• Title/Summary/Keyword: Coding stories

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The Development and Application of Coding Stories to Enhance Computational Thinking Abilities (CT 능력 향상을 위한 코딩 동화 개발 및 적용)

  • Jo, Yunju;Chun, Seok-Ju
    • Journal of The Korean Association of Information Education
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    • v.24 no.2
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    • pp.167-176
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    • 2020
  • In this study, We made Computing Stories as a part of the new method of SW education. Also, we have developed unplugged activities using coding stories. We analyzed changes in learning motivation and academic achievement in the core concepts of CT by applying classes to elementary school students. For the development of coding stories, we conducted a questionnaire analysis of 11 expert groups to derive the core concepts of computational Thinking. Using the core concept of Computational Thinking, we developed a coding stories and unplugged activities linked with coding stories. It was confirmed that the score of the core concept of CT before and after class increased from 54.44 to 83.10 and the learning motive was also improved from the average score of 103.48 to 110.44. The results showed that the Coding Stories were effective in the students' Computational thinking achievement and SW learning motives.

Profiles of Story Stem Narrative Reponses in 5 Year-Old Korean Children (한국 5세 아동의 이야기 완성과제에 대한 나레이티브 반응 경향성)

  • Lee, Young;Min, Hyun-Suk
    • Korean Journal of Child Studies
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    • v.31 no.5
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    • pp.193-210
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    • 2010
  • This study explored the common response profiles in the narrative stories of typically developing 5 year-old Korean Children. Fourteen story stems from the MacArthur Story Stem Battery (MSSB, Bretherton, Oppenheim, & the MacArthur Story Stem Network, 1990) were administered to 156(85 boys and 71 girls) children recruited from 8 Kindergartens in the Seoul and Gyung-gi areas. The children's responses were aggregated into 5 dimensions, based on content themes and performance scores which included emotions expressed and narrative coherence using the MacArthur Narrative Coding System (Robinson, Mantz-Simmions, Macfie, & MacArthur Narrative Working Group, 2004). Data were analyzed by means of cluster analysis. 5 response profiles emerged over the course of this research : Prosocial, Anxiety, Dysregulated aggression, Anxious/Avoidance, and Avoidance profiles. When 14 story stems were grouped into 3 story contexts (stories included interpersonal conflicts, moral conflicts, and empathy) and were analyzed separately according to the story contexts, 3 common profiles (a Prosocial profile, a Constrained profile and an Anxiety profile) emerged across the story contexts, however, there were additional, unique profiles for each of the story contexts.

Content Analysis of Newspapers' Travel News (신문의 관광보도 내용분석)

  • Park, Jowon
    • The Journal of the Korea Contents Association
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    • v.14 no.11
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    • pp.68-78
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    • 2014
  • Recently, media's attention to tourism is enhanced, and the proportion of tourism related content is increasing. Hence, the present study performed a content analysis of the travel news stories in major Korean newspapers to figure out the current state of travel journalism. A rotation sampling method was employed, and 53 days in 2013 were selected. Main coding categories were type, theme, and writer of the news stories and the degree of promotional information in the news stories. Differences among newspapers and the degree of inclusion of the promotional information according to news types and themes were analyzed. Analyses revealed the differences among newspapers and the degree of inclusion of promotional information was different according to the news types and themes. On the basis of the findings, problems of the travel journalism were identified, and possible measures to solve the problems were discussed.

Meaning of Life in Wives of Alcoholics: Autobiographical Method (알코올 의존자 부인의 자서전 분석: 삶의 의미찾기)

