• Title/Summary/Keyword: Chinese image

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Analysis of the Image of Nursing Shown in Chinese Basic Education(Elementary, Middle and High School) Textbooks in China (중국 기초교육 교과서에 반영된 간호 이미지 분석)

  • Li, Dong-Mei;Jung, Myun-Sook
    • Journal of Korean Academy of Nursing Administration
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    • v.15 no.3
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    • pp.415-424
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    • 2009
  • Purpose: This study examines the nursing-related contents in the middle, and high school textbooks that follows the National Common Basic Curriculum in China, with a purpose of providing basis for establishing a desirable nursing image. Method: A total of 229 New Curriculum Standard Experiment textbooks published by China People's Education Press in 2007 were analyzed using contents analysis method. Result: Total nursing-related contents in the 229 textbooks were 90 cases, with a frequency of 0.39 case per one book. Common image of nurse is traditional, i.e., it is women's job. which has traditional feminine characteristics. Conclusions: Nursing related contents were decreased in the higher level education. The descriptions of tasks and roles of nurses were very short in any school years. These platitude and superficial descriptions were old-fashioned and unable to deliver correct information about nursing and nurses to the students.

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Crops Classification Using Imagery of Unmanned Aerial Vehicle (UAV) (무인비행기 (UAV) 영상을 이용한 농작물 분류)

  • Park, Jin Ki;Park, Jong Hwa
    • Journal of The Korean Society of Agricultural Engineers
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    • v.57 no.6
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    • pp.91-97
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    • 2015
  • The Unmanned Aerial Vehicles (UAVs) have several advantages over conventional RS techniques. They can acquire high-resolution images quickly and repeatedly. And with a comparatively lower flight altitude i.e. 80~400 m, they can obtain good quality images even in cloudy weather. Therefore, they are ideal for acquiring spatial data in cases of small agricultural field with mixed crop, abundant in South Korea. This paper discuss the use of low cost UAV based remote sensing for classifying crops. The study area, Gochang is produced by several crops such as red pepper, radish, Chinese cabbage, rubus coreanus, welsh onion, bean in South Korea. This study acquired images using fixed wing UAV on September 23, 2014. An object-based technique is used for classification of crops. The results showed that scale 250, shape 0.1, color 0.9, compactness 0.5 and smoothness 0.5 were the optimum parameter values in image segmentation. As a result, the kappa coefficient was 0.82 and the overall accuracy of classification was 85.0 %. The result of the present study validate our attempts for crop classification using high resolution UAV image as well as established the possibility of using such remote sensing techniques widely to resolve the difficulty of remote sensing data acquisition in agricultural sector.

RESEARCH ON THE DRAGON IMAGE IN TURKISH MINIATURE PAINTINGS

  • KIM, KYONG-MI
    • Acta Via Serica
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    • v.3 no.1
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    • pp.119-138
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    • 2018
  • The dragon of the East was an object of worship and an authority to make rain, unlike the West. The dragon image, one of the positively accepted Chinese motifs with the blue-and-white porcelain of the Ming dynasty by the Ottoman Empire in the 16th century, was combined with gigantic saw-edged leaves to create a genre in Saz style. By combining Eastern dragons with plant motifs instead of clouds, dragons were no longer accepted as authority and nobility but as symbols of life and longevity. Unlike Iran and other countries, the image of dragons in Turkish miniature paintings has evolved into a unique style using Turkish calligraphy. The stylistic feature is that a thick black line that gives the impression of calligraphy forms the dragon's back or a huge saz leaf stalk and forms the axis of the screen. Most of the work was black ink drawing, not painting, and partly lightly painted. In the development stage, the dragon appears as a protagonist on the screen of the early works, but the dragon retreats to the latter half and the saz leaves play a leading role on the screen. A common feature in all paintings, whether early or late, is that they have a militant character and create tension on the screen. From the viewpoint of comparative culture, Turkish dragon miniature drawings of the 16thcentury Ottoman period and the Joseon dynasty are somewhat similar in that they are based on calligraphic character and desire for longevity and loyalty, and are drawn according to certain iconic principles.

Optical Design of an Off-axis Five-mirror-anastigmatic Telescope for Near Infrared Remote Sensing

  • Li, Xing Long;Xu, Min;Pei, Yun Tian
    • Journal of the Optical Society of Korea
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    • v.16 no.4
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    • pp.343-348
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    • 2012
  • This paper described an off-axis five-mirror-anastigmatic telescope. It is composed of three aspheric surfaces and one spherical surface while the third mirror and fifth mirror have the same parameters at the same place. This configuration is useful for having wide field of view. The strip full field of view for the near infrared telescope is $20^{\circ}{\times}0.2^{\circ}$. The entrance pupil is located in front of the first mirror. There is an intermediate image between the second mirror and the third mirror. The entrance pupil diameter is 100 mm and the effective focal length is 250 mm. The spectral range is $0.85-1.75{\mu}m$. The pixel pitch is $15{\mu}m$. The image quality is near the diffraction limit. Some methods were used to restrain the stray light such as a field stop near the intermediate image, the baffle, the narrow-band pass filter and a stop in front of the focal plane.

