• Title/Summary/Keyword: Climbing Sportswear

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The Effects of Mountain Climbing Motivation and Mountain Climbing Wear Benefits Sought on Clothing Usage Behavior (등산동기가 등산복 추구혜택 및 등산복 착용행동에 미치는 영향)

  • Ahn, Suh Young;Yoon, Seung Won;Lee, Mi Ah;Koh, Ae-Ran
    • Journal of the Korean Society of Clothing and Textiles
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    • v.37 no.4
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    • pp.565-576
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    • 2013
  • This study investigated 1) the effects of mountain climbing motivation on the desired mountain climbing wear benefits, and 2) the desired effects of mountain climbing wear benefits on clothing usage behavior. Data were collected via a questionnaire administered to 498 consumers who make at least one mountain climbing wear purchase for personal use. All items were evaluated on a 5-point Likert scale, and SPSS 20.0 and Amos 7.0 were used for data analysis. Confirmatory factor analysis for the research variables were performed and three factors of mountain climbing motivation (social interaction, health improvement, and mental rejuvenation), four factors of mountain climbing wear benefits sought (ostentation, ideal healthy figure, conformity, and functions), and two factors regarding clothing usage behavior (sportswear usage and daily wear usage) were identified. The results from the model test were as follows: 1) Mountain climbing motivation was found to vary depending on the mountain climbing wear benefits sought. Social interaction had a positive effect on all 4 factors of mountain climbing wear benefits sought. Health improvement was the only motivating factor for consumers who sought the benefit of functions; however, the functions benefit was not found to be a consideration for consumers who climbed for mental rejuvenation. 2) Mountain climbing wear usage was affected by mountain climbing wear benefits sought. The benefits for conformity and functions had a positive effect on sportswear usage and daily wear usage; however, the ideal healthy figure only affected daily wear usage. The twofold usage of mountain climbing wear reflects a cultural trend toward the usage of mountain climbing wear as daily wear; however, consumers show this twofold usage to conform successfully to mainstream society and not to pursue the ideal healthy figure.

Climbing Sportswear Purchase and Satisfaction according to Silver Consumer Age (실버 소비자의 연령대에 따른 등산복 구매 및 만족도)

  • Kim, Youn-I;Na, Young-Joo
    • Science of Emotion and Sensibility
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    • v.11 no.2
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    • pp.181-192
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    • 2008
  • The purpose of this study was to examine the outdoorwear satisfaction of silver consumers and their purchase behavior according to age. The survey participants in this study were 100 elders who were climbing the Bukhan mountain; 68 among them were new silver group in range of 55-64 years old. As the subjects were old people who had a relatively low level of cognitive ability, self-administration method and interview were employed together. The collected data were analyzed with t-Test and x2 -test. The results follow: the new silver group had purchased more and spent more money on outdoorwear. The brand recognition, purchase place, purchase criteria, and dissatisfaction factors of silver groups were different from those from new silver groups. The quality and design/color were thought to be needed for improvement for a new silver group, while quality and comfort/wearability were for silver group.

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A Study on Purchasing Behavior of Outdoor Sportswear: Based on Sports Types and Sports Participation Motivations (아웃도어 스포츠 의류 구매행동 연구: 스포츠 유형과 스포츠 참여동기를 중심으로)

  • Sung, Hee-Won
    • Korean Journal of Human Ecology
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    • v.21 no.2
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    • pp.315-329
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    • 2012
  • The purpose of this study was to examine clothing purchase behavior of sports participants based on outdoor sports types and sports participation motivation. The research was conducted with the use of a self-administered questionnaire. A total of 703 respondents between the ages of 25 and 55 participated in the research through an internet survey. Motivation for participation in particular sports was comprised of four factors: impress others, mental rejuvenation, social interaction, and health maintenance/improvement. Perceived benefits of clothing choice were categorized into three factors: brand/fashion pursuit, positive image pursuit, and practicality pursuit. Outdoor sports activities was categorized into six types, climbing, jogging, cycling, fishing, golf, and others including ball games. Each sports group presented differences in demographics, sports motivation factors, and benefit factors. Four segments were identified based on sports participation motivation: active group, social group, health and revitalization group, and inactive group. The active group considered three clothing benefits and 14 evaluative criteria as being the most important among the four segments, indicating the major target market for outdoor sportswear brands. On the other hand, the members of inactive group showed passive attitudes toward clothing purchasing behaviors. This study discusses the results of this research within the context of the managerial implication for outdoor sports marketers.

The Types and Aesthetic Characteristics in the Sportism Expressed in Modern Fashion (현대(現代)패션에 나타난 스포티즘의 유형(類型)과 미적(美的) 특성(特性))

  • Choi, Kyung-Hee
    • Journal of Fashion Business
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    • v.8 no.1
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    • pp.91-106
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    • 2004
  • This study focuses on the sportism expressed in the modern fashion. Many factors attribute to the advent of sportism such as rapid development and cultural changes toward sports, increase in leisure time, new fashion materials resulting from new technologies, youth culture and postmodernism. Designers gazing into the future are inspired by the details and functionality of clothing for snow boarding, skiing, rock-climbing and fitness. While the sportswear is the term whith stemmed from the need for functionally in sports, the Sportism is the style inspired by the formative elements, that is, the details, the silhouette, and the colors of the sportswear. New technologies for sports, the powerful influence of youthful culture, and the celebritizations of the sports stars made the sports look more popular. It can be categorized into three aesthetic values, i.e., the functional sportism, the street sportism, and the futuristic sportism. The functional sportism is expressed with the details of function, simplicity, and no useless ornament, the street sportism with fun, androgynous and unisex mode and the image of hip-hop look and traditional look, the futuristic sportism with new high tech fabrics and cyber style. The characters of these are a sence of unisex, sensualness, ostentation, renovation.

Development Status of Solar Garments and a Survey on the Solar Clothing Construction (태양에너지 활용 의복의 개발 현황 고찰 및 의복 설계를 위한 기초 연구)

  • Jeong, Yeon-Hee
    • Fashion & Textile Research Journal
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    • v.13 no.5
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    • pp.806-814
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    • 2011
  • A solar jacket, which utilizes solar energy for generating electricity, is an example of clothing developed by the fusion of multiple technologies; such fusion of technologies can lead to further developments in the clothing industry and other industries in general. Many research institutes and garment manufacturing companies in Europe and America are developing solar garments; various solar-based products manufactured using solar cells, photovoltaic batteries, etc. are being sold at high prices. The purpose of this study was to investigate the development status of solar garments and their application for generating photovoltaic energy; the study also identified the type of design and upper body clothing preferred by Korean in their early 20s. The survey participants were 188 university students aged between 20 and 25. The design of the proposed six types of solar clothing was evaluated and rated; they were then ranked on the basis of the ratings. A survey on the management of solar garments was conducted, and ratings were assigned according to a 5-point Likert scale, with 5 indicating the strong affirmation. The survey results showed that among the six types of clothing, protective clothing (50%) and sportswear (22%) were more preferable than the others (working clothes (16%), casual clothes (3%), everyday wear(6%), and suits(1%)). Among the six proposed designs, the jumper design (22%) and jean jacket design (21%) were preferred over the others (casual jacket (19%), casual jacket I (15%), classic suit (14%), and climbing jacket (9%)). Factorial analysis of the management of solar garments revealed that the most important factors were the properties of the solar cell and time required for battery charging, and the second important factors were clothing weight and comfort.