• 제목/요약/키워드: Cloud Based

검색결과 2,705건 처리시간 0.028초

Development of Edge Cloud Platform for IoT based Smart Factory Implementation

  • Kim, Hyung-Sun;Lee, Hong-Chul
    • 한국컴퓨터정보학회논문지
    • /
    • 제24권5호
    • /
    • pp.49-58
    • /
    • 2019
  • In this paper, we propose an edge cloud platform architecture for implementing smart factory. The edge cloud platform is one of edge computing architecture which is mainly focusing on the efficient computing between IoT devices and central cloud. So far, edge computing has put emphasis on reducing latency, bandwidth and computing cost in areas like smart homes and self-driving cars. On the other hand, in this paper, we suggest not only common functional architecture of edge system but also light weight cloud based architecture to apply to the specialized requirements of smart factory. Cloud based edge architecture has many advantages in terms of scalability and reliability of resources and operation of various independent edge functions compare to typical edge system architecture. To make sure the availability of edge cloud platform in smart factory, we also analyze requirements of smart factory edge. We redefine requirements from a 4M1E(man, machine, material, method, element) perspective which are essentially needed to be digitalized and intelligent for physical operation of smart factory. Based on these requirements, we suggest layered(IoT Gateway, Edge Cloud, Central Cloud) application and data architecture. we also propose edge cloud platform architecture using lightweight container virtualization technology. Finally, we validate its implementation effects with case study. we apply proposed edge cloud architecture to the real manufacturing process and compare to existing equipment engineering system. As a result, we prove that the response performance of the proposed approach was improved by 84 to 92% better than existing method.

Deep Learning Based Security Model for Cloud based Task Scheduling

  • Devi, Karuppiah;Paulraj, D.;Muthusenthil, Balasubramanian
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • 제14권9호
    • /
    • pp.3663-3679
    • /
    • 2020
  • Scheduling plays a dynamic role in cloud computing in generating as well as in efficient distribution of the resources of each task. The principle goal of scheduling is to limit resource starvation and to guarantee fairness among the parties using the resources. The demand for resources fluctuates dynamically hence the prearranging of resources is a challenging task. Many task-scheduling approaches have been used in the cloud-computing environment. Security in cloud computing environment is one of the core issue in distributed computing. We have designed a deep learning-based security model for scheduling tasks in cloud computing and it has been implemented using CloudSim 3.0 simulator written in Java and verification of the results from different perspectives, such as response time with and without security factors, makespan, cost, CPU utilization, I/O utilization, Memory utilization, and execution time is compared with Round Robin (RR) and Waited Round Robin (WRR) algorithms.

차량 클라우드 환경에서 블룸 필터를 이용한 계층적 하이브리드 콘텐츠 전송 방법의 설계 및 평가 (Design and Evaluation of a Hierarchical Hybrid Content Delivery Scheme using Bloom Filter in Vehicular Cloud Environments)

  • 배인한
    • 한국멀티미디어학회논문지
    • /
    • 제19권8호
    • /
    • pp.1597-1608
    • /
    • 2016
  • Recently, a number of solutions were proposed to address the challenges and issues of vehicular networks. Vehicular Cloud Computing (VCC) is one of the solutions. The vehicular cloud computing is a new hybrid technology that has a remarkable impact on traffic management and road safety by instantly using vehicular resources. In this paper, we study an important vehicular cloud service, content-based delivery, that allows future vehicular cloud applications to store, share and search data totally within the cloud. We design a VCC-based system architecture for efficient sharing of vehicular contents, and propose a Hierarchical Hybrid Content Delivery scheme using Bloom Filter (H2CDBF) for efficient vehicular content delivery in Vehicular Ad-hoc Networks (VANETs). The performance of the proposed H2CDBF is evaluated through an analytical model, and is compared to the proactive content discovery scheme, Bloom-Filter Routing (BFR).

