• 제목/요약/키워드: Character pattern

검색결과 538건 처리시간 0.026초

Recognition of the Printed English Sentence by Using Japanese Puzzle

  • Sohn, Young-Sun
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • 제8권3호
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    • pp.225-230
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    • 2008
  • In this paper we embody a system that recognizes printed alphabet, numeral figures and symbols written on the keyboard for the recognition of English sentences. The image of the printed sentences is inputted and binarized, and the characters are separated by using histogram method that is the same as the existing character recognition method. During the abstraction of the individual characters, we classify one group that has not numerical information by the projection of the vertical center of the character. In case of another group that has the longer width than the height, we assort them by normalizing the width. The other group normalizes the height of the images. With the reverse application of the basic principle of the Japanese Puzzle to a normalized character image, the proposed system classifies and recognizes the printed numeral figures, symbols and characters, consequently we meet with good result.

배우 박중훈의 연기 패턴 분석 및 인물 표현 방식 연구 -영화<내 깡패 같은 애인>에서 동철(박중훈)역 중심으로- (Acting Pattern and Character Expression Methodology of Actor Park Jung Hoon -In-depth analysis of Park's Character, Dong-Chul, in the Movie -)

  • 어일선;정민영
    • 한국콘텐츠학회논문지
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    • 제13권12호
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    • pp.108-116
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    • 2013
  • 박중훈은 중앙대학교 연극영화과에 진학 후 바로 영화 현장에 뛰어들어 현재까지 영화계에서 왕성하게 활동하고 있는 명실상부한 국민 배우이다. 그럼에도 불구하고 그에 대한 연구는 거의 찾아 볼 수 없는 상황이기 때문에 그의 연기를 이쯤에서 재조명해볼 필요가 있다고 여겼다. 본고에서는 그의 연기에서 독특한 몇 가지 패턴을 찾아내고, 내면적 연기가 가장 잘 되었다고 평가되는 영화 <내 깡패 같은 애인>에서 동철 역을 중심으로 인물 표현 방식의 개략적인 경향을 분석해보았다. 그의 연기 패턴은 크게 박중훈식 코믹연기, 마초적 남성성의 표현연기, 잘 드러내지 않는 내면의 연기로 구분하였고, 영화 <내 깡패 같은 애인>에서 동철 역의 인물 표현 방식은 엉터리 삼류 깡패 역할부터 착한 내면을 지닌 남성으로 변화되는 캐릭터를 완벽하게 소화해 내는 그의 연기 기술을 분석해보았다. 아울러 불가능한 거리감을 가능하게 만드는 그만의 연기 기술도 찾아내 보고자 했다. 본 연구를 시작으로 많은 영화배우들의 다양한 인물 표현 방식 연구와 그들의 훈련법에 대한 지속적인 연구를 하고 싶으며, 이를 통해 많은 배우들의 연기 훈련에 있어서 조금이나마 도움이 되었으면 좋겠다.

프랙탈 차원과 수정된 에농 어트랙터를 이용한 인쇄체 숫자인식 (Printed Numeric Character Recognition using Fractal Dimension and Modified Henon Attractor)

  • 손영우
    • 한국멀티미디어학회논문지
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    • 제6권1호
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    • pp.89-96
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    • 2003
  • 본 논문은 카오스 이론의 프랙탈 차원과 수정된 에농 어트랙터를 이용하여 인쇄체 숫자를 인식하는 새로운 방법을 제안한다. 먼저 숫자 영상으로부터 망 특징 투영 특징, 교차거리 특징을 1차 구한 후, 이 특징들을 시계열 데이터로 변환한다. 그리고 본 논문에서 제안한 수정된 에농 시스템을 이용하여 프랙탈 차원을 나타내는 자연 척도 및 정보 비트값을 구한다. 마지막으로 표준패턴 데이터베이스와 비교하여, 최소 거리값을 이용하여 숫자 인식을 행한다. 실험 결과 10가지 숫자에 대하여 100%의 분류율을 나타내었고, 또한 실제 문서를 대상으로 실험한 결과 90%의 인식률과 초당 26자의 인식속도를 보임으로써 제안된 방법의 유효성을 보였다.

