• 제목/요약/키워드: Collaborative CAD

검색결과 66건 처리시간 0.023초

INTEROPERABILITY ISSUES IN CROSS-DISCIPLINARY COLLABORATIONS OF IRREGULARLY SHAPED BUILDINGS: THE CASE OF DONGDAEMUN DESIGN PLAZA AND PARK

  • Ohyoon Kwon;Ghang Lee;Seonwoo Kim;Yunah Sin;Jeashik Hwang;Kabsu Chae
    • 국제학술발표논문집
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    • The 3th International Conference on Construction Engineering and Project Management
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    • pp.331-337
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    • 2009
  • This paper summarizes some of approaches that could be taken for data exchange in a non-interoperable work environment and reports lessons learned from the Dongdaemun Design Plaza and Park project. Today's widespread application of building information modeling (BIM) to the construction and architectural design industries requires a change in the cooperation between business organizations and their methods of communication. In particular, the interoperability of information between interdisciplinary organizations, which use specific programs for different purposes, has become a critical issue. More than just a technical problem, it is also highly related to an organization's collaboration culture and the particulars of a specific project. This paper describes the interoperability issue that occurred during the construction documentation phase of the irregularly shaped building project, Dongdaemun Design Plaza and Park, designed by Zaha Hadid Architects and Samoo Architects and Engineers, from the perspective of the technological problem and the collaborative organizations' communications. Although the perfect compatibility of information is not possible, this paper deals with a practical approach to the interoperability issue by examining the way the end-users of computer-aided design (CAD) resolved the interoperability problems in practice.

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3D 프린팅 활용 교육 프레임워크 제안 및 적용의 탐색적 연구 (An Exploratory Study about the Activity Framework for 3D Printing in Education and Implementation)

  • 소효정;이지향;계보경
    • 정보교육학회논문지
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    • 제21권4호
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    • pp.451-462
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    • 2017
  • 본 연구는 학교에서 도입가능성이 높다고 판단된 신기술인 3D 프린팅 활용 교육을 연구대상으로 선정하였다. 연구는 크게 3D 프린팅 활용을 위한 학습활동 프레임워크 제안과 3D 프린팅 활용 교육의 현장적용 가능성을 모색하는 두 단계로 실시하였다. 본 연구에서 제안하는 '3D 프린팅 활용 학습활동 프레임워크'는 '문제 해결과정의 복잡성'과 '협동적 상호작용'을 두 축으로 하여, 1단계는 재현을 통한 제작, 2단계는 상상 표현의 수단, 3단계는 근접한 문제 해결, 4단계는 확장된 문제 해결의 네 단계로 활동을 구분하였다. 두 번째 연구목적인 학교현장에서의 사례 연구를 위해 초등학교 6학년 23명의 학습자를 대상으로 수학교과에 3D 프린팅 활동을 접목한 수업을 실시하였다. 학생들은 '1단계 재현을 통한 제작'에 3D 프린팅을 활용하여 다양한 도형의 형태와 부피를 학습하였다. 연구결과 참여 학습자들이 전반적으로 3D 프린팅 기술을 활용한 수업의 효과성에 대해 긍정적인 학습경험을 보였으며 학습경험의 질 및 만족감 또한 높은 것으로 나타났다. 반면, 3D 프린터 및 CAD 프로그램의 사용성에는 개선이 필요한 것으로 나타났다. 본 연구는 향후 3D 프린팅 활동 설계를 가이드할 수 있는 거시적 프레임워크를 제안하고, 단순 흥미를 넘어서 교과연계성을 가지는 3D 프린팅 활동의 가능성을 탐색했다는 점에서 그 의의를 찾을 수 있다.

제품데이터품질(PDQ) 평가에 따른 함정 제품모델의 형상 품질검증 자동화 초기 시스템 (Initial System for Automation of PDQ-based Shape Quality Verification of Naval Ship Product Model)

  • 오대균;황인혁;류철호;이동건
    • 해양환경안전학회지
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    • 제20권1호
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    • pp.113-119
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    • 2014
  • 우리 해군은 함정 제품모델(Naval Ship Product Model, NSPM)을 중심으로 하는 협업 제품개발 환경 구축을 통해 설계 데이터의 재사용성과 M&S의 활용도를 높이고 있다. 그 결과 설계결과의 신뢰성이 높아지고 있으며, 이를 활용한 운영, 건조 시뮬레이션을 통해 소요군의 요구사항이 면밀히 반영되도록 하는 연구도 진행 중에 있다. 이에 따라 설계 데이터의 DB 구축 및 그 품질에 대한 중요성이 부각되고 있으나, 그와 관련된 연구는 초기상태에 머물러 있는 실정이다. 본 연구에서는 저자들의 선행연구 결과인 함정 제품모델의 품질검증 방법론에 기초하여 함정 제품모델을 구성하고 있는 형상요소의 구체적인 품질검증 방안과 이를 자동화하기 위한 연구를 수행하였다. 함정 제품모델 데이터 중 상대적으로 중요하며, 검증과정에 많은 시간이 소요되고 있는 선각모델을 사례연구 대상으로 정의하였으며, 자동차산업에서 사용되고 있는 제품데이터품질(Product Data Quality, PDQ)을 형상검증 기준으로 활용하였다. 최종적으로 선각모델의 형상 품질검증을 위한 기준과 알고리즘을 제안하였으며 이에 기반 한 초기 시스템을 개발하였다.

