• 제목/요약/키워드: City of Street Space

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도시미화와 예술: '길 위의 예술'에 대한 비판적 소고 (City Beautification and Art: Some Critical Reflections on "Art on the Street")

  • 임성훈
    • 미술이론과 현장
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    • 제10호
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    • pp.47-61
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    • 2010
  • What is Art on the street? Is it a series of artworks or activities performed on the street? In other words, does "art on the street" refer to "Street Art" such as street performance, happening, graffiti, or wall-painting, or does it refer to "Street Furniture" which is related to "City Design" or "Environmental Design"? In a formal sense, they all belong to Art on the street. However, in this paper, I would like to use Art on the street in an even broader sense. To me, " the street" is a metaphor of "environment." Thus Art on the street is the art related to environment; it is an environment art. Art on the street attests the expansion of the concept of art and shows a new possibility of contemporary art. It is a promising new concept of art, but we cannot ignore the misapplication of the concept that we can find at the crossroad of Art on the street and "city beautification." Of course, Art on the street can and sometimes needs to beautify the city. However we still need to ask how to contribute to the city beautification with Art on the street and how to validate such a practice. City space is, most of all, a space that people live in. It sounds a cliche, but it is worth repeating to better understand Art on the street. When we consider the city space in terms of its system or organization, we often overlook that it is the space in which people live, and which people create. Art on the street concerns not the city itself, but the space in which people live and make relations for each other. Without taking this into account, Art on the street becomes a mere means to' embellish' the city and falls prey to the logic of capital. In this paper, I critically reviewed the problems such as City Development, Spectacularization, City Environmental Design, Public Interest and City Museum. I intended to emphasize that Art on the street is produced in the cultural space of city, but it also tends to break the mold of the cultural space and seeks a new possibility. Some might argue that my claims are unrealistic because Art on the street is not an idea but a practice. While humbly accepting the objection, I hope my critical suggestions guide a more productive direction to continue our discussions of Art on the street.

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전주시 객사길 보행자 중심 걷고 싶은 거리 설계 - 주민참여형 가로설계 - (The Walkable Street Design for 'Gaeksa-gil' of Jeonju City - Community Participatory Street Design -)

  • 김성균;정태영
    • 한국조경학회지
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    • 제33권3호
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    • pp.94-104
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    • 2005
  • This paper presents a streetscape design for the 'Gaeksa-gil', located in Gosa-dong and Jungang-dong, Jeonju City, which length is about 830m and width is about $8\sim10m$. The goals of the design are to make a street on which people want to walk and rest both safely and pleasantly. To achieve these goals; concepts of identity, history, placeness, commercial vitality, environmentally-friendliness, safety, amenity , and democracy have been developed. For the pedestrian safety; shared street concepts, such as crank, salalom, fort, mini-rotary etc. are adopted. For design method, community participatory design is adapted. For the design theme; the axes of Time and Space are developed and streets are divided into 3 thematic spaces, such as 'History Street,' 'Nature Street,' and 'Culture Street.' The History Street, which belongs to Time axis, is a space for experiencing past, present, and future history of Jeonju city. Nature Street, which belongs to Space axis, is a space for feeling and loaming the nature of the city. The Culture Street, which also belongs to Space axis, is a space for experiencing the culture of the city. The community participated in the whole design process through the workshop, the internet website, the street events, etc.

