Laser Scanners)

  • 이동휘;한광진;조상민;김용선;허건수
    • 한국자동차공학회논문집
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    • 제20권3호
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    • pp.113-118
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    • 2012
  • Collision detection plays a key role in collision mitigation system. The malfunction of the collision mitigation system can result in another dangerous situation or unexpected feeling to driver and passenger. To prevent this situation, the collision time, offset, and collision decision should be determined from the appropriate collision detection algorithm. This study focuses on a method to determine the time to collision (TTC) and frontal offset (FO) between the ego vehicle and the target object. The path prediction method using the ego vehicle information is proposed to improve the accuracy of TTC and FO. The path prediction method utilizes the ego vehicle motion data for better prediction performance. The proposed algorithm is developed based on laser scanner. The performance of the proposed detection algorithm is validated in simulations and experiments.

생활도로에서의 충돌사고 예방을 위한 객체 충돌 감지 알고리즘 개발 (Development of an Object Collision Detection Algorithm for Prevention of Collision Accidents on Living Roads)

  • 서명국;신희영;정황훈;채준성
    • 드라이브 ㆍ 컨트롤
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    • 제19권3호
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    • pp.23-31
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    • 2022
  • Traffic safety issues have recently been seriously magnified, due to child deaths in apartment complexes and parking lots. Accordingly, traffic safety technologies are being developed to recognize dangerous situations on living roads and to provide warning services. In this study, a collision detection algorithm was developed to prevent collision accidents between moving objects, by using object type and location information provided from CCTV monitoring devices. To determine the exact collision between moving objects, an object movement model was developed to predict the range of movement by considering the moving characteristics of the object, and a collision detection algorithm was developed to efficiently analyze the presence and location of the collision. The developed object movement model as well as the collision detection algorithm were simulated, in a virtual space of an actual living road to verify performance and derive supplementary matters.

3차원 일대일 충돌 감지 및 회피 알리고리듬 (Algorithm for Pairwise Collision Detection and Avoidace in 3-D)

  • 김광연;박정우;탁민제
    • 한국항공우주학회지
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    • 제36권10호
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    • pp.996-1002
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    • 2008
  • 본 논문에서는 3차원 일대일 충돌 감지, 충돌 회피 및 경로점 유도를 위한 알고리듬에 대해 다룬다. 항공기는 질점 모델로 가정하였다. 충돌 감지는 최근접점까지 남은 시간과 그 때의 거리를 기준 값과 비교하여 수행하였다. 충돌 회피는 최적 제어 이론을 이용하여 최종 시간에서의 상대 거리를 최대화하는 가속도 입력을 계산하여 수행하였다. 경로점 유도는 잘 알려진 비례항법유도를 적용하였다. 제안된 알고리듬의 성능은 두 개의 시나리오를 통하여 검증하였다.

A Probabilistic Algorithm for Multi-aircraft Collision Detection and Resolution in 3-D

  • Kim, Kwang-Yeon;Park, Jung-Woo;Tahk, Min-Jea
    • International Journal of Aeronautical and Space Sciences
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    • 제9권2호
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    • pp.1-8
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    • 2008
  • This paper presents a real-time algorithm for collision detection, collision avoidance and guidance. Three-dimensional point-mass aircraft models are used. For collision detection, conflict probability is calculated by using the Monte-Carlo Simulation. Time at the closest point of approach(CPA) and distance at CPA are needed to determine the collision probability, being compared to certain threshold values. For collision avoidance, one of possible maneuver options is chosen to minimize the collision probability. For guidance to a designated way-point, proportional navigation guidance law is used. Two scenarios on encounter situation are studied to demonstrate the performance of proposed algorithm.

기계학습을 이용한 Joint Torque Sensor 기반의 충돌 감지 알고리즘 비교 연구 (A Comparative Study on Collision Detection Algorithms based on Joint Torque Sensor using Machine Learning)

  • 조성현;권우경
    • 로봇학회논문지
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    • 제15권2호
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    • pp.169-176
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    • 2020
  • This paper studied the collision detection of robot manipulators for safe collaboration in human-robot interaction. Based on sensor-based collision detection, external torque is detached from subtracting robot dynamics. To detect collision using joint torque sensor data, a comparative study was conducted using data-based machine learning algorithm. Data was collected from the actual 3 degree-of-freedom (DOF) robot manipulator, and the data was labeled by threshold and handwork. Using support vector machine (SVM), decision tree and k-nearest neighbors KNN method, we derive the optimal parameters of each algorithm and compare the collision classification performance. The simulation results are analyzed for each method, and we confirmed that by an optimal collision status detection model with high prediction accuracy.