Few-Shot Content-Level Font Generation

  • Majeed, Saima;Hassan, Ammar Ul;Choi, Jaeyoung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.4
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    • pp.1166-1186
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    • 2022
  • Artistic font design has become an integral part of visual media. However, without prior knowledge of the font domain, it is difficult to create distinct font styles. When the number of characters is limited, this task becomes easier (e.g., only Latin characters). However, designing CJK (Chinese, Japanese, and Korean) characters presents a challenge due to the large number of character sets and complexity of the glyph components in these languages. Numerous studies have been conducted on automating the font design process using generative adversarial networks (GANs). Existing methods rely heavily on reference fonts and perform font style conversions between different fonts. Additionally, rather than capturing style information for a target font via multiple style images, most methods do so via a single font image. In this paper, we propose a network architecture for generating multilingual font sets that makes use of geometric structures as content. Additionally, to acquire sufficient style information, we employ multiple style images belonging to a single font style simultaneously to extract global font style-specific information. By utilizing the geometric structural information of content and a few stylized images, our model can generate an entire font set while maintaining the style. Extensive experiments were conducted to demonstrate the proposed model's superiority over several baseline methods. Additionally, we conducted ablation studies to validate our proposed network architecture.

The Study on Chinese Comics Characteristics (중국 만화 <삼모 유랑기> 의 특성 연구)

  • Jin, Li-Na;Kim, Mi-Rim
    • Cartoon and Animation Studies
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    • s.48
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    • pp.333-358
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    • 2017
  • Mainland China is under different conditions both socially and politically than other countries, so there is a lack of practical researches on cartoon characters. With a profound interest, the researcher has selected a character that is realistic and loved by many Chinese. The subject of the study is "Shan Mao Series." Out of 16 seasons, the most famous one is the Chronicle of Shan Mao's Wander. I analyzed the character thoroughly, dealing with the beginning of the character, the process of character development, and a reality shown in the chronicle, etc. on chapter II, and the character's image component on chapter III. Chinese modern cartoons were affected by a situational anxiety because of foreign powers and war. Thus satire cartoons went in fads among the public. The epitome of a typical cartoon was the Shan Mao Series. From 1935, when the character was first created, to now it has eaten into Chinese people's hearts. It's because the story happens during a war period and it deals with a playful, humorous main character's life and these facts show the hidden side of the unfair social system. Most of readers prefer a smart, playful, righteous, and brave character. Shan means three and mao, hair in Chinese, so Shan Mao is a child who has three hair. The character is not just a simple cartoon character; it has developed into a national figure among many Chinese. The reason why the researcher has chosen the series created by Zhang Leping, the author of the cartoon, is because a good cartoon, good animation, and even good movie stimulate the feelings that we get from our surroundings. The character which is created in China seems very unique and bizarre but there is a sense of friendliness. Also its character image and scenes make people laugh and it has become a typical symbol of a modern cartoon in China.

Analysis of Evaluation for Emotional Image of the Package Design of Tea Brand in the Chinese Market (중국시장 차 음료브랜드 패키지디자인의 감성이미지 평가 분석)

  • Xin, Li
    • The Journal of the Korea Contents Association
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    • v.12 no.1
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    • pp.185-196
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    • 2012
  • This study of the emotional image of the package design of Tea drink. Above all, Collects the packages of tea drink in the Chinese market. Investigate the taste adjectives with about the package design of Tea drink. And 'Sweet. Bitter, refreshing, sour 'four major taste adjectives were deduced. Next, Investigate the level with the taste adjectives of the package design of tea drink and the affinity of package design of tea drink. Finally, Analyzed the distinction of visual elements with the taste adjectives of the package design of tea drink. And, Analyzed the distinction of visual elements according to impact of preference of the package design of tea drink.

A Study for Renaming of Paekje's Designed Tiles -Centering Around the Ghost Image Design Excavated at Oe-ri Kyuam-myun, Buyeo- (백제 문양전의 개명(改名)을 위한 연구 -부여 규암면 외리 출토 '귀형문(鬼形文)'을 중심으로-)