도시 가로공간 가로시설물의 이용실태 개선방안에 관한 연구 - 전주시 상업가로를 중심(中心)으로 - (A Study on the Improvement Plan for the Actual Conditions of use in the Street Facilities of Urban Street Space- With the commercial Street on the Jeonju City -)

  • 박미화;유응교
    • KIEAE Journal
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    • 제7권4호
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    • pp.23-30
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    • 2007
  • In Korea, the top priority of the exterior space in the urban commercial street has been put on the road and parking for cars, not on the street for pedestrians, because of the lack of institutional urban planning, the land use of high density, the pursuit of maximum commercial profit, etc. Also, it is true that the form and facade of the street buildings which form the characteristics of the commercial street are regarded as the consumption-stimulating tool and, subsequently, are symbolized for commercial profit. This study starts from the recognition of reality, and, with the perspective of general plan for urban exterior space, tries to improve the environmental design of street space. Also, this study searches the ways to enhance the cultural, art, aesthetic and functional values of a city, as well as the ways to promote commercial activities and to perform commercial symbolism and pedestrian functions. This study aims at exploring the importance of street environmental design and the information of environmental design, so that the problems of current street environment, which generates the disorder and chaos of information, may be solved. Also, this study aims at promoting the continuous development for the future street environmental design and design plan.

유비쿼터스 공간구현의 도시계획적 모색 : 디지털미디어스트리트를 사례로 (The Creation of Ubiquitous Space from an Urban Planning Perspective : The Case of Digital Media Street)

  • 변창흠;신중호;김동완;김준형
    • 한국IT서비스학회지
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    • 제2권1호
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    • pp.145-156
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    • 2003
  • This paper presents and analyzes urban planning process to be adopted to create ubiquitous space in city environment, using City of Seoul's Digital Media Street Project as a case study. The Digital Media Street will become the main pedestrian thoroughfare in the Digital Media City (DMC) in Sangam area, planned to become the world's first ubiquitous environment in full urban scale. Ubiquitous space is reinterpreted from an urban planning perspective, and a new approach to planning such a space is introduced, including strategies to couple technology, space, and human activities. Methodology, role of different actors, planning process, and institutional arrangement are examined in turn, and this yields further agenda for improvements that can be made in planning ubiquitous spaces in the future.

현대 공공공간의 스트리트 퍼니처 디자인 특성에 관한 연구 (A Study on Characteristics of Street Furniture Design in Modern Public Space)

  • 황미영
    • 한국실내디자인학회논문집
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    • 제20권4호
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    • pp.191-200
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    • 2011
  • Street furniture such as benches, streetlamps, and shades which are easily accessible in cities has contributed to the promotion of active, lively environment for people living in cities. Furthermore, they make the characteristics of specific regions and cities, and are valued as a communication interface to restore the relationships between people and cities. The street furniture design with inherent publicness is an essential element for leisurely life and refined image of modern people who have experienced severance and mental poverty in uniform, vertical modern city space with the development of advanced science and technology. The purpose of this study is to analyze the new design approaches to street furniture which plays an important role in the determination of the images of modern city environment and to examine the characteristics and trends of such designs. First, in accordance with the flow of studies from publicness and public space to street furniture, the concept and meaning of publicness which is the basic element of public space were identified through theoretical examination, and the characteristics and roles of modern public space were analyzed through literature review, data review, and international cases. Based on the results of this theoretical analysis, the concept and meaning elements, function elements, and design elements of the street furniture which was planned in accordance with the goal and functions of public space were identified. For the meaning elements of street furniture design, fun, health, culture, sustainability, and vitalization were identified. For the function elements of street furniture design, convenience, safety, and delivery were identified. As the characteristics of modern street furniture design, convergent, green, digilog, functional, and universal designs were analyzed. This study is meaningful in that it recognized the roles of street furniture in modern public space as a concrete, practical environmental design element and estimated the development directions of street furniture design in public space.