A Study on the Isolated Cloud Security Using Next Generation Network

  • Park, Jae-Kyung;Lee, Won Joo;Lee, Kang-Ho
    • 한국컴퓨터정보학회논문지
    • /
    • 제22권11호
    • /
    • pp.9-16
    • /
    • 2017
  • In this paper, we propose to present a model of cloud security that has emerged as the biggest topic of cloud computing, replacing the traditional IT environment. While cloud computing is an extension of existing IT technology, security issues and threats can be applied to traditional security technologies. However, the biggest difference between a typical computing environment and a cloud computing environment is a virtualized environment with a hypervisor. Currently, there are many weaknesses in the virtualized environment, and there are few related security products. In order for a cloud computing environment to function as a reliable IT environment, we expect more research on hypervisor-based security technologies, and we expect to secure safer cloud services through a secure model over the next generation of new-based networks.

Web-Based KNHANES System in Cloud Computing

  • Park, Mi-Yeon;Park, Pil-Sook;Kim, Guk-Boh;Park, Jin-Yong;Jeong, Gu-Beom
    • 한국멀티미디어학회논문지
    • /
    • 제17권3호
    • /
    • pp.353-363
    • /
    • 2014
  • Cloud computing is an internet-based technology, providing services to the virtualized IT environment, and allowing users to add or remove resources of hardware or software at their discretion. Since Cloud computing can construct virtually integrated environments out of multiple local computing environments, various information services can be provided by it. In addition, state organizations also strive to build the cloud computing environments due to the benefits of reduced costs to introduce the system and of reduced time to build and provide the IT services. This study suggests a web-based cloud computing system for the computing environments, to be applied for the Korean National Health and Nutrition Examination Survey (KNHANES) by the Ministry of Health and Welfare, Republic of Korea.

A Hybrid Cloud Testing System Based on Virtual Machines and Networks

  • Chen, Jing;Yan, Honghua;Wang, Chunxiao;Liu, Xuyan
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • 제14권4호
    • /
    • pp.1520-1542
    • /
    • 2020
  • Traditional software testing typically uses many physical resources to manually build various test environments, resulting in high resource costs and long test time due to limited resources, especially for small enterprises. Cloud computing can provide sufficient low-cost virtual resources to alleviate these problems through the virtualization of physical resources. However, the provision of various test environments and services for implementing software testing rapidly and conveniently based on cloud computing is challenging. This paper proposes a multilayer cloud testing model based on cloud computing and implements a hybrid cloud testing system based on virtual machines (VMs) and networks. This system realizes the automatic and rapid creation of test environments and the remote use of test tools and test services. We conduct experiments on this system and evaluate its applicability in terms of the VM provision time, VM performance and virtual network performance. The experimental results demonstrate that the performance of the VMs and virtual networks is satisfactory and that this system can improve the test efficiency and reduce test costs through rapid virtual resource provision and convenient test services.

클라우드 기반의 게임시스템 개발 : 국내 게임 개발을 중심으로 (Development of Cloud-based Game System : Toward Domestic Game Development)

  • 한상근;송승근
    • 한국정보통신학회:학술대회논문집
    • /
    • 한국정보통신학회 2015년도 춘계학술대회
    • /
    • pp.457-458
    • /
    • 2015
  • 최근 클라우드 기술의 발전으로 인하여 이와 관련된 서비스가 다양한 분야에 걸쳐 확산되고 있다. 게임 분야에서는 클라우드 기술을 적용한 N스크린 서비스를 개발하여, 기기의 성능에 구애받지 않고 다양한 플랫폼에서 유저가 하나의 정보를 공유하여 플레이할 수 있어 관심이 커지고 있다. 이에 본 연구에서는 클라우드 기술을 사용하여 개발된 게임의 특징을 도출하고자 한다. 본 연구는 클라우드 기술 연구에 대한 문헌을 연구하여 현재 출시된 국내 게임 중 클라우드 기반의 게임에서 어떻게 적용되어 있는지 알아보고, 이를 바탕으로 특징을 도출하였다. 본 연구는 향후 클라우드 기반의 게임개발에 N스크린 게임의 기술과 클라우드의 특징을 잘 적용하여 더 좋은 게임을 개발 할 수 있을 것으로 기대된다.