Pyruvate Protects Giardia Trophozoites from Cysteine-Ascorbate Deprived Medium Induced Cytotoxicity

  • Raj, Dibyendu;Chowdhury, Punam;Sarkar, Rituparna;Saito-Nakano, Yumiko;Okamoto, Keinosuke;Dutta, Shanta;Nozaki, Tomoyoshi;Ganguly, Sandipan
    • Parasites, Hosts and Diseases
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    • 제56권1호
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    • pp.1-9
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    • 2018
  • Giardia lamblia, an anaerobic, amitochondriate protozoan parasite causes parasitic infection giardiasis in children and young adults. It produces pyruvate, a major metabolic product for its fermentative metabolism. The current study was undertaken to explore the effects of pyruvate as a physiological antioxidant during oxidative stress in Giardia by cysteine-ascorbate deprivation and further investigation upon the hypothesis that oxidative stress due to metabolism was the reason behind the cytotoxicity. We have estimated intracellular reactive oxygen species generation due to cysteine-ascorbate deprivation in Giardia. In the present study, we have examined the effects of extracellular addition of pyruvate, during oxidative stress generated from cysteine-ascorbate deprivation in culture media on DNA damage in Giardia. The intracellular pyruvate concentrations at several time points were measured in the trophozoites during stress. Trophozoites viability under cysteine-ascorbate deprived (CAD) medium in presence and absence of extracellular pyruvate has also been measured. The exogenous addition of a physiologically relevant concentration of pyruvate to trophozoites suspension was shown to attenuate the rate of ROS generation. We have demonstrated that Giardia protects itself from destructive consequences of ROS by maintaining the intracellular pyruvate concentration. Pyruvate recovers Giardia trophozoites from oxidative stress by decreasing the number of DNA breaks that might favor DNA repair.

B-rep의 다중해상도를 구현하는 통합 시스템 개발 (An Integrated Approach to Realize Multi-resolution of B-rep Model)

  • 김성찬;이건우;홍태식;김민철;정문기;송영재
    • 한국CDE학회논문집
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    • 제11권4호
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    • pp.289-302
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    • 2006
  • It is becoming a common trend that many designers work on a very complex assembly together in a collaborative environment. In this environment, every designer should be able to see the whole assembly in a full detail or in a rough shape at least. Even though the hardware technology is being improved very rapidly, it is very difficult to display a very complex assembly at a speed to allow smooth interactions for designers. This problem could be solved if a designer could manipulate his portion of the assembly in a full resolution while the remaining portion of the assembly is displayed in a rough resolution. It is also desired that the remaining portion is converted to the full resolution when needed. To realize this environment, the capabilities to simplify the portions of an assembly and to reset to the original resolution should be added to the current CAD systems. Thus operators realizing multi-resolution on B-rep are proposed in this paper. They are: wrap-around, smooth-out, and thinning operator. Through appropriately applying these operators sequentially, an assembly model of any desired resolution can be easily generated. Of course, the assembly can go back to the finer resolution. In this paper, the data structures and the processes to realize these operators are described and a prototype modeling system with these operators is also demonstrated.

Analysis of 3D Building Construction Applications in Augmented Reality

  • Khan, Humera Mehfooz;Waseemullah, Waseemullah;Bhutto, Muhammad Aslam;Khan, Shariq Mahmood;Baig, Mirza Adnan
    • International Journal of Computer Science & Network Security
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    • 제22권10호
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    • pp.340-346
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    • 2022
  • Construction industry is considered as one of the oldest industries in the world since human came into being and the need of their own space is realized. All this led to make the world a space of many beautiful constructive ventures. As per the requirements of today's world, every industry is recognizing the need for use and adoption of modern as well as innovative technologies due to their benefits and timely production. Now construction industry has also started adopting the use of modern and innovative technologies during their projects but still the rate of adoption is so slow. From design to completion, construction projects take a lot to manage for which technology based solutions have continuously been proposed. These include Computer Aided Design (CAD), building information modeling (BIM) and cloud computing have been proved to be much successful until now. The construction projects are high budgeted, and direly require timely and successful completion with quality, resource and other constraints. So, the researchers observe the need of more clear and technology based communication between the construction projects and its constructors and other stakeholders is required before and during the construction to take timely precautions for expected issues. This study has analyzed the use of Augmented Reality (AR) technology adopting GammaAR, and ARki applications in construction industry. It has been found that both applications are light-weighted, upgradable, provide offline availability and collaborative environment as well as fulfil most of the requirements of the construction industry except the cost. These applications also support different screen size for better visualization and deep understanding. Both applications are analyzed, based on construction's application requirements, usability of AR and ratings of applications user collected from application's platform. The purpose of this research is to provide a detail insight of construction applications which are using AR to facilitate both the future developers and consumers.