• 제목/요약/키워드: Character System

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CGS 시스템의 페이셜 애니메이션 발상단계 개발 (Development of Facial Animation Generator on CGS System)

  • 조동민
    • 한국멀티미디어학회논문지
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    • 제14권6호
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    • pp.813-823
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    • 2011
  • 본 연구는 한국멀티미디어학회 2010년 7월 멀티미디어학회 논문지 제 13권 7호에 발표된 기존 3차원 캐릭터 모델기반 CGS System 의 Digital 개발 프로세스 중 얼굴 애니메이션 발상단계로써 3D 캐릭터 디자이너가 애니메이션 제작단계에서 아이디어를 창출하고 이를 활용하는 과정에서 반복되어지는 과정을 보다 효과적으로 활용할 수 있는 프로세스를 제안한다. 본 연구를 위해서 캐릭터의 해부학적인 구조로써 감정변화에 따른 3D 캐릭터의 표정연출에 관한 선행 연구 및 극장용 애니메이션 캐릭터 표정 사례연구 통하여 최종 CGS System의 Facial Animation 에 유용한 시스템을 제안하였다.

The Pattern Recognition System Using the Fractal Dimension of Chaos Theory

  • Shon, Young-Woo
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • 제15권2호
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    • pp.121-125
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    • 2015
  • In this paper, we propose a method that extracts features from character patterns using the fractal dimension of chaos theory. The input character pattern image is converted into time-series data. Then, using the modified Henon system suggested in this paper, it determines the last features of the character pattern image after calculating the box-counting dimension, natural measure, information bit, and information (fractal) dimension. Finally, character pattern recognition is performed by statistically finding each information bit that shows the minimum difference compared with a normalized character pattern database.

The Centering of the Invariant Feature for the Unfocused Input Character using a Spherical Domain System

  • Seo, Choon-Weon
    • 조명전기설비학회논문지
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    • 제29권9호
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    • pp.14-22
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    • 2015
  • TIn this paper, a centering method for an unfocused input character using the spherical domain system and the centering character to use the shift invariant feature for the recognition system is proposed. A system for recognition is implemented using the centroid method with coordinate average values, and the results of an above 78.14% average differential ratio for the character features were obtained. It is possible to extract the shift invariant feature using spherical transformation similar to the human eyeball. The proposed method, which is feature extraction using spherical coordinate transform and transformed extracted data, makes it possible to move the character to the center position of the input plane. Both digital and optical technologies are mixed using a spherical coordinate similar to the 3 dimensional human eyeball for the 2 dimensional plane format. In this paper, a centering character feature using the spherical domain is proposed for character recognition, and possibilities for the recognized possible character shape as well as calculating the differential ratio of the centered character using a centroid method are suggested.

측면윤곽 패턴을 이용한 접합 문자 분할 연구 (Character Segmentation using Side Profile Pattern)

  • 정민철
    • 지능정보연구
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    • 제10권3호
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    • pp.1-10
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    • 2004
  • 본 논문에서는 영문 인쇄체의 접합 문자를 분할하는 새로운 알고리듬을 제안한다. 본 논문에서 제안하는 문자 분할의 접근 방식은 특징을 기반으로 한 접근 방식(feature-based approaches)과 인식을 기반으로 한 접근 방식(recognition-based approaches)의 단점을 보안한 새로운 문자 분할 방법이다. 접합 문자의 측면 윤곽 특징을 정의하고, 그 측면 윤곽 특징을 이용하여 문자 인식의 도움 없이도 접합 문자 내의 문자를 일차 내정하여 분할 한 후 다시 측면 윤곽 특징을 이용하여 문자 분할을 최종 확정한다. 또한 본 논문에서는 분할 비용을 정의하는데, 분할 비용은 최적의 경로로 문자 분할을 수행하도록 한다. 제안된 문자 분할의 성능은 U.S. 메일에서 주소를 자동으로 인식하여 메일을 자동으로 도착지별로 분류하는 시스템(Envelope Reader System)을 이용해 구해졌다. 3359개의 메일이 실험되어졌는데, 제안된 문자 분할 알고리즘에 의해 분류율이 $68.92\%$에서 $80.08\%$로 성능이 향상되었다.