스마트시티 공간의 변화 분석: 지구, 가로, 건물, 시설의 융합 변화 (An Analysis on the Change of Smart City Space: Convergence Change of District, Street, Building and Facility)

  • 한주형;이상호
    • 한국산학기술학회논문지
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    • 제19권5호
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    • pp.537-550
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    • 2018
  • 본 스마트시티의 개발초점은 점차 물리적 개발측면에서 공간적 개발측면으로 변화하고 있다. 공간적 개발의 주요적용 기술로는 환경기술(ET), 정보기술(ET), 그리고 환경기술과 정보기술이 융합된 환경 정보기술(ET+IT)이 있다. 그러나 스마트시티에 공간융합이 3가지의 기술들에 의해 변화 한다는 것은 아직까지 불투명하다. 따라서 본 연구는 스마트시티 공간(지구, 가로, 건물, 시설)의 융합 변화를 3가지 기술들을 통해 구체적으로 분석하는데 목적을 두고 있다. 주요연구 내용은 스마트시티에 융합된 환경기술, 정보기술, 환경 정보기술과 4개의 공간 사이의 융합 분포비율을 시기별(시기 1 : 1972~1999, 시기 2 : 2000~2009, 시기 3 : 2010~2017)로 파악하는 것이다. 그에 따라 연구결과는 다음과 같다. 첫째, 스마트시티 1기의 공간 적용개수와 융합 분포비율 합계는 지구(53개/43.0%)-건물(36개/29.1%)-가로(22개/17.9%)-시설(12개/10.0%) 순으로 높았다. 둘째, 스마트시티 2기의 공간 적용개수와 융합 분포비율 합계는 지구(223개/32.4%)-건물(197개/28.6%)-가로(195개/28.3%)-시설(74개/14.8%) 순으로 높았다. 셋째, 3기에는 4개의 공간 위계 중, 지구(467개/33%)가 가장 높았다. 그러나 1기, 2기와 다른 점은 가로(384개/27.4%)가 건물(361개/25.8%)보다 높았으며, 그 뒤로 시설(188개/13.4%)의 융합되고 있다. 넷째, 스마트시티는 1기와 2기 모두 적용개수와 융합비율에서 지구-건물-가로-시설 순으로 높은 결과 값이 나왔으나, 개수평균에서는 건물-가로-지구-시설 순으로 높았다. 3기에는 적용개수와 융합비율이 지구-가로-건물-시설 순으로 높았으며, 개수평균은 1,2기와 동일하였다. 결과적으로 스마트시티 공간(지구, 가로, 건물, 시설)은 초창기에 도시의 거시적 공간(항만, 공원, 녹지, 유원지, 공공공지, 수도전기, 열 공급시설, 하천, 궤도, 운하)의 개발을 통해 변화 되었다. 이후 지구 공간중심 개발과 스마트시티를 구축하는 중요한 건물(내부, 외부, 사이)공간에 다양한 디바이스/기술이 융합되어 시민유입을 목표로 변화하게 되었다. 건물공간은 계속해서 진화하고 있으며, 향후 스마트시티 공간은 완료된 건물과 건물을 연결하는 가로 공간으로 활성화 될 것이라 예상된다.

동경중심부에 있어서 대가로형성과정에 관한 연구 (A Study on the Transitional Patterns of Main Streets in Tokyo)

  • 배현미
    • 한국조경학회지
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    • 제20권2호
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    • pp.43-61
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    • 1992
  • Recently, people in urban areas ask for the creation of space for amenity and improvement of environmental problems, in such a condition the activation and reformation of city have become an important subject. The basic element of a city structure is the street. Therefore in this study, a transition of street spaces of a city was investigated. This study will be a basis for the planning of urban space in order to realize a comfortable and fascination urban life. In this paper, the study areas chosen were "Ginza", "Kyobashicho", "Nihonbashicho", "Honcho", "Tsukizi", "Hatchoboricho", "Ningyocho", "Ningyocho" which are the central places and business areas of capital Tokyo of Japan. The main streets were chosen for investigative subjects because they were planned as making a division of block in a city planning. Using maps and references the data was illustrated and the investigation was focused on the period from the Edo era to present time. (1) A periodical division for the basis of a street transition. (2) Consideration of methods in a plan and design for street spaces in each period. (3) A special feature and process of a street transition in each period. (4) A structure of a street and a construction form. (5) A classified structure of streets. (6) A process of a transition for each street.