사각형 충돌감지알고리즘을 사용한 슈팅게임 구현 (Implementation of Shooting game using collision detection algorithm of)

  • 서정만;한상훈;이호
    • 한국컴퓨터정보학회논문지
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    • 제11권3호
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    • pp.187-192
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    • 2006
  • PC환경에서 슈팅게임 시에 충돌이벤트에 대한 내용과 충돌감지 알고리즘에 대하여 소개하였고, 기존의 사각형 충돌감지 알고리즘 기법에서 단순한 사각형 충돌의 단점을 보완한, 작은 사각형 단위의 충돌 체크 기법을 제안하여 화면디자인과 함께 단순한 슈팅게임을 구현하였다. 실험과 실제 구현한 게임 화면 디자인을 통하여 제안한 알고리즘이 실제 게임에서 적용할 수 있음과 기존의 알고리즘보다 제안한 알고리즘이 우수함을 보였다.

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직교좌표계 가속도 외란 추정을 통한 충돌 감지 알고리즘 개발 (Development of Collision Detection Method Using Estimation of Cartesian Space Acceleration Disturbance)

  • 정병진;문형필
    • 로봇학회논문지
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    • 제12권3호
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    • pp.258-262
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    • 2017
  • In this paper, we propose a new collision detection algorithm for human-robot collaboration. We use an IMU sensor located at the tip of the manipulator and the kinematic behavior of the manipulator to detect the unexpected collision between the robotic manipulator and environment. Unlike other method, the developed algorithm uses only the kinematic relationship between the manipulator joint and the end effector. Therefore, the collision estimation signal is not affected by the error of the dynamics model. The proposed collision detection algorithm detects the collision by comparing the estimated acceleration of the end effector derived from the position, velocity and acceleration trajectories of the robot joints with the actual acceleration measured by the sensor. In simulation, we compare the performance of our method with the conventional Residual Observer (ROB). Our method is less sensitive to the load variation because of the independency on the dynamic modeling of the manipulator.

변형 물체를 위한 GPU 기반 병렬 충돌 감지 (GPU-Based Parallel Collision Detection for Deformable Objects)

  • 성낙준;김민상;홍민;최유주
    • 정보처리학회논문지:소프트웨어 및 데이터공학
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    • 제7권1호
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    • pp.25-32
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    • 2018
  • 변형물체 시뮬레이션은 강체 시뮬레이션에 비해 많은 연산량을 요구하기 때문에 효과적인 충돌 검사 방법을 필요하다. 그러나 CPU 기반의 충돌 검사 알고리즘을 그대로 GPU 환경에 적용할 경우 GPU의 성능을 제대로 사용할 수 없기 때문에 GPU 환경에 최적화된 충돌 감지 알고리즘과 자료구조가 필요하다. 따라서 본 연구에서는 변형 물체 표현을 위해 널리 사용되고 있는 질량-스프링 시스템을 위한 GPU 기반의 병렬 충돌 감지 알고리즘을 제안한다. 제안하는 방법은 AABB-옥트리 구조를 이용한 GPU 기반의 컬링 알고리즘을 통해 충돌 감지 비용을 줄이는 병렬 알고리즘과 자료 구조를 사용하였다. 본 연구에서는 모든 삼각형 쌍의 충돌을 병렬로 검사하는 기존 방법과의 비교실험을 통하여 제안 알고리즘의 효율성을 입증하였다. 실험결과, 제안된 방법은 기존의 방법에 비해서 평균 약 24%의 성능 개선을 보였다. 따라서 제안하는 방법을 통해서 변형 물체에 대한 실시간 시뮬레이션의 성능 개선이 가능할 것으로 기대한다.

속도 오차 기반의 충돌 감지 알고리즘 (Collision Detection Algorithm based on Velocity Error)

  • 조창노;이상덕;송재복
    • 로봇학회논문지
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    • 제9권2호
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    • pp.111-116
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    • 2014
  • Human-robot co-operation becomes increasingly frequent due to the widespread use of service robots. However, during such co-operation, robots have a high chance of colliding with humans, which may result in serious injury. Thus, many solutions were proposed to ensure collision safety, and among them, collision detection algorithms are regarded as one of the most practical solutions. They allow a robot to quickly detect a collision so that the robot can perform a proper reaction to minimize the impact. However, conventional collision detection algorithms required the precise model of a robot, which is difficult to obtain and is subjected to change. Also, expensive sensors, such as torque sensors, are often required. In this study, we propose a novel collision detection algorithm which only requires motor encoders. It detects collisions by monitoring the high-pass filtered version of the velocity error. The proposed algorithm can be easily implemented to any robots, and its performance was verified through various tests.