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회전 불변 특징을 사용한 PCB 문자 인식 시스템 (A PCB Character Recognition System Using Rotation-Invariant Features)

  • 정진회;박태형
    • 제어로봇시스템학회논문지
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    • 제12권3호
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    • pp.241-247
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    • 2006
  • We propose a character recognition system to extract the component reference names from printed circuit boards (PCBs) automatically. The names are written in horizontal, vertical, reverse-horizontal and reverse-vertical directions. Also various symbols and figures are included in PCBs. To recognize the character and orientation effectively, we divide the recognizer into two stages: character classification stage and orientation classification stage. The character classification stage consists of two sub-recognizers and a verifier. The rotaion-invarint features of input pattern are then used to identify the character independent of orientation. Each recognizer is implemented as a neural network, and the weight values of verifier are obtained by genetic algorithm. In the orientation classification stage, the input pattern is compared with reference patterns to identify the orientation. Experimental results are presented to verify the usefulness of the proposed system.

Recognition of hand written hangeul based on the stroke order of the elementary segment

  • Song, Jeong-Young;Akizuki, Kageo;Lee, Hee-Hyol;Choi, Won-Kyu
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1994년도 Proceedings of the Korea Automatic Control Conference, 9th (KACC) ; Taejeon, Korea; 17-20 Oct. 1994
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    • pp.302-306
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    • 1994
  • This paper describes how to recognize hand written Hangeul character using the stroke order of the elementary segment. The recognition system is constructed of parts : character input part, segment disassembling part, character element extraction part and character recognition part. The character input part reads the character and performs thinning algorithm. In the segment disassembling part, the input character is disassembled into elementary segments using the direction codes and the feature parameters. In the character element extraction part, we extract the character element using the stroke order and the knowledge rule. Finally, we able to recognize the hand written Hangeul characters by assembling the character elements, in the character recognition part.

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CARA: Character Appearance Retrieval and Analysis for TV Programs

  • Jung Byunghee;Park Sungchoon;Kim Kyeongsoo
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2004년도 정기총회 및 학술대회
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    • pp.237-240
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    • 2004
  • This paper describes a character retrieval system for TV programs and a set of novel algorithms for detecting and recognizing faces for the system. Our character retrieval system consists of two main components: Face Register and Face Recognizer. The Face Register detects faces in video frames and then guides users to register the detected faces of interest into the database. The Face Recognizer displays the appearance interval of each character on the timeline interface and the list of scenes with the names of characters that appear on each scene. These two components also provide a function to modify incorrect results. which is helpful to provide accurate character retrieval services. In the proposed face detection and recognition algorithms. we reduce the computation time without sacrificing the recognition accuracy by using the DCT/LDA method for face feature extraction. We also develop the character retrieval system in the form of plug-in. By plugging in our system to a cataloguing system. the metadata about the characters in a video can be automatically generated. Through this system, we can easily realize sophisticated on-demand video services which provide the search of scenes of a specific TV star.

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License Plate Recognition System Using Artificial Neural Networks

  • Turkyilmaz, Ibrahim;Kacan, Kirami
    • ETRI Journal
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    • 제39권2호
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    • pp.163-172
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    • 2017
  • A high performance license plate recognition system (LPRS) is proposed in this work. The proposed LPRS is composed of the following three main stages: (i) plate region determination, (ii) character segmentation, and (iii) character recognition. During the plate region determination stage, the image is enhanced by image processing algorithms to increase system performance. The rectangular license plate region is obtained using edge-based image processing methods on the binarized image. With the help of skew correction, the plate region is prepared for the character segmentation stage. Characters are separated from each other using vertical projections on the plate region. Segmented characters are prepared for the character recognition stage by a thinning process. At the character recognition stage, a three-layer feedforward artificial neural network using a backpropagation learning algorithm is constructed and the characters are determined.

3D Spatial Interaction Method using Visual Dynamics and Meaning Production of Character

  • Lim, Sooyeon
    • International journal of advanced smart convergence
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    • 제7권3호
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    • pp.130-139
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    • 2018
  • This study is to analyze the relationship between character and human semantic production through research on character visualization artworks and to develop a creative platform that visually expresses the formative and semantic dynamics of characters using the results will be. The 3D spatial interaction system using the character visualization proposed generates the transformation of the character in real time using the interaction with user and the deconstruction of the character structure. Transformations of characters including the intentions of the viewers provide a dynamic visual representation to the viewer and maximize the efficiency of meaning transfer by producing various related meanings. The method of dynamic deconstruction and reconstruction of the characters provided by this system creates special shapes that viewers cannot imagine until now and further extends the interpretation range of the meaning of the characters. Therefore, the proposed system not only induces an active viewing attitude from viewers, but also gives them an opportunity to enjoy watching the artwork and demonstrate creativity as a creator. This system induces new gestures of the viewer in real time through the transformation of characters in accordance with the viewer''s gesture, and has the feature of exchanging emotions with viewers.