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로봇 캐릭터와의 상호작용에서 사용자의 시선 배분 분석 (Analysis of User's Eye Gaze Distribution while Interacting with a Robotic Character)

  • 장세윤;조혜경
    • 로봇학회논문지
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    • 제14권1호
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    • pp.74-79
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    • 2019
  • In this paper, we develop a virtual experimental environment to investigate users' eye gaze in human-robot social interaction, and verify it's potential for further studies. The system consists of a 3D robot character capable of hosting simple interactions with a user, and a gaze processing module recording which body part of the robot character, such as eyes, mouth or arms, the user is looking at, regardless of whether the robot is stationary or moving. To verify that the results acquired on this virtual environment are aligned with those of physically existing robots, we performed robot-guided quiz sessions with 120 participants and compared the participants' gaze patterns with those in previous works. The results included the followings. First, when interacting with the robot character, the user's gaze pattern showed similar statistics as the conversations between humans. Second, an animated mouth of the robot character received longer attention compared to the stationary one. Third, nonverbal interactions such as leakage cues were also effective in the interaction with the robot character, and the correct answer ratios of the cued groups were higher. Finally, gender differences in the users' gaze were observed, especially in the frequency of the mutual gaze.

Matlab을 이용한 자동 점자 변환기 (Auto Braille Translator using Matlab)

  • 김현진;김예찬;박창진;오세종;이붕주
    • 한국전자통신학회논문지
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    • 제12권4호
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    • pp.691-700
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    • 2017
  • 본 논문은 시각 장애인들을 위해 영상처리 기반의 자동 점자 변환기의 설계 및 구현에 관한 내용을 기술한다. 영상처리 기반의 변환 알고리즘은 웹캠으로 획득한 입력 영상을 이진 영상화 한 다음, 문자 영역을 라벨링 처리하여 저장되어 있는 문자 패턴 영상과 상호 상관도를 계산하여 해당되는 점자로 변환한다. 컴퓨터 시뮬레이션을 통해 제안한 알고리즘을 모의 실험한 결과, A5 용지에 인쇄된 숫자와 알파벳에 대하여 각각 95%, 91% 변환 성공률을 보여 주었고, 아두이노를 이용하여 서보모터로 구현한 시제품 시험을 통해 89% 변환 성능을 확인함으로서 구현된 자동 점자 변환기의 실용화 가능성을 확인하였다.

Aesthetic Characteristics of Traditional Korean Patterns Expressed on Contemporary Fashion Design - from 1990 to 2005 -

  • Hyun, Sun-Hee;Bae, Soo-Jeong
    • 패션비즈니스
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    • 제11권6호
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    • pp.139-156
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    • 2007
  • The purpose of this study is to analyze the aesthetic characteristics of traditional Korean patterns appearing on fashion collections from 1990 to 2005. Traditional Korean patterns have been used as an important element to express a Korean image since the 1990s. Frequently used patterns included several kinds of geometric patterns, plant patterns(flower, peony, Four Gracious Plants), and Chinese character patterns. Specifically, since the 2000s, animal patterns such as tiger, Chinese phoenix, and giraffe which were not often used, plant patterns such as arabesque, peony, and flower, and a variety of Chinese character patterns appeared. For the expression techniques, while embroidery and printing was often used in the 1990s, they became varied into printing, beading, embroidery, gold and silver leaf, and hand painting after 2000 as a result of designers' active attempts. The aesthetic characteristics of fashion design with its focus on traditional patterns were analyzed. First, Chinese character patterns and phoenix pattern which were mainly used for a court suit, and show the excellence and unique originality of Korean culture. Second, traditional Korean patterns directly and indirectly imply symbolistic significance of lucky sign and illustrate the use of various lucky sign patterns. Third, traditional Korean patterns such as arabesque or peony were expressed by colorful embroidery to add decorative beauty. Finally, traditional Korean patterns reflect a naturalistic worldview and are completed finished as the design.