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스토리텔링 기법을 이용한 공공공간 디자인에 관한 연구 - 이태원 거리조성사업을 중심으로 - (A Study on the Public Space Design using Storytelling Method - Focus on the Street Design Project in Itaewon -)

  • 우성호;박석수
    • 한국실내디자인학회논문집
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    • 제19권1호
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    • pp.245-252
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    • 2010
  • The element of the civic size is much more emphasized than that of the past national size in competitiveness of the information society and knowledge based society like today. It is for the beautiful and fresh civic creation like the civic size industry, historical culture, and environment to be the competitiveness. Especially, the city of elegant and specialized space is a role of enhancing the quality of the city than any other area. Recently, Seoul is decided as the capital of the world design in ICSID held on San Francisco at 2007. It is an opportunity for the Seoul to leap as the design city which made a miracle of the Han River as the industrial city. However, the local history, the axis of the traditional time, the axis of the space, and the direction of the local development are deficient, because the public design business is progressed in very short term and at improvising which has been done in local government. It is impossible for people to take part in actively and it is fallen down for the city to make a sustainable possibility. In this paper, I would like to find out how to make the local identity and help the local activity. It is suggested to make the fun, comfortable and playing street using the theme street by storytelling. Eventually, the object of this paper is to review the effectiveness of the method where the Itaewon of design Seoul street construction business is applied by the theme street of the storytelling.

공간구문론을 통한 중국 연길시 도시형태 변화과정 연구 (The Morphological Transformation Characteristics of Yanji in China through Space Syntax)

  • 강문철;양승우
    • 한국농촌건축학회논문집
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    • 제13권4호
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    • pp.115-124
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    • 2011
  • This study examines the process of urban formation in the city of Yanji. The analysis is done by the change of street pattern and major facility location in a timely manner by appling space syntax method. This research categorizes the pattern of the urban growth focused on two urban forms, street and major buildings, in the city and is offered of the meaning of the first value on interpretation of the urban growth in the city of Yanji. The result of the research are as follows. First, the period of the city transformation is divided into four stage; intuitive period, grid-iron formative period, consolidation period, and urban expansion period. Second, characteristics of each stage have been analyzed. At the first stage, the city started to frame along both buildings and streets which were placed without a plan. At the second stage, the city was planned and constructed into new grid-iron pattern ignoring existing context by Jananese colony. At the consolidation period, the road system expands from the city center toward suburban. At the last expansion period, the shape of the city has complicated its shape with complex road system. This study contributes to provide a basic analysis and data to investigate how the Yanji city has evolved over period of time. But further continuous research should be done for future urban development of the Yanji city.

A Street-Child's Board Game: the Endless Quest for Respectability in Ragged Dick

  • Kim, Soyoun
    • 영어영문학
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    • 제64권2호
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    • pp.187-201
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    • 2018
  • Horatio Alger's Ragged Dick (1868) betrays the economic and social system of nineteenth-century America through a self-reformative bootblack's quest for respectability. Being considered a space of constant danger, nineteenth-century New York City serves as a game board, and both visitors and residents of the city are supposed to avoid dangers while moving across its space. Dick Hunter, the juvenile protagonist of the novel, illustrates a street-child who starts his game of life from the backline of the game board. Continuing his quest for respectability, not only must he abandon the bad habits that he acquired as a street-child, but he also must avoid thieves and swindlers just like a tourist or like a player of nineteenth-century American board games. As Dick's social rise goes parallel with his movement in the city space, his entrance to a bank brings him the access to other respectable places, and a series of entrance turns him into a legitimate subject in the official system of the American society. While he continues his game of life successfully with the help of gentlemen patrons, in reality it is almost impossible for a disadvantaged player to escape the backline of the society. Thus, Dick's success story presents Alger's fantasy about the ideal economic system in which materials and persons are endlessly circulated.