  • PDF

SmartX-mini Playground 상의 IoT-Cloud 서비스에 대한 SDN 기반 모니터링 데이터 수집 경로 설정 (SDN-Based Collection-path Steering for IoT-Cloud Service Monitoring Data over SmartX-mini Playground)

  • 윤희범;김승룡;김종원
    • 한국통신학회논문지
    • /
    • 제41권11호
    • /
    • pp.1598-1607
    • /
    • 2016
  • 부상하는 IoT-Cloud 서비스들을 효율적으로 지원하기 위해서는 IoT-Cloud 간의 안정적이고 지속적인 데이터 전송이 필수적이다. 본 논문에서는 초융합형 SmartX Box에 기반한 SmartX-mini Playground 상에서 IoT-Cloud 서비스를 위한 다양한 모니터링 데이터를 보다 안정되게 수집/전송함에 있어서 오픈소스 메시징 시스템인 Kafka를 활용하고 ONOS(Open Network Operation System) SDN 제어기에 기반한 SDN 응용을 적용함으로써 실제적인 IoT-SDN-Cloud 환경에서의 안정적인 IoT-Cloud 서비스에 대응하는 모니터링 데이터 전송을 위한 유연한 수집 경로 설정이 가능함을 확인한다.

Evaluation of Geo-based Image Fusion on Mobile Cloud Environment using Histogram Similarity Analysis

  • Lee, Kiwon;Kang, Sanggoo
    • 대한원격탐사학회지
    • /
    • 제31권1호
    • /
    • pp.1-9
    • /
    • 2015
  • Mobility and cloud platform have become the dominant paradigm to develop web services dealing with huge and diverse digital contents for scientific solution or engineering application. These two trends are technically combined into mobile cloud computing environment taking beneficial points from each. The intention of this study is to design and implement a mobile cloud application for remotely sensed image fusion for the further practical geo-based mobile services. In this implementation, the system architecture consists of two parts: mobile web client and cloud application server. Mobile web client is for user interface regarding image fusion application processing and image visualization and for mobile web service of data listing and browsing. Cloud application server works on OpenStack, open source cloud platform. In this part, three server instances are generated as web server instance, tiling server instance, and fusion server instance. With metadata browsing of the processing data, image fusion by Bayesian approach is performed using functions within Orfeo Toolbox (OTB), open source remote sensing library. In addition, similarity of fused images with respect to input image set is estimated by histogram distance metrics. This result can be used as the reference criterion for user parameter choice on Bayesian image fusion. It is thought that the implementation strategy for mobile cloud application based on full open sources provides good points for a mobile service supporting specific remote sensing functions, besides image fusion schemes, by user demands to expand remote sensing application fields.

클라우드 기반 협업 콘텐츠 프랙탈 서비스 및 침입탐지 프레임워크 (Collaboration Contents Fractal Service and Intrusion Detection framework based on Cloud)

  • 박상현;이혜주;이석환;권기룡;박윤경;문경덕
    • 한국멀티미디어학회논문지
    • /
    • 제20권1호
    • /
    • pp.58-65
    • /
    • 2017
  • The recent years, the cloud-based paradigm of cloud services are developed rapidly, it come with many a new problems. However, the collaboration between a individual with other users is still difficult. Cloud service is considered when users need to take advantage of security and the availability of cloud services. In this paper, we proposed an detection framework to detect an intrusion attack that threaten to cloud-based collaboration services and cloud security. Identify vulnerabilities and prepare for the safety of the collaboration services to create a variety of content in the cloud, it help to prevent the threats.