  • Hong, Jae-Dong
    • Journal of architectural history
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    • v.10 no.3 s.27
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    • pp.7-23
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    • 2001
  • We Koreans are very proud of this nation's cultural history over some five millenniums. But most of the relics found in the nation date back up to two thousand years. Under this circumstance, we are wondering the gap and missing of three thousand years. In our traditional literature of history, [Chiwoo] was a military god of supreme dignity and virtue. He was a symbol of brave and strong warriors and since the antiquity, he has been kept alive deeply in the mind of the Korean race. Considering findings through this study, the researcher could provide a conclusion as described below. 1) The name of Paekje's designed tiles was initially made by a Japanese scholar who had first found the antique relic. According to studies by a few of Korean researchers, the name is usually called despite its relation with a historical background of the excavated objects has not been fully studied. 2) After the patterned objects of the Korean antique Kingdom, Japanese researchers reported that [Chiwoo] was a military god as exorcist and probably represented something in the form of a ghost, although there were arguments that the military god was the very being to influence the image of the ghost. This report suggests that the Japanese community didn't downgrade the military god onto the level of a ghost. 3) One of our antique nations, Paekje at that time sought to determine the origin and culture of the Koreans by making multiple exchange relations with China, and probably accepting cultures of the Chinese Han nation and those of the Chinese South and North Dynasty period. Based on findings from a relevant literature, [Sulyigi], people of Paekje attempted to show express the image of Chiwoo in their own unique ways and then deliver the strong bravery of [Chiwoo] to us, or their descendents. This can explain that those findings as above mentioned are consistent with the designed tiles of Paekje, and that the tiles should not be named as the design of ghost. 4) The designed tiles involved elements of Taoism and Buddhism and substantially considered the spirit of four gods which was mobilized for the tomb construction and selection at that time. But this should never be a reason why all of the horned figures seen in tomb wall paintings are collectively treated as ghosts. 5) From the view of historic literature, we can no doubt say that the Heavenly Emperor [Chiwoo] was our ancestor. It is not better to say that the relic stuffs as excavated should be referred to the design of ghost image only in that they have yet to be associated historically with other relics. This claim would be newly changed as it becomes clear with historical remains that our antique ancestors kept doing positive activities along the coast of the antique kingdom, Balhae.

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An Empirical Study on the Effect of Korean Wave on the Brand Loyalty of Korean Products in Chinese Market (중국시장에 있어서 한류효과가 한국제품의 브랜드 충성도에 미치는 영향에 관한 실증적 연구)

  • Rho, Hyungjin
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.5
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    • pp.157-165
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    • 2013
  • The mid-20th century witnessed a wide spread of Korean culture in Japan, China and Southeast Asia and China now has become the biggest trade partner and export market, as well as the No. 1 source of import and the biggest investment country of Korea. With the spreading of the Korean popular culture in China, brand loyalty to Korean products is improved. Taking the Chinese market as the basis, this research aims to make an analysis of the implications of 'Korean Wave', Korean advertisements and the image of Korea on brand loyalty to cosmetics made in Korea. To achieve the research aim, questionnaires were used in conducting the survey, mainly in Beijing. Excluding the invalid ones, altogether 180 questionnaires were collected, based on which an empirical analysis was carried out on the correlation between 'Korean Wave', effects of Korean advertisements, image of Korea, brand recognition, and brand loyalty to products made in Korea. The major analyzing tools are SPSS 20.0 and AMOS 20.0. The findings are as follows: 1. Korean films, dramas, and attachment for Korean movie stars (representative of 'Korean Wave') all have a positive influence on brand loyalty. Recognition of the country image of Korea, to some extent, also has positive implications on brand recognition. 2. Empirical analysis assists in the testing of the degree of recognition and attachment of cosmetics made in Korea, as well as brand loyalty to them.

A study on the Chinese Animation Industry -Focused on Economic Development in the Animation Market in China- (중국 애니메이션 산업 발전 방향에 관한 연구 -중국 경제 개발 정책에 따른 애니메이션 시장변화를 중심으로-)

  • Kim, Dong-Ho
    • Cartoon and Animation Studies
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    • s.48
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    • pp.311-332
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    • 2017
  • Currently, the world is making efforts to develop cultural industries around more refined parts of the world. The development of cultural industries has far-reaching implications for promoting national brands and national image promotion as well as economic benefits. In particular, China hopes to advance into its own animation market because it has an extensive animation market. In 2005 The Chinese government, however, banned foreign animation market from entering the Chinese animation market. However, at that time, Chinese animation firms also saw considerable economic losses because they had to undergo almost everything from animation to distribution to rationing. In fact, the policy was designed to protect Chinese animations, but instead of preventing Chinese animations from developing original contents, it caused various problems such as China's animations, or the development of Chinese animation industries. In this thesis, we will explore the policy related to animation industry in China, research and development of animation industry, and establish the direction of development of Chinese animation industry through suggestion of improvement in Chinese animation industry. For starters, we have diversified the contents of the Chinese animation industry by adapting the contents of the Chinese animation to the global market through the globalization of contents, stories and materials. Currently, animation is developing beyond 3D,4D and VR but there is no shortage of animation experts in China, so it is necessary to nurture specialized professionals by opening a related department in China. Also, the government will establish a National Animation Industry complex to work in various animation companies. We expect to develop cultural contents through mutual cooperation between animation companies in China and the sharing of information sharing and collaborative research.