스마트폰으로 검출된 객체의 음성합성 시스템 (Speech Synthesis System for Detected Objects by Smart Phone)

  • 권순각
    • 한국멀티미디어학회논문지
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    • 제19권2호
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    • pp.469-478
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    • 2016
  • This paper designs an application for detecting various objects using a smart phone with camera sensor, then implements the application that detects the number of faces in front of a user by using the Face API provided by android and generates a speech to the user. For implementing the application, the GoF strategy pattern is applied to design the application. It provides some advantages; first, the algorithm development schedule can separate the whole application development schedule; next, it makes easier to add the algorithm. For example, another detecting algorithm for the other objects (character, motion detection) that may be developed in the future, or it may be replaced by a more high-performance algorithm. With the propose method, a general smart phone can make some advantages that can provide information of various objects (such as moving people and objects, and detected character from signboards) to the person who is visually impaired.

An Elliptic Approach to Fuzzy Pattern Recognition

  • Karbou, Fatiha;Karbou, Fatima;Karbou, M.
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 1998년도 The Third Asian Fuzzy Systems Symposium
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    • pp.272-277
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    • 1998
  • If we want to compare the form of two objects, the human vision takes into account the parameter's width/length/height at the same time. however, the machine needs to compare width then lengths and finally height. In each comparison the machine considers only one character. The goal of this paper is to imitate the human manner of comparison and recognition by using two or three characters instead of one during the comparison. The ellipse is a first approach of comparison because it provides us a general and a simple relation that can link two parameters that are the half axis of the ellipse. Indeed, we assimilate each character to a half axis of the ellipse and the result is a geometrical figure that varies according to values of the two characters.

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학교시설(學校施設) 개방(開放)의 이용(利用)패턴에 관한 연구(硏究) (A Study of Analysis of use-pattern on the school opening)

  • 김승제
    • 교육시설
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    • 제2권3호
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    • pp.39-47
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    • 1995
  • The aim of this study is to obtain efficiency and guid of planning(function division oning plan, etc.) in opening plan of school facilities based on speciality of their, recognazing flow and character of needs and explanation of mechanism of school facilities needs, for make clear of mechanism of character, efficiency, speciality and formation to residents community, by investigation an analysis of facilities needs. As a part of that, this study is mainly deal with contents about analysis of use-pattern in school opening. As a main results, we can obtain a three type (Aggressive-Type, General-Type, Simple-Type) through the analisys of investigation. We expect that each type will be contribute to important factors that propose of school opening plan.

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개인의 성격과 지능이 범죄에 미치는 영향에 관한 연구 (A Comparative Study on the Individual Personality and Intelligence for Criminal)

  • 임상곤
    • 시큐리티연구
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    • 제8호
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    • pp.309-336
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    • 2004
  • Approximately equivalent to character disorder or character neuroses or behavioral reaction. For a discussion of the term as used currently, in the 1968 revision of psychiatric nomenclature(DSM-II). In DSM-I(1952 nomenclature), this term referred to those cases in which the personality, in its struggle for adjustment to internal and external stresses, utilized primarily a pattern of action or behavior rather than symptoms in the mental, somatic or emotional spheres. There is minimal subjective anxiety and little or no sense of distress. As thus defined, there are three main groups of personality disorder, personality pattern disturbance, personality trait disturbance and sociopathic, personality disturbance. Morton Prince asks whether a subconscious process can perform the same function as are ordinarily performed by conscious intelligence that is to say memory, perception, reasoning, imagination, volition, affectivity, etc? He cites clinical material at great length, concluding that the quality of the functions performed they frequently exhibit, that which is characteristic of intelligence.

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