  • Cho, Sun-Hee
    • Journal of Korean Academy of Nursing
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    • v.38 no.5
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    • pp.758-767
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    • 2008
  • Purpose: The purpose of this study was to explore and describe life-stories and meanings of life in wives of alcoholics by analyzing their autobiographies. Methods: Autobiographies were collected from 20 participants who produced their own autobiographies in the logotherapeutic autobiography program at community alcohol counseling centers in Korea. The data were coded to identify themes of agency and communion using the manual coding system developed by McAdams, and analyzed by the existential approach. Results: There were 214 coded episodes in twenty autobiographies. There were 128 agency themes and 86 communion themes. The most common themes were Love/Friendship. Five themes emerged from the autobiographical episodes on the existential perspective: 1) overcoming the suffering, 2) meaningful people and relationships, 3) spiritual maturation, 4) caring and helping, and 5) finding a meaning of life. Conclusion: These results showed that the wives of alcoholics who participated in the logotherapeutic autobiography program found the meaning of life through their suffering. Furthermore, a study on existential nursing interventions for people who have meaninglessness in life needs to be done.

Effects of Presentation Modalities of Television Moving Image and Print Text on Children's and Adult's Recall (TV동영상과 신문텍스트의 정보제시특성이 어린이와 성인의 정보기억에 미치는 영향)

  • Choi, E-Jung
    • The Journal of the Korea Contents Association
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    • v.9 no.7
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    • pp.149-158
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    • 2009
  • Major purpose of this study is to explore effect of presentation modalities of Television and print on children's and adult's recall. So An experiment was conducted by comparing children's and adults' recall of information stories presented in three different modalities: "television moving Image1(auditory-visual redundancy)", "television moving Image2(auditory-visual redundancy)" and "print text". Results indicated that children remembered more infornation from the television moving Image than from print versions regardless of auditory-visual redundancy. But for the adults advantage of television was only found for information that had been accompanied by redundant pictures in television moving Image, providing support for the dual-coding hypothesis.

Using a Grounded Theory Approach for Understanding Multichannel Users' Crossover Shopping Behavior (근거이론을 활용한 멀티채널 사용자의 크로스오버 쇼핑행동 이해 )

  • Sang-Cheol Park;Woong-Kyu Lee
    • Information Systems Review
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    • v.19 no.3
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    • pp.179-199
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    • 2017
  • As users' cross-over shopping behaviors become more popular, many studies have attempted to describe a theoretical mechanism in multichannel environments. Apart from explaining a simplified multichannel user behavior, relevant researchers must deeply understand the mechanism of users' cross-over shopping behavior, which cannot be discovered by employing either existing theories or traditional research methods. Thus, this study explores why, how, and when users conduct cross-over shopping behaviors in multichannel environments by employing a grounded theory approach. In this study, we have interviewed 25 participants who have prior experiences in cross-over shopping. By analyzing the interview manuscripts using the grounded theory approach, we have extracted 118 codes in the coding steps and ultimately presented 28 categories by incorporating similar concepts from those codes. In this qualitative grounded theory study, we have discussed why, how, and when users do cross-over shopping behavior based on our selected codes and categories as well as by listening to the stories of our interviewees. By grounding our proposed framework, which can capture both dynamic information search and purchasing behavior, this study provides an alternative research approach to explain user behavior, thereby bolstering our current understanding of the cross-over shopping behavior of users in multichannel environments.

A study on development of educational contents about combining computational thinking with design thinking (창의·컴퓨팅사고 교육내용 기본 설계 연구)

  • Oh, Kyung-Sun;Suh, Eung-Kyo;Chung, Haejin
    • Journal of Digital Convergence
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    • v.16 no.5
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    • pp.65-73
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    • 2018
  • The objective of this study is to suggest the contents of education for software for Undergraduates who are not majoring in IT to cultivate creative and convergent people to prepare for the 4th Industrial Revolution. In the background, this study investigated the relationship between design thinking and computing thinking factors and examined the direction of software education to develop creative problem solving abilities. Two specialist questionnaires and focus group interviews were used to derive two levels of content elements for design thinking based computing thinking. According to the results of the analysis, This research is based on the process of design thinking, focusing on diffuse thinking at the first level, and the whole contents are composed. The process of producing a prototype was used to derive the computational thinking contents necessary for problem solving. This study focuses on convergent thinking at the second level and draws out the contents of computing thought to embody the first level contents of various ideas and stories into computing. It is expected that this study will be used as basic data to develop the content and method of education as SW education for non - major subject in university.